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SGI Desktop Clone Gets A New Version On Fedora (maxxinteractive.com)

Silicon Graphics workstations used the IRIX Interactive Desktop (formerly called Indigo Magic Desktop) for its IRIX operating system (based on UNIX System V with BSD extensions). "Anyone who remembers working on a SGI machine probably has fond memories of the Magic Desktop for IRIX," remembered one Slashdot reader in 2002. At the time a project called 5Dwm was working on a clone, and its work is still being continued by MaXX Interactive. Today Slashdot reader Daniel Mark shared the news that after "several years and many long nights," the company is announcing a new release for Fedora 25, adding that "more Linux Distributions support will be added over the coming days/weeks." They're calling it "something new and fresh in the Linux Desktop space." The MaXX Desktop is available in two versions, the free Community Edition (CE) which provides basic SGI Desktop experience and the commercially available Professional Edition (PE) that comes with support, CPU and GPU specific optimizations and a full SGI Desktop experience... So there is no surprise here, the MaXX Desktop is a highly tuned Workstation Environment for the Linux x86_64 and ia64 platforms. Multi-core processing, NVidia GPU specific optimizations are among the things that makes the MaXX Desktop so fast, light-weight and stable.

61 of 103 comments (clear)

  1. Slashdotted? by Stormwatch · · Score: 2

    MaXX Desktop's site seems to be down.

    1. Re:Slashdotted? by Anonymous Coward · · Score: 4, Funny

      Wow, we really *are* back in the days of SGI when a site gets Slashdotted.

    2. Re:Slashdotted? by __aaclcg7560 · · Score: 1

      Wow, we really *are* back in the days of SGI when a site gets Slashdotted.

      One too many ftp clients hitting the site at the same time.

    3. Re:Slashdotted? by SivDotnet · · Score: 1

      Me to can't get through at all!

      --
      Martley, Near Worcester UK.
  2. Silicon Graphics... Meh... by __aaclcg7560 · · Score: 1

    I had fond memories of my 3Dfx Voodoo Rush card in the late 1990's. Once I started playing Quake and Quake 2 in full OpenGL color, my roommates ran out to get Voodoo I/II cards to go with their software-rendering Matrox cards. Of course, 3Dfx was the beginning of the end for Silicon Graphics.

    1. Re:Silicon Graphics... Meh... by Anonymous Coward · · Score: 1

      You obviously have no idea what IRIX was used for. Go back to your 3D games and stop pretending to have a clue.

    2. Re:Silicon Graphics... Meh... by __aaclcg7560 · · Score: 4, Informative

      You obviously have no idea what IRIX was used for.

      Overpriced machines that got replaced by commodity PCs with OpenGL cards. The hardware designers at Silicon Graphic hardware started nVidia to produce OpenGL cards when the market turned away from dedicated graphic machines.

      Go back to your 3D games and stop pretending to have a clue.

      Fine. I'll do that. My modest nVidia 740 2GB video card could probably run circles around your IRIX.

    3. Re:Silicon Graphics... Meh... by ArchieBunker · · Score: 3, Insightful

      Ok everyone dicks out. Let's compare two decade old hardware to current generation.

      --
      Only the State obtains its revenue by coercion. - Murray Rothbard
    4. Re:Silicon Graphics... Meh... by Megol · · Score: 2

      I agree with the anonymous gentleman (of whatever gender) that you don't have a clue. Hardware 3D acceleration was just a tiny part of the reason SGI was popular back in the day, scalability in processors, memory, networking, storage and performance were all very important. And that scalability extended to 3D acceleration too.
      Nobody* bought SGI systems to run crude 3D accelerated games.

      (* Well some companies did use SGI systems to create VR game machines however the graphics wasn't crude for that time)

    5. Re:Silicon Graphics... Meh... by __aaclcg7560 · · Score: 1

      Ok everyone dicks out. Let's compare two decade old hardware to current generation.

      I'll be standing in the gorilla-sized line. :P

    6. Re:Silicon Graphics... Meh... by Anonymous Coward · · Score: 2, Funny

      I'll be standing in the gorilla-sized line. :P

      Hello from the chimpanzee-sized line!

    7. Re:Silicon Graphics... Meh... by Megol · · Score: 1

      Hmm? I think you should re-read what you quoted from me...

    8. Re:Silicon Graphics... Meh... by ls671 · · Score: 1

      Fine. I'll do that. My modest nVidia 740 2GB video card could probably run circles around your IRIX.

      Wow! You really have faster hardware than I have:

      $ /sbin/lspci | grep -i nvidia
      02:00.0 VGA compatible controller: NVIDIA Corporation G98 [GeForce 8400 GS Rev. 2] (rev a1)
      09:00.0 VGA compatible controller: NVIDIA Corporation G92 [GeForce 8800 GT] (rev a2)

      both with 512MB dedicated RAM...

      --
      Everything I write is lies, read between the lines.
    9. Re:Silicon Graphics... Meh... by Anonymous Coward · · Score: 1

      I'll be standing in the gorilla-sized line. :P

      Yes you probably will be.

      http://www.berggorilla.org/en/gorillas/general/social-life/wie-sehen-die-geschlechtsorgane-eines-silberrueckenmanns-aus/

      The erect gorilla penis is only 3-6 cm (1-2 in) long, whereas that of a chimpanzee measures 8-18 cm (3-7 in) in length.

      Gotta go, someone's pounding on the front door.

    10. Re:Silicon Graphics... Meh... by Osgeld · · Score: 1

      grats, this is the dumbest fucking comment I have read on slashdot all day

    11. Re:Silicon Graphics... Meh... by Anonymous Coward · · Score: 1

      You know, for someone who's only ever used his penis to piss you talk a big game, virgin boy.

    12. Re:Silicon Graphics... Meh... by __aaclcg7560 · · Score: 1

      grats, this is the dumbest fucking comment I have read on slashdot all day

      You should these guys out. They won't be around for long.

      https://slashdot.org/~criemer
      https://slashdot.org/~creinner

    13. Re:Silicon Graphics... Meh... by ls671 · · Score: 1

      /. management and myself have been investigating the possibility that you have been owning these alternate accounts all along to bring traffic to your sideline business.

      If so, you are very clever because following the threads made me laugh like I hadn't for a long time on slashdot and I have visited your blog and your amazon book pages ;-)

      Please open new fake accounts and keep this going! Please!

      --
      Everything I write is lies, read between the lines.
    14. Re:Silicon Graphics... Meh... by ls671 · · Score: 1

      Also, I suggest that you set up a page on your blog where the list of fake accounts is updated for quicker reference.

      --
      Everything I write is lies, read between the lines.
    15. Re:Silicon Graphics... Meh... by ls671 · · Score: 1

      If I tell you, do you promise to open new alternate accounts and keep this going?

      --
      Everything I write is lies, read between the lines.
    16. Re:Silicon Graphics... Meh... by exomondo · · Score: 2

      Nobody bought SGI systems to run crude 3D accelerated games.

      Someone forgot to tell the folks at ID Software.

      http://itrunsdoom.tumblr.com/post/99687965744/sgi-workstations-yeah-they-run-doom-during-the

      Doom isn't 3D accelerated and - as pointed out quite explicitly in the link you posted - they did it "for funsies" because Nobody* bought SGI systems to run crude 3D accelerated games.

      ftp://ftp.sgi.com/sgi/quake/intro.html

      Quake indeed is 3D accelerated but this was again done for fun and not a commercial product because of the quote above.

      https://www.geek.com/games/joh...

      Not even sure why you think this is at all relevant, perhaps you didn't read it but yes John Carmack once used an SGI monitor.

    17. Re:Silicon Graphics... Meh... by __aaclcg7560 · · Score: 1

      Also, I suggest that you set up a page on your blog where the list of fake accounts is updated for quicker reference.

      I don't thinking have a "PWNED" page will increase my popularity on Slashdot.

    18. Re:Silicon Graphics... Meh... by __aayzxm8190 · · Score: 1

      Keep talking, ASSHAT. At this point I am living in a STUDIO apartment. There are two of me, yes two of me, and one of these are female. First I must find that time NEVER CHANGES. Now I am 47, but I have been doing this for fifteen years (I weighed five pounds less then). SO, when I find her, I will take her to the FINEST DINER and get a nice plate of their finest steak TARTARE.

      But, I live in the Silicone Valley and do not care for traditional families!

      The POLICE broadcast SOUNDS. Sometimes they READ thoughts!

    19. Re:Silicon Graphics... Meh... by ls671 · · Score: 1

      Well, I only did the "cdreimer" one. I'm not funny enough to write the sheer amount of nonsense the criemer and creinner guys do, but I appreciate it.
      After Slashdot unceremoniously yanked cdreimer from me, I lost interest.
      I appear to be suffering from the human emotion of "doubt". I don't really hate the guy, I just think he's such a puffed-up ridiculous buffoon. I'd bet he's a hoot to have a drink with though!

      Same here, he should be our hero or at least our /. mascot!

      But then again, he should be entitled the rights for a comedy show that we would all get a cut out of.

      Seriously, this was better than anything I have watched for a long time.

      --
      Everything I write is lies, read between the lines.
    20. Re:Silicon Graphics... Meh... by houstonbofh · · Score: 1

      You obviously have no idea what IRIX was used for. Go back to your 3D games and stop pretending to have a clue.

      Actually being around the people switching the Irix workstations with PCs and Open GL cards back in the day, I might have a bit of a clue there...

    21. Re:Silicon Graphics... Meh... by CronoCloud · · Score: 1

      2 different cards in SLI?

      $ lspci | grep -i nvidia | grep -i vga
      02:00.0 VGA compatible controller: NVIDIA Corporation GK208 [GeForce GT 640 Rev. 2] (rev a1)

      That's the 1GB GDDR5 SC version, basically an HTPC-centric card.

    22. Re:Silicon Graphics... Meh... by CronoCloud · · Score: 1

      My modest nVidia 740 2GB video card could probably run circles around your IRIX.

      That's the DDR3 version isn't it?

      $ lspci | grep -i nvidia | grep -i vga
      02:00.0 VGA compatible controller: NVIDIA Corporation GK208 [GeForce GT 640 Rev. 2] (rev a1)

      That's the rev2 GDDR5 SC variant (which slightly outperforms the DDR3 740's). I've had it for 3 years and I just ordered its replacement a GTX 1050 TI SC. https://www.amazon.com/dp/B01M...

    23. Re:Silicon Graphics... Meh... by __aaclcg7560 · · Score: 1

      That's the DDR3 version isn't it?

      Nope. I got a Rev2 as a Newegg refurb for $65 last year.

    24. Re:Silicon Graphics... Meh... by sl3xd · · Score: 1

      hardware designers at Silicon Graphics

      Once its founders left, SGI's technical choices became downright backward ~20 years ago. nVidia, Keyhole (Google Maps), and others litter the landscape of great technology SGI could have sold, but its backwards leadership told the engineers who developed the technology to go fork themselves -- and they did.

      --
      -- Sometimes you have to turn the lights off in order to see.
    25. Re:Silicon Graphics... Meh... by drinkypoo · · Score: 1

      Quake indeed is 3D accelerated but this was again done for fun and not a commercial product because of the quote above.

      It was also a relatively easy port since it used OpenGL to begin with and because Carmack can write usable code.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    26. Re:Silicon Graphics... Meh... by drinkypoo · · Score: 1

      Overpriced machines that got replaced by commodity PCs with OpenGL cards.

      Before 3dfx, 3d accelerators for PCs were colossally expensive. You weren't saving much money by using a PC, and then you had to use a PC. For many of those cards, the only OS support was for Windows. Windows of the day was a horrible nightmare garbagefest even compared to IRIX, which wasn't really as bad as people make it out to be architecturally but which did have many, many failings which were not replicated by the other Unixes of the day — notably in the arena of security.

      You also could physically not get a PC with many cores. The most multicore PC of which I am aware before the Pentium era was an eight-way 486. It's also notable that the most powerful bus of the day for PCs was EISA for most of that period, and then VLB. VLB offered adequate performance finally, but it was also unreliable and fiddly, with many card combinations demonstrating one or more annoyances.

      In its day, SGI hardware was not overpriced; it was the only thing that did what it did. The era of cheap GPUs ushered in by 3d gaming is what really changed the game. I had just got into enough income to play with PC building when that happened, so I owned the Voodoo, Voodoo 2, PowerVR, TNT, and TNT2, the Permedia 2, and I want to say some S3 card as well in there somewhere. Then I skipped the geforce and gf2 (I was busy doing other things) and got back in with gf2mx, gf3, gf4 blah blah blah. I wonder how many different versions of Mechwarrior 2 I've owned?

      Not until around the Permedia 2 and the TNT2 were any of these solutions actually polished. So up until then, you could still make a pretty good argument for SGI. Also, until Windows 2000, Windows was still crap. Linux was only just becoming a viable solution for people who didn't want to code all their software from scratch, thanks in large part to nVidia's binary drivers. Thanks, nVidia! And I cannot resist a post of this length on this subject without complaining that 3dfx didn't just go with MiniGL from the start. If they had never invented GLIDE, we probably would not have Direct3D today.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  3. Comment removed by account_deleted · · Score: 2

    Comment removed based on user account deletion

  4. Remote modeling by lfp98 · · Score: 5, Informative

    I used to do molecular modeling on an SGI machine. What was nice was that you could set up a remote desktop GUI on any Linux computer and work from anywhere.

    1. Re: Remote modeling by Anonymous Coward · · Score: 1

      Huh, you clearly know almost nothing about X11. What the OP described was very commonly done.

      First you made sure your X server (your local machine) was set up correctly (allowing incoming connection from the remote host).
      You then could telnet or ssh into into your remote system.
      Once logged in you made sure the $DISPLAY environment variable was correct (usually this is done for you if your networking and name services are set up correctly).
      Then it was as simple as running the program on the remote machine.

      Even GLX worked most of the time. The biggest hurdle was usually trying to run a program that wanted to use the MITSHM extension.

    2. Re: Remote modeling by LostMyBeaver · · Score: 1

      He was referring to a common commercial X server for Windows. He didn't understand that you were talking about remoting to a Linux machine. Though, while his comment was less than perfect, it is worth pointing out that there are some great X Servers for Windows which are great for this. In fact, unless you can find a Sync on Green friendly LCD panel these days, remoting is the best option when working with old Unix machines.

      I wonder if I could dig up an old 50-pin external SCSI CDROM and get my Indy converted back to Irix,

    3. Re: Remote modeling by Paul+Jakma · · Score: 1

      It took a long time before Linux had GLX. Arguably that was already when SGI workstations were overtaken by PCs (on value, if not outright performance for high-end SGI workstation v high-end PC, e.g. Octane). Before then, as the comment you're replying to says, you needed a commercial X server for Linux to get GLX.

      --
      I use Friend/Foe + mod-point modifiers as a karma/reputation system.
  5. GPU optimizations? That was so 2000's. by sethstorm · · Score: 1

    The MaXX Desktop is available in two versions, the free Community Edition (CE) which provides basic SGI Desktop experience and the commercially available Professional Edition (PE) that comes with support, CPU and GPU specific optimizations and a full SGI Desktop experience... So there is no surprise here, the MaXX Desktop is a highly tuned Workstation Environment for the Linux x86_64 and ia64 platforms. Multi-core processing, NVidia GPU specific optimizations are among the things that makes the MaXX Desktop so fast, light-weight and stable.

    Apparently the SGI environment isn't the only thing that's backwards with them...

    --
    Twitter supports and protects racists - by smearing their critics with the "Hate Speech" label.
  6. Nobody who worked on SGI machines misses IRIX or.. by Assmasher · · Score: 2

    ...any of the associated software.

    The hardware? YES. Sheer fscking awesomeness. The software? Really, really crap.

    For all the *nix users out there who think we don't have a "Windows ME" in our history - you clearly missing out on 6.x series IRIX, especially in the early days. Crashing like SGI got $1 for everytime it crashed (and boy did SGI need the money from 97 onwards...)

    I miss the SGI IR2 that was in my office (they had to put it somewhere and I won the lottery) and would love to have it heating my office today - but the software? LULZ...

    --
    Loading...
  7. The important question by Dr.Altaica · · Score: 1

    Does it have the red mouse pointers?

  8. Re:I know this, it's Unix! by Stormwatch · · Score: 1

    That was fsn. There is a modern clone called fsv.

  9. Re:I can't see the site because it's slashdotted.. by Stormwatch · · Score: 1

    It irks me that modern systems lack those borders. They help make each window visually distinct.

  10. Re:Good stuff by LostMyBeaver · · Score: 1

    spoiled... I only have an Indy, but have been tempted to upgrade

  11. fsn forever! by tlhIngan · · Score: 1

    C'mon, everyone knows the front end interface to a SGI machine is fsn, also known for the "it's a Unix system, I know this!" line from Jurassic Park.

  12. Re:Nobody who worked on SGI machines misses IRIX o by Billly+Gates · · Score: 1

    ...any of the associated software.

    The hardware? YES. Sheer fscking awesomeness. The software? Really, really crap.

    For all the *nix users out there who think we don't have a "Windows ME" in our history - you clearly missing out on 6.x series IRIX, especially in the early days. Crashing like SGI got $1 for everytime it crashed (and boy did SGI need the money from 97 onwards...)

    I miss the SGI IR2 that was in my office (they had to put it somewhere and I won the lottery) and would love to have it heating my office today - but the software? LULZ...

    Apparently you never used Sco Xenix aka OpenServer later on

  13. all the sgi stuff died with cheap 3d acceleration by gl4ss · · Score: 1

    even wikipedia agrees.

    as consumer pc's got faster and faster they couldn't keep up. they could not keep up with raw cpu nor with 3d acceleration - and yes having a 3d accelerator earlier than others was a big thing for sgi.

    while it might have been on a shopping list for an effects studio in early 90's by late '90s it was out of the shopping list and sgi's fast decline around the turn of the millennium agrees. they could not keep up with speed.

    --
    world was created 5 seconds before this post as it is.
  14. Re:I can't see the site because it's slashdotted.. by Stormwatch · · Score: 1

    Dual-booting Mint with Cinnamon and Win10. Yeah, I've tried Xfce before, will try other DEs eventually.

  15. Nostalgic, but outdated by mtmiller100 · · Score: 1

    I might install this just to scratch the nostalgia-itch... I'm imagining that it is so out-dated, that I will want to go back to KDE after a few minutes.

  16. Re:Nobody who worked on SGI machines misses IRIX o by drinkypoo · · Score: 1

    What's really amusing is all the years that SGI put xhost + in the default X config, especially since virtually everyone was using routable IPs at the time

    --
    "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  17. Re:Nobody who worked on SGI machines misses IRIX o by Bert64 · · Score: 1

    Not to mention all the default unpassworded accounts that IRIX came with...

    --
    http://spamdecoy.net - free throwaway anonymous email - avoid spam!
  18. Re:Nobody who worked on SGI machines misses IRIX o by CronoCloud · · Score: 1

    Now I'm no Linux expert but wouldn't that basically let ANYONE attempt a remote X session. Now sure, they'd still have to local credentials to actually do so, but anyone could try.

    Now admittedly there are circumstances one might want to do that, say if one knew they were going to need/want to remote in but didn't know what IP they might have. Of course in that case one would probably have key based auth set up and set the machine to basically ignore any user/password attempts.

  19. Re:Nobody who worked on SGI machines misses IRIX o by drinkypoo · · Score: 3, Interesting

    Now I'm no Linux expert but wouldn't that basically let ANYONE attempt a remote X session. Now sure, they'd still have to local credentials to actually do so, but anyone could try.

    It's actually worse than that. You don't need credentials. You just DISPLAY=hostname:0 executable and bingo! You're connected to the X server. At which point you can log the user's keystrokes or whatever. dougmc kindly showed me the error of my ways when I connected an Indigo R3000 running IRIX 5.3 to Tivoli's network via ISDN when we were both working on-call support there. Ahh, those were the days, when ISDN was a reasonably fast connection.

    --
    "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  20. Cool by ebvwfbw · · Score: 1

    I remember my little Indy box. Had video conferencing and a nice interface. All the stuff Windows and Mac people think they invented first. Way ahead of its time. Too bad SGI screwed with the OS. We dumped them because it became impossible to get even simple stuff, like ping to compile without a hassle. Perl was a real chore.

    Wouldn't mind trying the new desktop out.

  21. Indigo Magic by Stele · · Score: 1

    I learned UNIX, Motif, and "gl" (the precursor to OpenGL) on a purple Indigo 3000 in 1993. A year later I got the teal Indigo 2 and then they rolled out the Indigo Magic desktop. I shipped the first commercial application (called Elastic Reality) that was fully Indigo Magic style compliant. At the next SGI dev conference the IM folks gave me a cool (at the time) purple Indigo Magic jacket. It was quite the honor! I remember very fondly my days of working on the Indigo, Indigo 2, OCTANE, and eventually an Infinite Reality. It was quite the shame when I had an I2, OCTANE, and O2 in my basement that were essentially worthless. I gave them away.

    (sorry this is a duplicate - I posted this before accidentally as an AC)

  22. Re:I can't see the site because it's slashdotted.. by gfxguy · · Score: 2

    I used SGIs for three years in grad school, and for another 6 or 7 professionally in a television graphics production environment. My first workstation was actually a rebranded system... something-85, I forget. From there we got a whole lab of Indy workstations, I got an O2 as my desktop; we also had a Crimson, which was the one we could do video-lan programming on to allow us to output to tape one frame at a time.

    Even on that first system (the one whose model escapes me, but it was before they gave the systems names), I marveled at how my personal PC, a 386 with a math co-processor and the same amount of RAM as my school SGI was just a complete dog by comparison. I didn't do any specific testing, but I did compile and run some of the same basic non-graphics C programs that I was writing for classes, and there was simply no comparison - the SGI was dozens of times faster, at least, and that's non-graphics programs.

    Still, while I marveled at the hardware and how amazing IrisGL was (their closed implementation before OpenGL), I never thought the UI itself was particularly great. Better than my DOS running PC at the time, for sure, but nothing special compared to the Suns or the plain X11 stuff we had hosted on our Convex. I look at the screenshots on the page linked to in the article (yes, they are working as I write this), and am really not impressed. There may be some cool graphics optimizations that, if I thought I needed them, might be interesting... but on the whole, like most SGI (yes, we used them back when it was SGI Inc, not sgi), I have fond memories - but we've moved so far beyond that style desktop that it's silly to think about going back. Seems like one of those "in my day something was better!" moments.

    --
    Stupid sexy Flanders.
  23. Re: Obligatory quote by K.+S.+Kyosuke · · Score: 1

    Can we move along now?

    Only if you don't remotely lock all the doors!

    --
    Ezekiel 23:20
  24. Re:I can't see the site because it's slashdotted.. by gfxguy · · Score: 2

    Ahh... responding to my own post. How sad. It was a 4D85. It wasn't rebranded, just not a case you'd expect from SGI. Also wanted to point out my 386 was overclocked to 40Mhz, and my 4D85 was 16Mhz... and still blew away the PC handily.

    --
    Stupid sexy Flanders.
  25. No sources? by manu0601 · · Score: 1

    It seems this is a binary only release. Or did I miss something?

  26. Re: Get bent, by Assmasher · · Score: 1

    ...helmet.

    --
    Loading...
  27. Re:I can't see the site because it's slashdotted.. by gfxguy · · Score: 1

    The 4D85 was, AFAIR, 16Mhz, and my 386 clone was overclocked to 40Mhz... the SGI was many times faster. It could have been my crap code somehow being optimized better by the SGI compiler over Turbo C, I don't know.

    --
    Stupid sexy Flanders.
  28. Re:Nobody who worked on SGI machines misses IRIX o by drinkypoo · · Score: 1

    (might have been 5.1, that was a while back and who cares, but this is slashdot after all)

    --
    "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  29. Re:Indigo Magic by drinkypoo · · Score: 1

    It was quite the shame when I had an I2, OCTANE, and O2 in my basement that were essentially worthless. I gave them away.

    It was the power bills that killed interest in that hardware. People would still be using that stuff today (for amusement value, mind you) if it didn't cost so much to operate.

    --
    "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"