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Microsoft Teases Windows 10's Upcoming 'Project Neon' Design Language (windowscentral.com)

An anonymous reader quotes a report from Windows Central: Microsoft just gave developers a sneak peek at Project Neon, Microsoft's upcoming design language for Windows 10 that aims to add fluidity, animation and blur to apps and the operating system. We exclusively revealed that this was in the works in late 2016, and today Microsoft has given us a first peak at what Project Neon will look like. During the Windows Developer Day livestream, an image of Project Neon was seen the background of one of the PowerPoint slides being shown off on stage. Although not much, it's further confirmation that this is the end goal for Windows 10's UI, and Project Neon will be bringing a fresh coat of paint to apps. Project Neon should benefit all types of Windows 10 devices, including Windows 10 Mobile, HoloLens and even Xbox. We're still several months away from Project Neon being everywhere in Windows 10, and we're expecting to see more at BUILD this coming May. In fact, a lot of the Project Neon APIs are available in the latest Insider Preview builds of Windows 10, meaning developers can already begin taking advantage of these new user interfaces and design language! Animations and transitions are a big deal with Project Neon, with the goal of making the operating system and apps feel like they work together. Peter Bright does a good job summarizing the looks of the screenshot via Ars Technica: "The picture shows a refreshed version of the Groove music app on a Windows desktop. The fundamentals of the app and its layout aren't changed, underscoring that Neon is very much an iteration of the current Metro/Microsoft Design Language (MDL). The window has shed its discrete title bar and one pixel border, with the application content now extending to the very edge of the window. The search text field no longer has a box around it, and the left hand pane has a hint of translucency to it." You can view the screenshot here and judge it for yourself.

23 of 139 comments (clear)

  1. So even worse than before? by Anonymous Coward · · Score: 5, Insightful

    So... "shed its discrete title bar and one pixel border"... "content ... to the very edge of the window"... "search text field no longer has a box". Sounds (and looks) to me like they've just regressed still further into the tiled layout, hey let's just make everything look like a congealed mess of applications and graphics with no visual cues as to which app belongs to what style of design. Just what the world needs (or not). Oh, and "hint of translucency to it" just to add some vista bleh to the mix (though to be honest I don't mind translucency and a bit of window animation so long as it doesn't hurt performance too much).

    Clearly we've moved from the innovation and real development stage of UI design to stagnation and deck-chair shuffling phase.

    1. Re:So even worse than before? by Anonymous Coward · · Score: 2, Insightful

      Somebody needs to take today's UI "design language" designers out back and smack them around a little. No need to break any bones, but bruises and a little blood wouldn't be amiss. Then introduce them to the likes of Motif. Make it clear that they understand that window borders should be discernible; that control elements like buttons and checkboxes should be unmistakably identifiable; that there should be reasonable contrast between text elements and background. The UI doesn't necessarily need to be as sharply boxy and as blandly-colored as Motif, but until they can explain, in clear, simple terms, why why today's fugly, flat, bland (iOS/Android)/gaudy (Windows) UIs suck in their "design language" by comparison, they should be beaten^W interrogated with enthusiastic enhancement.

      Motif and UIs from that era may look old and boring today, but at least you knew exactly what UI elements you were dealing with. I'll take that over the gaudy, boxy crap Microsoft puked up with Window 8/10 or the low-contrast, flat blandness that iOS, Android, and to a large degree macOS have become.

  2. Re:Language? by Hognoxious · · Score: 3

    I studied design (admittedly not as a major and many moons ago) and I've no fucking idea what one is either.

    Given what utter knobheads the UX herd are it probably means something entirely vague, utterly meaningless, or both.

    --
    Confucius say, "Find worm in apple - bad. Find half a worm - worse."
  3. Re: Language? by Anonymous Coward · · Score: 3, Informative

    This is the new, hip phrase for "style guide". The use of the word "design" makes you think that you'll encounter stuff that is well thought out and helps you accomplish tasks rather than gratuitous meddling with the look and feel plus the removal of real design elements such as signifiers.

  4. Removal of visual cues by smooth+wombat · · Score: 5, Insightful

    The search text field no longer has a box around it, and the left hand pane has a hint of translucency to it.

    In other words, making it more difficult for people to figure out where the box is located to do anything. What next, will the search box be made 90% translucent and float around your screen?

    --
    We will bankrupt ourselves in the vain search for absolute security. -- Dwight D. Eisenhower
    1. Re: Removal of visual cues by Anonymous Coward · · Score: 2, Interesting

      They could make it invisible until you mouse over it. Another good idea would be to put the field label in the field itself since space on a 1080 monitor is so limited.

  5. Windows classic by Toshito · · Score: 5, Insightful

    I love window borders, title bars, scroll bars, and I want text boxes and clickable buttons to look like they're not part of the background please.

    Design over function is never good for a tool. But if you want your OS to look like a toy, go ahead.

    --
    Try it! Library of Babel
    1. Re:Windows classic by unixisc · · Score: 2

      This absolutely!!! Even though Classic Shell was originally designed for Windows 8, I found that it works even better w/ Windows 10 once it's on there, and one has the choice of making it look like 7, XP or even NT. Every time I get any Windows 10 box, I install Classic Shell, and I'm good to go.

      The ReactOS project should make Classic Shell its default UI, instead of trying to reinvent that wheel

    2. Re:Windows classic by Jetstream · · Score: 2

      Many people would probably call me sick, but I actually prefer the classic theme to anything put out in the last decade, plus. I've switched to LinuxMint on my laptop, but I even set up Mate to look like Win98. No real desire here for eye candy. But seriously - making Windows look as ugly as KDE Neon? Just when you thought Windows couldn't get any uglier..............

  6. The designers have taken over by Anonymous Coward · · Score: 4, Insightful

    Everything is tone in tone, low contrast and flat and there are huge amounts of empty space. FFS, send these idiots home and give them a modern art museum to play in. The computer is a tool, not a fashion accessory.

  7. Alternate Headline by AdamStarks · · Score: 2

    Microsoft Threatens Windows 10's Upcoming 'Project Neon' Design Language

  8. Two questions by Opportunist · · Score: 4, Insightful

    First, can it be disabled?

    Second, when are you going to fix the spying?

    Everything else, please talk it into the box over there, I'll ignore later.

    --
    We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
  9. Coming Next: by avandesande · · Score: 3, Funny

    Windows 10 Hot Dog Stand

    --
    love is just extroverted narcissism
  10. In Soviet Redmond... by Opportunist · · Score: 4, Interesting

    Microsoft increasingly reminds me of old Soviet times, where everyone knew the system was mostly done for and artificially propped up, with everyone knowing about the huge problems despite them being denied by the party, and huge and boisterous promises being made of what we'll have "really soon now", despite everyone knowing it's not ever coming to fruition. From time to time, some "achievements" were announced which either nobody really gave a shit about or that were simply and plainly fake. While at the same time the really pressing issues were never even addressed, let alone solved. There wasn't even an attempt to solve them. Instead, money was squandered away on gimmicky, flashy show projects that could be paraded. And the jokes reflect that from

    "Little Vova, where's your dad?"
    "He's in orbit, but will be back in an hour."
    "And your mom?"
    "Oh, that could take a while, she queued for butter!"

    to

    "Comrades! In 5 years we'll all have cars!"
    "Yes, yes, but right now, we'd really need some toilet paper."
    "And comrades! In 10 years we'll all have our own house!"
    "Fine, whatever, but about that toilet paper..."
    "Shut up! Kiss my fuckin' ass!"
    "Great, so you have a solution for yourself, but what should we do?"

    --
    We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    1. Re:In Soviet Redmond... by chipschap · · Score: 2

      Microsoft is good at one thing: market domination. I give them credit. They have taken crappy products, made them continuously crappier, and dominated some --- what--- 90% of the market.

      Give them credit, that's not easy to do.

  11. Re:Usual useless fluff by cfalcon · · Score: 2

    > Will this be another multi-gigabyte update that opens hundreds of simultaneous connections to download, not only making Windows 10 unusable, but shutting down your entire network and making every other device on it unusable?

    I mean, why should they answer that? Windows users will put up with it either way. This update takes away useful borders on applications and text boxes, makes all icons mostly indistinguishable and black-and-white, and generally makes it harder to know where anything is, what it does, or what it is doing. Its clearly there to screw with users who can't opt out, which is plenty of them.

  12. Well, let's see then by munch117 · · Score: 4, Informative
    • No borders for buttons or clickable icons, so there's no indication of how precise you need to hit it.
    • Nothing to indicate what is clickable and what isn't.
    • Grey text on grey background.
    • Ever so tiny status bar icons with no text, despite being on a large screen with plenty of space for more.
    • If you look closely, it would seem there is a menu hiding under an icon, though that's very easy to overlook. In addition to being tiny on a large screen that could have afforded more, it's another grey on grey thing.
    • The text input field is ... well I would say something about that, but I'm not completely sure there is a text input field anywhere. Probably you can click on or around "Search", but that's just guessing.
    • There's a "shuffle" icon, but is it enabled or disabled? I honestly have no idea. The enabled state is probably a brighter grey than the disabled state, but exactly what shade means one or the other is unguessable and impossible to realiably memorise.
    • Scrollbars: There aren't any. There is clearly content being cut off by the not tall enough window, but no visible way to get to it. Perhaps I'm expected to use a scroll wheel, except my pointing device of choice doesn't have a scroll wheel.
    • And finally, the coup de grace: The dominant feature is an ad.

    To summarise: Yuck.

  13. Re:Language? by WaffleMonster · · Score: 2

    You are kidding right?

    Its a way of providing UX in a consistent way across many different contributors.

    In the real world with companies like Microsoft constantly changing their "design language" to make their products look new and different what you actually end up with is pointless confusion and inconsistent interfaces with nothing substantive to show for it in return.

  14. Oh great by Dunbal · · Score: 2

    Yet another thing that Microsoft will hype for a year or two and then drop.

    --
    Seven puppies were harmed during the making of this post.
  15. not useless, but not revolutionary. by gl4ss · · Score: 3, Insightful

    it's just a move towards back to windows 2000 gui rules.

    you know, like input text boxes looking like input text boxes and buttons being distinctly buttons.

    they make it sound all fancy and all that, but thats what it is. basically they're reinventing the wheel they spent tens of millions dollars to research in mid and early '90s.

    a good example of how the current metro design language is fucked up is just the windows 10 installer. you have _choices_ where the other choice is a distinct box and the another choice is something that looks like a hyperlink buried in the text - both of these behave the same (take you to the next screen with the choice you made) but look totally different to the point that most users aren't even aware there is a choice to install it without a microsoft account.

    --
    world was created 5 seconds before this post as it is.
  16. Re:Windows 10 by arglebargle_xiv · · Score: 3, Insightful

    Hey Microsoft, here's an idea: How about a Project Make It Look Like Windows Again, as opposed to your ongoing series of Project Graphics Arts Students Final Assignment that you've been doing since Windows 7?

  17. MS doesn't have a current UI for business apps by bad-badtz-maru · · Score: 2

    My team is in the process of migrating a large Windows app from a legacy language to C#. After evaluating the various UI options, we've reached a sad conclusion: MS doesn't actually have a viable UI framework for business apps at this time.

    Windows Forms - legacy, in maintenance mode. Shouldn't be considered for new app development.
    WPF - A single update, a few years back. Cringeworthy level of complexity and tooling suckiness, can't even subclass a button without having to copy-and-paste XAML from the parent. Seems unlikely to be considered "best practice" for much longer.
    UWP - Too new, only has basic UI elements

    It seems insane, providing business solutions was supposed to be MS's bread and butter.

  18. Re:Finally by Hognoxious · · Score: 2

    I know they have been trying for a *long* time to get the UI to a place where it is functional, looks clean and doesn't piss people off.

    If they were trying you'd expect them to have made some progress.

    Functionality fell by the wayside when the UXtards moved in.

    --
    Confucius say, "Find worm in apple - bad. Find half a worm - worse."