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AI Downs 'Top Gun' Pilot In Dogfights (dailymail.co.uk)

schwit1 writes from a report via Daily Mail: [Daily Mail reports:] "The Artificial intelligence (AI) developed by a University of Cincinnati doctoral graduate was recently assessed by retired USAF Colonel Gene Lee -- who holds extensive aerial combat experience as an instructor and Air Battle Manager with considerable fighter aircraft expertise. He took on the software in a simulator. Lee was not able to score a kill after repeated attempts. He was shot out of the air every time during protracted engagements, and according to Lee, is 'the most aggressive, responsive, dynamic and credible AI I've seen to date.'" And why is the US still throwing money at the F35, unless it can be flown without pilots. The AI, dubbed ALPHA, features a genetic fuzzy tree decision-making system, which is a subtype of fuzzy logic algorithms. The system breaks larger tasks into smaller tasks, which include high-level tactics, firing, evasion, and defensiveness. It can calculate the best maneuvers in various, changing environments over 250 times faster than its human opponent can blink. Lee says, "I was surprised at how aware and reactive it was. It seemed to be aware of my intentions and reacting instantly to my changes in flight and my missile deployment. It knew how to defeat the shot I was taking. It moved instantly between defensive and offensive actions as needed."

65 of 441 comments (clear)

  1. Unsurprising by fredgiblet · · Score: 5, Interesting

    It was only a matter of time, computers are able to keep complete situational awareness while analyzing what the target is doing. The only question is how long until we can trust them to work totally autonomously. THAT probably won't come for a while.

    1. Re:Unsurprising by Anonymous Coward · · Score: 4, Insightful

      Completely unsurprising since game bots have been able to outmaneuver human players for decades now. The only thing game bots were lacking was adequate sensor input to gain area awareness in the real world without oversimplified preprocessed maps and precisely placed path nodes.

    2. Re: Unsurprising by Anonymous Coward · · Score: 3, Interesting

      Typical 'futurist' article complete with over the top superlatives and everything. Predicting the demise of humans in yet another field where nobody actually wants that. Countermeasures to things will always exist and the fun part about countermeasures to 'artificial intelligence' is that when you have one the entirety of the enemy's systems are cooked. Look at what happened when our last one trick pony the F-117 has it's stealth penetrated. The entire platform became useless.

      Maybe, and here's a concept, we can outfit piloted planes with systems to blow this lab environment victor out of the real skies. Or any of many things that can totally screw over what is ultimately going to be a predictable response mechanism since 'artificial intelligence' doesn't really exist.

      So it will be that the dreams of getting rid of humans will die a cold death in the various parents' basements where these futurists live.

    3. Re: Unsurprising by jcr · · Score: 4, Insightful

      Maybe, and here's a concept, we can outfit piloted planes with systems to blow this lab environment victor out of the real skies.

      Or maybe the fact that human beings can't stand the kind of acceleration levels that have no effect at all on computers will make this whole question moot.

      -jcr

      --
      The only title of honor that a tyrant can grant is "Enemy of the State."
    4. Re: Unsurprising by m76 · · Score: 2

      So it will be that the dreams of getting rid of humans will die a cold death in the various parents' basements where these futurists live.

      Humans doing less dangerous and menial jobs is a good thing, not a bad thing.

    5. Re: Unsurprising by jcr · · Score: 4, Insightful

      If the drone can pull 20G turns, it's game over for the human pilot.

      -jcr

      --
      The only title of honor that a tyrant can grant is "Enemy of the State."
    6. Re: Unsurprising by dave420 · · Score: 3, Insightful

      Because fighter jets can fire more than one missile, have counter measures, and other weaponry which might be of use. They are also inherently reusable.

    7. Re: Unsurprising by arth1 · · Score: 4, Interesting

      Humans doing less dangerous and menial jobs is a good thing, not a bad thing.

      That's dogmatic, and not necessarily true.

      I would think that humans doing dangerous things for which there are rewards[*] helps provide an evolutionary pressure against those not doing dangerous things, and those failing at them.

      [*]: Primary, as in winning wars, or secondary, as in being better paid than average or attracting more mates.

      That you can toss a wrapper into the wastebin from across the room, that you can walk for miles, and that you can balance on a bike are likely all because of your ancestors doing dangerous things. It paid off.

      As for menial tasks, the same applies, Being good at those too lends an advantage.

      We have this big thing on top of our necks, and really complicated protein factory patterns. We can afford to be good at a lot of things, much more so than most of our cousin species. But that's only to our advantage if we do become good at things, and fill that squishy bulb.
      I firmly believe that that includes doing both dangerous and menial things.

      Which is why I'm now getting into my car, challenging death on the county road to do menial tasks like benchmarking at work. Have a nice day!

    8. Re:Unsurprising by arth1 · · Score: 2

      Flexibility, that's what you need humans for.

      "A human being should be able to change a diaper, plan an invasion, butcher a hog, conn a ship, design a building, write a sonnet, balance accounts, build a wall, set a bone, comfort the dying, take orders, give orders, cooperate, act alone, solve equations, analyze a new problem, pitch manure, program a computer, cook a tasty meal, fight efficiently, die gallantly.
      Specialization is for insects."
      -- "Lazarus Long" (Robert A. Heinlein)

    9. Re: Unsurprising by m76 · · Score: 2

      Humans doing less dangerous and menial jobs is a good thing, not a bad thing.

      That's dogmatic, and not necessarily true.

      I would think that humans doing dangerous things for which there are rewards[*] helps provide an evolutionary pressure against those not doing dangerous things, and those failing at them.

      [*]: Primary, as in winning wars, or secondary, as in being better paid than average or attracting more mates.

      That you can toss a wrapper into the wastebin from across the room, that you can walk for miles, and that you can balance on a bike are likely all because of your ancestors doing dangerous things. It paid off.

      As for menial tasks, the same applies, Being good at those too lends an advantage.

      We have this big thing on top of our necks, and really complicated protein factory patterns. We can afford to be good at a lot of things, much more so than most of our cousin species. But that's only to our advantage if we do become good at things, and fill that squishy bulb.
      I firmly believe that that includes doing both dangerous and menial things.

      Which is why I'm now getting into my car, challenging death on the county road to do menial tasks like benchmarking at work. Have a nice day!

      Knowledge can't be passed down between generations, it's inherited. I'm not able to walk because my grandfather was made to walk in WW1 and died doing it. I can walk because I have legs. It has nothing to with putting people into dangerous situations that can be avoided. Of course there are dangerous situations where the person wants to be there, but that's a different thing. I'm not saying don't let them. But would any coal mine workers want to be in the mine, if it wasn't for a wage slave predicament?

      People can't fulfill their potential if they're bogged down doing menial things.How much of your brain capacity is used when you flip nuts at an assembly line? Even if you're very good at it, what a waste of a human life.

    10. Re:Unsurprising by amRadioHed · · Score: 3, Insightful

      I've yet to see any form of public transit without windows. People wouldn't ride it.

      --
      We hope your rules and wisdom choke you / Now we are one in everlasting peace
    11. Re: Unsurprising by ultranova · · Score: 2

      Predicting the demise of humans in yet another field where nobody actually wants that.

      You might not want to replace humans with computers even if computers are superior at the task, but if you don't, your fighters have a disadvantage against any enemy who will - and that disadvantage is only going to get larger with time since computers advance faster than humans evolve. The "god of war" makes the decisions, you obey or die. That's the true nature of a world driven by competition: everyone has their choices constrained to what the game wants.

      Besides, why would you want to risk your soldiers coming home in caskets if you don't need to?

      Countermeasures to things will always exist and the fun part about countermeasures to 'artificial intelligence' is that when you have one the entirety of the enemy's systems are cooked.

      So somebody figures out how to outmaneuver a particular tactical AI, and then that AI is updated, possibly automatically. That happens all the time to humans, you know. When was the last time you saw a Greek Phalanx used in a battle?

      Maybe, and here's a concept, we can outfit piloted planes with systems to blow this lab environment victor out of the real skies. Or any of many things that can totally screw over what is ultimately going to be a predictable response mechanism since 'artificial intelligence' doesn't really exist.

      It is unwise to base you military doctrine on bad philosophy. Random number generators unquestionably do exist, and are used to add randomness to AIs competing against humans all the time. Chess, for example, is dominated by computers nowadays, and dogfighting should be even more suited to them due to the importance of reacting fast, being able to keep track of lots of things at once, and being basically immune to G-forces.

      So it will be that the dreams of getting rid of humans will die a cold death in the various parents' basements where these futurists live.

      You do realize humans are currently being outcompeted and replaced by machines in pretty much every occupation? That's pretty much the root reason for our economic and social problems.

      --

      Forget magic. Any technology distinguishable from divine power is insufficiently advanced.

    12. Re: Unsurprising by Richard_at_work · · Score: 4, Insightful

      Do you realise that modern military aircraft *already* identify targets on radar and through the HUD, and present them to the pilot as such? The onboard avionics already highlight to the pilot the ideal point at which to shoot (literally, on the F/A-18 the box on the HUD turns from a square to a diamond and presents the word "SHOOT" underneath it).

      Onboard avionics targeting systems are already advanced beyond the state which you think they lack.

    13. Re: Unsurprising by Hognoxious · · Score: 2

      The simple fact is that image and pattern recognition on radar and camera's are not good enough in real time for an AI pilot to work with.

      Are you suggesting that they point a camer at the HUD?

      The data's already in digital form. Instead of feeding it to a display panel feed it straight to the AI. Controls are fly-by-wire anyway, so why pass it through an expensive and delicate carbon unit?

      --
      Confucius say, "Find worm in apple - bad. Find half a worm - worse."
    14. Re:Unsurprising by CronoCloud · · Score: 3, Insightful

      Easy for Author Mouthpiece Lazarus Long to say, since he's a Marty Stu with Immortality.

    15. Re: Unsurprising by angel'o'sphere · · Score: 3, Interesting

      On radar you don't need pattern recognition.
      It tells you exactly where the object is and after three "blibs" exactly what course it is going.

      Cameras and pattern recognition are fast enough since decades on mediocre hardware.

      Also: AIs kill human pilots in air combat since 20 years or longer.

      https://en.wikipedia.org/wiki/... (not about air combat but AI/AL)

      Those Norns where bred in an UK university in the late 1990s and were basically unbeatable in air combat. A bit strange that news about the topic is on /. today. It is pretty old news. It was not actually Norns, but a sister "species", forgot their name.

      --
      Cost free eBook I read (by iBook/Kobo/Amazon/ObookO/Gutenberg etc.): "The Green Odyssey" by Philip Jose Farmer.
    16. Re: Unsurprising by Somebody+Is+Using+My · · Score: 5, Informative

      Plus, most missiles don't actually have that much maneuvering capability. They are usually solid-fuel boosters so you can't throttle the thrust significantly and their tiny winglets are more to keep them stabilized than to help them turn (in fact, most missiles only have an initial boost and then glide the rest of the way to their target). It's a commonly used trope in Hollywood to have missiles unerringly follow the Ace Hero Fighter Pilot as he does Immelmans and S-turns and daringly weaves through the narrow canyon with the missile just seconds behind, but that is nothing like real life. A missile's main advantage is its speed; it closes on you faster than you can maneuver out of its vision cone, but if you manage that you've usually beaten the weapon. Ground-to-air missiles are even more limited because so much of their thrust is wasted just getting the weapon up to speed and altitude.

      It is possible to make a missile that could be more aggressive (longer thrust, better maneuverability), but this would drive the cost up of the weapon significantly; you would essentially be building a kamikaze aircraft, which is an expensive way to take down another plane. If you are going to make an autonomous drone with that sort of chase capability, better to make it re-usable and then hang cheaper, stupider weapons off of /that/.

      Perhaps the future is fighters carrying drones carrying missiles? ;-)

    17. Re: Unsurprising by ranton · · Score: 2

      First off, modern humans are no longer under any meaningful evolutionary pressure, other than perhaps traits which contribute to male or female infertility. Almost everyone who wants children can have them unless they are infertile. Secondly, modern humans will be capable of genetic engineering very soon from an evolutionary point of view. It may be a decade, it may be 200 years, but almost no evolutionary changes would happen in either time frame. Once that happens natural selection will no longer play any significant part in the human genome.

      So even if your thesis that dangerous and menial jobs are necessary for continued human evolutionary development, that will absolutely not be the case in the near future. So as much as I disagree with your statements, its pointless to even discuss them because scientific developments will certainly make you wrong either way.

      --
      -- All that is necessary for the triumph of evil is that good men do nothing. -- Edmund Burke
    18. Re:Unsurprising by The+Grim+Reefer · · Score: 5, Informative

      Cars will have no windows. Why, if you could watch Netflix instead?

      So will these cars of yours have vomit receptacles built in too? Motion sickness will start to become a more common problem without windows.

    19. Re:Unsurprising by brianwski · · Score: 5, Insightful

      > will not surrender control to a computer

      I think the kaur (the user you were responding to) is wrong, buses and airplanes have windows you can open to watch the interesting and colorful world go by - in addition to window shades if you want to watch Netflix - it will be your choice. But you are also wrong, you already surrender control to a computer when it lands the commercial aircraft you are riding in. You even surrender control to your ABS brakes (occasionally) in your car which make better and faster decisions than you can about which ONE of your four car wheels to brake 10 times a second.

      I see a bright happy future where I am actively enjoying the scenery and actively suggesting to the car where to go, but the car will "kick in" and avoid running over a small child or deer in the road faster than my human reflexes could manage. In my 35 years of driving (every day commuter here) I still managed to let my attention waiver once and got in a minor accident (my fault).The average driver gets in 3 or 4 accidents, so I think I'm still "above average" in my driving, but some day a computer will be able to do better than I can in avoiding accidents. I look forward to the help.

    20. Re:Unsurprising by funky49 · · Score: 3, Interesting

      Billboards and other sources of ambiguous sensory input will be banned from roads.

      When drivers don't have to look at their own dashboard, they are more likely to look at billboards and other sources of ambiguous sensory input.

      --
      --- rapper/producer/bachelorette party stripper
    21. Re: Unsurprising by swb · · Score: 3, Interesting

      My uncle flew reconnaissance F4s in Viet Nam and he has a copy of a belly camera photo taken by another pilot as he dodged a SAM. He rolled his plane just right and the camera captured the missile flying by.

    22. Re: Unsurprising by budgenator · · Score: 2

      As far as other weapons we don't exactly strife people in fields very often. Usually you employ long range artillery to soften up a target like that.

      You say that like an Air Force Puke, I suppose you also think the F35 can replace the A10 too! Truth is the fight we are most likely to be forced into is more like another Afganistan than a WW III get used to it.

      --
      Apocalypse Cancelled, Sorry, No Ticket Refunds
    23. Re: Unsurprising by Anonymous Coward · · Score: 2, Informative

      Even more the computer that runs the AI is probably twice the size of the plane it is flying..

      From the article: "Alpha and its algorithms require no more than the computing power available in a low-budget PC in order to run in real time and quickly react and respond to uncertainty and random events or scenarios."
      and
      "To reach its current performance level, ALPHA's training has occurred on a $500 consumer-grade PC."

    24. Re: Unsurprising by ceoyoyo · · Score: 2

      You irritated the "my brain is magic" crowd and earned a Troll mod. Thanks for making Slashdot a better place.

    25. Re: Unsurprising by flink · · Score: 2

      You say that like an Air Force Puke, I suppose you also think the F35 can replace the A10 too! Truth is the fight we are most likely to be forced into is more like another Afganistan than a WW III get used to it.

      But the GP wasn't talking about CAS, he was talking about replacing strike fighters. Sure, keep the A10s and the people that fly them to support humans on the ground. But instead of sending in a bunch AI-controled fighters in with AGMs or to support a bunch of AI-bombers, why not ditch the air frames altogether? The $billions you spend developing, procuring, and supporting those aircraft can buy a whole lot of theater-wide cruise missiles. Put your gee-whiz AI on the missile instead: it doesn't care that it won't survive the mission.

      It seems like more and more our fighter program is just political cover to give the air force an excuse to have something to spend their budget on. Current automation seems especially suited to controlling aircraft. You eliminate many of the problems around visual object recognition because there aren't any obstacles to avoid. If you replace the aircraft with a missile, then you don't need to worry about landing either.

    26. Re: Unsurprising by ceoyoyo · · Score: 2

      Sure we do. Look at all those guys in WWII who died before they had kids. Or all the jocks who manage to die in high school or college.

      Larry Niven has written science fiction stories about alien species starting human wars in order to try and breed a more docile human species. We still have evolutionary pressure. It's just in the opposite direction the OP thinks it is.

    27. Re: Unsurprising by rickb928 · · Score: 2

      Nope. Just don't put them in the plane.

      --
      deleting the extra space after periods so i can stay relevant, yeah.
    28. Re: Unsurprising by budgenator · · Score: 2

      Plus, most missiles don't actually have that much maneuvering capability. They are usually solid-fuel boosters so you can't throttle the thrust significantly and their tiny winglets are more to keep them stabilized than to help them turn (in fact, most missiles only have an initial boost and then glide the rest of the way to their target). I

      The bird I worked on the Hawk hit mach 2.4 and the G limiters were set north of 9Gs, good luck with that. Russian Missile in that era didn't have G limiters and a hard jink on the stick would break them in half, they also didn't self-destruct on power lose or end-of-flight so missing the target meant a live warhead hit the ground. The Hawk launched from a zero length launcher so it's zero to Mach time was insane. The only possible escape from a HAWK was to stay deep in the weeds and hope you get lost in the ground clutter. Stay high and you'll turn into pilot jelly trying to out manoeuvre it, you might beat the Radars, but beating the bird was unlikely. That was 40 years ago, hard to imagine what can be done today

      --
      Apocalypse Cancelled, Sorry, No Ticket Refunds
    29. Re: Unsurprising by rickb928 · · Score: 2

      Let the B-52s launch Harpy/Harop/Delilah/Cutlass outside of LOS, out of reach. Or off ships, where they can also defend.

      We re not far from a theater where there are so many devices in action you can't tell which is what threat, and a bogey can be a ship-killer, AAM, AGM, anything. Or all three.

      Then the solution is to EMP or air nuke blast them to literally clear the air. Collateral damage means holding troops back until the environment is safe, which hopefully is measured in hours or days... Unless you don't care about your troops.

      --
      deleting the extra space after periods so i can stay relevant, yeah.
    30. Re:Unsurprising by lgw · · Score: 5, Funny

      Motion sickness will start to become a more common problem without windows.

      I thought I was the only one with that first reaction to Linux.

      --
      Socialism: a lie told by totalitarians and believed by fools.
    31. Re: Unsurprising by lgw · · Score: 3, Informative

      If the drone can pull 20G turns, it's game over for the human pilot.

      How much dogfighting do you imagine will ever happen? Most combat will remain missile combat. Getting missile lock against your opponent's stealth before he does likewise will decide who wins most fights, and the pilot has little to do with that.

      --
      Socialism: a lie told by totalitarians and believed by fools.
    32. Re: Unsurprising by bytestorm · · Score: 5, Insightful

      Sometimes you don't want to put a 450 kg warhead through somebody's window when an 8 kg warhead will do.
      Sometimes you don't know how many targets there are until you're near the target.
      Sometimes you need to use additional missiles if the first wasn't sufficient and can't afford the non-trivial flight time for a second launch.
      Sometimes you want to go home without blowing things up and without wasting 1.6M USD.

      There are advantages to having a reusable launch platform in the area, whether that be a UAV or a strike fighter.

    33. Re:Unsurprising by jshackney · · Score: 2

      It's quite possible that windowless airplanes would be somewhat cheaper. After all, those windows are not trivial (see de Havilland Comet). But cue the human claustrophobia...

      Sort of fixed, and already in the wild . . . https://www.virgin.com/richard...

    34. Re: Unsurprising by rocket+rancher · · Score: 4, Interesting

      Just...no. There is a fixed amount of energy available to airborne objects in a dogfight, and most of it comes from the initial velocities of the objects at the start of the encounter. Think of it like a mana pool for your caster class -- missiles just sip it while fighters gulp it down. Each new vector acquired by an aircraft or missile bleeds off available energy, so encounters are necessarily brief. And missiles have another big advantage that is energy related: You can always fire another missile, which starts with a refreshed mana pool. The fighter's mana pool never gets refreshed.

      So...the push to make fighters more maneuverable was to evade missile threats from the ground and air. Forward canards, vectored thrust, and variable geometry wings were developed to decrease the amount of energy required for a given change in vector required to defend against missiles, whose significantly smaller mass moment arms (four orders of magnitude smaller) made them inherently more maneuverable. And while it is (read: was) true that defeating the first several generations of missiles was possible by knowing and evading their ever-increasing sensor cone, that is most emphatically no longer the case, and hasn't been for a decade. During my time at the rocket ranch in the late nineties-early 2000s, I saw videos of Russian air-to-air weapons systems that made the fighter types in the briefings gulp in dismay. Passive (stealth) and active ECM are the only ways we have of defeating these current threats if we insist on having big, energy gulping objects that need to defend against smaller, more maneuverable objects that only sip at the available energy pool.

      And don't discount the notion of disposability -- missiles, after all, are by definition disposable. But a kinetic kill doesn't necessarily mean that *both* objects have to be destroyed in a given encounter. A hypersonic missile equipped with a chaff ejector stuffed with depleted uranium ball bearings instead of magnesium can deliver enough energy against the cockpit of a fighter (structurally the weakest point because of human pilots' need to see with their own eyes) to guarantee a kill (literally, in this case.) And it probably still has enough energy to find and attack another target or three, effectively nullifying your kamikaze-aircraft-is-too-expensive disposability argument.

    35. Re: Unsurprising by jovius · · Score: 2

      Well, yeah. I enjoy looking out. It's mesmerising. I've tried to check out movies and such, but of all the provided entertainment in the end I choose to see the map or forward / below cam or such.

      I think what's happening outside is more interesting. It's a unique experience of the world we are living in, however dull it might feel.

    36. Re: Unsurprising by Anonymous Coward · · Score: 2, Interesting

      Video footage of F16 evading SAMs during first Gulf War
      https://www.youtube.com/watch?v=2uh4yMAx2UA

    37. Re:Unsurprising by vovin · · Score: 2

      Elevator.

  2. Prevent the Software From Bein Subverted by Anonymous Coward · · Score: 5, Funny

    So maintaining air superiority now becomes an IT security issue.

  3. I've seen that film... by OpenSourced · · Score: 2

    ...it doesn't end well.

    --
    Rome taught me patience and assiduous application to detail. Virtues which temper the boldness of great, general views.
  4. "He took on the software in a simulator" by Anonymous Coward · · Score: 4, Insightful

    Translation: he took on the software in its version of reality, with it either being omniscient or having a perfect model of its sensors' deficiencies. While having to work with its presentation of its reality filtered through its presentation devices, limiting the information available to everything the simulator builders considered important enough to bother with and which are actually physically presentable (good luck with proper accelerations, for example).

    1. Re:"He took on the software in a simulator" by Anonymous Coward · · Score: 2, Informative

      TFA indicated it wasn't a perfect simulation, and even with handicaps the AI still handily beat out the human.

    2. Re:"He took on the software in a simulator" by AmiMoJo · · Score: 4, Informative

      I don't know why you are surprised that the computer is better. Aside from anything else, it will be able to push the aircraft to the absolute limit of performance without blacking out due to G forces. All modern jets rely on computers to distil sensor data down to something that the pilot can process at a much slower rate than the machine can anyway.

      The simulators are pretty good actually. They spend a lot of effort making the computer controlled opponents realistic in terms of sensor capability. If anything the human has an advantage here, since acceleration induced blackouts are not simulated.

      --
      const int one = 65536; (Silvermoon, Texture.cs)
      SJW, n: "Someone I don't like, and by the way I'm a fuckwit" - AC
    3. Re:"He took on the software in a simulator" by dave420 · · Score: 2

      You're desperate to make any excuse you can, huh? Your translation demonstrates you probably don't know what you're talking about. This is not a copy of Flight Simulator running on a 14" CRT with a Logitech Wingman Extreme.

    4. Re:"He took on the software in a simulator" by drinkypoo · · Score: 3, Informative

      Translation: he took on the software in its version of reality, with it either being omniscient or having a perfect model of its sensors' deficiencies.

      After boats (which got autopilots very early on) aircraft are literally the easiest vehicle piloting job for AI for a broad array of reasons. The sensor package is one of the most compelling; they really know where they are, and what they are doing. Some literally $1 accelerometers will tell you the vast majority of what you need to know to keep a plane in the air.

      It should not shock anyone that an AI would be a better combat pilot than a human, especially when it comes to stuff like leading shots.

      Tracking a target with a camera and making a visual estimation of its heading is not that hard any more, again, especially of aircraft which we've been spotting first with our eyes and then with software since they have existed. We have rather complex and expensive spying programs designed to tell us where military aircraft are and what they are doing. And aircraft don't go backwards, and they don't stop in mid-air, etc. What they are up to is a lot easier to estimate than other types of vehicle, again, besides boats.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  5. Why are we still using Human Pilots? by dwillden · · Score: 5, Interesting

    Because when we automate war and remove the risk of losses on our side, it becomes too easy to just throw more robots into a situation. War is not something that should be automated, we need to retain the potential of real losses to restrain our desire to engage in war. Even extensive use of drones is taking us dangerously down that path. We can kill those who oppose or offend us without risk of our own losses and thus we have little cause for showing restraint in using such equipment to conduct our foreign policy.

    Oh and Skynet!!!

    --
    I'm too lazy to compose a creative sig.
  6. G-force limits, too by Richard+Kirk · · Score: 5, Interesting

    This is probably old data, but few pilots in special, elasticated suits can get beyond 10g without blacking out. As we approach our limit, our peripheral vision goes, so even if we don't black out, we are not working well if we keep this up for long. It is possible to make conventional airframes that can take 25g if you don't have to cut big holes in the airframe for the cockpit. So, a computer in a plane built for a computer ought to rule.

    1. Re:G-force limits, too by RivenAleem · · Score: 2

      This was in an episode of Airwolf, where Stringfellow has to fight another helicopter piloted by a computer. The "unfortunate" passengers (badguys) in the AICopter were killed by the G-forces inflicted on them by the machine as is disregarded their safety to try to win the dogfight.

    2. Re:G-force limits, too by MTEK · · Score: 4, Funny

      Hybrid solution, though not something I'd want to sign up for...

      • 1. Pilot identifies threat aircraft.
      • 2. Pilot engages combat AI.
      • 3. Pilot wakes up fives minutes later with a headache and a kill.
  7. AIs don't have G-force limits by PvtVoid · · Score: 4, Insightful

    It's worse than that: the AI in this test won when piloting evenly matched planes. But the weak point in modern fighter jet design is the squishy fragile thing in the cockpit, which can't take more than 8 g-s or so, and not even close to that for negative g-forces. Get rid of the pilot, and you can design a plane whose performance is vastly better than a piloted plane. Now put that AI in it and send it head-to-head against an F-35. No contest.

    1. Re:AIs don't have G-force limits by DNS-and-BIND · · Score: 3, Insightful

      The airframes can't take 8G either. You take a modern fighter jet fresh off the assembly line, put it through several 8G turns, and you've just drastically shortened the service life. High G turns create a huge amount of stress on the metal and if you keep making them, the wings will crack and fall off just like a WWI biplane.

      So you can stuff that "pilot can't take it" line, it's partially true but not really why they don't allow fighter planes to go above 4-5G unless it's wartime.

      --
      Shutting down free speech with violence isn't fighting fascism. It IS fascism!
  8. Not a real world test by sjbe · · Score: 5, Insightful

    He took on the software in a simulator.

    So he was fighting in a computer game, not in a real jet and certainly not in real combat conditions. This is a limited scenario with limited conditions. Keep this in mind.

    And why is the US still throwing money at the F35, unless it can be flown without pilots.

    See above. There is a HUGE difference between a computer game and flying a real jet in combat conditions. We've had computer "AI" (using the term loosely) that could beat people at games for a long time. That isn't the same thing as having an AI that is ready for real world combat and it is even further from having an AI that is trustworthy on decisions of whether to shoot or not. To the best of my knowledge we do not presently nor are we likely to any time soon have an AI that we can or should trust to make judgements about what to shoot or when to shoot it. It's not clear to me that we ever can or should take humans out of that loop. It might be necessary to take them out of the vehicle physically (what with us being bags of fluid and all) but we'd be idiots to trust any current AI with complete control of combat.

    Furthermore an F35 does a lot more than just dog fighting. In fact its primary role is likely to be air to ground combat far more often than air to air. That's why they call it a Strike Fighter. I'm not moving the goal posts here either. Yes it is reasonable that a computer AI could outperform a human in air combat maneuvering. Especially when the jet doesn't have a human on board with the physical limitations of a human, particularly in relation to G forces. We've had jets for decades that can generate more g forces than a human can handle and we've had to artificially limit them. The problem is that we still need humans in the loop for decision making and for the most part that is a good thing. Even our drones don't shoot automatically because we cannot trust them to make appropriate firing decisions in most cases.

  9. Re:Yukikaze by Fire_Wraith · · Score: 2

    More like Macross Plus:
    https://en.wikipedia.org/wiki/...

  10. Most A/A kills result from not being seen by bkmoore · · Score: 4, Interesting

    Since the first world war, most air to air kills were scored against opponents that did not see their attacker. The preferred tactic was to come out of the sun or attack from a blind spot. The Red Baron stated, "I get real close, pull the trigger, and he blows up", or something to that effect. An AI- piloted airplane would have this same limitation, as it would only be aware of what its sensors tell it. If you jam its on board sensors and data-link capability, all that AI won't be worth anything. What this has to do with the F-35, I don't know? Unless it's just to flame an airplane that a lot of arm-chair experts don't like. There are lots of missions for a manned airplane, and "dogfighting" (or BFM) is a tactic and not not a mission.

    1. Re:Most A/A kills result from not being seen by bkmoore · · Score: 2

      PS - we don't know how much information the AI had about its opponent in the simulator. Did the AI know its opponents Airspeed, AOA, throttle settings, etc? That would give it an unfair advantage that it wouldn't have in a real-world engagement.

    2. Re:Most A/A kills result from not being seen by jbmartin6 · · Score: 2

      It is explained, to a large degree, in the serious paper a few links away from the story.

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      This posting is provided 'AS IS' without warranty of any kind, implied or otherwise.
    3. Re:Most A/A kills result from not being seen by jbmartin6 · · Score: 2

      For current mission profiles, ALPHA’s red forces are handicapped with shorter range missiles and a reduced missile payload than the blue opposing forces. ALPHA also does not have airborne warning and control system (AWACS) support providing 360 long range radar coverage of the area; while blue does have AWACS. The aircraft for both teams are identical in terms of their mechanical performance. While ALPHA has detailed knowledge of its own systems, it is given limited intelligence of the blue force a priori and must rely on its organic sensors for situational awareness (SA) of the blue force; even the number of hostile forces is not given

      --
      This posting is provided 'AS IS' without warranty of any kind, implied or otherwise.
  11. Re:Spending money in wrong places by Rei · · Score: 2

    They seem pretty fragile and require far too much in support

    Part of the whole point of the F-35 is that it's just the opposite, that it requires significantly less support than aircraft like the Raptor. Which is part of how it's justified its high pricetag - that it'll be cheaper to keep going in the field. To pick an example, all of the Slashdotters that complain about it not being as fast as various other aircraft due to its single engine design. But that single engine design, in addition to helping keep its radar and thermal signatures down, also reduces maintenance.

    I find it funny how Slashdot tries to drag jabs at the F-35 into every conversation related to airpower, even if the topic at hand has nothing to do with the F-35. Neither of the linked articles mentioned the F-35 at all. One could perhaps reach conclusions about humans vs. drones in general, but even that's a stretch, as dogfighting is only a small fraction of what an aircraft is there for. The most realistic conclusion from these articles is "an automated dogfighting system looks like it would be a good idea for future aircraft that may be involved in aerial combat"

    Part of the reason that you have humans in aircraft is the same reason that ATGMs are often wire-guided. You can't jam or spoof a wire. Likewise, you can't jam or spoof a pilot. That's not to say that drones aren't important - they are, and they'll be increasingly important in the future. But it does not mean that pilots are obsolete.

    Which is again why it's funny to see pro-drone Slashdotters hate on the F-35 while being seemingly fine with legacy manned aircraft. Among the F-35's biggest selling points is its high degree of automation, situational awareness, communication, etc versus other combat aircraft. It's the most "drone-like" manned combat aircraft to date.

    It's common here to evaluate the F-35 by a philosophy it was not designed for, and using "as it stands" hardware for comparisons rather than "as it's designed to be when development completes". The latter case was really put on display back in the "it's not a good dogfighter" articles Slashdot was running with a while back (never mind the followup from other pilots who found it to dogfight well which Slashdot never covered); they were comparing a half-developed F-35. But beyond that, in terms of philosophy, F-35 is designed to be able to project power long before others can reach it. It's designed to be able to detect and engage targets at long distances without those targets being able to detect and engage it. Yes, it had to sacrifice in various aspects for that - but it's hard to argue that this is some sort of pointless design philosophy not worthy of some degree of sacrifice. Criticizing it in these regards is sort of like criticizing a sniper for choosing a sniper rifle - "Meh, you've got a terrible rate of fire on that thing, you're going to suck in close combat". It's missing the whole point of what a sniper is used for. And even that analogy is unfair to the F-35, as it's designed to also be good in close combat as well - just not to the degree of a craft specifically designed for that purpose.

    Could the huge amount of money spent on the F35 have been used better? Quite possibly. But it's spent, and they have something interesting coming out of it. It's certainly worth giving it a fair shot and letting it finish evolving to its design potential.

    --
    Did he just go crazy and fall asleep?
  12. He's not a pilot, let alone a fighter pilot by Anonymous Coward · · Score: 2, Informative

    The article (and the research paper) overstates Col Lee's credentials, and his words shouldn't carry that much weight. The "top gun pilot" listed in the article isn't even a pilot, let alone a fighter pilot. He was- before retiring several years ago- an air battle manager. His job was to sit in a chair, look at an air surveillance picture (radar screen) and talk to the real pilots over the radio giving them information on where the enemy is and what their formation looked like and how many there were. He never went to IFF (Introduction to Fighter Fundamentals, the first school USAF pilots go to become fighter pilots), which is huge because the research paper stated that the planes in the simulators were only armed with short range missiles, which means that this guy was merged with red aircraft and he's never trained for that. Being a fighter weapons school graduate and adversary tactics instructor doesn't mean that he's a pilot, he stood in classrooms and taught pilots what they can expect Chinese and Russian pilots to do in a fight. His time in "fighter aircraft" is almost certainly back seat incentive rides, which people sometimes get to do as a "good job" reward. It's like saying you're an expert F1 driver because you've watched a lot of races and have ridden in the passenger seat of a Ferrari.

    I'm not blasting Col Lee himself (I'm sure he's a nice guy), I'm blasting the journal article (that he didn't write) for being intentionally misleading about his credentials and all the media journalists that are jumping on the hype train. Yes, I'll go out on a limb here and say that the journal article knew he wasn't a pilot and purposely didn't clarify that to make his words sound stronger. A quote about how "aggressive" the A.I. is sounds a lot better when you assume the guy is a fighter pilot and not so much when you find out that the guy just knows a bunch of pilots.

  13. No fresh air, let windows become virtual by perpenso · · Score: 2

    I've yet to see any form of public transit without windows. People wouldn't ride it.

    Windows will become virtual. Your display can show you a movie, news, stock charts, etc or the outside world. And to be honest, imho, if the windows don't open to let in some air then virtual might not be that bad. Well, assuming, you are only a passenger and are not expected to take control of the vehicle at some point.

  14. Fighters becoming an anachronism, like horse cav by perpenso · · Score: 4, Informative

    A lot of people overinterpret the lessons of the Korean war where missiles were overstressed versus the technology of the time... and have taken it as some universal lesson which will apply forever into the future, that close-range dogfighting will always be the most critical aspect of aircraft design.

    Vietnam not Korea. Personally I expect the AI to go into the missiles not the aircraft. Fighters becoming a romantic anachronism, like horse cavalry. And like horse cavalry they will last longer than people expect. My local National Guard unit is cavalry, reconnaissance, and had horse as late as the 1930s. In certain terrain guys sneaking around on horse was still more effective than vehicles. They were just the eyes for armored formations and not expect to fight themselves. Sort of like modern Long Range Reconnaissance Patrols, if you are firing your weapons something has gone terribly wrong. Note some US Special Forces briefly operated as cavalry in Afghanistan. I believe the US Marines sometimes use dirt bikes. Recon may also be a role for repurposed fighters. Actually it has been such a role, removing guns an armor and adding cameras. Sometime there are gaps with satellite and drone coverage and a fast mover flying low and masking its approach with terrain fills that gap. A role not unlike that 1930s horse cavalry role, eyes, not direct combat.

  15. Re:Fighters becoming an anachronism, like horse ca by Rei · · Score: 2

    The big advantage of a pilot over a drone is that you can't jam or spoof a pilot. Same reason that wire-guided ATGMs remain a major player in modern battlefields.

    --
    Did he just go crazy and fall asleep?
  16. Re:Fighters becoming an anachronism, like horse ca by lgw · · Score: 3, Interesting

    he big advantage of a pilot over a drone is that you can't jam or spoof a pilot.

    How does that apply when you're engaging outside of visual range? Even in a "dogfight with guns" the HUD is showing the pilot where and when to shoot. For other missions, sure, that's relevant, but not so much for air-to-air.

    The main thing the pilot adds is judgement that can't be jammed or spoofed in a situation short of war. Is that incoming plane attacking, or an airliner on an unfortunate approach? You need eyeballs on the target, and humans are better than cameras for that in a situation when hostility is unlikely.

    --
    Socialism: a lie told by totalitarians and believed by fools.
  17. Re:Fighters becoming an anachronism, like horse ca by redlemming · · Score: 2

    Fighters becoming a romantic anachronism, like horse cavalry. And like horse cavalry they will last longer than people expect. My local National Guard unit is cavalry, reconnaissance, and had horse as late as the 1930s. In certain terrain guys sneaking around on horse was still more effective than vehicles. They were just the eyes for armored formations and not expect to fight themselves.

    The Soviets used horses very effectively during WW2. More of a mounted infantry role than a cavalry one, of course, with troops dismounting to fight. The horses apparently worked out quite well given the vast distances and poor roads - better in some situations than mechanized units. Cavalry was used to exploit breakthroughs achieved by regular infantry and armor units.

    Ivan Yakushin's book (2005) describes his experiences in one such unit (the 24th Guards Cavalry Regiment), as a junior officer in charge of a platoon of anti-tank guns.

    The USA went mechanized as WW2 approached, only to find out that mules were more useful than trucks in the mountains of Italy. Today that role would typically be replaced by the helicopter, but a mule has the advantage it can't be shot out of the air, doesn't make a lot of noise, and has no radar signature, so perhaps there will someday still be a role for pack animals in war, under special circumstances.

  18. Re:Fighters becoming an anachronism, like horse ca by perpenso · · Score: 2

    The US Marine Corp used horses during the Korean War. Famously:

    "She served in numerous combat actions during the Korean War, carrying supplies and ammunition, and was also used to evacuate wounded. Learning each supply route after only a couple of trips, she often traveled to deliver supplies to the troops on her own, without benefit of a handler. The highlight of her nine-month military career came in late March 1953 during the Battle for Outpost Vegas when, in a single day, she made 51 solo trips to resupply multiple front line units. She was wounded in combat twice."
    https://en.wikipedia.org/wiki/...

    The Marines still train to use pack animals in mountain warfare. I believe the US Army also has some training in the use of pack animals. I'm not sure if it is just for Special Forces or if "regular" Mountain Warfare units also have the training/capability.