Xbox Announces Mouse and Keyboard Support (ign.com)
Xbox's Phil Spencer announced today that mouse and keyboard support is coming to Xbox One. Crytek's Warface will be the first game to test the feature when it becomes available in October via the Xbox Insider Program. IGN reports: The idea behind mouse and keyboard support will be as a tool for developers, so they can choose how they want the control style integrated, if they want it integrated at all. "If you're a dominant FPS player right now on controller and you're worried that all the sudden you're gonna get swamped because a bunch of mouse and keyboard players are gonna get flooded into your game, that's not what we're doing," said Spencer. "We're putting choice into the hands of the developers about the games that they want to bring." We can expect to hear more about mouse and keyboard support during the XO18 fan event in Mexico City on November 10.
I hope this makes ports better on the PC
Putting KBM on a console will effectively kill the controller market when it comes to competitive play, because there's no comparison as to which is faster/more accurate.
If you're a dominant FPS player right now on controller and you're worried that all the sudden you're gonna get swamped because a bunch of mouse and keyboard players are gonna get flooded into your game, that's not what we're doing.
I'm more worried that this overpaid knob, or the overpaid knob quoting him, considers "all the sudden" to be cromulent.
I remember when playing Q3 that players would chat about going and finding a DC server to pillage. They weren't kidding. I'm guessing the DC players didn't have much fun most of the time. Later on, I modded my original Xbox and got a port for Q3 for fun. A friend sometime after that was over that was leagues better than me at console play. Usually the best player at an Xbox lan party. That guy. He started talking about console vs PC, taking digs at my preference to PC gaming. I was trying to explain to him there really wasn't a comparison, but he wouldn't relent. So I booted the modded Xbox and ran Quake 3. I gave him 30 minutes to tweak the controls and run through some single player rounds until he felt confident at least that he wasn't going to lose badly. I got both of us connected to a dedicated server I set up while he was practicing. It's been a while, but I don't think he got one kill on me after 30 minutes of play. I eventually just used the pistol and melee, and he just quit in frustration. I told him hey man, don't worry about it. Two diff worlds and a game that was never meant for this anyway. At least he stopped the PC smack talk. :)
I know that you can use a keyboard on the PS3 / PS4 for text input. Not aware of any games that supported the Keyboard + Mouse combo though.
It will be interesting if see if any FPS games on the console will finally take off the aim-assists now that you have a proper, high fidelity aim? One of the reasons cross-platform FPSs was declined was the excuse that it was "unfair." i.e. PC gamers with Mouse+Keyboard would completely destroy / wreck all the console gamers using the gamepad.
How annoying is it to open something with the keyboard only to get a mouse only dialog window. I shouldn't have to enable accessibility features just to be able to navigate quickly.
Microsoft has been telling everyone since 2013 that Xbox One runs REAL WINDOWS! It even runs Universal Windows Apps!
So why is it only now supporting mouse and keyboard, something that Windows has supported since 1985?
So tablets are using touchscreens to kill off the mouse, trackpad and keyboard, but game consoles are adding mouse and keyboard support.. ?
This is sure to fill out a much-needed gap in the gaming world.
https://en.wikipedia.org/wiki/...
https://en.wikipedia.org/wiki/...
The PS3/PS4 have web browsers and Google Keep/Google Docs is just a click away.
"...The idea behind mouse and keyboard support will be as a tool for developers..."
Bullshit.
Other game companies are starting to unify their player base between consoles and PCs, and the problem is that mouse+kb users consistently ANNIHILATE people stuck with gamepad vector controllers (that are actually astonishingly shitty when it comes to precision movement).
This bias meant that historically Sony, Nintendo, and MS *had* to wall off their console players from PC players even in online games, or face the consequences of their marquee product owners routinely losing. The only other alternative was to implement aiming-assistance code that amounted to basically aimbot cheats that helped the console players stay competitive.
As online games have become the majority (in particular competitive esports where actual money is on the line), this walled-garden approach has seemed less and less tenable, and the aimbot-training-wheels absolutely unacceptable...perhaps console makers simply recognized the fact that kb+mouse was - for shooters at least - the better control set, no matter how many million$ were dumped into 'ergonomic' control pads. /pcmasterrace
-Styopa
I used a USB keyboard to play Final Fantasy 11 on the PS3 years ago. I would alternate between using the controller for battle and the keyboard for other other tasks.
It also supports Bluetooth keyboards. I would assume that the PS4 does as well.
xbox will now run windows 10!
and the circle will be round.
On a long enough timeline, the survival rate for everyone drops to zero.