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User: Wescotte

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  1. Yeah but you shouldn't put all quarks online anyway... Some are like printers and smart fridges and need to be behind a NAT.

  2. Re:Why is this Slashdot worthy?/Privacy concerns? on Remove.bg is a Website That Removes Backgrounds from Portraits in Seconds (petapixel.com) · · Score: 1

    Modern tools are pretty good at isolating high contrast areas but I'm not aware of any quick select/matte refinement tools that handles fine hair or semi transparent stuff well. It's typically a whole lot of manual work...

    I did a quick test with a random "fine hair" image from Google Images was surprised with how well it handled it. While it had problems with other areas of the photo using a tool like this could be a good starting point to save you quite a bit of time. What it did fail on is very easy an quick to do manually compared to the hair.

  3. Re:Inner ear on Google Patents Motorized, Omnidirectional VR Sneakers (arstechnica.com) · · Score: 1

    There are already potential solutions to avoid this problem. Palmer Lucky recently tweeted he has been working on it and anticipating sharing a hardware/software solution in the next year.

  4. Re:TRASH Article on The Real Reason Palmer Luckey Was Fired From Facebook (zdnet.com) · · Score: 4, Informative

    According to the court case decision Carmack wasn't head liable for any wrongdoing.

    The jury trial completed on February 2, 2017, with the jury finding that Luckey had violated the NDA he had with ZeniMax, and awarding $500 million to ZeniMax.[15][16] However, the jury found that Oculus, Facebook, Luckey, Iribe, and Carmack did not misappropriate or steal trade secrets,[15][16][17] though ZeniMax continued to publicly assert otherwise

  5. Of course it's not 100% solved as we're pretty diverse and some of us can't eat peanut without dying. What I mean is expect for a very small percentage of the population it's a non issue.

    I'm skeptical about claim as I've demoed my Vive to hundreds of people and none expressed feeling sick without engaging artificial locomotion. What are you using the Vive for? How large is your staff? What apps/ are you using? What are the PC specs and are you maintaining a consistent 90fps? Are you using artificial locomotion? Are you using a wireless addon?

  6. The jury is out on "most people still get sick" as there are no real comprehensive studies yet... Also, not everybody gets sick for the same reasons as there are many of factors that can contribute to VR sickness.

    Motion to photon is the time it takes to move in the real world and have it show up on the screen. If it's too large you generally get sick.... The wise John Carmack has stated he believes 20ms is the critical threshold for motion to photon latency. Stay under 20ms and avoid artificial locomotion and the majority of users won't get sick in VR. Gen1 PCVR runs at 90fps so that means at best you're motion to photon should be 11ms but with clever algorithms you can actually do way better than that. VR sickness from large motion to photon latency is considered to be a solved problem.

    Currently the more prominent reason for people getting sick in VR is artificial locomotion. For me if I limit joystick movement to translations (no rotations) I generally won't get sick. Even this isn't a universal solution for me as each game affects me differently. Some games I can zip around at high speed without issue where others just moving at a crawl causes issues. It isn't quite understood why but it is believed how you accelerate (not just top speed) the camera has an significant impact.

    There is also a concept of developing "VR legs" where over time you become less susceptible to VR sickness. I believe there is some validity to this as when I first stared using VR any artificial locomotion made me ill in under 5 minutes where now I can play many games for hours on end without issue. I can also do some rotation movement where a little bit of yaw and pitch is fine although if you roll the camera I still feel it almost instantly.

    There are studies that show giving the user an artificial nose, cockpit, or any foreground object that is stationary relative to the movement, reduces motion sickness. Google has used a technique in Google Earth VR where they artificially reduce the users field of view anytime the camera moves and it has also been shown to reduce motion sickness in many users, myself included.

    There are some great examples of games use very unique locomotion techniques that should make most users sick but don't.... People still get sick in VR, even I do from time to time, but we are getting much better at preventing it from happening.

  7. When you play a multiplayer game in VR it rarely feels like you're sitting in isolation. Even the most primitive of avatars animated and voiced by a real live human is incredibly authentic in VR.

  8. These upcoming higher resolution / wider FOV HMDs (StarVR, Pimax, XTAL) are pretty exciting but I don't think they are comfortable enough to wear them 8 hours day in and day out just yet.

    I think it'll be gen 3 or 4 once they can really start to focus on size reduction and ergonomics necessary for replacing your monitor with an HMD.

  9. Massive progress has been made on the motion sickness front since the release of Rift/Vive. If you avoid artificial locomotion (moving the camera in conflict with the players movements) altogether very few (probably less than 1%) people find themselves getting sick on current PCVR HMDs.

    The ultimate solution for VR movement might require vestibular stimulation technology but they have been able to drastically reduce the number of people impacted with some clever tricks. In early VR games I personally would get sick in minutes when using a joystick to move around a virtual environment but as they've refined the techniques I can play for hours without issue.

  10. Re:History repeats itself on 'We Expected VR To Be Two To Three Times as Big', Says CCP Games CEO (roadtovr.com) · · Score: 5, Funny

    This will be the sixth time we have destroyed it, and we have become exceedingly efficient at it.

  11. All that is closer than you might expect...

    Omnidirectional treadmills are already here. Getting them https://youtu.be/fvu5FxKuqdQ?t...">small enough for the home use getting close. The major hiccup (other than cost) is prediction algorithms that keep forces on the user low with a reduced area.

    They have some pretty amazing VR gloves prototypes that are capable of simulating temperature changes and let you feel and grip virtual objects. Obviously a ways away for the consumer as costs and size are an issue but expect cheaper, less bulking/feature rich solutions soon. Even soon still are hybrid controller Knuckles from Valve that are quite impressive.

    There are full body haptics and motion rigs both affordable and portable also coming very soon.

    VR is getting interesting.

  12. Re:This is a terrible idea on Feds Shut Down Self-Driving School Bus Pilot In Florida · · Score: 1

    This is where you add in a Boston Dynamics style robot for the last 100 feet. Have them use robots to pickup/deliver kids right at their doorstep. Make it look a little intimidating and you can probably keep kids from goofing off on the bus too!

  13. Re:Who? on Creator of TempleOS, Terry Davis, Has Passed Away (osnews.com) · · Score: 1

    You might get a kick out of this lecture by Bret Victor titled The Future of Programming where he looks back at a lot of early ideas in computing.

  14. I think you need communication between the cards otherwise the CPU has to pull double duty sending draw calls to both devices.

  15. Re:Confusing on Nvidia Unveils Powerful New RTX 2070 and 2080 Graphics Cards (polygon.com) · · Score: 1

    1060 6GB is about $300 and is VR ready.

  16. It sounds like it's a no brainier but almost no VR applications supports SLI. I think it's one of those things that ends up being good on paper bad in practice.

  17. Re:Crap Recommendations on Netflix Deletes All User Reviews (engadget.com) · · Score: 1

    I don't see the logic in using their own artwork since it's expensive and time consuming but I have no attachment to the original marketing material and doesn't bother me if Netflix decides to change it.

    Rarely does the writer/director have any say in marketing and even if they did they most want as little to do with the process as possible. That DVD cover and poster you love so much is very likely created by something who had little to no involvement in making the actual film.

  18. Automated scripts removed it... on Valve Removes Steam Machines From Its Home Page (extremetech.com) · · Score: 1
  19. I don't want to think about my parent having an erection thank you very much.

  20. Most miners underclock their cards so they use let power. They do tend to overclock the RAM though.

  21. Because it's is believed that mining isn't as stressful on the card. Keeping a constant load on the GPU means the temperature is very stable. It's temperature instability that poses the most risk to damaging the card.

  22. There is only one way to reach kids... on Ask Slashdot: How Do I Explain Copyright To My Kids? · · Score: 2

    You have to talk to their in their own language.

  23. Re:AMOLED = low durability on Anticipating Samsung's AMOLED Mixed Reality Headset (windowscentral.com) · · Score: 2

    I don't think the blue diode is nearly as big a deal as it used to be. Cell phones have been using them for years and I don't see massive complaints about them degrading with a yellow tint. Also, both HTC Vive and Rift use OLED displays and have been on the market nearly 18 months now with no reports (that I'm aware of) of display degradation.

    This might be an issue for OLED TVs because it's more likely you keep them around for 10+ years. Even if the blue does eventually cause problems these HMDs won't be relevant long as better/cheaper models will exist by then.

  24. Re:Is someone paying them to be this stupid? on Equifax Has Been Sending Consumers To a Fake Phishing Site for Almost Two Weeks (gizmodo.com) · · Score: 1

    Simple, just pass a law making computers illegal.

  25. Obviously, they were given citizenship and assigned an SSN.