HP's Omen 15 is the First Gaming Laptop With a 240Hz Display (engadget.com)
HP has just upped the refresh rate ante with its latest Omen 15. From a report: The company says it's the world's first gaming laptop with a 15.6-inch 1080p 240Hz IPS display, meaning it should stay ahead of even the quickest-shooting gamer. The laptop itself should also be able to keep up with the screen, as it's equipped with NVIDIA's latest mobile graphics, an 8th-generation Intel Core i7-8750H processor, 16GB of RAM and the latest 802.11ax wireless, aka "WiFi 6." The Omen 15 arrives in February at a starting price of $1,370.
I'm not sure why all the laptop manufacturers insist on 1080p even (especially) for their high-end models. Surely Apple doesn't have a corner on the market for HiDPI displays. The only ones I've found that consistently has HiDPI is of course Apple, and AlienWare.
By the way, is there anybody here that runs Linux straight on AlienWare and does it work well? Asking for a friend...
Displays now update the charges on the liquid crystals many times faster than the crystals themselves can update.
"His name was James Damore."
\In any case, RTX 2070 or not, it's not pushing enough frames for a display like this to matter.
This is objectively incorrect. People who play competitive shooters (such as myself) such as Counter-Strike Global Offensive target 200 fps minimum and like to have close to 400 fps. An RTX 2070 is more than capable of that at the low settings competitive games are typically played at. I personally play at 1024 x 768 stretched to 16:9 in Global Offensive, which is a common resolution amongst professionals
And before someone replies to me here claiming that "humans can't see more than 30 fps" -- yes, they can. I can tell the difference between 60 Hz and 144 Hz with ease. And although the difference between 144 Hz and 240 Hz is less noticeable, 240 Hz still looks "smoother" when dramatic screen shifts happen, such as when quickly turning 180 degrees to face a flanker.
If you play multi-player games where awareness and reaction are paramount (Fortnight, Player Unknown Battlegrounds, CS:GO, Overwatch, League of Legends, Dota 2, etc. etc. etc.) you're putting an extreme amount of stress on your health, as your eyes are looking at a comparatively small monitor, your posture couldn't be worse and your arms position is ... let's not talk about that.
The usual “human eye can’t see above X hz” is hogwash from people that don’t understand the problem. There is still a visually perceptible difference between 500hz and 1000hz if there is an object in motion on the screen, even more so if you have a backlight that strobes in sync with the frames.
Consider a camera pointed at the screen. You set the shutter time to 1/100 of a second. Under 500hz, even though the camera is sort of emulating 100hz (not completely, but close enough for an example’s sake), it would capture a blend of 5 frames. Under 1000hz, it would capture a blend of 10 frames. So even though the monitor in both cases is outputting frames far faster than the camera can capture, a higher frame rate still results in smoother motion.
You don't need to see 240 Hz to benefit from it. Suppose you have a fast moving object that travels across the screen in 0.2 seconds. At 60 Hz, the object will go across the screen in 12 jumps. At 240 Hz, it will make 48 jumps, allowing for a much smoother motion.
And, no, motion blur isn't going to help you. When your eyes track the moving object, blur is unnatural.