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Nintendo Legend Miyamoto: Mario Needs To Evolve To Survive (cnet.com)

Shigeru Miyamoto, Nintendo's legendary game designer, and his fellow developers were tinkering with a "one-button control scheme" for Mario, where all a player can do is make Mario jump. This dead simple idea became the crux of the company's new Super Mario Run, one of the most anticipated mobile-app games of the year. CNET adds: "We found a great way to make an accessible Mario game and bring it to iPhone and reach a lot of people," Miyamoto said Thursday through his translator. "That's when we decided to make Super Mario Run." Super Mario Run may become a critical next step for Nintendo, which has struggled for years to maintain its relevance in gaming against Sony's PlayStation and Microsoft's Xbox, as well as a surge of mobile gaming apps. This year, it garnered some attention from Pokemon Go, though it's only partly involved in that game. Now, two more Nintendo mobile gaming apps -- Animal Crossing and Fire Emblem -- are on the way, which could provide the Japanese company with a big boost.

88 comments

  1. Seems like by bcarson · · Score: 2

    a suped up Flappy Bird. I hope it's a good game though.

    1. Re: Seems like by Anonymous Coward · · Score: 0

      More like side scrolling temple run?

    2. Re: Seems like by Falos · · Score: 2

      Both are tunnel runners that have existed since the crudest of UIs, where your floating dot (could be anything, a car) cruised through an increasingly narrow channel ("cave").

      This is what mobile casual is. Rehashed flash from 20 years ago. Monochrome from 30. So ancient people think CANABALT is original. This is where the gaming industry is moving. It's not their fault, they obey the shareholders, the margin God and His son, Capitajesus.

      Now get me another dozen interns. I want another 50 shovelwares and clones out this weekend. Tthere's no rhyme or reason to the critical winners, so montecarlo it.

    3. Re: Seems like by SScorpio · · Score: 1

      This is what mobile casual is. Rehashed flash from 20 years ago.

      That can't be right, flash isn't that old.

      Wikipedia:
      In November 1996, FutureSplash was acquired by Macromedia, and Macromedia re-branded and released FutureSplash Animator as Macromedia Flash 1.0. Flash was a two-part system, a graphics and animation editor known as Macromedia Flash, and a player known as Macromedia Flash Player.

      I feel even older now...

    4. Re: Seems like by Toonol · · Score: 1

      They obey the customers.

    5. Re: Seems like by Hognoxious · · Score: 1
      --
      Confucius say, "Find worm in apple - bad. Find half a worm - worse."
    6. Re: Seems like by Dogtanian · · Score: 1

      More like side scrolling temple run?

      The Atari 800 version of Aztec Challenge circa 1983, perhaps?

      (Not to be confused with the completely different- and better-known- Commodore 64 game released under the same name, oddly).

      --
      "Slashdot - News and Chat Sites Deviant". (Click "homepage" link above for details).
    7. Re:Seems like by Megane · · Score: 1

      They just needed the courage to have a "one-button control scheme" for Mario.

      --
      #naabhaprzrag, #sverubfr-000, #agi-fcbafberq, negvpyr[pynff*=' negvpyr-ary-'] { qvfcynl: abar !vzcbegnag; }
  2. Flappy birds clone by jrumney · · Score: 0

    So one of the world's oldest and biggest game companies has run out of ideas, and their very survival hinges on a clone of a simple game some Vietnamese guy wrote in a couple of hours. Good luck with that. It was nice knowing you Nintendo.

    1. Re:Flappy birds clone by Anonymous Coward · · Score: 1

      Are you suggesting that dumbing down is not progress? Because I think we can all name a few major software companies that seem to live by that strategy.

    2. Re:Flappy birds clone by Piata · · Score: 5, Informative

      Nintendo's survival does not hinge on a $10 mobile game. Not even close. Your post and this article are poorly informed and borderline inflammatory.

      Nintendo's future largely depends on the success of the Switch but even if that goes belly up, Nintendo still has plenty of cash in the bank so stop with the doom and gloom nonsense.

    3. Re:Flappy birds clone by Anonymous Coward · · Score: 0

      I don't know about Nintendo anymore. It looks like they're trying... but I guess that isn't enough anymore.

      As I'm sure they have PLENTY of new ideas, but supposedly it's just too risky these days to try releasing new IP's. However, that is the reason, I think, that nintendo will out last all the other companies... they simply have more recognizable characters/mascots that they can continue to bank off of for years. When you don't have new ideas... you fall back on your mario/zelda/metroid/pokemon/dk and the innumerable spin-offs that come with each one, and continue to profit.

      Just look at their stock when they released pokemon go (yes, I'm aware said stock has pretty much returned to normal at this point)... all because they released a mobile game (who the hell cares about mobile) with the name pokemon in it (oh, now you got my attention!). Same with mario. It's a chance for all those kids that couldn't afford expensive hand helds or consoles to find out what all the fuss surrounding mario is about.

      As for nintendo's future... I'm not saying it's going to pretty... just saying that I think they'll outlast.

    4. Re:Flappy birds clone by Anonymous Coward · · Score: 0, Funny

      Are you suggesting that dumbing down is not progress? Because I think we can all name an upcoming US president that seems to live by that strategy.

      FTFY.

    5. Re:Flappy birds clone by JackieBrown · · Score: 1

      Nintendo seems to survive all predictions of biting the bullet.

    6. Re:Flappy birds clone by Anonymous Coward · · Score: 0

      It's a chance for all those kids that couldn't afford expensive hand helds or consoles

      Because clearly people who can't afford hand helds or consoles can afford an iPhone...

    7. Re:Flappy birds clone by Anonymous Coward · · Score: 0

      It's nothing like flappy bird.

      The game is OBVIOUSLY a modded version of the New Super Mario Bros engine, used in NSMB, NSMB Wii, NSMB 2, and NSMB U. Anyone with passing knowledge of the industry can see it at a glance. The wall jump, air spin, coins, enemies, level designs and assets are all direct ports from NSMB.

      The new additions seen so far are: Hopping over enemies, climbing up on ledges, the arrow blocks, and I think the arrow springs. And of course the constant running left or right. It's a clever concept for a mobile title I suppose, and at least it can be said that Nintendo will at least show kids on mobile what an actual games looks like.

      But please. Just because your experience of video game over the last 5 years has been a parade of anemic titles that wouldn't have made it on Newgrounds 15 years ago, don't assume that a game that has green pipes and goes right is a clone of flappy bird.

      Jesus. Have any of you even played a real video game?

    8. Re:Flappy birds clone by SirAstral · · Score: 1

      Yea, I think Nintendo's ability to adapt is too conservative as well.

      I grew up on Nintendo but I have not purchased anything from them in a long time now. Mainly because I have now sworn off consoles due to the landscape, but even when 360 and ps3 were around I bought those but no Nintendo. Their library is too small and far more games are arriving on the PC compared to the consoles.

      Consoles need to die, they are long past the point of serving their purpose.

    9. Re:Flappy birds clone by Anonymous Coward · · Score: 1

      >Nintendo's survival does not hinge on a $10 mobile game

      You're right, the actual game is not The Savior. The article is really about Nintento's ability to grow with the times. This game is merely an effect of that.

      Remember, Nintendo began as a card game company. CARD GAMES! So to even be participating in mobile anything is commendable.

    10. Re:Flappy birds clone by ninthbit · · Score: 1

      Kids don't buy shit. The parents do. The whole reason my daughter doesn't have a DS, is because I already gave her a tablet (amazon fire for $35 loaded with Cyanogenmod). That, some emulators and a cheap ipega-9023 Bluetooth controller under the tree and she can play everything from NES to DS.

      Why would I buy her a 3DS? for $199 when I can get her so much more. By the time she burns through the pokemon back catalog, the 3DS emulators will have matured enough for her to play Sun/Moon too.

      Handhelds are dying and Nintendo knows it. I just don't see how a 1-button version will work. You need fireballs and jumping to be Mario.

    11. Re:Flappy birds clone by zerocommazero · · Score: 1

      PS4 sales show you are completely off the mark, but lets not stop the PC gaming circle jerk.

    12. Re:Flappy birds clone by zerocommazero · · Score: 1

      It will work because it's meant to pique your interest for the full fledged game on the their hardware. Nintendo are looking to increase their exposure and lure people to their system. It worked for Pokemon GO as pre-orders for Pokemon Sun/Moon were the highest Nintendo has seen for any title in their history.

    13. Re:Flappy birds clone by Anonymous Coward · · Score: 0

      Kids don't buy shit. The parents do.

      It doesn't sound like you buy anything either...

    14. Re:Flappy birds clone by ninthbit · · Score: 1

      Good lord did Pokémon Go work. My daughter has never even played it, but she's not OBSESSED with Pokémon. Thus, her playing the GBA versions of the games. I can't understate the obsessed factor.

    15. Re: Flappy birds clone by Anonymous Coward · · Score: 0

      I had an XBox One, and gladly returned it and got a WiiU with a couple of games included. It has worked out well for my whole family.

      Things I do not like about the WiiU: tablet distance limitation, some games not allowing you to play tablet only, and random ads showing up on the tablet screen after it sits for a couple of hours.

      I'm sure their new system will address the first two issues... the ads thing though. I really do not care how much it increases their revenue, it leaves a bad taste in my mouth, and makes me not want to buy anymore of their stuffs.

    16. Re: Flappy birds clone by Anonymous Coward · · Score: 0

      You would buy her a 3DS so she doesn't have to only play 6-20 year old games, plus the dreck the current 'mobile gaming' vendors seem capable of.

      It's okay to force her to play only old junk from the past. She will still love you as her fathet. You hope.

    17. Re:Flappy birds clone by RKThoadan · · Score: 3, Interesting

      In counterpoint to that I think Nintendo is the most adaptable of the 3 console makers.

      Last Christmas we agreed that it was time for a new console in our house. I initially assumed it would be a PS4 or XBone, but as I looked into the games available everything I was interested in on PS4 or XBone will also be released for PC. The PS4 and XBone are so similar to a PC that I saw no point in them. I went with the Wii U and am quite happy with it. I doubt I'll be getting a Switch next year, but I can envision getting one at some point. I can't envision getting a console that's mostly indistinguishable from a PC and Nintendo is the only console maker that seems to offer anything else.

    18. Re:Flappy birds clone by ninthbit · · Score: 1

      She has her own 42 inch TV
      Roku 3
      Raspberry PI 3 w/ RetroPie and Kodi
      Bluetooth PS3 controller for said Pi
      Tablet

      Then in the game room, is another TV, XBOX, WII, another PI setup, Roku, and enough other toys to make a Saudi Arabian princess jealous. She's spoiled rotten and she knows it.

      Will I spend $200 for an underpowered device and then another $40 for games.... no. There just isn't enough value in being current.

    19. Re:Flappy birds clone by Anonymous Coward · · Score: 0

      Yeah, let's all spend 0$ on games instead. Game developers should clearly live from air and love, and even that is already generous to those greedy bastards!

      (Though of course let's still copy their games instead of using free games. Those free ones are ugly after all!)

    20. Re:Flappy birds clone by scubamage · · Score: 3, Interesting
      We picked up a Wii-U because my wife likes Nintendo games, and honestly with a kid on the way they are more appropriate to all audiences. The console itself is excellent - the fact that wii mode allows the running of homebrew software lets you leverage the extremely large library of homebrew that is out there for the wii, some of which has been re-hacked to be compatible with the wii u pro controller. So, my Wii U runs games from turbo grafix 16, NES, SNES, Genesis, N64, Gamecube, Wii, and of course, the wii U. I have nearly limitless access to gaming through that thing. Could I do it on a PC? Sure, maybe if I was by myself. But it's hard to sit down at a single PC with 4 people and play a game together. I can sit 4 people on my couch and play a game together with controllers without a problem using the Wii U. Which brings up another important point...

      The nintendo catalog tends to be focused on couch co-op. The PS4 and Xbox tend to cater to more mature audiences, and they tend to almost always focus on online multiplayer. While online multiplayer is still playing with other people, it's really you, sitting by yourself in a room, talking over some tubes to other people. It's just not the same as sitting down together and playing a game.

    21. Re:Flappy birds clone by johannesg · · Score: 1

      The PS4 is now a cut-down PC with a closed operating system, and the vast majority of games that it gets are "remasters" (nudge nudge, wink wink) of older PC titles.

    22. Re:Flappy birds clone by 0100010001010011 · · Score: 1

      Apple too

      It basically boils down to "Stop liking what I don't like. I don't like _______ therefore no one does and its going out of business!"

    23. Re:Flappy birds clone by Anonymous Coward · · Score: 0

      I only play console games and will continue to do so. I'm not a casual gamer, nor am I a _gamer_, but something in between. I like having a computer for work and my TV+couch+console for gaming. I don't care that the graphics lag on my console, because its fun and comfortable.

    24. Re: Flappy birds clone by Anonymous Coward · · Score: 0

      It is not progress. Dumbing down may bring someone some market success - but it is not progress. Ultimately, they drift into obsoleteness, like ms is doing.

    25. Re:Flappy birds clone by tlhIngan · · Score: 1

      There are plenty of "one-button" games that are better than Flappy Bird.

      Jetpack Joyride is one of them, as is the recently updated Tiny Wings (after a couple of years ...).

      Both of which I paid the 99 cents for because they were highly enjoyable and fun. And yes, I bought Jetpack Joyride before it became free. And it still remains one of the better Freemium games where payment is not required at all (except for a couple of specific characters). But you don't need to pay to win and grinding to get the stuff isn't too bad either.

    26. Re:Flappy birds clone by mattack2 · · Score: 1

      Vast majority? How? It gets tons of NEW games each month, and many of those games are simultaneously released new to PC, so they are by definition not "remasters".

      (BTW, I 'just' got a PS4, and purposely buy old games myself, and would rather play old/cheap games.. so I wouldn't care if what you said were true.. but it's not.)

    27. Re:Flappy birds clone by aevan · · Score: 1

      That's only fair...looking at the Steam catalog, the majority of new games are ports of smartphone games, with a good amount of RPG Maker and visual novelettes.

    28. Re:Flappy birds clone by CanEHdian · · Score: 1

      Correct. Windows 10 is dumbed down compared to Windows 7. Those with abilities hate it. Those who lack technical prowess love it, as it's right up their alley. It's too bad that "new" users will only experience dumbed-down and remain at that level. So it'll have to be dumbed down even further.

      I forget which Sci-Fi story it was, but eventually society will transform into 2 classes: the tech-savvy sub-class minority that keeps things running, and the vast majority that's completely ignorant of anything "under the hood" (it just works! don't ask why! geez! just enjoy it!) and remain at a natural intelligence level of 12-year olds.

      The Lost Levels is for gamers. Jumpy Mario is for idiots looking for a quick rush while it's popular, and do something else after 2-3 months.

      --
      When the copyright term is "forever minus a day", live every day like it's the last.
    29. Re:Flappy birds clone by sad_ · · Score: 1

      couch playing with a pc? that's what SteamOS is for!

      --
      On a long enough timeline, the survival rate for everyone drops to zero.
  3. Tell that to by ckatko · · Score: 1

    Tell that to to Sega, and Sonic. They couldn't figure out how to make a fun 3-D version, and Nintendo won.

    Mario is doing just fine in both 2-D and 3-D.

    You'd have to be an idiot to think that people want the world's most recognized platforming hero (even at the end of the Rio Olympics), to change drastically at the core.

    1. Re:Tell that to by ckatko · · Score: 2

      What Mario really needs, is more focus on co-op Mario Bros.

    2. Re:Tell that to by Piata · · Score: 1

      Can you elaborate? Just about every Mario Bros game for the past 5 years has had co-op.

    3. Re:Tell that to by ckatko · · Score: 1

      Mario Galaxy?

      What people really want... is the Mario 64 series... with co-op. (Mario 64, Galaxy, etc.) It's the best Mario series--other than maybe Super Mario World to some--because it has the best level designs and stories.

      They tried to half-ass multiplayer with that "every level is isometric and square" one, Super Mario 3D World. But it... it didn't have the charm and fun of the level design. Forcing everyone onto one screen forced the perspective into a less personal one, and much less ambitious and interesting levels.

      They added multiplayer to the New Super Mario Bros Wii. Which was good for the multiplayer. But again, the level design felt... boring. I can count the number of "notable" levels on one hand. We felt ourselves playing more levels... just to get them over with, more than enjoying discovering new content.

      That's the key thing about 3-D Mario. Exploration. Finding little cute people who tell you stories, and racing penguins down a hill. Fighting a boss that's bullying the town. And the isometric 3-D Mario didn't really have that.

      Mario 2-D, I guess, is more about completing a short map, than revisiting it over and over in the 3-D ones. (Except with new power ups to unlock secret areas.) But I'm in serious danger of getting off track here, so I'll stop now.

      3-D Mario is still missing real co-op. Not "helper co-op" where the second player is a substantially less useful character (ala Tails in Sonic 3), and usually does not have their own screen.

      People want to play games together, and people would love exploring a universe as rich as Mario, together.

      You're welcome to disagree. But that's how I feel, and many people similar to me.

    4. Re:Tell that to by Anonymous Coward · · Score: 0

      Available option != Focus on.

    5. Re:Tell that to by Anonymous Coward · · Score: 3, Informative

      Sega had other issues.

      If you go and play those old games from the 8- and 16-bit eras, give Sega's first-party titles a quick comparison to Nintendo's. Not on the merits of hardware specs or any of those fanboi-style "wars", but on the merits of which games are more appealing, more functional, and more polished.

      Nintendo's games will slaughter Sega's games in that comparison, hands down, almost every time. Sonic had that "Nintendo" polish. Nearly everything else Sega ever made lacked it. Sure, some of Sega's games are still quite good, but they always lack something in theme or graphic smoothness or memorability.

      I remember playing Kid Chameleon back in the day and thinking "this is a really cool game, but I wish I knew why I'm supposed to do this". It was barely more explained than SMB1 (so, not at all), and was far less polished in the control scheme and was therefore harder to like.

      Compare Earthbound (a "classic") versus any Phantasy Star game for the Genesis (also generally considered "classics"). Earthbound had mostly complete and readable text with only a few abbreviations. Every Genesis-era Phantasy Star game is riddled with terrible abbreviations in the menu system, to say nothing of the Engrish problems.

      Or how about Beyond Oasis? IMO, it's probably the best Genesis game ever. But it can't hold its own against Zelda:LTTP, and barely compares favorably to earlier titles in the Zelda series. It also shares some characteristics with Secret of Mana, Brain Lord, and other third-party SNES titles. But all of those soundly stomp it in a multitude of ways.

      And then there's Altered Beast, which was a pack-in with the Genesis for a while. It's terrible. It has horrible lag and serious technical problems ranging from graphic glitching to collision and hit detection failures. And it was a first-party game from Sega, used as an introduction to their product!

      Sega's problems went much deeper than just marketing, or just development, or just design. Their problems were all over the place, and it had very little, if anything, to do with any hardware specs. And it's interesting to see that these problems weren't seriously affecting their arcade games. Their home console division just didn't seem to care about QA. And I think that's the reason Sega failed against Nintendo.

    6. Re:Tell that to by pecosdave · · Score: 2

      New Super Mario Brothers for the Wii was big on multiplayer both co-op or in my case usually one good player and a bunch of others flailing about. If you watch some of the in-game videos you can see great examples of co-op working out with Yoshi's passing a player around and some pretty amazing feats pulled off.

      --
      The preceding post was not a Slashvertisement.
    7. Re:Tell that to by drakaan · · Score: 1

      I'd pay $60 for either Super Mario Universe or Super Mario Sunshine 2

      --
      "Murphy was an optimist" - O'Toole's commentary on Murphy's Law
    8. Re:Tell that to by Joe_Dragon · · Score: 1

      MK1 on the SNES had to much censoring. The sega ver had the blood.

    9. Re:Tell that to by FFOMelchior · · Score: 1

      Game design-wise, co-op 3D is a different beast. 2D allows multiple players to share the same screen, therefore "share the experience". In a full 3D game, you have to do split screen. Which is possible and has been done -- but it's very hard to make those games foster the same feeling of cooperation. You pay more attention to your own side/corner of your screen, instead of the big picture. Everyone's free to wonder off and do their own thing -- and so, they do. The only way 3D co-op is done well if when players are FORCED to work together, which generally requires puzzles. That's why Portal 2 could work in this environment. But other genres? I haven't seen it figured out yet.

  4. Duh by operagost · · Score: 4, Funny

    One button is all you need. Great idea.

    - Steve Jobs

    --

    Gamingmuseum.com: Give your 3D accelerator a rest.
    1. Re: Duh by Anonymous Coward · · Score: 0

      as long as it has an interactive touch screen.

    2. Re:Duh by gomoku · · Score: 2

      apple would innovate on this idea by removing all buttons and controls that way you don't even need to play you can just watch. Mario comes in 3 shades pink, gold, or space gray. The console will need several dongles, sold separately.

      --
      Track your fitness and strength gains with www.trackmytraining.net
    3. Re:Duh by darkain · · Score: 1

      Oh, that sounds like my most favorite MMO of all time: Progress Quest! :D http://progressquest.com/

    4. Re:Duh by Merk42 · · Score: 1

      apple would innovate on this idea by removing all buttons and controls that way you don't even need to play you can just watch.

      Something Awful innovated that years ago with the birth of Let's Plays.

  5. Evolve? by burtosis · · Score: 1

    I can't seem to get enough stardust or candy however hard I try. When I looked up what he evolves into it just appears to be a lawsuit.

  6. More like CANABALT by _merlin · · Score: 2, Insightful

    CANABALT is actually a lot of fun, but it's pretty sad if Miyamoto's so out of ideas a CANABALT clone is the best he can come up with.

    1. Re: More like CANABALT by psycheitout · · Score: 1

      So the innovation isn't so much the game concept. Its the fact that its Mario. Because we all know that Mario is a really person that needs to be poked and prodded into doing games and not just a jumble of code and a collection of sprites. Explains why they haven't made a decent 3d Mario game since galaxy. The old guy probably doesn't have it in him after doing all those handheld games.

  7. I think I know where to play a game preview by pecosdave · · Score: 2
    --
    The preceding post was not a Slashvertisement.
  8. Mario isn't dead, he's shapeshifting! by Anonymous Coward · · Score: 0

    Just like Shelley Duvall said about Robin Williams!

  9. Just quit console business by Billly+Gates · · Score: 1

    Pokémon Go showed something last summer.

    That is there is money to be made selling software and services. Who makes money with console hardware these days?

    If I were Nintendo I would make my tools available for Sony and MS and a lite mobile version in a licensing agreement. I would use my games ported as leverage to convince a sharing with Sony and Microsoft to sell Nintendo APIs on their stores and tools.

    Who here would buy MarioKart for their ps4 or phone if it were available?

    1. Re:Just quit console business by gameboyhippo · · Score: 1

      Who here would buy MarioKart for their...

      ...phone if it were available?

      That sounds like the worst version of Mario Kart ever. I cannot fathom a worse version of Mario Kart.

    2. Re:Just quit console business by Anonymous Coward · · Score: 1

      Mario kart for ps4? Count me out. I can already play it on my Wii U without any monthly fees. Nothing better than a 12 player online Mario kart race without having to worry about paying an online access fee. Plus Mario maker, smash bros.

      At this point there is no denying that the Wii U is a failed console. Nintendo has already discontinued it. I still love mine, and understand why ps4 and xbone owners want these games, they really are the best. The marketing failed hard (is it an add on to the Wii?) but the machine itself is well worth owning.

      If the ps4 doesn't have the games you love, grab a Wii U or wait for a switch.

    3. Re: Just quit console business by Anonymous Coward · · Score: 0

      What about for your watch?

  10. Into a girl by sciengin · · Score: 1

    In the name of diversity he should evolve into a girl.
    Also he should change his name into Giana.
    And get a sister.

    1. Re:Into a girl by Clsid · · Score: 1

      if that is how things are going to be I want my edition of Mario Amigos, with Mario wearing a Mexican poncho.

    2. Re:Into a girl by Oswald+McWeany · · Score: 1

      He needs to be a black lesbian blind girl with Aids if we're really doing this right.

      If he's a blind girl of course it makes the game cheaper because they don't need to do any graphics.

      --
      "That's the way to do it" - Punch
    3. Re:Into a girl by snookiex · · Score: 1

      That's what princess Peachy was supposed to do. A Mexican princesa would have been more effective, though.

      --
      Open Source Network Inventory for the masses! Kuwaiba
    4. Re:Into a girl by Anonymous Coward · · Score: 0

      For shits and giggles they should make a Giana Sisters: Twisted Dreams clone with Mario and Luigi instead.

    5. Re:Into a girl by Anonymous Coward · · Score: 0

      They are trying to sell games to the world. Marketing to a country like Mexico that shares no customs or culture with any other country makes no sense. Besides, Nintendo isn't into celebrating morbidity.

      CAPTCHA: carcass

  11. Dark World Mario 3 by Dareth · · Score: 1

    They already did the Dark World in Mario 3. They did flicker the lights on now and then as an assistance to the poor "sighted" people.

    --

    I only look human.
    My mother is a halfling and my dad is an ogre, so that makes me an Ogreling
  12. Online only DRM though by HalAtWork · · Score: 2

    That won't work for the kids, who use a tablet that's not allowed to access the internet

    1. Re:Online only DRM though by Anonymous Coward · · Score: 0

      Just because you abuse your children doesn't mean the rest of the world does.

      What are you supposed to do with a tablet that can't connect to the Internet? Pray to baby Jesus for updates? Open a browser to look at the configuration settings?

      Funny how so many of the people who have kids, shouldn't. Your parents are probably feeling that one around this time of year.

    2. Re:Online only DRM though by Actually,+I+do+RTFA · · Score: 1

      Totally offtopic, but presumably you allow the tablet to connect sometimes (e.g. to download other apps). How do you manage that? Are there apps that you allow to them to use over the internet, maybe with supervision? I'm curious because a lot of child-focused apps seem to assume that there is an internet connection for updates, etc.

      --
      Your ad here. Ask me how!
    3. Re:Online only DRM though by HalAtWork · · Score: 1

      I've got a ton of apps from Babybus, Toca Boca, Russpups, Rovio, PBS, and many others that work just fine offline, there's about 80 games on the tablet that work great and I am constantly finding more. I have updates set to manual and only download updates if something is broken. If a game doesn't work due to lack of connectivity, I delete it. I always preview the apps first so no disappointments.

      I have NoRoot Firewall to block access to individual apps so when I do go online to get games, individual apps still can't connect. When done I switch to Airplane mode. Apps that do use internet for ads and such seem to gracefully accept that no connection is possible.

      My kid is very happy with his setup.

    4. Re:Online only DRM though by Anonymous Coward · · Score: 0

      Jesus, their tablet isn't their life, they do many other activities and are perfectly happy. Plus, now they aren't obsessed with idiotic YouTube celebrities and don't know what ads and commercials are. I don't think the kids would know how to use a browser and barely know how to read at this stage (although the games they play are helping)

      Updates? You don't need them if things are running fine. Anyway I admin the thing for new apps/updates.

    5. Re:Online only DRM though by HalAtWork · · Score: 1

      BTW no I don't allow browser or youtube or anything online. They really have no need to go online and I have some of their favorite movies/shows loaded on the tablet anyway and switch them out for new ones regularly (charlie & lola, mr rogers, sesame street, etc)

      There are no games with any interesting online functionality so far anyway, but we haven't gotten into Minecraft yet. I got that on PS3 from the bargain bin though and I assume that works fine offline. If the kids want to play with friends we invite them over (or go to the park to find new friends), no need to go online.

  13. And the award for understatement or the year by Art+Challenor · · Score: 1

    This has got to be this year's biggest understatement. I wonder if in the original Japanese it was quote so muted.

    it garnered some attention from Pokemon Go

  14. Don't evolve too much for all us old hats! by adosch · · Score: 1

    Hard for me to see Mario on anything other than a 2-D scroller. I grew up with an Atario 2600 then got an NES about ~2 years after it's initial debut. I think I've honestly bought every NES console platform and half the hand-helds for my kids (and as an old crusty adult now) JUST to play that updated Mario gaming look-and-feel. It's too embedded into my childhood and adult (and now my kids passed down) life, that it's hard for me to never try a invention or re-invention of Mario.

    I agree with most, if this is a flappy bird clone, I hope it's wicked polished and keeps my attention. I just hate to see a legacy evolve into the fickle mobile gaming market. I realize that's where it's at now --- but to see an absolute epic gen-X gaming icon like Mario be tried out for 30 seconds and deleted like the rest of the gaming apps for all the AD(H)D nuts who have an entertainment and attention span of 2.5 seconds, it would be a shame for both Nintendo and anyone who has appreciated Mario for that long to do that IMHO.

    But, once I pay my $10 like everyone else soon, if it sucks and looks like that one mobile game-of-the-week I played yesterday, then that is something none of us can control.

    1. Re:Don't evolve too much for all us old hats! by bluefoxlucid · · Score: 1

      To me it's more that everyone is running to low-input stuff. Puzzles? Complex control sequences on simple control schemes? No, running and jumping and controlling your movement is too much for today's tiny brains; learn from the Wistar rat: put one button in front of a signalling stimulus, and train them to press it at the appropriate moment to receive a reward.

  15. Oh boy, another Mario game! by Anonymous Coward · · Score: 0

    I can't wait to play $Mario game again for the first time on a new console!

  16. Infinite runner "games" are garbage by Anonymous Coward · · Score: 0

    Infinite runner "games" are garbage. Literally the most pointless and pathetic excuse for a game.
    You might as well click a pen. Then you can be as stupid as Homer Simpson.
    Perfect for today's generation of retards though.

  17. Evolution is not true. by Anonymous Coward · · Score: 0

    Mario has always been Mario. There have been variations, but that is not evolution, just variation of the same character. Likewise, Donkey Kong has always been Donkey Kong. The two have never evolved from some common ancestor. They were created by a common designer. Mario will never be anything other than a variation of Mario.

  18. Maybe time for some shroooooms by Anonymous Coward · · Score: 0

    Psilocybin mushrooms have been linked to human evolution.

  19. Back to the early 1980s by BlytheBowman · · Score: 1

    Before the NES/Famicom was released in the US, Nintendo games (proper Nintendo games, not just crappy 3rd party titles that licensed thr Mario/Zelda characters) could be had on many different home computers and gaming consoles. Looks like they are returning to doing that.

  20. Re: Mario is a symbol of Nintendo's stagnation by BlytheBowman · · Score: 1

    Did they just throw Metroid under the bus? That would be their fourth major franchise as it was wildly popular, but it seems to be buried as of late.

  21. Subject required REALLY SLASHDOT STILL DO YOU PUT by Anonymous Coward · · Score: 0

    Mario 64 like on PC

    This really isn't that hard

  22. First to file vs first to invent by Anonymous Coward · · Score: 0

    While it's sad they are just cashing in on someone else's idea, what will be sadder is when the people that came up with one button games get sued by a company with the power to work the patent system.