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SteamVR To Get Linux and Mac OSX Support Within 'a Few Months' (roadtovr.com)

Valve is planning to introduce beta versions of its SteamVR platform for Mac OSX and Linux users within a few months, RoadToVr reports citing an executive. From the report:One thing's for sure, if you're a PC user wanting to indulge in a spot of immersive entertainment right now, the choice of operating systems on which you can do so are mostly limited to just one. Windows dominates the VR PC landscape right now and that looks set to continue for a while longer. However, Valve will soon move to encourage a diminishing of that monopoly, as it plans to bring SteamVR -- the company's Steam-integrated VR platform -- to both Linux and Mac OSX platforms within the next few months. The initiative was revealed by Valve's Joe Ludwig during a talk at this year's developer-focused Steam Dev Days event in Seattle last month. During the talk, Ludwig outlined the company's view that VR should be as open to innovation as possible, touting the benefits for the long term evolution of virtual reality and how Valve, with OpenVR, are trying to keep what Ludwig calls platform "gatekeepers" from (as they see it) stifling progression in the VR space. Additionally, Ludwig stated that it's been listening to developer and user feedback during SteamVR's first year in consumer hands, and says that they've heard clearly that a version of SteamVR is wanted on other operating systems.

64 comments

  1. the last thing i want is M$ wrapped around my head by Anonymous Coward · · Score: 0

    hunter2

  2. Re:the last thing i want is M$ wrapped around my h by Anonymous Coward · · Score: 0

    Congrats on first post man

  3. Can't wait to return to my home, Linux! by MindPrison · · Score: 1, Interesting

    This has been a nightmare from start to so far. I'm a long time Linux user so I'm more experienced in Linux than I am on the windows platform.

    The only reason I run windows 10 on my computer (and I have to admit, totally against my will) is for the HTC Vive and Steam VR games. Windows 10 has been nothing but a sorry experience of me, numerous security kernel crashes, freezes, lockups and whatnot. On the SAME computer I had NO freezes or lockups on the Mint Linux 17.3 platform.

    The Minute I can run Steam VR and Anyland on Linux with my Htc Vive - bye bye windows 10, hope to never see you again.

    --
    What this world is coming to - is for you and me to decide.
    1. Re:Can't wait to return to my home, Linux! by kuzb · · Score: 1, Troll

      The usual bullshit here. "Windows crashes every 10 minutes! LINUX IS THE ONLY WAY!"

      Except millions run Windows and don't experience the doomsday scenarios you push as commonplace. Linux zealots are so threatened by Windows they'll say anything to demonize it at this point. There are plenty of things one could be critical of where Windows is concerned, but stability? That hasn't been a serious problem for a long time now.

      --
      BeauHD. Worst editor since kdawson.
    2. Re:Can't wait to return to my home, Linux! by Anonymous Coward · · Score: 0

      I have found that Windows 10 works fine at my parents' place. Perhaps somewhat annoying that the start menu button sometimes just doesn't work (click on it, nothing happens), but I mostly use meta+R to run programs anyway. The others apparently have trouble with sound having muted itself at login, but I have not seen that.

    3. Re:Can't wait to return to my home, Linux! by kuzb · · Score: 2

      I don't get it. I'm not personally against people running Linux, I just don't understand this FUD campaign die hard Linux users feel they need to engage in. Argue an OS on its present merits and failings, not shit that might have been true 15 years ago.

      --
      BeauHD. Worst editor since kdawson.
    4. Re: Can't wait to return to my home, Linux! by LesFerg · · Score: 2

      I have to agree with this. It is getting a bit silly, people repeatedly spouting all this bs about win10 etc. In everyday use win10 is not all that much different than 7, and is not too much more unstable. OK it has some disappointing crashes with the start menu and such, but often this seems to occur when it has started doing updates and needs to reboot/complete some changes. Yes it seems poorly managed at times but it doesn't justify the continuous over-reacting and bitching we see here. I am not a huge fan-boy and have been running a Linux box as a secondary PC, and sometimes as my main/only PC, for prolly 20 years at least. If Linux supported all my favor games plus a toolset I was able to use for my software job, sure I wld dump Windows, but enuff with the FUD and complaints - this is Slashdot and most of us can make up our own minds about which OS we like or hate.

      --
      If I had a DeLorean... I would probably only drive it from time to time.
    5. Re:Can't wait to return to my home, Linux! by mlw4428 · · Score: 3, Interesting

      What are you doing that you're getting "security kernel"crashes? Are you using updated drivers? Are you sure you didn't get a virus (they're on a lot of pirated copies of Windows)? Are you sure your RAM is good? Linux does handle faulty memory better than Windows (it doesn't mean it's acceptable to use it). And while SteamVR may run on Linux, it doesn't mean that Anyland will. I've never had any major issues running Windows since like XP. I can tell you that whenever I had a self-proclaimed "Loonex expart" call in with a botched Windows machine, it was the end user each and every single time. They thought they could just play with the registry or start modifying system INIs or messing with DLLs.

      Windows is meant to be a "set it and forget it" kind of OS. Not a "tinker until it does exactly what you want" OS. It's meant for the "just get crap done" crowd.

    6. Re:Can't wait to return to my home, Linux! by Anonymous Coward · · Score: 0

      [the sound of bill gates' nuts slapping against your chin]

    7. Re:Can't wait to return to my home, Linux! by MindPrison · · Score: 2

      I'm not sure what causes this. My specs are: Corsair DDR4 Vengeance LPX 2133 MHz ram (32 GB, 8GB x 4). The motherboard is an MSI X99A Gaming 7 LGA2011-3. 8DDR.4PCI-Ex16.2PCI-Ex1 M.2, the processor is an i7-5820K 6-core, and finally the graphics card is an GeForce Asus ROC 1070 GTX 8GB. The SSD disk is an onboard M.2. Samsung 950 Pro 512 GB.

      The windows is a storebought OEM windows 10 USB edition, updated to the anniversary edition with all the latest drivers for every bit of the hardware.

      Any useful suggestions greatly appreciated.

      --
      What this world is coming to - is for you and me to decide.
    8. Re:Can't wait to return to my home, Linux! by Anonymous Coward · · Score: 0

      Bill gates hasn't been an active part of Windows for so long now that this just shows us how rooted you are in an era long since passed.

    9. Re:Can't wait to return to my home, Linux! by Anonymous Coward · · Score: 0

      See if it happens in safe mode, that's always a good test, could be something not Windows at all running in the background. And of course, drivers being updated can alleviate a lot of issues. Can also run a check of the OS for anything that may have been changed.

      DISM /Online /Cleanup-Image /RestoreHealth
      followed by
      sfc /scannow

      See what that gives you and get back to us!

    10. Re:Can't wait to return to my home, Linux! by Anonymous Coward · · Score: 0

      You are the one coming across as a "zealot".

    11. Re:Can't wait to return to my home, Linux! by Anonymous Coward · · Score: 0

      Yeah, asking that things be accurately judged on their merits and failures sure is "zealotry". I wonder if you even hear yourself speak.

    12. Re:Can't wait to return to my home, Linux! by Anonymous Coward · · Score: 0

      My Acer laptop had an update for the Win 10 Home a few days ago.

      I set it to update and restart in the morning while I when to work. Came back and it was in a crash / reboot cycle with an irq not equal or less error.

      I fiddled around with the recovery options, and there was an option to go back to a "previous build". Did that, and it started rebooting / crashing with a kernel error.

      WIped, reinstalled it. Did the updates on the fresh system (luckily all the my doc, etc was set to my d drive), and earlier today it BSOD'ed again.

      So yeah, Win 10 is a major pain in the ass at times.

    13. Re:Can't wait to return to my home, Linux! by Anonymous Coward · · Score: 0

      As someone who was an early adopter of vive I can say that windows was certainly a fucking pita more then anything else. bluetooth issues, usb issues etc all involved working AROUND windows patented bullshit. I could go on and on but why even bother at this point. I will concede that Linux hardware support isn't as good as windows IN SOME AREAS but Linux logging/debugging is miles ahead.

    14. Re:Can't wait to return to my home, Linux! by Espectr0 · · Score: 0

      get bluescreenview and post in some microsoft forums. they have some great gurus that will pinpoint what's causing your bsod. i'm both a windows and linux user and these days windows is a lot more stable than linux is. the nature of open source is that there are lots of small pieces made by lots of people with no integration/cohesion of any kind.

      I have had grave bugs even on enterprise distros (such as virt-manager crashing on a fully updated centos 7 install) and other bugs easily catched in QA such as nouveau showing no video on ubuntu 16.10 (but working fine on 16.04)

      I wouldn't recommend linux unless it's for server use. If you want to game, use Windows. Even linux games on steam are 30-50% slower than on Windows

    15. Re:Can't wait to return to my home, Linux! by dbIII · · Score: 1

      Except millions run Windows and don't experience the doomsday scenarios you push as commonplace

      That's because a lot of those computers used in offices stayed on Win7 instead of the fragile and deliberately confusing new MS platforms. Hidden controls offscreen? There must be some seriously strong weed for sale in Seattle.

    16. Re:Can't wait to return to my home, Linux! by dbIII · · Score: 1

      I just don't understand this FUD campaign

      That's because there is not one. Instead there is a pile of complaints from people who have had to fix or workaround broken stuff. Sure, a reboot fixes a lot of the problems caused by update weirdness (eg. start menu and all icons gone), but the people who called in techies like us for help did not know that so we got to see those problems.

    17. Re: Can't wait to return to my home, Linux! by dbIII · · Score: 1

      and is not too much more unstable

      Personally I think if a product is noticably unstable it's not fit for release.

    18. Re:Can't wait to return to my home, Linux! by b783719 · · Score: 1

      Adding to this,

      It could be a windows auto-update drivers issue. You will need to disable auto-update drivers and uninstall and reinstall stable drivers (this can be hard as you need to back trace updated drivers).

      If all else fail, I blame it on windows auto-updates. Download a full copy of the AE windows 10 and install it on a separate hard drive. After startup, let it stay idle for 10mins. Everything should works, but just remember which patch or driver windows updated afterward (or disable auto-update drivers just in case).

    19. Re:Can't wait to return to my home, Linux! by MindPrison · · Score: 1

      > Even linux games on steam are 30-50% slower than on Windows

      You've not tried Linux the last 3 years, have you? I've been a registered user since 1998 and while that used to be true because of all the windows/graphics handling needed and all the library emulations, driver wrappers etc. While it still holds true for certain 2D games, this certainly ain't the truth for 3D games. I can pretty much tell you that CS GO runs exactly the same on Linux Mint 17.3 as it does on any windows, of course you need proprietary kernel with Nvidia drivers for this, if you run the Noveau drivers, then you'd be right.

      3D software like Blender 3D actually runs faster on my Linux box than any Windows installation I have/had. It all depends on the software, you can't say things like "games run faster on windows", that doesn't make any sense anymore.

      --
      What this world is coming to - is for you and me to decide.
    20. Re:Can't wait to return to my home, Linux! by Espectr0 · · Score: 1

      Yes i have. Running ubuntu 16.04 at home. Go search for benchmarks: the only linux games that have decent, nearly native windows speed are those based on the Source engine, which surprise surprise, Valve makes.

      Try any other game and you will see the frame rate drops quite heavily. And this is with the nvidia binary driver, which is very good.

      The latest example is Deus Ex Mankind Divided.

      Sure, you can say "this isn't Linux's fault, rather it's the developer who makes shoddy unoptimized ports" and you would be right, but the end user won't care who is at fault.

    21. Re:Can't wait to return to my home, Linux! by MindPrison · · Score: 1

      How about Unity? A lot of games are based on that. Unity can export to pretty much anything, including consoles and mobiles.

      If I can play www.anyland.com (which is Unity Game engine based) at full speeds, I'm a happy puppy.

      --
      What this world is coming to - is for you and me to decide.
    22. Re:Can't wait to return to my home, Linux! by kuzb · · Score: 1

      That's not true, there most definitely is one. Any time anyone even whispers "windows" the zealots jump out of the woodwork to spout complete nonsense that hasn't been true for over a decade. I doubt most of these people have even used windows during that time.

      I mean, think about it. You have a negative experience with Windows at some point so you swear off it and make the transition. Now you use Linux and your world is perfect - or at least as perfect as it can be in your situation. A decade passes and things change, but your attitude remains the same because Linux has served you well enough in the past. This is what I feel is happening - many people think windows is just like it was a decade ago and that nothing has really changed. Of course, you sometimes get the same attitudes about Linux as well. If you spend no time understanding the platform as it evolves, you'll just wind up talking nonsense when you try to discuss it.

      --
      BeauHD. Worst editor since kdawson.
    23. Re:Can't wait to return to my home, Linux! by dbIII · · Score: 1

      It's not some kind of weird conspiracy just a lot of annoyed people pissed off about a faulty product.
      As for the "perfect" bit - see the discussions about systemd - the exact same annoyance at a faulty product only it's one associated with linux.

    24. Re:Can't wait to return to my home, Linux! by dbIII · · Score: 1

      I doubt most of these people have even used windows during that time

      MS Windows is all over the place so I cannot see how you could possibly be so deluded as to suggest so many of your shadowy conspirators could have managed to avoid it. What motivates you to push a line that is so obviously false? Is this some attempt at a joke, a troll, an especially pathetic case of being a fanboy to the point of making yourself look stupid or are you one of those paid "social media workers" we keep hearing about?

    25. Re:Can't wait to return to my home, Linux! by Anonymous Coward · · Score: 0

      i have the same issue tbh, but its hardly actually windows' fault. windows crashes every other few minutes and linux just works. unlike the person you quoted though, i have found out why. the CPU is broken, it sometimes only uses 5 out of 6 cores. windows doesnt like a core suddenly dropping away and crashes completely, under linux sometimes a program crashes but extremely rarely the entire os.

      i have many issues with windows 10 (mostly opinion issues), stability is not one of em

    26. Re:Can't wait to return to my home, Linux! by sad_ · · Score: 1

      Windows is meant to be a "set it and forget it" kind of OS.

      best laugh i had for today!

      --
      On a long enough timeline, the survival rate for everyone drops to zero.
    27. Re:Can't wait to return to my home, Linux! by kuzb · · Score: 1

      What motivates me is personal experience which seems very different from yours. Before you ask, I don't work for Microsoft. I'm not paid to try to convince you that Windows is some kind of panacea - and in fact that's not even what I'm trying to say. It's what you desperately want to believe I'm trying to say so that nothing threatens your point of view. Of course, how you're acting is exactly how I expect zealots respond to a rational argument.

      --
      BeauHD. Worst editor since kdawson.
    28. Re:Can't wait to return to my home, Linux! by dbIII · · Score: 1

      I'm no zealot - I was installing something on a MS Windows 7 laptop yesterday.
      In comparison I believe windows 10 is a faulty product.

      Now consider who is the zealot when having such an opinion is considered unacceptable and must be shouted down.

      The mystery here is what motivates you to shout such opinions down. Would you like to tell us.

    29. Re:Can't wait to return to my home, Linux! by beastofburdon · · Score: 1

      Of course he won't tell us, he likes that M$ dick too much.

  4. Okay, Valve by skarphace · · Score: 1

    Not holding my breath. This was supposed to be available on release, so we'll see.

    --
    Bullish Machine Tzar
  5. Statistics by Kjella · · Score: 1

    and says that they've heard clearly that a version of SteamVR is wanted on other operating systems.

    According to the latest hw/sw survey:
    Windows 95.46%
    OS X 3.52%
    Linux 0.89%

    I'm sure they're vocal, but I doubt Steam is any real hurry.

    --
    Live today, because you never know what tomorrow brings
    1. Re:Statistics by QUASAR_FREAK · · Score: 1

      Those statistics always bothered me, it's like saying ps4 has 0% marketshare in XBOX One only games... I know a lot of people who don't care what OS they are using, only the apps or games they run, the tech to make crossplatform games is here, there is no reason to not do it but it will take time for the devs to know the little differences in each OS and the games to arrive, there are several ports of games on Linux right now and engines like UE and Unity, it just needs time and a cultural change but please stop referring to stats like you are comparing apples to apples because right now isn't true. At the end if you want to use Windows, MacOs or Linux shouldn't matter for the apps or games on it, and with MS and Apple being so closed, and with the spirit of the PC being an open one, it's easy to understand why I and other prefer Linux over those OS.

    2. Re:Statistics by ledow · · Score: 1

      Technically, I'm at least two of the above. It all matters about whether you bother to fill out the survey and - if you have once on Windows - would you bother again on Linux?

      But 1/3rd of my 1000 game Steam library runs on Linux. It's not a negligible percentage.

      And, same as last year, make one Linux / Steambox exclusive title (even for a month) and those numbers could flip rapidly.

      Gosh, I wonder which franchise the owners of Steam could release a long-awaited, hotly-anticipated, cross-platform titles for, with VR-capabilities?

    3. Re:Statistics by JustNiz · · Score: 1

      Yes but its chicken and egg. If there's no way for people to play AAA games on linux then guess what, there won't be many linux users showing up in a steam survey.

      At least by supporting stuff on other platforms its working towards giving people a real option, which when the playing field is even, ultimately will mean numbers are skewed by user-preference rather than necessity. At that point I'm hoping Linux will eat Windows's lunch.

      I agree that Windows will likely be dominant for gamers at least for a few years yet, but once gamers at least have other viable options, the anti-windows snowball will start gathering mass and momentum, and more games studios will find that they have to take also producing Steam/Linux targets seriously.

      The good news is that both Unity and Unreal are coming close to making the platform choice almost transparent. We just have to convince the game devs to stop breaking out and still leaning so heavily on Microsoft-proprietary APIs like DirectX.

  6. Re: the last thing i want is M$ wrapped around my by Anonymous Coward · · Score: 0

    nice trips!

  7. ... And how to lie with them by SuperKendall · · Score: 1

    Windows 95.46%

    What's this you say, most people who want to run VR are running the only computer OS that can do so! Amazing.

    The percentage will climb when OS X and Linux support comes to pass... in no way does current use indicate total platform demand.

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
    1. Re:... And how to lie with them by Anonymous Coward · · Score: 0

      This is a survey of Steam users, not SteamVR. The numbers would be 0% if it were for SteamVR since they cannot run it at all.

  8. If you're a rabid gamer... by Torp · · Score: 1

    ... you're running Windows.
    But if you're running OS X or Linux for other purposes, you play games but you won't go out of the way to access them, this is a "very nice that it's available" option.

    What this announcement mainly shows is that Valve is still looking for options to not be so dependent on Microsoft.

    --
    I apologize for the lack of a signature.
  9. VR on Linux by Anonymous Coward · · Score: 0

    (I see in the preview that Slashdot does not support BBCode, I'm not going to put more effort into this post. Just copy-paste URLs if you feel like visiting things.)

    The source of this article is what Joe Ludwig said during his [url=https://www.youtube.com/watch?v=plRjxIclou8]Philosophy of VR[/url] talk:
    They "hope to get support for [OS X and Linux] into a beta in the next few months".

    First of all, it doesn't matter what people hope.
    I can hope to get a pony in the next few months; that doesn't mean I'll get one.

    Secondly, this is Valve.
    There's a reason we talk of "[url=https://developer.valvesoftware.com/wiki/Valve_Time]Valve Time[/url]".

    Thirdly, remember they had plans to launch with Linux support?
    That was April 5th. It's now November 14th.
    More than 7 months have passed.
    Back in the day, HTC Vive's CEO said their plan was to launch with Linux support:
    https://www.youtube.com/watch?v=zEfLXgsgzr0&t=10m51s
    That was when Valve's CEO said that Linux is the future of gaming:
    https://www.youtube.com/watch?v=rCGMiT0CQAI&t=14

    Fourth, a lot of people are "working on" things.
    That doesn't mean anything.
    I'm working on taking over the world; not working out so far.

    Literally everything is pointing to this:
    Vulkan Next, as it's called, will be _required_ for VR to be on Linux.
    See the on-topic discussion in [url=https://github.com/ValveSoftware/openvr/issues/213]this thread[/url].
    Yes, they are working on a Vulkan Next specification, but even a draft is months away.

    Anyway, when things actually change, you'll find out here:
    http://www.vronlinux.com/

    Vrui is the only thing that supports consumer HMDs on Linux:
    http://www.vronlinux.com/articles/vrui-has-vive-support-on-linux.30

    1. Re:VR on Linux by Anonymous Coward · · Score: 0

      Literally everything is pointing to this:
      Vulkan Next, as it's called, will be _required_ for VR to be on Linux.

      *SteamVR

      From the OSVR side there is osvr-rendermanager which does work on Linux. The only problem is that neither OSVR's unity nor OSVR's unreal plugin work on linux yet, because all their developers are busy with supporting windows. That means that there is no software with OSVR support that works on Linux whatsoever. Even the developers who do not use unity/unreal for their applications don't care. Firefox had osvr support for WebVR for a while now and it never actually worked on Linux, just immediately crashes the tab. I don't see any sign that this is changing any time soon.

      https://bugzilla.mozilla.org/show_bug.cgi?id=1304222

  10. they have no shame, I tell you by Anonymous Coward · · Score: 0

    I am one of those guys who preordered Vive and got it practically first, mostly because it was promised that Vive will have Linux support on day one.

    One windows game I was contemplating using Vive for was Elite Dangerous.

    So, you see my predicament - how many months is it now? My Vive gathers dust. As for this news, well, I have a dejavu - please wake me up when I it actually happens. And by the way, please stop this inane "permanent beta" business, to me it just sounds like childish attempt at avoiding responsibility and trade regulations, which are there for a reason. Very good, legal, reason.

    1. Re:they have no shame, I tell you by DMJC · · Score: 1

      Is anyone actively working on reverse engineering the Vive to make it supported? Playstation VR already works.

    2. Re:they have no shame, I tell you by cfalcon · · Score: 1

      > I am one of those guys who preordered Vive

      This is the problem, sadly. There are companies that are reliably worth preordering from, if you are into their stuff. Preordering a Nintendo product has never left me disappointed- they all turn out pretty similar to what you expect, within reason. But in the general case, a preorder is a huge mistake. Most ESPECIALLY with Linux support. The Linux community is small but very passionate, and will organically boost anything that is pro-Linux. While Linux gamers don't control any section of any market, they are absolutely a decent amount of free advertising. So a top tier cross platform anything will get more press, and more positive press, if it promises to support Linux. In general, I strongly recommend you don't preorder a Linux thing unless a very similar product from the very same team launched day 1 on Linux in the past. Because if not, what are the odds that they will succeed on their launch? If anything goes wrong, they'll pull the Linux devs to handle their "real" launch on Windows, and put Linux off until later. If the product doesn't succeed to whatever bean counting standard is desired, they won't ever bother finishing it.

      Basically, the industry *as a whole* has a long and consistent habit of lying about day 1 Linux support. In general, you should always assume it is a lie. Just wait for the real launch, then buy it if it works in Linux. Much easier, doesn't let you get ripped off, and doesn't incentivize bad actors.

    3. Re:they have no shame, I tell you by Anonymous Coward · · Score: 0

      Unfortunate to hear, but nice to know. Thank you.

  11. Is there even a Mac that meets minimum spec? by Gojira+Shipi-Taro · · Score: 4, Interesting

    There's not a single OSX running machine I'm aware of that meets minimum spec for Vive. I'm not sure why they're bothering with that...

    --
    "Oh my God. This is terrible. This is the end of my Presidency. I'm fucked."; ~ Donald J. Trump
    1. Re:Is there even a Mac that meets minimum spec? by Anonymous Coward · · Score: 0

      That minimum spec for the Vive is to consistently reach 90fps.
      For more basic VR applications it's easier to reach 90fps.
      Add to that that 60fps (the minimum req. for PlayStation VR games) is enough for some situations/people.
      Plus creating goodwill with the OS X crowd never hurts; PR.

    2. Re:Is there even a Mac that meets minimum spec? by Anonymous Coward · · Score: 0

      Maybe not on a macbook but on the 2016 iMac's with an amd polaris card will.

      Also only oculus is supported as of right now (but steam/vive is coming).

    3. Re:Is there even a Mac that meets minimum spec? by Anonymous Coward · · Score: 0

      I have a 2010 Mac Pro running a GTX980 with nvidia drivers. Given the inefficiencies on poor MacOS and OpenGL drivers I doubt it will be good enough for VR. Apple and Nvidia also have zero support for Macs with any of the Pascal video cards, ie. 10x0 series.

      Apple management no longer cares about high end Macs and that extends to gaming and VR.

    4. Re:Is there even a Mac that meets minimum spec? by RyoShin · · Score: 1

      It doesn't matter: accounting for Valve Time, in "a few months" the base OSX machines will probably handle VR no problem.

  12. There's only one problem by Yvan256 · · Score: 2

    Most of the computers Apple sell only have built-in Intel graphics. Others have laptop-class GPUs. And they keep making their computers, even their desktop ones, thinner for absolutely no logical reason.

    Tim Cook seems too happy to push users to iPhones and iPads, the Macs appears to be merely an afterthought at this point.

    1. Re:There's only one problem by cfalcon · · Score: 1

      > Most of the computers Apple sell only have built-in Intel graphics.

      Is this true? More importantly, is it important? If you are looking to use VR or other 3D stuff on your Apple, you bought an Apple computer with some 3D capability. The same is true of desktops and laptops in the rest of the PC world.

      I think we'll see some bigger boxes announced from Apple at some point here. If they don't update the Mac Pro within a couple months, they will really begin bleeding power users and devs within the next couple years. It's clear that they aren't trying to keep up with that market much, but there's a big difference between keeping up with it and totally ignoring it.

  13. You do not understand by SuperKendall · · Score: 1

    This is a survey of Steam users, not SteamVR.

    Yes, and?

    The fact that SteamVR users must run Windows means that the Steam numbers are pushed towards the Windows side of the spectrum by people who just default to running Steam in Windows because otherwise they would have to switch to use SteamVR.

    The numbers would be 0% if it were for SteamVR since they cannot run it at all.

    Sigh. Any Mac user can make use of it via Bootcamp running Windows on Mac hardware. Which has been true for ages now.

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
    1. Re:You do not understand by Anubis+IV · · Score: 2

      Sigh. Any Mac user can make use of it via Bootcamp running Windows on Mac hardware. Which has been true for ages now.

      While you're correct that a Mac user can use Boot Camp, what you seem to have missed is that it wouldn't impact what the previous poster said. A Mac running in Boot Camp would appear as Windows so far as those statistics are concerned (since they're for OS, not hardware), meaning that the percentage of SteamVR OSes other than Windows would indeed be 0%, were that statistic posted.

      Moreover, VR may be a hot topic, but it's a remarkably small portion of the market, despite the hype surrounding it. Very few people have made purchasing decisions for OSes based on VR support or the lack thereof. So, you're earlier suggestion that people are buying Windows because it's the only one that supports VR may be true for a small portion of the market, but it's not had any significant impact as of yet.

    2. Re:You do not understand by SuperKendall · · Score: 1

      While you're correct that a Mac user can use Boot Camp, what you seem to have missed is that it wouldn't impact what the previous poster said.

      Yes it would, because they would be people capable and possibly willing to run SteamVR on the Mac if they were able to, with no new computer purchase. The overall point was about potential market.

      Moreover, VR may be a hot topic, but it's a remarkably small portion of the market

      But a much larger percentage of the PC gaming market than it is if you factor in consoles. There are a lot of Steam gamers already with Oculus or Vive rigs.

      --
      "There is more worth loving than we have strength to love." - Brian Jay Stanley
    3. Re:You do not understand by Anubis+IV · · Score: 1

      There are a lot of Steam gamers already with Oculus or Vive rigs.

      No, there aren't. In fact, almost nothing you've claimed is born out by the statistics.

      1) There have only been about 140,000 Vive unit sales so far according to HTC. That was as of last month.

      2) Vive represented 60% of SteamVR gaming according to the latest survey. If we generously assume (for your benefit) that all 140,000 Vive users were active in SteamVR this last month, that'd mean that the other 40% number about 95,000. Put together, we can say that...

      3) There are less than than 235,000 active SteamVR gamers. And again, that's if we make some generous assumptions for your benefit. In reality, the actual number of active SteamVR gamers is likely MUCH lower. But either way...

      4) Not even one-fifth of 1% of Steam gamers have used SteamVR in the last month. Steam had over 125,000,000 active users in early 2015. If we ignore (for your benefit) the fact that the number has likely grown since then, we can see that less than 0.19% of Steam gamers have used their VR rig in the last month.

      5) Even if every single active SteamVR user was a closet Mac/Linux dual booter who would go back to Mac/Linux if SteamVR was available, it'd only shift the OS statistic by, at most, 0.19% away from Windows. Mac/Linux dual booters are clearly not throwing a wrench in the statistics like you claimed.

      6) Contrary to your suggestion that Mac and Linux gamers are staying booted into Windows for SteamVR, their numbers are actually higher today than they were before VR. Mac and Linux have been growing at Windows' expense all along, with VR having no noticeable impact.

      7) As for consoles, the Playstation VR is on track to outsell both the Vive and the Oculus by the end of the year, despite there being far fewer PS4 owners (~40M) than active Steam users (125M). So, no, VR is not "a much larger percentage of the PC gaming market than it is if you factor in consoles". But even if you had been right, so what? If VR was even less significant in another market, that doesn't make it significant in this market.

      Finally, there's this (emphasis mine):

      [...] they would be people capable and possibly willing to run SteamVR on the Mac if they were able to, with no new computer purchase.

      And what Mac model would these people be using, exactly? One of the big complaints from Mac users when it comes to VR is that there isn't a Mac with the horsepower to run VR. The Mac Pro was last updated in December...of 2013. It's woefully insufficient. The iMac, MacBook Pro, and most other lines have seen updates, but they all use mobile-class dedicated graphics or integrated graphics, both of which are currently insufficient for VR. Given that the hardware doesn't exist, I think it's safe to say that today's Mac users aren't influencing the numbers by booting into Windows for SteamVR.

      Mind you, I say this as someone who has continuously used a Mac as his primary machine since the late '80s, including for gaming. My current Mac is my primary gaming machine, just as the one before it and the one before it and so on. So I'm speaking from experience when I say that we're a vocal group, but that we don't account for much.

      As for VR, it has a lot of hype, and it may eventually amount to something, but it's barely even a rounding error at this point, so your assertions that it's affecting those numbers in any sort of a meaningful way are demonstrably false.

  14. Re:TRUMP TRUMP TRUMP by Anonymous Coward · · Score: 0
    I'm surprised you people have not realised: Nutella is a "Reverse Elop" - he was planted by Linux to sabotage Windows - and he is doing an excellent job.

    --
    (Pass my blue pills, and those yellow stripy ones)

  15. Gaming Mac implied? by cfalcon · · Score: 1

    Linux supports all the best hardware, so not having on Linux is a simple market decision- there are way more Windows customers.

    Mac is a different beast. While smaller than the PC market, almost everyone with a Mac has some money to spare, and their ecosystem is rich in people who would use VR to create, view, etc. Additionally, there are some die-hard Mac gamers (seriously lol), who, like the much smaller Linux base, buy cool game related stuff at a higher rate than the equivalent section of the PC market. The problem with Mac isn't that such a thing wouldn't be profitable or worth the effort, it is the general lack of 3D hardware on the Mac.

    Bringing it to the Mac then implies that either the new Macintoshes are suddenly deemed strong enough for VR, or that there will be Macs with better computation within the next year or two. Perhaps a new Mac pro, or strong cards on an iMac, who knows. That implication is pretty interesting to me.

  16. Playstation VR Works on Linux by DMJC · · Score: 1

    I've been playing around with a Playstation VR Headset. It works just fine on Linux, has head tracking built into the headset and is detectable over USB. thanks to libpsvr: https://github.com/adawarp/lib... it is really easy to make the headset switch from Cinema mode into VR Mode. I am currently working on Adding VR support to Vegastrike and Freespace 2.

  17. Have you tried Windows 10? by gl4ss · · Score: 2

    I'm writing this on a windows 10 computer.

    but this shit is _more_ true than 15 years ago! windows 2000 was _great_.

    Have you tried to debug for example the problem WHY the start menu doesn't pop up sometimes? have you reached the conclusion that installing Classic start menu is a must because of that? the start menu doesn't open up because it's a METRO APP that the operating system puts into sleep/hibernation mode and DOESN'T WAKE IT UP. it saves like 2 mbytes of ram. I think it does it less if you have all kinds of ms push notifications, advertisements and such enable in the start menu to keep the os from sleeping it. there is no _easy_ way to mark it as something the os shouldn't put in the sleep state, only way I know of is to attach a debugger to it(!!!!) to prevent the os from freezing it.

    this is just the pinnacle of bad user interface layer design and programming in windows 10 mind you. it affects tens of millions of pc users. of all the things you should have written as a windows program they chose to do this and not even mark it specially.

    also don't ever ever take a look at the indian cuisine coding inside cortana. it will make you cry. "what do you mean take a look inside it? how the fu... oh.. the scripts.. the scriptss..".

    Have you tried to disable any of the stuff you don't actually want in windows 10? have you looked into how much of it .. well, plain doesn't work. why the fuck bother with making a remote management interface that ONLY BREAKS YOUR COMPUTER and cannot be actually be used to actually "manage" anything!

    also after cumulative updates, that just get installed without asking, sometimes all your network interfaces are reset - ipv6 is enabled again, all the smb shares are at their defaults and so on. all the metro apps you uninstalled are installed again.

    oh and two finger scrolling doesn't work on this laptop right now because I can't be arsed to do the manual copying of the files since MS changed something since they released the drivers for this laptop and the driver installer ends up being installed in some fake sandbox location and not the right one so the driver doesn't find it's files.

    --
    world was created 5 seconds before this post as it is.
  18. it runs.. by gl4ss · · Score: 1

    but.. it's not like you wanted textures and stuff, yeah?

    look, a lot of the vr stuff on the market is actually developed for cardboard(daydream) and gearvr. it doesn't really need that much to run 90fps.

    also the more photorealistic you try to go the more diminishing the returns are - also partially due to that the vr displays are a bit low resolution still - going with ultra high texture counts and polygon counts doesn't really help all that much with the experience.

    --
    world was created 5 seconds before this post as it is.