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Sony Blocks Yet Another Game From Cross-Console Play With Xbox One (arstechnica.com)

"Back in June, Sony told Eurogamer that the company did not have 'a profound philosophical stance' against letting PS4 users play games with those on other platforms," reports Ars Technica. "That said, the company's continued refusal to allow for cross-console play between PS4 and Xbox One players has become an absolute and unmistakable trend in recent months." The latest game to be denied by Sony for cross-console play is Ark: Survival Evolved, which comes out of a two-year early access period next week on Windows, Mac, PS4, and Xbox One. From the report: In a Twitter response posted over the weekend, Ark lead designer and programmer Jeremy Stieglitz said that cross-platform play between PS4 and Xbox One is "working internally, but currently Sony won't allow it." This isn't a huge surprise, considering that the developers of Rocket League, Minecraft, and Gwent have made similar statements in recent months. Since Microsoft very publicly opened Xbox Live to easy cross-platform play back in March, Sony has said that it's "happy to have a conversation" about the issue, but it has failed to follow through by allowing any linkage between the two competing consoles (cross-platform play between the PS4 and PC has been available in certain games since the PS4's launch, though).

The question continues to be why, exactly, Sony seems so reluctant to allow any games to work between its own PlayStation Network and Microsoft's Xbox Live. Speaking with Eurogamer in June, Sony's Jim Ryan suggested that, in the case of Minecraft, Sony was wary to expose that game's young players to "external influences we have no ability to manage or look after." Ryan also told Eurogamer that cross-platform decisions were "a commercial discussion between ourselves and other stakeholders." That suggests there may be some financial issues between the parties involved that are preventing cross-console play from moving forward. Perhaps Sony wants someone else to pay for the work required to get its network talking to Microsoft's? The bottom line, though, might be that Sony just doesn't want to partially give away its sizable advantage in console sales by letting Microsoft hook into that vast network of players.

151 comments

  1. Mandatory Xbox live accounts by Anonymous Coward · · Score: 0

    The problem with Minecraft at least was that is was mandatory to sign up for an Xbox Live account. There doesn't seem to be issues outside developers saying "you must sign up for Xbox live".

  2. You have ask why? by Anonymous Coward · · Score: 5, Informative

    The question continues to be why, exactly, Sony seems so reluctant to allow any games to work between its own PlayStation Network and Microsoft's Xbox Live

    How stupid do you need to be that you need to ask why? There can be only one reason: MONEY.

    PSN has more players than XBL, letting both play with each other benefits Microsoft much more than Sony. Why would Sony do something this stupid?

    This is Karma, having abused its leading Windows market share for decades, this is just a small taste of their own medicine for Microsoft.

    1. Re: You have ask why? by Anonymous Coward · · Score: 1, Insightful

      Indeed, whoever is so STUPID as to give SONY their money deserves all their grief. Stop supporting companies that have no respect for you or the law, ie: SONY.

    2. Re: You have ask why? by Anonymous Coward · · Score: 0

      I'd much rather give money to Sony than to Microsoft, Nintendo or Valve.

    3. Re: You have ask why? by Calydor · · Score: 4, Insightful

      How many deliberate rootkits have those three companies sold?

      --
      -=This sig has nothing to do with my comment. Move along now=-
    4. Re: You have ask why? by Mordaximus · · Score: 2, Funny

      How many deliberate rootkits have those three companies sold?

      Does Windows count as a rootkit? How about Internet Explorer?

    5. Re: You have ask why? by AmiMoJo · · Score: 1

      This is why I only play on old consoles that I can completely hack and open up. The games tend to be better anyway.

      --
      const int one = 65536; (Silvermoon, Texture.cs)
      SJW, n: "Someone I don't like, and by the way I'm a fuckwit" - AC
    6. Re: You have ask why? by drinkypoo · · Score: 1

      The games tend to be better anyway.

      I think it's more that you know which games are better, and you can get your hands on them affordably. There's lots of games more compelling today than what you could get on (for example) the Amiga 1200 that I've been dicking with lately. But as they become abandonware, games of the era actually become easier to find...

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    7. Re: You have ask why? by Anonymous Coward · · Score: 1

      How much spyware and adware does Sony try to cram down everyone's throat with their PC monopoly? How many developers are Sony treating like utter shit and restricting with their console monopoly? How many DRM filled and always online single-player games are Sony selling?

    8. Re: You have ask why? by Anonymous Coward · · Score: 0

      Oh give it up.

    9. Re: You have ask why? by halivar · · Score: 2

      You're forgiven and forgotten SecuROM pretty quickly.

    10. Re: You have ask why? by DontBeAMoran · · Score: 1

      You forgot Clippy.

      --
      #DeleteFacebook
    11. Re: You have ask why? by CronoCloud · · Score: 1

      I think it's more that you know which games are better, and you can get your hands on them affordably.

      Exactly.

    12. Re:You have ask why? by MBGMorden · · Score: 1

      As a consumer I don't care what is good for the company - I care what is good for ME. Having more players to play against is always a good thing - particularly as games age and their playerbase drops off. I already own both consoles, but this decision alone basically means that if the game is available in both places, I'll buy it for Xbox.

      Microsoft may be no saint, but they've listened to their customers in the past. When the initial "internet connection is required" bit was announced and the internet was in an uproar, they walked that back. When the Xbox One originally came with a Kinect that no one wanted, they released a version without it.

      Sony on the other hand has pulled this and the removal of Linux support years after the PS3 shipped.

      --
      "People who think they know everything are very annoying to those of us who do."-Mark Twain
    13. Re: You have ask why? by Grishnakh · · Score: 1

      Indeed, whoever is so STUPID as to give SONY their money deserves all their grief. Stop supporting companies that have no respect for you or the law, ie: SONY.

      Agreed. That also goes for Microsoft. Don't give money to either one of them. They're both equally bad; arguing over which is worse is like arguing Hitler vs. Stalin.

    14. Re: You have ask why? by stealth_finger · · Score: 1

      How much spyware and adware does Sony try to cram down everyone's throat with their PC monopoly? How many developers are Sony treating like utter shit and restricting with their console monopoly? How many DRM filled and always online single-player games are Sony selling?

      Apart from the pc monopoly the answers are probably pretty similar.

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    15. Re: You have ask why? by Killall+-9+Bash · · Score: 0

      How much spyware and adware does Sony try to cram down everyone's throat

      audio CD rootkit. I had to reinstall windows 98. something only 90's kids will remember.

      How many DRM filled and always online single-player games are Sony selling

      No Man's Sky... The Chuck Norris of bad games.

      --
      "Prediction: within 10 years, Windows will be a Linux distribution." Me, 7-6-2016
    16. Re: You have ask why? by Captain+Splendid · · Score: 1

      Ah yes, this is the quality analysis I come here for: comparing two large companies who use time-honoured methods to benefit their bottom line to two of the worst mass murderers of the twentieth century.

      Stay classy, slashdot!

      --
      Linux, you magnificent bastard, I read the fucking manual!
    17. Re: You have ask why? by wardrich86 · · Score: 1

      It sucks because they have the better console. But the best solution is to just ditch consoles and join the PCMR.

    18. Re: You have ask why? by Raistlin77 · · Score: 1

      Ah yes, this is the typical Slashdotter that can't comprehend English: mistaking a simple analogy as a direct comparison.

      Grishnakh isn't comparing apples (Microsoft) to oranges (Hitler), (s)he is saying that comparing apples (Microsoft) to apples (Sony) is like comparing oranges (Hitler) to oranges (Stalin).

    19. Re:You have ask why? by Anonymous Coward · · Score: 0

      In this case what is good for the players IS also good for Sony. Not allowing cross platform play only hurts Sony. Sony would be able to entice current Xbox owners to switch over to PS4 by simply allowing cross-platform play.

      Think about it: if you're currently an Xbox user and could switch to PS4 and still play with your Xbox Live friends, might you be more likely to purchase a PS4?

    20. Re: You have ask why? by Anonymous Coward · · Score: 0

      How many developers are Sony treating like utter shit and restricting with their console monopoly? How many DRM filled and always online single-player games are Sony selling?

      You've got a point about the first one (which is why I excluded it from the quote), but these two.. um.. what?

    21. Re: You have ask why? by Anonymous Coward · · Score: 1

      audio CD rootkit. I had to reinstall windows 98. something only 90's kids will remember.

      Fail. The best you got is something from decades ago that isn't even spyware or adware. Microsoft, Nintendo and Valve are evil _right now_.

      No Man's Sky... The Chuck Norris of bad games.

      Fail. No Man's Sky is not made or controlled by Sony and is DRM-free on GOG.com, try again.

    22. Re: You have ask why? by Anonymous Coward · · Score: 1

      I'll give you a little education, son.

      Back before you were born, Nintendo used to restrict developers from making games for any other console under threat of litigation. Those developers were generally treated very poorly by Nintendo as well, since they couldn't go anywhere.

      Also before you were born, Valve started selling games via a DRM platform called "Steam". Many of these games were single player yet still require the user to have an internet connection and phone home just to play.

      Sony hasn't ever done any of those things.

    23. Re: You have ask why? by Anonymous Coward · · Score: 0

      Also, the roles were reversed last gen, when sony wanted the feature but MS was against it. This is something that will probably get hashed out at the beginning of the next gen cycle, when both sides are on more even footing.

      Pretty ridiculous to expect the current leader to voluntarily weaken their position.

    24. Re: You have ask why? by meerling · · Score: 1

      Those are not rootkits whether you like them or not.

      Sony on the other hand has rootkitted unsuspecting users.

      I also live in a city where Sony once had a business. They are really hated here as they can't be trusted at all. They bounced paychecks 4 times (I know of 3, but people who work for them swear it was 4). They had gotten huge payoffs and tax incentives from the city in the first place (something I think isn't right, but that's another story), and then about halfway through the time they demanded even more or they'd bail. The city said no, we have an agreement, you already got your free money. Sony bailed. Lot of people got seriously screwed by Sony, and they are pretty unpopular here.
      Yes, this is in the USA.

      Sure, I don't like some of the things Microsoft has done, but Sony is pure scum!

    25. Re: You have ask why? by Anonymous Coward · · Score: 1

      Which developers did Sony treat like shit and forbid from producing games for other systems? Where are all of the single player Playstation games that need an internet connection for DRM?

      Oh, that's right, they don't exist. In fact you can thank Sony for making such fools of Microsoft that Microsoft had to reverse position in regard to Xbone games single console lock-in.

    26. Re: You have ask why? by Anonymous Coward · · Score: 0

      Time honoured methods like spyware, adware, malware, monopolies and screwing over customers...

    27. Re: You have ask why? by Stormwatch · · Score: 1

      Does Windows count as a rootkit?

      That "is Windows a virus"? joke has been around since the 90s.

    28. Re:You have ask why? by Anonymous Coward · · Score: 0

      "This is Karma, having abused its leading Windows market share for decades, this is just a small taste of their own medicine for Microsoft."

      What's more is that if the market was reversed, with the Xbone having double the install base over the PS4, you can bet your ass that Microsoft would be doing the EXACT same thing to Sony.

      They're direct competitors. Would you do anything to help your competitor weaken your own financial situation while improve theirs? (The answer is "no" unless you want to be tossed out on your ass with the next shareholder meeting.)

    29. Re: You have ask why? by Captain+Splendid · · Score: 1

      Grishnakh isn't comparing apples (Microsoft) to oranges (Hitler), (s)he is saying that comparing apples (Microsoft) to apples (Sony) is like comparing oranges (Hitler) to oranges (Stalin).

      You are correct. He is, however comparing Apple vs Microsoft to Hitler vs Stalin. Which is exactly the kind of pointless hyperbole over basic, boring corporate decisions that keeps him a virgin.

      --
      Linux, you magnificent bastard, I read the fucking manual!
    30. Re: You have ask why? by Anonymous Coward · · Score: 0

      Don't give money to either one of them. They're both equally bad; arguing over which is worse is like arguing Hitler vs. Stalin.

      You give them both too much credit [or something], comparing them to Hitler and Stalin.
      "Sir, there is no settling the point of precedency between a louse and a flea" - Samuel Johnson.

    31. Re: You have ask why? by Anonymous Coward · · Score: 0

      What's to forgive? I have never had an issue with SecuROM. You put in the game disc and it worked, no phoning home, no performance killing RAM encryption bullshit. It was garbage like Starforce, Tages and Denuvo that fucked computers up.

    32. Re: You have ask why? by Anonymous Coward · · Score: 0

      Congratulations even if you are 50 years old, but don't be too boastful or people will know that you only just recently got laid for the first time in your life.

    33. Re:You have ask why? by Anonymous Coward · · Score: 1

      Did you know that a PS3 controller will not work under Windows without extensive 3rd party tools and tweaking? The PS3 controller uses standard Bluetooth, so why doesn't it just work like it does under other operating systems? Because Microsoft are dicks and went out of their way to purposefully prevent PS3 controllers from working under Windows. I don't have a PS4 controller to test, but I bet it's the same story there.

      Microsoft is a shitty company with borderline legal products.

    34. Re: You have ask why? by Jason1729 · · Score: 1

      The best part of Sony is your wish will be granted. With proprietary lock in once you start, you just can't stop giving Sony money.

      Last photo course I took the guy with the Sony DSLR had to buy a $250 adapter to use the studio strobe radio trigger....same trigger plugged right into our Nikons and Canons.

      Enjoy your memory stick duo, rootkit CDs and proprietary audio formats.

      It is amazing that Sony is trying to release a single-board computer to the hobbiest market. Every single customer in their target group hates them with a passion.

    35. Re: You have ask why? by pots · · Score: 1

      Weak. Sony has done a lot of bad things, but that does not vindicate their competitors. Microsoft is right up their with Sony.

      On the other hand, Valve is at least somewhat less despicable and I have no idea what beef the grandparent has with Nintendo. At their worst, they've been kind of naive in some respects (online crap, child safety hoopla), but they've never done anything that I can think of to really betray the trust of their customers.

    36. Re: You have ask why? by Anonymous Coward · · Score: 0

      You could've avoided the Godwin thing by saying;

      *arguing over which is worse is like arguing Trump vs. Clinton...*

      But y'know? that still would be like arguing Hitler vs. Stalin /rimshot

    37. Re: You have ask why? by Anonymous Coward · · Score: 0

      I have no idea what beef the grandparent has with Nintendo

      And with that statement I can tell you are a little kid. Back in the 80s and 90s, Nintendo was absolutely evil with 3rd party developers and partners.

      Did you know that Nintendo used to lock 3rd party developers into extended contracts that forbade them from making games for or licensing their own IP on non-Nintendo consoles or computers? Did you know that Nintendo further prevented those developers from releasing more than five titles per year? Did you know that Nintendo threatened to sue and did sue 3rd party developers such as Tengen (who made a vastly superior version of Tetris than the shitty Nintendo version)? Fuck Nintendo. The only reason that might have any semblance of humility now is because they are no longer top dog.

      Did you know that Sony made a "PlayStation"? No not Playstation 4 or Playstation 3, the only ones you're familiar with, but just plain old "PlayStation". Sony made it after Nintendo screwed them over on their joint console, the "Nintendo Play Station" with a last minute, passive-aggressive announcement that Nintendo was suddenly collaborating with Philips on a new console instead.

    38. Re: You have ask why? by Anonymous Coward · · Score: 0

      Enjoy your memory stick duo, rootkit CDs and proprietary audio formats.

      Sorry to break this to you Mr. Van Winkle, but it's not 1997 any more.

    39. Re: You have ask why? by Anonymous Coward · · Score: 0

      Windows shipped with the driver in the box but those days are gone and old games don't work on 8 and 10

  3. No mention of Linux by Longshanks197 · · Score: 0

    For those that are interested Ark is also out on early-access on SteamOS/Linuxflavorofchoice. Though there is no mention in the article. Not too surprising...

    --
    "You have the right to free speech...as long as, you aren't dumb enough to actually try it." - The Clash
    1. Re:No mention of Linux by stealth_finger · · Score: 2

      For those that are interested Ark is also out on early-access on SteamOS/Linuxflavorofchoice. Though there is no mention in the article. Not too surprising...

      Because the article is more about cross play and sony than it is about ark or minecraft.

      --
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    2. Re:No mention of Linux by Anonymous Coward · · Score: 0

      You don't even have to go that far. From what I understand there is no "cross-platform" play for Steam on Windows with Windows Store bought Ark on Windows.

      Personally I couldn't care less about cross-platform gaming. I want to have the full baked experience with working friend lists, match-making, communities, party support with voice chat that I have on the PS4. That way I can play with friends and still have other friends in the group playing some other game waiting for the next round to start and jumping in then.

      With cross-platform play these functions need to be reimplemented in the game and some are outright impossible to get.

    3. Re:No mention of Linux by Anonymous Coward · · Score: 0

      Awww, poor baby! Want to cry about it?

    4. Re:No mention of Linux by BronsCon · · Score: 1

      With cross-platform play these functions need to be reimplemented in the game and some are outright impossible to get.

      Aye, well, today that's true. Once we have cross platform play, the various platforms can tout their own benefits, such as those you listed here, and users of one platform will jump to another if they like the features they see there (to which they're currently blind) better. Of course, then the losing platform will implement the feature and win those users back, the formerly-winning platform becomes the new losing platform and opens up their implementation, then everyone implements it in an interoperable way and we all win.

      That's the endgame with corss-platform gaming, and that's why Sony doesn't like it.

      --
      APK quotes people (including myself) without context and should not be trusted. Just thought you should know.
    5. Re:No mention of Linux by Anonymous Coward · · Score: 0

      Not sure what you mean there. They don't have separate servers for Windows, Linux and Mac - all three platforms connect to the same servers.

      Or are you saying that there is a version sold through Microsoft that is separate from those sold through Steam, and they won't interoperate with each-other? (if so, that's the first I've heard of it)

  4. PS4/XB1 game developer here by Anonymous Coward · · Score: 5, Insightful

    Been there, professional game developer here, we had cross-play working between PS4 and XB1 almost 2 years ago, and it looked like Sony might go for it back then. Today, everyone knows it's not happening. This game developer is looking for publicity, is all. Sony have explained why to them, they're just pretending not to know, and they can't say anyway because of all the NDAs.

    The issue isn't getting Sony's network to talk to Microsoft's. The networks don't have to talk at all. Our servers can handle connections from our client on any platform. All we need is basic UDP. (There's no "PC network" that they have to talk to to get PS4/PC cross play working either, of course.)

    Sony allow PS4 cross play with PC but not with live chat. They can't have you talking to PSN members unless there's a facility to be reported and blocked. So PS4/PC cross play is missing a key feature already because of this. We dropped it for this reason.

    With XBL, Microsoft announced this when it was clear that XB1 had dramatically undersold PS4 globally. It was pretty obvious from day one it wouldn't fly with Sony. Why would they give Microsoft a helping hand? The entire thing is a political move from Microsoft, it never was a feature that would ever happen. Note that the biggest name on the complainants list - Minecraft - is owned by Microsoft.

    It's pretty simple. If you've got 4 PS4s for every XB1, Sony want the XB1 user to buy a PS4. They don't want to hand that XB1 user new features on a plate so that they don't have to buy a PS4. Call it lock-in, or call it common sense. They want to capitalize on their market domination, not throw it away. If MS were winning this console cycle, of course, the boot would be on the other foot. MS never suggested this feature between PS3 and X360, even though it was just as technically viable then as it is now. It's just never going to happen between two rabidly competing entities in a billion-dollar market.

    1. Re:PS4/XB1 game developer here by Anonymous Coward · · Score: 0

      Been there, professional game developer here

      My dad works at Nintendo, too!

    2. Re:PS4/XB1 game developer here by Talderas · · Score: 1

      Sony allow PS4 cross play with PC but not with live chat. They can't have you talking to PSN members unless there's a facility to be reported and blocked. So PS4/PC cross play is missing a key feature already because of this. We dropped it for this reason.

      Could you elaborate what you mean by this? I have to look at FF14 as an example of PS4/PC crossplay. I am aware that there's a PSN messaging, chat, and voice service that PS4 FF14 users can use and communicate which PC players cannot gain access to, but the PS4 users can also communicate with PC users using chat windows. They may have to use a shitty software keyboard but they definitely can communicate anything they want as long as it can be expressed in text.

      --
      "Lack of speed can be overcome. In the worst case by patience." --Znork
    3. Re:PS4/XB1 game developer here by CronoCloud · · Score: 1

      They may have to use a shitty software keyboard but they definitely can communicate anything they want as long as it can be expressed in text.

      The Sony machines have USB (and Bluetooth for the PS3/PS4) for keyboards. Any game or application that uses the standard PS3/PS4 text entry widget automatically supports external keyboards. Hell, even the PS2's network adapter setup disc supported USB keyboards.

    4. Re:PS4/XB1 game developer here by Talderas · · Score: 1

      Yes, the PS4 supports it. It's also not relevant to the question, whether they're using a shitty software keyboard or a hardware keyboard plugged in via USB the PS4 players can use the in game chat functions of FF14 to communicate with PC players. I'm seeking more information about what the AC meant when he wrote

      Sony allow PS4 cross play with PC but not with live chat. They can't have you talking to PSN members unless there's a facility to be reported and blocked. So PS4/PC cross play is missing a key feature already because of this. We dropped it for this reason.

      Did they drop cross play because they didn't want to create an in game method for PC and PS4 users to communicate? Were they wanting to use a voice service facilitated by the game that PS4 users couldn't connect to because the PS4 keeps a lock on the voice traffic?

      --
      "Lack of speed can be overcome. In the worst case by patience." --Znork
    5. Re:PS4/XB1 game developer here by stealth_finger · · Score: 1

      Sony allow PS4 cross play with PC but not with live chat. They can't have you talking to PSN members unless there's a facility to be reported and blocked. So PS4/PC cross play is missing a key feature already because of this. We dropped it for this reason.

      Why would you drop it just for that when there are workarounds and voice chat is one of the most underused non-essential features ever?

      --
      Wanna buy a shirt?
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    6. Re:PS4/XB1 game developer here by Anonymous Coward · · Score: 0

      This omits one key issue, Microsoft has had a relatively poor record on policing toxic players and jtag hackers.

      The smart move would be to allow local multiplayer via TCP regardless of the device, and only enable world wide multiplayer without voice or text chat, and move that functionality to an app (eg discord) so that it isn't dependant on PSN or XBL

    7. Re:PS4/XB1 game developer here by LeftCoastThinker · · Score: 1

      Another name for it is monopoly/near monopoly (they have ~75% of the console market) and/or interference with commerce, both of which can get you into trouble. IMHO Sony corporate are a bunch of greedy idiots who treat their customers no better than Microsoft. The Sony gaming division is essentially a US run company now and in general has made a lot of good choices for the PS4. It would be interesting to see how a class action/federal anti-trust investigation would play out in this scenario.

      Alternatively, I would love to see developers start selling cross platform games (buy our game once and get it on any console and PC) via a single disc and digital unlock codes similar to what you get with multi-format bluray discs (bluray, DVD and digital iTunes and digital Ultraviolet).

      --
      If you disagree, please post your argument. (-1, Overrated) isn't your personal censorship tool for views you don't like
  5. Market Leader by Luthair · · Score: 2

    Sony is the market leader in this generation of consoles, by blocking cross-platform play they keep the players available for online play on the XboxOne version low which further hurts the perception of the console.

    1. Re:Market Leader by thegarbz · · Score: 1

      Sony is the market leader in this generation of consoles

      Yes they are, but when you consider the PC as something people also use to play games then Microsoft happily makes up the gap.

    2. Re:Market Leader by MeNeXT · · Score: 1

      So frustrating current users is a good business model?

      --
      DRM? No thanks, I'll just get it somewhere else...
    3. Re:Market Leader by slinches · · Score: 1

      As long as it frustrates users of the competition's products more, yes.

      Now if people decide that these sorts of shenanigans are enough to keep them from buying any of the products, that would no longer hold. Unless we start holding these companies accountable for customer hostile policies, why would we expect them to change?

      --
      Knowledge Brings Fear
    4. Re:Market Leader by Arashi256 · · Score: 1

      Exactly this. Honestly, I'm sure all developers want as many players as possible for their games regardless of platform. But if you release a game on a specific platform that isn't a PC, you're going to have to abide by the platform-holder's rules. That's not the developer's fault. And Sony isn't going to hand their sizable player-base to Microsoft because that only benefits Microsoft. The player-base count is part of the platform proposition - why would Sony add value to Microsoft's product when they'd much rather those XB1 users bought a PS4?

  6. Giving MS a helping hand? by Viol8 · · Score: 1

    " It was pretty obvious from day one it wouldn't fly with Sony. Why would they give Microsoft a helping hand?"

    Err, isn't this about giving GAMERS a helping hand, or have you forgotten about them , you know, the people who ultimately pay your wages?

    1. Re: Giving MS a helping hand? by Anonymous Coward · · Score: 0

      If you remove the pink spectacles of nativity you'll see is all about sales.

    2. Re:Giving MS a helping hand? by Anonymous Coward · · Score: 0

      My employer pays my wages actually. Gamers are paying for the game and the value proposition as it stands, and I am getting paid for my work by my employer. If you can't handle some simple facts of life then that's your problem, but if you want to shoot the messenger you can fuck off. I didn't instigate all this, I'm just explaining how it works because apparently Eurogamer are too dumb to figure it out themselves.

    3. Re: Giving MS a helping hand? by Anonymous Coward · · Score: 0

      Typical consumerist narcissism. "I am the customer and I am always right!!!" LOL

    4. Re:Giving MS a helping hand? by someone1234 · · Score: 1

      Obviously you can say "fuck off" because you are not afraid that your company will ever die because of its blatant neglect of its paying customers.

      --
      Patents Drive Free Software as Hurricanes Drive Construction Industry
    5. Re: Giving MS a helping hand? by Anonymous Coward · · Score: 0

      Not OP.

      I own a multi-million dollar game shop.

      I deal with people like you every day. You think that we're your personal whore because you spent some money... That you can now slap us around and wave your dick in our face.

      Fuck off. You bought a product. You received what you purchased. Nobody owes your fragile ego a fucking handjob. Nobody owes you shit. You aren't a victim, and don't deserve anything more than what was promised in exchange for your money.

      If a company treats you well and is nice to you, it's because they want you to buy again. Not because you are owed it, and definitely not because we think you are a good person to be friends with. You aren't. You're a fat, selfish, whining, man-child making idiotic threats and crying about what you think you deserve.

      Grow up, dipshit.

    6. Re: Giving MS a helping hand? by Anonymous Coward · · Score: 0

      MS has more to gain from the deal than Sony.

      Supporting cross platform helps put him out of a job more than not supporting it.

      Are you insinuating players will abandon Sony for MS? Won't happen.

      Bottom line, Sony isn't going to support this without a hefty payout from MS or something.

    7. Re: Giving MS a helping hand? by Anonymous Coward · · Score: 0

      Nah, just kidding. I actually work the checkout in Walmart. Sorry for the pretence.

    8. Re:Giving MS a helping hand? by spire3661 · · Score: 1

      Wow, you really are an asshole. Even if your arguments had merit(they dont), you come off as a petty child who doesnt understand consumer optics.

      --
      Good-bye
    9. Re:Giving MS a helping hand? by Anonymous Coward · · Score: 0

      LOL LOL LOL.

      If you don't like it, don't be a console gamer at all. This will never happen between them, and its only because of MS's terrible player base (due to its under performing base console) that they are even asking to.

      The last line of the article is the only part that matters.

      "The bottom line, though, might be that Sony just doesn't want to partially give away its sizable advantage in console sales by letting Microsoft hook into that vast network of players."

    10. Re:Giving MS a helping hand? by stealth_finger · · Score: 1

      " It was pretty obvious from day one it wouldn't fly with Sony. Why would they give Microsoft a helping hand?"

      Err, isn't this about giving GAMERS a helping hand, or have you forgotten about them , you know, the people who ultimately pay your wages?

      Developers, publishers and platform holders are very different beasts.

      --
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    11. Re:Giving MS a helping hand? by Grishnakh · · Score: 1

      Err, isn't this about giving GAMERS a helping hand, or have you forgotten about them , you know, the people who ultimately pay your wages?

      Why should they give two shits about the gamers? The gamers are all happy to line up to pay $$$ for these systems and games, no matter how badly they're treated.

    12. Re:Giving MS a helping hand? by stealth_finger · · Score: 1

      Obviously you can say "fuck off" because you are not afraid that your company will ever die because of its blatant neglect of its paying customers.

      Did you not read the comments or have a vague understanding of how it works. I'm not a developer in any way shape or form but even I know that regardless of if a developer wanted to give you a 1000+ hour game, fully featured, all bells and whistles, even sucks you off and all for free, if sony (or ms (consoles only)) says no. It ain't gunna happen. End of.

      --
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    13. Re: Giving MS a helping hand? by stealth_finger · · Score: 1

      Not OP.

      I own a multi-million dollar game shop.

      Well then your lot need to fuck off insisting digital versions price match physical to keep your business alive.

      --
      Wanna buy a shirt?
      https://www.redbubble.com/people/stealthfinger/shop?asc=u
    14. Re: Giving MS a helping hand? by BronsCon · · Score: 1

      Yes, and the XBone owner will buy a game he maybe wouldn't have if he can play it with his PS4-owning friends. Of course, then one or two of them who haven't bought it yet will buy it because more of their friends are interacting and playing it, which means a greater potential benefit to Sony... all by agreeing to something that benefits the end users: gamers.

      This is something these large corporations have seemingly forgotten. What's good for your customer is good for your company. That holds true so long as you properly define customer. When you cease to profit from someone, they no longer fit that definition. When you piss them off or refuse to give them what they want, you cease to profit from them. Likewise if you deliver goods or services that cost more than you're charging, but we're very clearly on the "piss off and refuse" side of the scale by quire a large margin; a large enough margin that we would all clearly benefit from swinging the other way for a while.

      --
      APK quotes people (including myself) without context and should not be trusted. Just thought you should know.
    15. Re:Giving MS a helping hand? by BronsCon · · Score: 2

      How does your company pay your wages? Do they have a press in the back that just fucking prints money? No, I'm guessing they don't, in which case... ultimately... it's customers who pay your wages. Without them paying the company, the company has no money to pay you. Dumbass.

      Millennial?

      --
      APK quotes people (including myself) without context and should not be trusted. Just thought you should know.
    16. Re: Giving MS a helping hand? by Arashi256 · · Score: 1

      Nativity? The glasses of Christmas-past?

    17. Re:Giving MS a helping hand? by Arashi256 · · Score: 1

      Oh, please. The developer above clearly would be happy for this to happen. He was explaining why it won't....and it's down to common sense business from Sony (or just as easily Microsoft, if they were winning this cycle). You're looking for some righteous indignation where none exists.

  7. Business as Usual by zifn4b · · Score: 2

    Both Sony and XBox One are interested in selling Playstation Plus and Xbox Live subscriptions to access online game play elements and additional content. The cross-platform multiplayer design runs directly counter against that business model. It's all about money. Nothing new.

    --
    We'll make great pets
    1. Re:Business as Usual by rmdingler · · Score: 1

      It's all about money. Nothing new.

      Speaking with Eurogamer in June, Sony's Jim Ryan suggested that, in the case of Minecraft, Sony was wary to expose that game's young players to "external influences we have no ability to manage or look after."

      Clearly, you missed the part where it's all about the children.

      --
      Happiness in intelligent people is the rarest thing I know.

      Ernest Hemingway

    2. Re:Business as Usual by Anonymous Coward · · Score: 0

      I might buy an Xbone for the sole purpose of playing online when Read Dead Redemption 2 comes out. I'd happily play it on a PS4, but the people I want to play with all have Xbones. If only there were a way we could play together despite our differences...

      Money seems to be the issue, but I'd rather they let the chips fall where they may. In my case, lack of cross-play will hurt Sony. (to the tune of one loyal customer letting his PS+ subscription lapse for a little while...) Currently, some PC/PS4 cross-play games allow the option of searching for matches with or without crossplay. Not sure why they don't just include that as an option if it's really about filtering dirty Xboners as they claim.

    3. Re:Business as Usual by Anonymous Coward · · Score: 0

      try to make sense, dick-nozzle.

    4. Re:Business as Usual by Anonymous Coward · · Score: 0

      Clearly you fell for the "Protect the children!" bullshit. Sony, like every other corporation in existence, has one goal: make as much money as possible. "Protect the children!" bullshit is just another means to that end. If they were truly trying to protect children, they would make it impossible for a child to play games such as Grand Theft Auto.

      Care to take a guess at how many children I've run to in GTA Online? Waaaay too many. It's bad enough to let your young teenagers play it, but you gotta be a real scumbag to let your elementary- and middle-schoolers play a game that allows them to murder people walking down the street, manufacture and distribute cocaine and crystal meth, buy private dances from a topless stripper at the local strip club, and pick up a prostitute to take to a dark alley and pay for blow jobs and sex.

      So yeah, it must be Sony trying to "Protect the children!" Sure it is.

  8. More likely explanation by DeplorableCodeMonkey · · Score: 1

    might be that Sony just doesn't want to partially give away its sizable advantage in console sales by letting Microsoft hook into that vast network of players

    The XBox X has them scared because it represents a new step toward merging console and PC gaming for average buyers. That means you get into Microsoft's orbit and suddenly you find that you're part of a much bigger ecosystem than Sony can put together now.

    1. Re:More likely explanation by Anonymous Coward · · Score: 0

      There's nothing to be scared about, when what's "merging" is the entry price and fragmentation due to different SKUs.

    2. Re:More likely explanation by Anonymous Coward · · Score: 0

      Riiiiiiiiiiiiiiiiiiiiiiiiiight.... keep telling yourself that kid.

    3. Re:More likely explanation by Anonymous Coward · · Score: 0

      As a general concept, please stop referring to it as "Ecosystem". Call it what it really is: "Vendor lock-in".

    4. Re:More likely explanation by DontBeAMoran · · Score: 1

      Buy saying "lock-in" implies there's a key to open it. Call it what it really is: "Vendor prison".

      --
      #DeleteFacebook
    5. Re:More likely explanation by Anonymous Coward · · Score: 0

      Why won't my Sony PlayStation 4 game work on anything other than a Sony PlayStation 4? ;_;

  9. Like Microsoft's phone ecosystem? by Anonymous Coward · · Score: 0

    Like Microsoft's phone ecosystem? Or the Windows store ecosystem?

    PS4 has sold many more units than the XBox One and the gap is growing very rapidly.

    1. Re:Like Microsoft's phone ecosystem? by DontBeAMoran · · Score: 1

      PS4 has sold many more units than the XBox One and the gap is growing very rapidly.

      Not around where I live. I know one person with a PS4, four people with an Xbox One and three people with a Nintendo Switch.

      --
      #DeleteFacebook
    2. Re: Like Microsoft's phone ecosystem? by Anonymous Coward · · Score: 0

      Your anecdote is sooo much more accurate than NPD numbers and worldwide sales estimates. Thanks!

    3. Re: Like Microsoft's phone ecosystem? by DontBeAMoran · · Score: 1

      You're welcome!

      --
      #DeleteFacebook
    4. Re:Like Microsoft's phone ecosystem? by Anonymous Coward · · Score: 0

      And how many of them will be willing to spend $499 to play games they already own at a higher resolution? It's all very well having the most powerful console on the market, but if people aren't buying it in significant numbers it's a waste of time. Resolutions and Mhz are all very well for kids to throw around in their playground console wars but they don't make money. With the Xbox One X they're trying to bring PC and console gaming together, but they're heading towards a dead end unless they somehow get Valve on board which we all know MS's boneheaded pride would never allow them to do after the Games for Windows Live disaster and their current push for Windows 10 gaming.

  10. Could be a problem with the developers abilities by Anonymous Coward · · Score: 0

    I'm all for hopping on the Sony do bad train, but Ark on consoles is incredibly buggy. The developer constantly breaks previously working features and can barely keep a working version that doesn't crash hard and erase all player progress. So while I'd like to believe that article, as someone who plays Ark, I know how much of a sh*t show this developers process is, so I don't have much faith in their ability to release a stable product and that very well could be the reason in the denial. Arks updates on PS4, keep getting held back by Sony because of stability issues, a lot are wondering if the developer will even be able to get their official release set for the 29th certified by Sony.

    (Note: I've been playing Ark on console since 2015.)

  11. Curious by DontBeAMoran · · Score: 1

    Does anyone at Sony know that Final Fantasy XIV allows PS4, Windows and Mac players at the same time? I'm pretty sure that covers their fears of "external influences we have no ability to manage or look after."

    --
    #DeleteFacebook
    1. Re:Curious by Megane · · Score: 1

      But it doesn't allow Xbone players, does it? That's the whole point here, they just don't want to share. And I see no reference to a Mac client anywhere, unless you're claiming that running Boot Camp is "Mac players".

      --
      #naabhaprzrag, #sverubfr-000, #agi-fcbafberq, negvpyr[pynff*=' negvpyr-ary-'] { qvfcynl: abar !vzcbegnag; }
    2. Re:Curious by DontBeAMoran · · Score: 1
      --
      #DeleteFacebook
    3. Re:Curious by CronoCloud · · Score: 1

      Not just FFXIV, War Thunder (PS4, PC-Windows, MacOS, Linux) and DCUO (PS4, PS3, Windows) as well.

  12. Easy solution: by Qbertino · · Score: 4, Insightful

    Don't buy proprietary lock-in platforms, such as PS, XBox, etc.

    We need a console that doesn't suck and lasts for a little longer than just a few years. I'm kinda hoping the new Atari reboot will be that. Ouya was a faliure, sadly. The emphasised to much on the "free" aspect AFAICT.

    --
    We suffer more in our imagination than in reality. - Seneca
    1. Re:Easy solution: by Anonymous Coward · · Score: 0

      Linux games suck. I wouldn't hold up much hope for a "free" gaming platform.

    2. Re:Easy solution: by CronoCloud · · Score: 1

      and lasts for a little longer than just a few years.

      US release dates for PlayStation hardware
      PlayStation: September 9th, 1995 ENOS LIVES
      PS2: October 26th, 2000
      PS3: November 17th, 2006
      PS4: November 15th, 2013

      So 5, 6 and 7 years respectively aren't long enough considering that many PC gamers thought the extended PS2/PS3 lifespan "held gaming back"

    3. Re:Easy solution: by Merk42 · · Score: 1

      and those dates are only when the successer was released. PS1 games were still being made after the PS2 release, PS2 after the PS3 release, etc.

    4. Re:Easy solution: by spire3661 · · Score: 1

      Really? Shadows of War and Alien:Isolation suck? Rocket League sucks??

      --
      Good-bye
    5. Re:Easy solution: by Anonymous Coward · · Score: 0

      That's why I'm a member of the PC Master Race. No shitty monthly fees just to play online. Lots of sales and great deals on games from several online stores to choose from for games and the price of hardware has become very competitive.

      The only downside to going PC is that you must do some work yourself in getting your system up and running but its basically legos for adults. Its not that difficult these days.

    6. Re:Easy solution: by Anonymous Coward · · Score: 0

      Well, then enjoy gaming on your GameCube.

    7. Re:Easy solution: by Anonymous Coward · · Score: 0

      PC is still this for now what you can't find as an official release you can emulate.

      I recently bought a small form factor PC for the living room, it's the "console" that keeps on giving (with a Core i7 and a 1080 Ti to boot)

    8. Re:Easy solution: by Anonymous Coward · · Score: 0

      So 5, 6 and 7 years respectively aren't long enough considering that many PC gamers thought the extended PS2/PS3 lifespan "held gaming back"

      Gamers didn't just think that. Developers *said* that, on multiple occasions. Keep in mind that the PS2 came out after the slowdown in the PC market, and the PS3 came out just as the PC gaming market was recovering.

    9. Re:Easy solution: by Arab · · Score: 1

      That's all good a well, but your graphics card cost twice what a PS4 does.

    10. Re:Easy solution: by Anonymous Coward · · Score: 0

      Shadows of War and Alien:Isolation suck? Rocket League sucks??

      Thanks for making my case, despite popularity, they really, really suck.

    11. Re:Easy solution: by spire3661 · · Score: 1

      Please enlighten us as to what you consider 'good'.

      --
      Good-bye
    12. Re:Easy solution: by erapert · · Score: 1

      Total War: Shogun 2 and Attilla and Empire?
      Deus Ex: Mankind Divided?
      XCOM and XCOM 2?
      Metro 2033 and Last Light?
      Middle-earth: Shadow of Mordor?
      Pillars of Eternity?
      All the Valve games?
      Chivalry: Medieval Warfare?
      Antichamber?
      HITMAN (2016)?
      The Witcher 2: Assassins of Kings?

      And those are just some of the games I have in my own collection on Steam. There's way more out there.

      I won't say Linux is up to par with Windows for the sheer number of titles. But if you've got more games on the platform than you have time to play then what more could you ask for???

    13. Re:Easy solution: by drinkypoo · · Score: 1

      Ouya was a faliure, sadly. The emphasised to much on the "free" aspect AFAICT.

      I don't know if you ever owned one, but the hardware was lousy, especially early on but fundamentally as well. And not only was the software lackluster, but they fiddled around replacing the dashboard multiple times when there were fundamental problems with the system. They also refused to unify their controller API with Google, so developers had to implement controllers twice. Then Google brought out Play Games and the rest was history for Ouya. It's questionable whether there was anything they could have done to survive once that happened.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    14. Re:Easy solution: by Anonymous Coward · · Score: 0

      Linux games suck. I wouldn't hold up much hope for a "free" gaming platform.

      ROFL! I guess you didn't know that ARK: Survival Evolved also runs on Linux! (and Macs)

    15. Re:Easy solution: by Anonymous Coward · · Score: 0

      Linux games suck. I wouldn't hold up much hope for a "free" gaming platform.

      The game being discussed has Linux and SteamOS (Linux) listed as supported platforms.

    16. Re:Easy solution: by Anonymous Coward · · Score: 0

      Don't leave out Tux Racer, that game is brilliant!

    17. Re:Easy solution: by Anonymous Coward · · Score: 0

      It's also scads more powerful...You get what you pay for.

  13. Re:Could be a problem with the developers abilitie by Anonymous Coward · · Score: 0

    Or maybe the project managers at the development studio are to blame? If the development team is small and and they have a lot of pressure by managers to add more new features in a short time then bugs and glitches slip easily into the code. Doesn't have to do anything with the development qualities of the programmers.

    Also your argument is not very clever, since there would be no reason to complain about the cross-platform feature if they cannot deliver on that. In case Sony would change their mind, people would expect them to add that feature and in that case they would lose the trust of the player-base if they weren't capable to deliver.

  14. Simple solution: by Anonymous Coward · · Score: 0

    Don't develop games for consoles that have a history of gating off cross platform gaming communities on their own little money making islands.

  15. I wonder by ckatko · · Score: 2

    If this factored into Player Unknown's Battlegrounds decision to go Xbox Exclusive instead of originally stating planned support both PS4 and Xbox support.

    They said cross-platform play was important to them. (Of course being the #1 or #2 most popular selling game on Steam means they could probably get away with segmented players. However, maybe it's easier from a server standpoint with "one" codebase as far as server's clients go?)

    The thing is, I thought PS4 had a larger market. Or perhaps Xbox has more "FPS" players?

    Granted, a key factor is that Microsoft is "publishing" PUBG on Xbox which means they probably paid a CRAP TON of money to buy exclusive licensing for a year or more. But if you're making hundreds of millions, you'd be damn sure to consider all the factors. And my point is, I wonder if this story is one of those factors.

    1. Re:I wonder by Anonymous Coward · · Score: 1

      Xbox One has a larger percentage of FPS players on it, however it has very little penetration overseas.

      For PUBG this isn't an issue since the type of gameplay within the game is frowned upon in most asian countries and will most likely be banned in China. In South Korea most people who play FPS's have migrated to PC's anyhow, and Japan was never going to be a place with a lot of buyers for this type of game. So for them it's easy to forget about PS4.

    2. Re:I wonder by Anonymous Coward · · Score: 0

      For PUBG this isn't an issue since the type of gameplay within the game is frowned upon in most asian countries and will most likely be banned in China...Japan was never going to be a place with a lot of buyers for this type of game.

      Why? The whole genre was kicked off by Battle Royale, a 1999 Japanese novel.

  16. Wonder about technical considerations... by Anonymous Coward · · Score: 0

    I can't help but wonder if part of it is that Sony doesn't want to peer up for risk of highlighting dog shit design and/or latency issues in their network that they can gloss over with client-side workarounds. If everyone has to use the exact same build, on the exact same hardware, in the exact same software environment, you can hide some pretty terrible/crazy things with prediction, etc.

    1. Re:Wonder about technical considerations... by Anonymous Coward · · Score: 1

      Regarding this topic there was an Xbox Live Vs. Playstation Network study by IHS Markit in 2016: http://compass.xbox.com/assets/9d/cb/9dcb5ba2-b779-4969-b5cc-3772140825e0.pdf?n=WhitePaper_Xbox%20Live%20vs.%20PlayStation%20Network-DRAFT-V4-.pdf

      While the login, matchmaking/finding players and uninterrupted play is more reliable on Xbox Live, I doubt that PlayStation players could feel a difference or tell if they are more lagged during the game (while the game is connected to the developer's servers). And even if that would be the case, most players would blame the developers for providing a better support for one system compared to the other.

  17. This shouldn't surprise anyone by flink · · Score: 1

    In the XBox360/PS3 generation, when the 360 was in the lead, the roles of the two companies were exactly reversed. Sony was saying they'd love to enable cross platform play and MS was making disingenuous excuses for why they couldn't: "for the good of the players".

    The only way this is ever going to happen is if the two companies see a common interest in working together. If the console market as a whole took a nose dive in favor of PC online gaming, for example, they might see a benefit in keeping multiplayer queues full by enabling cross console play. Or if MS and Sony were neck and neck and Nintendo was way out ahead of them, then they might see a benefit.

    But as it is right now, all enabling cross platform play will do for Sony is allow people who already own XBoxes to forgo buying a PS4 as a secondary console. Or worse, allow new console purchasers to choose their console solely on price, and not who has the largest installed base to play with.

    I'm not saying I agree with it, but I understand their position. With Scorpio coming out and PS4 losing the edge in graphical capability, the PS4's major advantage in the eyes of the average consumer is that (all else being equal), more of their friends probably already own a PS4, so they will have more people to play with on that platform. No way is Sony going to voluntarily erase that advantage.

  18. Of Course by Anonymous Coward · · Score: 0

    The moment someone pulls out the; "Think of the CHILDREN!" argument you know they are bullshitting you and it is all about the MONEY.

    Sony must keep a tight grip on their players by keeping them in a closed ecosystem. They cannot afford to let even a small number see what it is like "over the fence".

  19. PC Master Race? Keyboard+Mouse Controller by Anonymous Coward · · Score: 1

    I remember a story a while back where cross platform was allowed between PC and PS4 users in a FPS game but it was short lived due to the fact that Keyboard+Mouse users were destroying players using console controllers.

    I wonder if they may be worried that the console wars could translate into some sort of real online war in which their users might again be on the loosing side?

  20. Re:PC Master Race? Keyboard+Mouse Controller by Anonymous Coward · · Score: 0

    So allow players to pick whether they want to play on a PC+PS4 server or a PS4 only server. Solutions that benefit everyone aren't hard to come by.

  21. It's Sony by meglon · · Score: 1

    They don't need a reason to fuck things up, hell, they don't even need to try... it just comes naturally to them.

    --
    Fascism: An authoritarian and nationalistic right-wing system of government and social organization. See also: NAZI's
  22. Re:PC Master Race? Keyboard+Mouse Controller by wierd_w · · Score: 1

    The problem is that some enterprising person could set up a PC to act as a relay between the networks, and it would be difficult to police.

  23. Er what, Sony pioneered this stuff, MS refused by HalAtWork · · Score: 2

    Back on PS2 Sony worked with Square to allow
    cross platform play with PC for FFXI, 360 had the game too but MS refused to link up and stayed off by themselves.

    Because of that FFXIV did not come to Xbox platforms

    PS3 Sony partnered with Valve to bring cross platform multiplayer, chat, achievements, etc allowing Steam to work across PS3 and PC. Again MS refused.

    Gearbox wanted Borderlands 2 to work across all platforms, and here is what MS had to say via Kotaku:

    "Here's a Microsoft spokesperson saying "no," while promoting how awesome the Xbox 360's online service is: "Xbox Live delivers the best entertainment experience unmatched by anyone else, with 35 million actively engaged members. We have a high level of expectation for our game developers to ensure that all Live experiences remain top notch. Because we can't guarantee this level of quality, or control the player experience on other consoles or gaming networks, we currently do not open our network to games that allow this cross-over capability.""

    Now this generation, Sony helped launch Rocket Cars as a free download on PSN and it had cross platform play with PC. Same with Street Fighter V

    So is it really any wonder now that MS is playing runner up that Sony got fed up of this fair weather crap and gave MS the very same excuse that MS gave back in the day?

    So why again is Sony getting shit for this?

    1. Re:Er what, Sony pioneered this stuff, MS refused by Anonymous Coward · · Score: 0

      Yeah there is some revisionist history going on here, very suspect that this is coming out when MS needs a boost with Xbox and to promote their new console upgrade

    2. Re:Er what, Sony pioneered this stuff, MS refused by JD-1027 · · Score: 1

      So why again is Sony getting shit for this?

      Because there is literally no good reason for not supporting it besides greed over customer satisfaction? Thus, they deserve every bit of it. Don't rationalize bad behavior away for anyone or anything.

    3. Re:Er what, Sony pioneered this stuff, MS refused by Anonymous Coward · · Score: 0

      So why again is Sony getting shit for this?

      Maybe because it is still shitty behavior even if someone else is doing it?

    4. Re:Er what, Sony pioneered this stuff, MS refused by Anonymous Coward · · Score: 0

      MS did the same thing, at least along with tossing shit on Sony do the same for MS for only doing it when it suited them, and not because it was right for the players.

    5. Re:Er what, Sony pioneered this stuff, MS refused by Anonymous Coward · · Score: 0

      Sure, if gamers actually want this (although, why would they want Sony's security hole filled network bridging to theirs?) but why does MS get to call out Sony for something MS did themselves as they are doing now in podcasts, tweets, blog posts etc? Do they not realize how stupid they look?

  24. Re:PC Master Race? Keyboard+Mouse Controller by BronsCon · · Score: 1

    So you're saying they could connect a PC to both the PC+PS4 network and the PS4-only network? Why can't that same enterprising developer simply set that same PC up as a proxy to connect their gaming PC to the PS4-only network today, then? Is it because you're spouting bullshit? I think it's because you're spouting bullshit. Stop spouting bullshit.

    --
    APK quotes people (including myself) without context and should not be trusted. Just thought you should know.
  25. FFXI link by HalAtWork · · Score: 1

    For some reason I messed up the FFXI link in my post so here it is: http://ca.ign.com/articles/200...

  26. Re:Could be a problem with the developers abilitie by Anonymous Coward · · Score: 0

    I'm not sure what defense you're trying to argue, the studio already sold more than 7 million copies, even if they started out as a small team they clearly have the resources now to at least run their releases through some QA before releasing them to the public. Instead the games gets released with obvious problems that should have been noticed if someone ran the game for 1 minute, then they end up trying to push another release through certification 5 minutes after just getting a release certified. Do you think it matters to the public if the fault is with a project manager, management, developers, QA team (or in this case, lack of QA team). No, that doesn't matter, we're the customer and if a studio wants their customers to have faith in their ability they shouldn't release broken updates for 2 years. Everyone is actually afraid to install updates these days because they fear for losing all their in-game progress. Your customer base shouldn't be afraid to install your updates, that is plain and simple.

  27. So No PC Gaming / Console Intermingling Either? by Scarletdown · · Score: 1

    I suppose if these sociopaths cockblock interconsole online gaming, the odds of PSN/XB Live/PC gaming is still years away?

    It would be so glorious for games like Neverwinter and Star Trek Online to be played online cross platform. Granted, we would see a lot more whining and "nerf herding" from the console crowd, but that would be part of the fun, eh? :D

    My Space Elf and the crew of the RRW Cheshire Goose would enjoy pwning their space butts (at least once I get back into Star Trek when I don't have a ton of other stuff going on out in the real world. ;)

    Kessillia and Crew

    Apologies for Shutterfly. I recently fired PhotoBucket and can't upload any more there since that put me way over quota.

    And apologies for Kessy being in her swimwear for the group photo. She has been parked on Risa since the end of the Summer Event this year, and can't be arsed to get changed yet or leave. ;)

    --
    This space unintentionally left blank.
  28. Compatibility goes both ways by Just+Some+Guy · · Score: 1

    My kid has a Xbone because that's the predominant platform at his school. All his friends have that, so to play online with them he got the same thing. By axing cross-platform compatibility, they've cut the odds of us switching to PlayStation to approximately 0.00%.

    Which is a pity because Sony has a lot of great properties that I'm sure we'd enjoy. But if switching - and no, we're not buying into both platforms - means that my son can't play with his friends then it's just not happening.

    --
    Dewey, what part of this looks like authorities should be involved?
  29. Blatant Lies by AntiSol · · Score: 1

    Sony's Jim Ryan suggested that, in the case of Minecraft, Sony was wary to expose that game's young players to "external influences we have no ability to manage or look after."

    Sooooooo... what you're saying is that the PS4 doesn't do web browsing? I could have sworn it did...

  30. Why is sony even involved? by mysidia · · Score: 1

    How about you have developers write games that connect to their OWN servers and network infrastructure: instead of depending on some game server system provided by Sony, then Sony's servers don't have a choice to refuse cross-console interoperability; the developers' servers can act as brokers behind the scenes using a protocol that is standardized regardless of endpoint.

    At that point Sony can (probably) do nothing to stop without running afoul of anti-trust regulations.

    1. Re:Why is sony even involved? by Anonymous Coward · · Score: 0

      Actually, developers already run their own servers (which sony then charges the customer for the privilege of accessing). So much for those anti-trust regulations, eh? The customer of course, has to agree to this since sony's "service" is the only way they will allow the customer to connect to the internet.

  31. Not really! by Anonymous Coward · · Score: 0

    Even if you buy open hardware, often the OS and online storefront from which you buy games is proprietary and has restrictions on who you can play with.

  32. Greenlight program by HalAtWork · · Score: 1

    No, PUBG went to Xbox because they have an unfinished games program, Sony doesn't let unfinished games in its store

    1. Re:Greenlight program by ckatko · · Score: 1

      Thank you for your insight. That's pretty neat.

      Although, do you have a source for that? Are you sure they weren't planning on releasing on PS4 and calling the game "finished" by that date? The game is already "beta" and barring a couple more maps and vaulting, it's basically finished--at least finished enough that you could call it finished.

    2. Re:Greenlight program by HalAtWork · · Score: 1

      Well there is historical evidence to support it with other recent games https://aotf.com/news/sony-won...

      They do allow betas though on PS+ for which users may play a near final multiplayer portion of a game

      I'm not sure how the lines are drawn, I mean PUBG is multiplayer only, but maybe is not feature complete so that could be the issue here

  33. What I've Been Saying From The Start by grimfate · · Score: 1

    - Playstation has a huge lead this generation, which means most people are on their platform.
    - That lead means Playstation will have the most people online, which will likely include a decent number of people who abandoned Xbox.
    - If you're an Xbox hold-out and you want the largest multiplayer pool of gamer and/or your friends have jumped to Playstation, you need to consider Playstation.
    But then:
    - Sony allows cross-platform multiplayer between Playstation and Xbox games.
    - You can play your Xbox games against your Playstation friends and its large player pool.
    - You no longer need to consider switching to Playstation, because the only reason you were considering it just evaporated.

  34. Re:Could be a problem with the developers abilitie by Anonymous Coward · · Score: 0

    I guess most of the customers don't mind the low quality of the game, otherwise Ark would not be this popular. And since they don't mind the issue, the team will also focus on what they have been doing until now without changing too much in the process.