New 'Civilization' Game Will Be Sold To Schools As An Educational Tool (technobuffalo.com)
An anonymous reader writes: In the fall of 2017, a special version of Civilization V will be made available for schools to use as an educational tool. "CivilizationEDU will provide students with the opportunity to think critically and create historical events, consider and evaluate the geographical ramifications of their economic and technological decisions, and to engage in systems thinking and experiment with the causal/correlative relationships between military, technology, political and socioeconomic development," announced Take-Two Interactive Software.
"We are incredibly proud to lend one of our industry's most beloved series to educators to use as a resource to inspire and engage students further..." said the company's CEO. "I can't think of a better interactive experience to help challenge and shape the minds of tomorrow's leaders."
Special lesson plans will be created around the game, and as an alternative to standardized tests teachers will have access to a dashboard showing each student's progress. Of course, this begs an important question: Are educational videogames a good idea?
"We are incredibly proud to lend one of our industry's most beloved series to educators to use as a resource to inspire and engage students further..." said the company's CEO. "I can't think of a better interactive experience to help challenge and shape the minds of tomorrow's leaders."
Special lesson plans will be created around the game, and as an alternative to standardized tests teachers will have access to a dashboard showing each student's progress. Of course, this begs an important question: Are educational videogames a good idea?
no mommy! I can't go outside, I have to learn for one more turn!!!
Are schools becoming time waste institutions? why send your kids to school anyway, if they just play some video games. They can do that at home as well, can't they?
Or is it that teachers have to deal with children whose attention spans have been deformed by their smartphone use?
I just know that back then when I was in school, the lessons suddenly became hugely unproductive the moment the computers were turned on. Essentially everybody ended up surfing facebook or youtube or something, not doing anything the teacher told them to.
Try your hardest and grind for many hours to improve things, advance civilization, bring about peace after war, build a nation. What a grand and exhilarating endeavour!
Then, when it gets too hard, enter a cheat code. Congratulation, you've now learned how to be a successful politician.
"A door is what a dog is perpetually on the wrong side of" - Ogden Nash
While Civilization might have better graphics/sounds, that doesn't add much to the "educational" value.
Freeciv is multiplayer, and you can change the rules by changing an XML, which could make things quite interesting.
And of course, it is open source, which could take the educational value to a whole different level.
I'm not terribly convinced that Civilization(for all its virtues as a game; though IV was better than V unless recent expansions have fixed it) is a particularly good choice: it is 'history themed'; but fundamentally designed around being a fun game; and basically a god game: everything your civilization does is under your direct control, and aside from some minor background noise random events, you are basically the only thing driving your entire civilization. Every tech you research, every building you commission, every unit you muster and personally move around. There's really no emergent behavior, no 'society' that you have to deal with, even the constraints on what is logistically and socially possible are pretty light(compare to, say, Europa Universalis, where 'just send in the troops and conquer them, idiot.' tends to lead to decades or centuries of heightened rebellion risks and uprisings, even more so if you have ethnic and religious differences to deal with).
That said, while Civ seems like a poor candidate, "computer games" are really just the fun-optimized end of 'simulations' and 'models'; and those are clearly useful tools, for education and elsewhere.
The next generation is going to grow up with a very different view of Gandhi...
The most important game in my childhood was very educational. It was leasure sui.. you know what? Video games are bad and stuff!
Bye!