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Anti-Cheat Software Causing Big Problems For Windows 10 Previews (arstechnica.com)

An anonymous reader quotes a report from Ars Technica: The Windows 10 Insider Preview Slow Ring -- the beta track that's meant to receive only those builds that are free from any known serious problems -- hasn't received an update for months. While the fast ring is currently testing previews of the April 2019 release, codenamed 19H1, and the even-faster skip-ahead ring is testing previews not of the October 2019 release, 19H2, but of the April 2020 release, 20H1, the Slow Ring is yet to receive a single 19H1 build. This has prompted some concern among insiders that perhaps the ring has been forgotten about, and it has even caused a few complaints from companies that are using the Windows Insider for Business program to validate new Windows releases before their launch. Without Slow Ring builds to test, there's nothing to validate, meaning that they'll have to delay deployment of 19H1 once it ships.

Microsoft's Dona Sarkar, chief of the Windows Insider program, explained yesterday what the problem is, and in many ways it's a throwback to Windows' past, before the days of DEP and ASLR and PatchGuard and all the other measures Microsoft has implemented to harden Windows against malicious software: the build is crashing when some unspecified common anti-cheat software is used. Sarkar's tweet says that the software causes a GSOD, for Green Screen of Death; the traditional and disappointingly familiar Blue Screen of Death, denoting that Windows has suffered a fatal error, is colored green for preview releases so they can be distinguished at a glance from crashes of stable builds. Fast ring builds have the same GSOD issue, and indeed, it has been listed on their known issues list for many months. Sarkar says that the fix must come from the third-party company that developed the anti-cheat software.
In an update, Ars Technica's Peter Bright says Microsoft has pushed a build to the Slow Ring, number 18342.8, but the GSOD issue remains. "To avoid crashing machines, the build won't be offered to any system that has the offending anti-cheat software installed," Bright writes. "It's not clear why this approach could not have been used months ago."

54 of 116 comments (clear)

  1. Sounds like you should break the anti-cheat by Anonymous Coward · · Score: 5, Insightful

    Why does what amounts to spyware get preferential treatment?

    1. Re:Sounds like you should break the anti-cheat by Anonymous Coward · · Score: 1, Funny

      VVindows doesn't rhyme with "slack" at all!

    2. Re:Sounds like you should break the anti-cheat by tlhIngan · · Score: 4, Informative

      Why does what amounts to spyware get preferential treatment?

      Because cheating is rampant in online games, and anti-cheats are needed to even have a modicum of fair play online. Unless you're one to believe the only way to play online is consoles only and basically the PC should be discarded as a gaming device.

      The solution to this is simple: games shouldn't be loading their own kernel drivers.

      Sadly cheats are generally programs that either run the target game in debug mode (with the cheat as the debugger) and thus undetectable to the game, or as a separate executable and hijack network traffic. Kernel drivers are required to break these kind of things.

      And for what it's worth, the anti cheat software in question is used by Fortnite, among other games. That's kind of why it's a big deal.

      And cheating is so rampant online among PC users that an aspect of PC gaming would be destroyed without anti-cheat software letting people play legitimately. Maybe PC users don't care, but it would be pretty sad if the only way to play online was to pay for Playstation Plus or Xbox Live Gold.

    3. Re:Sounds like you should break the anti-cheat by scdeimos · · Score: 4, Insightful

      Kernel drivers are required to break these kind of things.

      And kernel drivers have to be signed. Microsoft should just blacklist drivers signed by the anti-cheat software developer's key until they can get their shit together.

    4. Re:Sounds like you should break the anti-cheat by Calydor · · Score: 1

      If it's so easy, share the necessary networking code here.

      --
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    5. Re:Sounds like you should break the anti-cheat by sjames · · Score: 1

      On the other hand, since accoustic information is inherently lower resolution, they could use the same strategy as civil GPS where the lower significant bits are scrambled. Or MS could add a process flag so that the debugging API doesn't work on flagged games.

      Of course, none of that will stop an external network sniffer attached between the PC and the network.

    6. Re:Sounds like you should break the anti-cheat by exomondo · · Score: 1

      The problem is that they send the clients way more information than necessary.

      Can you be more specific about that?

      I mean we could eliminate it by just going to streaming games, maybe that's what you meant.

    7. Re:Sounds like you should break the anti-cheat by rtb61 · · Score: 1

      You missed the bit where cheats are sold by companies as microtransactions which is A OK for the corporations but that gamers hate. Not installing the update if anti-cheat software installed and of course woo hoo a big ole fuck you for players who install the game after the update when it crashes, why is that bloody problem solved, now you can blame them, typical M$.

      --
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    8. Re:Sounds like you should break the anti-cheat by Khyber · · Score: 1

      "And cheating is so rampant online among PC users that an aspect of PC gaming would be destroyed without anti-cheat software letting people play legitimately."

      Funny, can't find anyone hacking in oldskool Doom online. Not that you need to with the weapons available now days thanks to a still-living mod community.

      Maybe the coders of these other games should #learntocode. We got it right in our little community (made up now almost entirely of hackers of some level,) why the fuck can't they get it right in theirs?

      --
      Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
    9. Re:Sounds like you should break the anti-cheat by tlhIngan · · Score: 2

      Funny, can't find anyone hacking in oldskool Doom online. Not that you need to with the weapons available now days thanks to a still-living mod community.

      Maybe the coders of these other games should #learntocode. We got it right in our little community (made up now almost entirely of hackers of some level,) why the fuck can't they get it right in theirs?

      Because no one plays oldskool Doom anymore? I'm sure once you add in about a million players, you'll start to see online cheating. And just so you know, there was cheating in Quake back in the day too. From people replacing everyone else's skins with ones that basically glowed, to infamous "cheating drivers" that let you turn walls translucent amongst other things. (And the cheating drivers brought the question to the forefront back in the day - I believe it was a big graphics card maker like Asus or someone similar who released modified drivers with those capabilities).

      But unless you have over 100 friends, games like Fortnite require everyone to be on the up and up and there's no way you can do 100 person battle royale if the servers calculated everything - the latency issues would just add up so no one would have a good time. There's a reason why games went from mere 8 player multiplayer (where servers could easily do it all) to 16 or 32 player free for alls, with 100 player gatherings rather supreme.

      I don't think your Doom netcode would survive in today's environment - if it got even a bit popular there would be rampant cheating.

      And yes, Fortnite is a big deal. Though I'm surprised as to how long it's taken - usually for something this big and important Microsoft gets everyone together in a room to figure it out. Microsoft gets Epic involved who gets the anti-cheat engineers and in a week they figure out the problem. Considering the money on the line, someone's dropping the ball.

    10. Re: Sounds like you should break the anti-cheat by cyber-vandal · · Score: 1

      Looks like you have the answer to creating cheat-free software. I suggest you set up a consultancy business and make yourself rich.

    11. Re:Sounds like you should break the anti-cheat by AmiMoJo · · Score: 1

      Many gaming monitors include an on-screen aiming sight, which is entirely handled by the monitor and completely undetectable to the PC.

      Only way around that is to add a gunsight to the game so at least everyone is on the same level.

      --
      const int one = 65536; (Silvermoon, Texture.cs)
      SJW, n: "Someone I don't like, and by the way I'm a fuckwit" - AC
    12. Re:Sounds like you should break the anti-cheat by TheRealMindChild · · Score: 1

      They only need signed with default boot options. You can load Windows with Signed driver enforcement disabled

      --

      "When life gives you lemons, don't make lemonade. Make life take the lemons back!" -- Cave Johnson
    13. Re:Sounds like you should break the anti-cheat by thegarbz · · Score: 1

      Microsoft should just blacklist drivers signed by the anti-cheat software developer's key until they can get their shit together.

      Because getting an error message and being unable to play the game is so much better than getting a Green Screen of Death and being unable to play a game?

    14. Re:Sounds like you should break the anti-cheat by Khyber · · Score: 1

      "Because no one plays oldskool Doom anymore?"

      As of my last current master server refresh ten minutes ago: 536 servers, 491 players online.

      Nice to know you can't do basic research and check players counts for yourself. Moron.

      --
      Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
  2. Games shouldn't be loading kernel drivers by Myria · · Score: 4, Insightful

    The solution to this is simple: games shouldn't be loading their own kernel drivers.

    --
    "Screw Sun, cross-platform will never work. Let's move on and steal the Java language." - Visual J++ Product Manager
    1. Re:Games shouldn't be loading kernel drivers by Anonymous Coward · · Score: 2, Informative

      1. Don't trust the client

      A single simple rule that you should have learned in computer science / software engineering classes.
      You assume that the client (btw that actually include the anti-cheat software, which is why you shouldn't need it) is compromised. So you make sure that the server does not send more information than is needed, and the server expect any data from the client to be suspect.

      Now I do understand the need for latency, and why the client needs to send dead-reconing information (including coordinates) to the server. But the server can check if those coordinates are physically possible compared to the previous set of coordinates.

      Points, loot, hit check, bullet trajectories, line-of-sight, must be done by the server.

    2. Re:Games shouldn't be loading kernel drivers by Luckyo · · Score: 3, Interesting

      You're either someone who is into cheating, developer of cheat engines, or utterly ignorant of how cheating in PC multiplayer games commonly works.

      Or you're an absolute guru in the field, and can code a solution that works and doesn't require it. In which case, I have a question. Why are you posting here instead of picking up that easy ten to eleven digit pay-off?

    3. Re:Games shouldn't be loading kernel drivers by Anonymous Coward · · Score: 2

      What is with the inquisitorial attitude?

      Either you are for burning witches or you are a witch yourself.

      Come off it.

      And nobody is making "ten to eleven digit pay-off[s]" in anti-cheat software. The whole damn field is a cancer. Calculate on serverside. Don't be cheap and rely on client software. Done. That's your anti-cheat.

    4. Re:Games shouldn't be loading kernel drivers by Luckyo · · Score: 1

      The fact that games I like can get ruined by cheaters is more than enough for the attitude. Rampant cheating kills games.

      And I agree, cheating field is cancer. Which is why anti-cheats have to be invasive to cure it. When disease is both as virulent and as lethal as modern cheating in multiplayer games is, cure working is more important that cure triggering a few idealists and cheaters.

    5. Re:Games shouldn't be loading kernel drivers by Luckyo · · Score: 1

      You fall in the last category - utterly ignorant of how cheating on PC multiplayer commonly works.

      Cheaters overwhelmingly don't develop cheats. They buy them from vendors. Vendors who among other things, take great care in not getting their paying customers banned due to cheat detections. And you don't need consistent security from cheaters. You just need to nail their nice, expensive account with time invested in it once ever couple of months. Most people give up at that point. Almost everyone gives up after losing a second account.

      That's why you get ban waves nowadays.

    6. Re:Games shouldn't be loading kernel drivers by Luckyo · · Score: 1

      A game with a enough cheaters among thousands is a dead game. A game that kills one OS is still enjoyable and playable on other OS's.

      So the answer is obvious, unless you're a cheater.

    7. Re: Games shouldn't be loading kernel drivers by Anonymous Coward · · Score: 1

      We had client hacks like auto aim, radar/esp, see through walls, no shadows, etc. back in Quake. The first one. It's not as simple as getting rid of modern client side tricks.

      Without the most basic anti-cheat protections, there are client side mods - louder footsteps, replaced grenade priming sound with ticking or countdown, custom player models with long spikes protruding along every axis, textures that are reflective or glow in the dark, in general make any sort of concealment or stealth impossible.

      There were even network proxies that are entirely passive and just timed item respawns for you. Someone grabs quad damage and it would start a timer and give a heads up when it was about to respawn. Other proxies did auto aim, that's how it was done before the quake source code was released, and there was a proxy that was a full blown bot, like ran around, mapped the level and murdered everything all as a MITM.

      So go old school, it won't stop game ruining cheating. You HAVE to have strong anti-cheat measures, just to reduce the numbers, or any competitive online PC game is wrecked. There's detection too, and mass bans to disguise what was detected, but that's the backstop.

    8. Re:Games shouldn't be loading kernel drivers by AmiMoJo · · Score: 1

      Third option: The OS should provide enough protection for applications that they don't need their own kernel drivers.

      The OS does provide some protection, e.g. you can mark memory as needing to be secure and it won't appear in crash dumps and will be inaccessible even to debug tools. Gotta protect that DRMed media.

      --
      const int one = 65536; (Silvermoon, Texture.cs)
      SJW, n: "Someone I don't like, and by the way I'm a fuckwit" - AC
    9. Re:Games shouldn't be loading kernel drivers by edtice1559 · · Score: 1

      Maybe games *shouldn't* be loading their own kernel drivers but we certainly want open systems where games *can* load their own kernel drivers. One of the big themes that is generally agreed upon around here is that end users should be in charge of their own systems. I don't play Fortnite and certainly *won't* be installing these but why should Microsoft be the one to decide which kernel drives the users are allowed to put on their own hardware? There would be an outcry if Microsoft prevented the loading of kernel drives needed to run Linux in a VM!

    10. Re:Games shouldn't be loading kernel drivers by Luckyo · · Score: 1

      Then live according to your values, don't play games that generally are kept cheater-free to a meaningful extent and stick to games utterly ruined by cheaters.

    11. Re:Games shouldn't be loading kernel drivers by Luckyo · · Score: 1

      Yes. Because rampant cheating kills games. What other reason do you need?

    12. Re:Games shouldn't be loading kernel drivers by Luckyo · · Score: 1

      As I noted in my original post, if you're not here to blow hot air, and aren't a cheater/cheating software developer, why are you here?

      Follow up with your statements and grab that huge payout from building anti-cheat software that actually works and meets your requirements.

  3. DRM, anti cheat , telemetry by Anonymous Coward · · Score: 5, Insightful

    Three sides of the same coin.

  4. GSOD by SurenEnfiajyan · · Score: 3, Funny

    At least it doesn't give BSOD.

    1. Re:GSOD by rsilvergun · · Score: 2

      I'm color blind, you insensitive clod!

      --
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    2. Re:GSOD by ckatko · · Score: 1

      It's still a different brightness.

    3. Re:GSOD by SurenEnfiajyan · · Score: 1

      Blue-green color blindness? Isn't it rare?

    4. Re:GSOD by thegarbz · · Score: 1

      At least it doesn't give BSOD.

      What makes you sure this will be fixed before release?

  5. Re:Anti-Cheat software by Anonymous Coward · · Score: 1

    Don't do your banking on a Windows 10 PC.

  6. Part of the plan to lock out steam and others! by Joe_Dragon · · Score: 1, Troll

    Part of the plan to lock out steam and others!

    Ms wants to make it all locked down MS store / Xbox that they get an 30% cut.

    1. Re:Part of the plan to lock out steam and others! by Voyager529 · · Score: 2

      I think the difference between the MS whose battle cry was 'Windows ain't done til Lotus won't run' and the MS of today is that there actually is that they don't corner the market on bigger lawyer diplomacy anymore.

      If MS wanted to muscle in and make the PC a gaming platform where they got more revenue, all they have to do is finalize the components that make it possible to play Xbox games on a Win10 computer. Done and done. They don't *have* to disadvantage anyone else; once that's in place, Xbox games become PC games where they get a greater cut because the developer still has to pay Xbox licensing, along with XBL subscriptions for PC users.

      On the flip side, breaking third party game stores will rile up other evil lawyers - EA and Activision both have one, and it's basically impossible for me to believe that these companies will pass up an opportunity to sue Microsoft for making their products unusable. I can't imagine MS wanting to invoke the wrath of either of them; there's far more money to lose in a lawsuit (even if they win) than they'll gain in sales.

      It's a sad day when my faith in EA and Activision's evilness are my source of optimism.

  7. It will be nice to have easy force uninstall for t by Joe_Dragon · · Score: 1

    It will be nice to have easy force uninstall for that and other stuff like starforce

  8. Windows 10 has so many issues with updates by AbRASiON · · Score: 4, Insightful

    I'd prefer an ultra Ultra slow and very stable tested train of updates.

    You know maybe even give it a name, a more simplified ui, call it something like windows 7 or something like that.

    1. Re:Windows 10 has so many issues with updates by Anonymous Coward · · Score: 2, Insightful

      For me personally, windows 10 is just too damn much. I put up with windows 7, but now that it is at end of life, I am not making the jump to 10.

      I have played with Linux before, several years ago, but the issues were enough that I stayed with windows. Now, I am ready to jump in with both feet.

      Microsoft has pushed me too far.

    2. Re:Windows 10 has so many issues with updates by mukinrestak · · Score: 1

      You forgot an IR blaster and USB C. Wait, my phone has all those.

    3. Re:Windows 10 has so many issues with updates by Shikaku · · Score: 2

      Go ahead and make the jump. https://www.protondb.com/ Proton is Steam's built in Wine, and it handles everything for you. Another list with supported games straight from the Steam store: https://store.steampowered.com...

    4. Re: Windows 10 has so many issues with updates by grumpy-cowboy · · Score: 1

      If you want "polished" UI, you can use Linux Mint distribution with Cinnamon (Mint 19.x is based on Ubuntu 18.04).

      Personally, I prefer XFCE based desktop because it's lighter. I care more about stability/lightness than how it's look.

      --
      Will $CURRENT_YEAR be the year of the Linux Desktop?
  9. Windows 8 and 10 by oldgraybeard · · Score: 1

    the reasons that Windows 7 Pro will most likely be my last Windows Workstations (have 2) when it goes EOL.

    At that point, I am thinking bye bye Windows/Microsoft everything. So you know what, I don't much care. After all, they really are heading to remote monthly subscription based everything anyway.

    I refuse to use any of that kind of stuff in "my" business. Basically, limited accounts to deal with client work. And when the time comes I will let those clients go elsewhere for that work.

    Just my 2 cents ;)

  10. Because cheaters ruin games by rsilvergun · · Score: 2

    go play the original COD Modern Warfare, Not even sure if you can actually, but last I heard (2014...ish?) it was less a game and more an exercise in how far you could push online cheat engines. There were accusations that Activision ignored the cheaters so people would move on to the current release (now with more Microtransactions(c) ).

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  11. Play with friends, not strangers by tepples · · Score: 1

    Because cheating is rampant in online games, and anti-cheats are needed to even have a modicum of fair play online. Unless you're one to believe the only way to play online is consoles only and basically the PC should be discarded as a gaming device.

    Play on PC with people you know from outside the game who can be trusted not to cheat.

    1. Re:Play with friends, not strangers by tepples · · Score: 1

      Then drop games that use dozens of players in favor of games that use a smaller group, such as games designed for 4, 8, or 16 players. Organize a match between your guild and another guild.

  12. if i could all my games to work on non-windows by lamer01 · · Score: 2

    I would jump ship off win 10 so fast. It has to be the worst OS since Vista. I mean if it were a pure OS it would be great as it does some things really well. But since MSFT decided that windows won't be just an OS anymore it tries to do things it should not do. I don't need my OS to spy on me or update at inopportune times.

    1. Re:if i could all my games to work on non-windows by complete+loony · · Score: 1

      As already mentioned somewhere else, steam on linux now ships with wine for playing windows games. Plus if you have the skills to hack on wine, steam makes it easy to use your own version so you can submit patches upstream to help everyone else move to linux.

      --
      09F91102 no, 455FE104 nope, F190A1E8 uh-uh, 7A5F8A09 that's not it, C87294CE no. Ah! 452F6E403CDF10714E41DFAA257D313F.
  13. Ah, I see... by Anonymous Coward · · Score: 2, Funny

    >_ the traditional and disappointingly familiar Blue Screen of Death, denoting that Windows has suffered a fatal error, is colored green for preview releases so they can be distinguished at a glance from crashes of stable builds.

    That's how you know you're using Windows' stable version...

  14. Breaks tools as well by FeelGood314 · · Score: 1

    I have a few tools that require licences and the licence checking software occasionally breaks when their is a windows update. I would prefer it if the makers of the tools actually gave an update when windows broke things as opposed to thousands of developers scrambling and wasting hours on these problems.

  15. why this approach could not have been used by ET3D · · Score: 1

    Well, it could have, but I assume that Microsoft alerted the company involved and had expected a fix to be released.

    What's not clear to me is why Microsoft has failed to provide a workaround for this. The only reason I can think of is that the software has a vulnerability which is deliberately asserted.

  16. Broken Pottery by Skubman · · Score: 1

    Don't forget: anti-cheat is key to online games that rely on online economies chased with real world dollars. If anti-cheat breaks, there's gonna be some severe heartbreak for the heartless.

    --
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  17. So? by SuperDre · · Score: 1

    It's a test build, it's even states that the build shouldn't be used for day to day operating. And isn't the problem here the anti-cheat software, so shouldn't THEY fix the reason why that particular version of windows is crashing (unless ofcourse they are using the API's as they should be used and not do something they shouldn't)?