Oculus Co-founder is Leaving Facebook After Cancellation of 'Rift 2' Headset (techcrunch.com)
Brendan Iribe, the co-founder and former CEO of Oculus, announced today that he is leaving Facebook. From a report: Iribe is leaving Facebook following some internal shake-ups in the company's virtual reality arm last week that saw the cancellation of the company's next generation "Rift 2" PC-powered virtual reality headset, which he had been leading development of, a source close to the matter told TechCrunch. Iribe and the Facebook executive team had "fundamentally different views on the future of Oculus that grew deeper over time," and Iribe wasn't interested in a "race to the bottom" in terms of performance, we are told.
Sounds like there's some kind of large separation between him and Facebook, a, what's that word... nope lost it.
"There is more worth loving than we have strength to love." - Brian Jay Stanley
I called it. Told you so... blah, blah, blah. Not that vindication here is much comfort.
Because you are a genius?
Yep, like WhatsApp.
The Zuck only wanted the technology platform as a means to program zombies and NPCs with more propaganda beyond the FB app txt app. Enhanced gaming?? Yeah, no, that's someone else's chicken to fuck. Not having it at FB
No, not because I'm a genius. I mean, I am, but that's beside the point. It doesn't take genius-level intelligence to predict Facebook is gonna strangle every throat they can grasp.
New upcoming Rift is phone grade low performance VR. This has nothing to do with high performance VR like Rift. You're confusing same brand being used for a completely different product for the same product.
I'l bet right now that Iribe will imminently announce his own VR company, with Karmack at the technical reins, with every intention to release producs that will blow the fuck out of Facebook and their crappy VR strategy.
I've never been a fan of Oculus.. I personally think they/their products are underservedly overrated by a bunch of fanbois, as the Rift is actually very mediocre compared to even the Vive, especially its roomscale tracking solution. That said I hated seeing one of the largest VR companies end up just making more anemic GearVR clones such as the Oculus Go and whetever else Zuckerberg seems to want.
More competition and more innovation in the VR sector is better for everyone. I'm very much looking forward to attending a Pimax backer meeting in LA tomorrow and trying the 5K+ and 8K. How is it that a small Chinese company can be coming out with groundbreaking stuff, when HTC and Oculus are both at best doing low-risk little iterative improvements?
While Facebook did not deny our report that the “Rift 2” being developed under Iribe’s PC VR team had been canceled, the company reiterated to us in a comment that they are continuing to invest in PC.
So, Rift 2 still cancelled, next PC product kicked back to "future plans" stage, but they're not closing down the PC store just yet.
Why would anyone engrave "Elbereth"?
They are just cancelling the headset. But they will now implement remote control for PC wireless applications that require highend raytracing. That was the main conundrum with offering so many products. Now there is no conflict. Get the Quest and a good wireless setup to go with your high end gaming PC.
Facebook obviously thinks standalone VR and walled gardens are the future. With no competition at the high end (aside from maybe Pimax), the next Vive is going to be quite a bit more expensive.
Corruption is convincing someone that the selfless ideal is the same as their selfish ideal.
Problem being you already had that for two years. It's called "your phone with that thing you slot phone in and put on your head".
And it's awful, which is why majority will play with it for a few days and then never use it again, other than maybe watching a movie.
All that is closer than you might expect...
Omnidirectional treadmills are already here. Getting them https://youtu.be/fvu5FxKuqdQ?t...">small enough for the home use getting close. The major hiccup (other than cost) is prediction algorithms that keep forces on the user low with a reduced area.
They have some pretty amazing VR gloves prototypes that are capable of simulating temperature changes and let you feel and grip virtual objects. Obviously a ways away for the consumer as costs and size are an issue but expect cheaper, less bulking/feature rich solutions soon. Even soon still are hybrid controller Knuckles from Valve that are quite impressive.
There are full body haptics and motion rigs both affordable and portable also coming very soon.
VR is getting interesting.