Faster Audio Decoding and Encoding Coming To Ogg and FLAC (phoronix.com)
FLAC and Ogg now have faster audio encoding and decoding capabilities thanks to recent code improvements. An anonymous reader writes: Robert Kausch of the fre:ac audio converter project informed news outlet Phoronix about recent changes he has made to FLAC and Ogg for bolstering faster performance. Kausch says he updated the CRC checks within FLAC and Ogg to a faster algorithm and those patches have now been accepted upstream. The Ogg and FLAC updates were merged this week for using the optimized CRC algorithm. As a result of this, encoding and decoding FLAC is now 5 percent faster, while encoding and decoding Ogg FLAC is 10 percent and 15 percent faster, respectively. Opus sees about one percent faster decoding, while Vorbis does decoding at two percent faster pace.
So after the latest patches for speculative execution vulnerabilities, you'll end up with performance about the same as you used to have.
Did this new checksum algorithm actually improve things, or just break compatibility of ogg/flac files with legacy players that don't have updates available? And did it provide said speedups without causing new security issues of its own?
While I like to see faster algorithms in general as a good thing. But some questions.
Where does Flac and ogg stand on Quality/encoding speed compared to others?
Will this range make it more competitive to others, or is there too big of a gap?
For those who move to the new version how much time will they really spend. Will they just get a minute of their time a day or hours?
If something is so important that you feel the need to post it on the internet... It probably isn't that important.
Man, we must be reaching some kind of technological plateau. I'm all for speed gains... but come on. I guess compiler flags would potentially make more difference than that.
Cool! I don't particularly care about the speed increases, but it's cool to know that people are still working on these codecs. I use FLAC every day.
I don't respond to AC's.
I expected that since they were listing formats that somehow the formats had been modified. However, these improvements are not to FLAC or OGG but rather one implementation. What's worse is that these aren't even the most commonly used implementations.
The headline is garbage and if you voted for this story then you deserve a spanking. >:(
Anons need not reply. Questions end with a question mark.
Basically all Android devices. Built-in ringtones and notification sounds are all in .ogg.
I'm not sure about CURRENT video games, but I know games in the mid-2000s used them. The Unreal engine was specifically designed for OGG playback to help reduce the size of music in games.
Correct me if I'm wrong, and someone will, but I think Spoify uses it.
I read at +2. If your post doesn't reach that level I will not see or respond to it.
People who listen to music.
As copyright owner of this comment, I authorize everyone to defeat any technological measure which limits access to it.
From Spotify's Audio Settings page:
I should know this but I thought ogg was the audio format and vorbis was the container is was wrapped in. Much like h.265 is the video stream, AC-3 is the audio stream, and mkv is the wrapper they are all muxed together in.
I read at +2. If your post doesn't reach that level I will not see or respond to it.
Incidentally I read a bit on Theora and they said it was not that bad a codec, everyone remembers the early versions when it sucked.
Last I checked, Theora's rate-distortion performance was somewhere between H.263 (such as Sorenson Spark, DivX, and Xvid) and H.264. But by the time Theora was ready for production use, the technically superior H.264 had already gained an installed base.
He said ogg, not egg.
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It's the other way around. Vorbis is the audio format and Ogg is the container.
Ogg is also used for Opus, Speex, Theora, Daala and sometimes FLAC. All of these will benefit from the performance improvement in Ogg.
And Opus use which container format? Hint: It starts with an O and ends in gg.
The Ogg performance improvements will speed up Opus decoding too (and save battery life when playing Opus on your mobile device).
And FLAC is lossless while Opus is not. So FLAC is the better choice for archival.
Nope, backwards. Vorbis is the audio format and Ogg is the container. Sometimes you here the combination of the two referred to incorrectly as Ogg or colloquially but not incorrectly as Ogg Vorbis.
The web player and Chromecast stream 256kbps AAC at the highest quality setting, for some reason.
I wish they would move to Opus. The could cut around a 3rd of their bandwidth usage for the same audible quality.
Eat the rich.
enjoy: https://www.youtube.com/watch?...