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Microsoft Will Launch Disc-Less, 'All Digital' Xbox One S Next Month, Report Says (cnet.com)

Microsoft's next iteration of the Xbox One may not have a disc at all, and it might be coming sooner than you think. From a report: That's at least according to rumors from Windows Central, which says a disc-less Xbox One S "All-Digital Edition" will be offered for preorders in April. The new device, said to be code-named Maverick, will offer a "disc-to-digital" program, letting fans turn in physical game discs and convert them to digital downloads, Windows Central added.

One benefit of this new Xbox, Windows Central said, would be that it could push the price of an Xbox down. The Xbox One S starts at $299 and is typically bundled with a game. A Microsoft spokesman declined to comment. The move could mark a turning point for the video game industry, which has sold video games on discs and cartridges for decades. Some people still prefer to buy physical copies of their games, in part to share them with friends or trade them in at retailers like GameStop.

152 comments

  1. Never own anything, rent everything by Rick+Schumann · · Score: 4, Insightful

    The New Microsoft Feudalism: You own NOTHING, they own EVERYTHING, and you RENT IT from them. Don't like it? Starve, peasant.
    Fuck you, Miscreant-o-soft, fuck you sideways with a rusty chainsaw. So glad I don't use ANY of your 'products' anymore.

    1. Re:Never own anything, rent everything by olsmeister · · Score: 2, Interesting

      but...but...but... recurring revenue! (all the bean-counters get instant erections)

    2. Re:Never own anything, rent everything by Penguinisto · · Score: 4, Interesting

      You do realize they're not the first to do this... Adobe has been successfully doing the Software-as-rental for Photoshop (and related applications) for years now, and artists everywhere just continue to choke it down.

      Now to be fair, most figure 'meh, the company is paying for it!', or rationalize it as a business expense if they're freelance. By contrast, I have no idea what the gaming crowd is going to do with an XBox that's not much more than a coin-op (card-op?) arcade game sitting in their living room.

      If I were to guess? Well, let's just say that if Sony is sufficiently smart, they'll avoid this model and subsequently clean up in the console space - at least long enough for MSFT to panic and suddenly ship free DVD/BluRay readers (and include them with all subsequent XBox consoles sold...)

      --
      Quo usque tandem abutere, Nimbus, patientia nostra?
    3. Re:Never own anything, rent everything by Anonymous Coward · · Score: 0

      Almost like they're in charge and you're just shouting from the cheap seats.

    4. Re:Never own anything, rent everything by Anonymous Coward · · Score: 0

      Some Steam games have DRM. Some don't.

    5. Re:Never own anything, rent everything by Anonymous Coward · · Score: 0

      The New Microsoft Feudalism: You own NOTHING, they own EVERYTHING, and you RENT IT from them.

      If you've been paying attention you'll find that's pretty much all tech companies these days.

      Don't like it? Starve, peasant.

      If you don't like it then build your own stuff, you're free to do so. Parading this nonsense just promotes the idea that you have no choice which is wrong. However the problem is that when it's left to the FOSS community we end up with rubbish OUYA. The problem isn't Microsoft or Sony or Nintendo, it's that FOSS can't compete with them. Even if you look at the big game studios, they're all doing the very popular "battle royale" games nowadays because that's what people want to play, by the time there is a FOSS one that popularity will have faded (actually humanity will probably be nothing but floating heads in jars by the time FOSS gets around to pulling something like that together).

      After all these decades there's still no viable FOSS business model that has produced any decent gaming systems or games.

    6. Re:Never own anything, rent everything by known_coward_69 · · Score: 1

      the trade in values for disc games are so bad it's not worth buying them. just buy the digital during the periodic sales

    7. Re:Never own anything, rent everything by DarkOx · · Score: 2

      effectively ends the secondary market; ie gamestop / disk-go-round etc. This has been the wet dream of the publishers for a decade or more. Microsoft is finally making it happen for them.

      Sure sites like GOG will still sell discounted older properties but only after obtaining first party licensing ensure a continued revenue stream on old titles.

      --
      Repeal the 17th Amendment TODAY! Also Please Read http://www.gnu.org/philosophy/right-to-read.html
    8. Re:Never own anything, rent everything by lgw · · Score: 3, Interesting

      The New Microsoft Feudalism: You own NOTHING, they own EVERYTHING, and you RENT IT from them. Don't like it? Starve, peasant.

      Nothing about this is new. You can buy a disc, but the game does not come on the disc - the entire game is downloaded anyway, except maybe a few art assets that weren't patched. Almost every modern game is always-online, so what good would the disc do you anyhow.

      You are longing for a time that has already passed you by, several years ago.

      --
      Socialism: a lie told by totalitarians and believed by fools.
    9. Re:Never own anything, rent everything by tepples · · Score: 1

      Some Steam games have DRM. Some don't.

      Most do, or most don't?

    10. Re:Never own anything, rent everything by Anonymous Coward · · Score: 0

      They all DO, there are LEVELS

    11. Re:Never own anything, rent everything by lgw · · Score: 1

      Hard to say, there are many thousands of games on Steam. All AAA games have DRM, Steam or not, except for CD Projekt Red games, which are DRM-free, Steam or not.

      --
      Socialism: a lie told by totalitarians and believed by fools.
    12. Re:Never own anything, rent everything by Anonymous Coward · · Score: 0

      The New Microsoft Feudalism: You own NOTHING, they own EVERYTHING, and you RENT IT from them. Don't like it? Starve, peasant.

      Fuck you, Miscreant-o-soft, fuck you sideways with a rusty chainsaw. So glad I don't use ANY of your 'products' anymore.

      It's quite entertaining watching people assume the demise of ownership starts and ends with Microsoft, as if they own the patent on that bullshit.

      Try not to have a panic attack when reality hits you like a brick to the face.

    13. Re:Never own anything, rent everything by Anonymous Coward · · Score: 0

      It's really about how you market it. $30 per month for a gaming subscription? Some people will buy that.

      And that's quite up-front that it's only a rental.

    14. Re:Never own anything, rent everything by Pikoro · · Score: 4, Interesting

      Granted, I'm as anti-SaaS as the next guy, but in Adobe's case, it works.

      Take the photographer's pack. Photoshop and Lightroom for $9/mo. If you were to buy them full retail, Photoshop CS6, the last version you could "buy" was $699. That means that for your $9/mo, it would take you 77 months (nearly 6.5 years) to have paid the full retail price. In the mean time, 4 new versions would have come out, each release costing around $300 to upgrade. Then add Lightroom on top of that.

      In this case, it really DOES make sense to just use the subscription. Plus, it's licensed for two computers at a time, and you can pause your subscription when you want if you pay month to month.

      It my eyes, Photoshop has always been too expensive, but in this instance, it's better than the hassle of switching to Gimp.

      --
      "Freedom in the USA is not the ability to do what you want. It is the ability to stop others from doing what THEY want"
    15. Re:Never own anything, rent everything by Anonymous Coward · · Score: 0

      Modded you up despite sexism. There are other genders of bean counters....but they all get hot, so....

    16. Re:Never own anything, rent everything by Anonymous Coward · · Score: 0

      I only ever used Steam for one game. It didn't have any DRM, and I've copied it to 2 Linux boxes and 2 cell phones.

    17. Re:Never own anything, rent everything by Anonymous Coward · · Score: 0

      This is news to you?
      Have you ever read the EULA when installing Windows?
      It's been this way for a long long time for Windows-- it's one of the reason I switched *AHEM!* to Linux.
      If you're still using M$ products it's you who is to blame both for the situation you put yourself in and for M$'s continued callous treatment of their customers. After all, if the customers don't care then why should M$?

    18. Re:Never own anything, rent everything by Anonymous Coward · · Score: 0

      The consoles that need a constant Internet connection so that M$ (or whoever) can make sure that you are only playing the game on the console that it is registered for was one of the stupidest ideas yet...until now! Now you rent the games from M$ and they can shut off the server and your games are all gone! Same thing if the server gets hacked!! The only time that game consoles were a good idea at all was before almost everyone had a computer!!! The PC is a superior gaming platform in every way over a console.

    19. Re:Never own anything, rent everything by Anonymous Coward · · Score: 0

      M$ is something an edgelord would say. Probably pushing about 350 pounds with a closet full of fedoras. No wonder you went to Linux.

    20. Re: Never own anything, rent everything by Anonymous Coward · · Score: 0

      The correct answer is it depends on the publisher/developer. They decide if they want to use steamworks and/or third party drm or no drm at all. Valve doesnt make drm a requirement, any third party game on steam with drm is because the publisher/developer chose to put it on there.

    21. Re:Never own anything, rent everything by Anonymous Coward · · Score: 0

      Well HDCP is DRM. Steam is the DRM by virtue of you needing to sign up to get it. Think about it. There are levels. That some are more open than others is not surprising, though I am surprised your games play on cell phones too.

      There are multiple levels of DRM going on just to make that possible, whether or not you see them or they cost money/time/effort to deal with. That's all.

    22. Re: Never own anything, rent everything by Anonymous Coward · · Score: 1

      Buying a game on disc - its yours forever until the disc breaks or its stolen or you lose it
      Buying a game - its yours until its stolen, you lose it or the platform shuts down. Considering this is microsoft which has a long list of shut down platforms (theres even a recent one this week of yet another platform theyre shutting down) would you trust them to keep a platform alive longer than a lifetime of a physical disc?
      Ill take the physical disc even if the trade in price is low thank you very much.

    23. Re: Never own anything, rent everything by Anonymous Coward · · Score: 0

      The second one should read "buying a game digitally"

    24. Re:Never own anything, rent everything by Anonymous Coward · · Score: 1

      If you're going to define "having an account on a website" as DRM, you're going too far. For people in the real world, DRM means copy protection.

    25. Re:Never own anything, rent everything by Anonymous Coward · · Score: 0

      Financially its still much better for me to buy the physical media and sell it when Im done. With modern games, unlike cartridge games, they have such a short lifespan and remakes are so ubiquitous I see no reason to keep games anymore.

    26. Re:Never own anything, rent everything by Darinbob · · Score: 2

      DRM is not the same as copy protection or security. Digital Rights Management means managing who, where, when, and how you can get the digital rights. Copy protection is the most minor and trivial things it does, and by all evidence not even treated very importantly. Many DRM games are pirated on the first day or even earlier, so copy protection is relatively ineffective.

      What's game makers consider most important with DRM is that you, the legal consumer, shall not ever resell your game, lend it, give it away, or similar otherwise legal options. Reselling the game is the biggie here, they want you to be paying full price. For movies, DRM means never being able to see it in a different country or at a different time than you purchased it for, for books it means not being able to read it on an unapproved device, and so forth.

    27. Re:Never own anything, rent everything by Anonymous Coward · · Score: 1

      You'll still get more for the physical disk than a digital download you no longer want.

    28. Re:Never own anything, rent everything by hairyfeet · · Score: 1

      Dude it ain't got shit to do with MSFT, its the gaming companies. You have any clue how many times I've bought PC games only to find its nothing but a Steam code and the "disc" is nothing but a CD that points you to Steam? More times than I can count, in fact I've quit buying PC games in the box for precisely this and try to get a GOG version first if available.

      Between Steam, Epic, and the console stores? Retail is deader than disco man, that is why Gamestop can't find anybody to buy their store, retail is as dead as 8-tracks for games.

      --
      ACs don't waste your time replying, your posts are never seen by me.
    29. Re:Never own anything, rent everything by squiggleslash · · Score: 2

      Where does it say anything about rentals here? I was under the impression this is using Steam's model, not Adobe's.

      If it's Steam's, then great. If it's not, then, urgh, can't see anyone buying it to be honest.

      --
      You are not alone. This is not normal. None of this is normal.
    30. Re:Never own anything, rent everything by Anonymous Coward · · Score: 0

      You do realize they're not the first to do this... Adobe has been successfully doing the Software-as-rental for Photoshop (and related applications) for years now, and artists everywhere just continue to choke it down.

      For most of those artists the subscription is cheaper, it's a better deal than paying for the upgrade every year, that's why it's so successful.

      By contrast, I have no idea what the gaming crowd is going to do with an XBox that's not much more than a coin-op (card-op?) arcade game sitting in their living room.

      Where did you get that idea from? The only thing happening here is that the console doesn't have an optical drive, which is pretty much redundant anyway since almost all games have massive day-1 updates anyway due to the lead time on manufacturing and distributing physical discs.

    31. Re: Never own anything, rent everything by Anonymous Coward · · Score: 1

      The $699 bundle included the other Adobe apps. Illustrator, Adobe Pro, etc. So your 77 month ROI is actually closer to 13-14.

    32. Re:Never own anything, rent everything by mentil · · Score: 1

      I dunno if they still do, but Adobe used to give away Photoshop CS2 as freeware (I have it installed but never used it). The installation key, and a license which seems to allow you to use it for whatever. Presumably you could download it from anywhere and the license would still make it legal.

      --
      Corruption is convincing someone that the selfless ideal is the same as their selfish ideal.
    33. Re:Never own anything, rent everything by mentil · · Score: 1

      Trading in is for those who preorder a game that turns out to be a dud, or beat it in a weekend (hey, wonder why so many 100-hour games are released nowadays?) Of course you can't trade in the season pass.

      --
      Corruption is convincing someone that the selfless ideal is the same as their selfish ideal.
    34. Re:Never own anything, rent everything by Anonymous Coward · · Score: 0

      It my eyes, Photoshop has always been too expensive, but in this instance, it's better than the hassle of switching to Gimp.

      Meanwhile, I'm paying nothing to use Gimp and consider switching to Photoshop to be the hassle instead. I avoid rent seeking whenever possible, and will pay (once) for a product if I decide that it's worth it; for example: Sublime, a relatively expensive text editor.

    35. Re:Never own anything, rent everything by Anonymous Coward · · Score: 0

      ..., so what good would the disc do you anyhow.

      At least you can sell the disk to another person if you are no longer interested in the game. This is not easily possible otherwise since the the license for the download version is tied to your account and Microsoft did not implement a license transfer to my knowledge.

    36. Re:Never own anything, rent everything by mrfaithful · · Score: 1

      Some people refer to Steam's model as rental to hammer home the idea that you don't really own what you're buying so long as there's a gatekeeper controlling access to what you paid for.

      Then inevitably Steam's fans will defend it by saying that you don't own the game you buy physically on consoles with the argument 1) It's just a license anyway, or 2) You need the Day 1 patch to make it playable.

      Both sides feel like arguing over how best to get screwed.

    37. Re:Never own anything, rent everything by Mike+Frett · · Score: 1

      To be fair I still own a Microsoft Sidewinder USB. Other than that my house is clean from any of their stuffs. =)

    38. Re:Never own anything, rent everything by Anonymous Coward · · Score: 0

      In case of the $699, the photographer can write it off as a business investment. So it would be closer to $200. The $9 can only be written off as a business cost, making it $5. So only 40 months to pay the full price.

      This is with ~50% tax, it differs per country.

    39. Re:Never own anything, rent everything by AmiMoJo · · Score: 1

      Do you really own your Steam games though? In 30 years will you be able to play them?

      My understanding is that it needs to periodically verify your account and you can't easily make backups of the games to reinstall later without the client and your online account.

      What happens if your account is banned? Microsoft is a bit heavy handed with the ban-hammer.

      --
      const int one = 65536; (Silvermoon, Texture.cs)
      SJW, n: "Someone I don't like, and by the way I'm a fuckwit" - AC
    40. Re:Never own anything, rent everything by Pikoro · · Score: 1

      Still, even at 40 months, the average release time for a new adobe product is somewhere around 18 months so the upgrade cost needs to be considered as well. The CC suite does these upgrades automatically, so they need to be factored in.

      --
      "Freedom in the USA is not the ability to do what you want. It is the ability to stop others from doing what THEY want"
    41. Re:Never own anything, rent everything by DontBeAMoran · · Score: 1

      https://helpx.adobe.com/creati...

      Not exactly freeware.

      --
      #DeleteFacebook
    42. Re: Never own anything, rent everything by Pikoro · · Score: 2

      As per their website:

      US$2,599 for CS6 Master Collection
      US$1,899 for CS6 Production Premium
      US$1,899 for CS6 Design & Web Premium
      US$1,299 for CS6 Design Standard

      Of course, you can no longer buy those, but it was $699 for only photoshop, which is the number I used in my original post.

      --
      "Freedom in the USA is not the ability to do what you want. It is the ability to stop others from doing what THEY want"
    43. Re:Never own anything, rent everything by Pikoro · · Score: 1

      Yes, I saw when that happened, and I do have a copy, however, the CS2 release was technically only for people who were already licensed for CS2 and didn't want to upgrade to the next version which included online key activation. It wasn't intended to be a freeware release for anyone except those who already held a valid license.

      --
      "Freedom in the USA is not the ability to do what you want. It is the ability to stop others from doing what THEY want"
    44. Re:Never own anything, rent everything by squiggleslash · · Score: 1

      According to Valve, yes. That is, they've promised to disable the DRM if they ever go out of business.

      That said, what's the difference between buying a game on DVD, which phones home, and buying it as a download you have a copy of on your own disc? For the most part, not much: at least the latter can be updated to have the DRM turned off I guess.

      --
      You are not alone. This is not normal. None of this is normal.
    45. Re:Never own anything, rent everything by mjwx · · Score: 1

      You do realize they're not the first to do this... Adobe has been successfully doing the Software-as-rental for Photoshop (and related applications) for years now, and artists everywhere just continue to choke it down.

      Now to be fair, most figure 'meh, the company is paying for it!', or rationalize it as a business expense if they're freelance. By contrast, I have no idea what the gaming crowd is going to do with an XBox that's not much more than a coin-op (card-op?) arcade game sitting in their living room.

      You realise that Microsoft was doing it before Adobe... Years before.

      Most people have never seen a Microsoft Enterprise Agreement... You actually have to pay them yearly per license. Its just that enforcement of payment was previously lawyer based, now they have technical means.

      This is just one of the many reasons I remain an ardent PC gamer. My games, on my hard drive, not having to ask permission to run them.

      --
      Calling someone a "hater" only means you can not rationally rebut their argument.
    46. Re:Never own anything, rent everything by tepples · · Score: 1

      After all these decades there's still no viable FOSS business model that has produced any decent gaming systems or games.

      You might see two kinds of replies:

      • "What do you mean NetHack is not 'decent'?"
      • "And because video games cannot be sustainably produced as free software, video games ought to cease to exist. Instead, both users and developers ought to consider getting a life." (AC, AC, alexo)
    47. Re:Never own anything, rent everything by AmiMoJo · · Score: 1

      Hmm, if they go out of business won't they try to sell their assets and the administrator will be upset if they devalue them by removing all the DRM? And can they even remove DRM, won't they need permission from the game's developers before releasing an unprotected version?

      --
      const int one = 65536; (Silvermoon, Texture.cs)
      SJW, n: "Someone I don't like, and by the way I'm a fuckwit" - AC
    48. Re:Never own anything, rent everything by Anonymous Coward · · Score: 0

      >My understanding is that it needs to periodically verify your account

      Completely and utterly false. Where do people get these lies from? Neither Steam nor any of the other major distribution platforms have an expiry date on your account if you dont sign in. And the reason why none of them do is because your licenses are perpetual and they would be in trouble for not letting you access your licenses. Have you ever wondered why all of those online email providers stopped expiring your email accounts when they started linking software licenses to your account (eg gmail and hotmail)? Its because they would be in deep shit if they closed your account and blocked your access to your software licenses.

    49. Re:Never own anything, rent everything by Anonymous Coward · · Score: 0

      Not if its stipulated in the contract that the game developer/publisher agreed to when they signed up to put their game on steam. If its in the contract then they have every right to do it, administrator or not.

    50. Re:Never own anything, rent everything by Anonymous Coward · · Score: 0

      Drop Adobe. IF you do digital painting, I use Paint Tool Sai as an Adobe replacement. Costs like $40 and you own it.

    51. Re:Never own anything, rent everything by squiggleslash · · Score: 1

      They've stated it publicly so it's fair to say the liquidators would face more lawsuits and more creditors if they tried to prevent that from happening, and any employees who throw the switch would be protected.

      It's worth noting though that the value of the existing contracts is a net negative which is why Steam doesn't provide (many) games for free. A liquidator isn't going to see removal of DRM as throwing away an asset, rather it'll see that as a way for Valve to release its obligations to its customers. The only way DRM would be an asset is if the liquidator thought there was a chance of selling the company as a going concern, but a going concern is, by definition, still in business and therefore will not have turned off DRM.

      --
      You are not alone. This is not normal. None of this is normal.
    52. Re:Never own anything, rent everything by AmiMoJo · · Score: 1

      Even if the liquidators are okay, what about the developers? Would they be okay with their AAA title that was released a month ago being re-released DRM free because Steam went out of business?

      --
      const int one = 65536; (Silvermoon, Texture.cs)
      SJW, n: "Someone I don't like, and by the way I'm a fuckwit" - AC
    53. Re:Never own anything, rent everything by squiggleslash · · Score: 1

      Probably not, but they know about Valve's promise when they sign up with Steam. Indeed, the promise might be one of the reasons why EA cut ties with Steam and has its own independent, kludgy, crappy, annoying, online system.

      The Devs don't own Valve, and they'd only be potential creditors in the event of a shutdown, assuming they weren't paid for the sales of their products.

      --
      You are not alone. This is not normal. None of this is normal.
    54. Re:Never own anything, rent everything by Anonymous Coward · · Score: 0

      Whether or not any of these parties is "ok" with it has jack-all to do with anything. It also does not matter that Valve "promised" it, as a promise from a for-profit corporation isn't worth the air used to utter it. The only things that matter are:
      1) Is there a signed contract that stipulates this course of action in the event that Valve goes out of business?
      2) In bankruptcy proceedings, could a judge rule, for whatever reason, that Valve is not permitted to take such actions?

    55. Re:Never own anything, rent everything by Cederic · · Score: 1

      Take the photographer's pack. Photoshop and Lightroom for $9/mo. If you were to buy them full retail, Photoshop CS6, the last version you could "buy" was $699

      But if you only want Lightroom then you're now having to pay £9.98/month and either get 1TB of cloud storage (like I'm going to fucking trust Adobe with that) or Photoshop thrown in. I don't want either, I just want Lightroom.

      So instead of a £70 upgrade every 18-24 months I'm now expected to pay £120/year.

      in Adobe's case, it works

      Of course it fucking works, they get higher revenue and I get fucked over. Which is why I haven't signed up to their shitty service and instead use Lightroom 6.

      By the time I buy a new camera (that's not supported by LR6) the competition will offer the DAM that I'll lose by switching away.

    56. Re:Never own anything, rent everything by Cederic · · Score: 1

      The thing with Steam is that I can download all 800 games I own, strip any Steam DRM from them and keep them forever.

      If Steam look like they're going to go out of business, I'm buying a new NAS.

    57. Re:Never own anything, rent everything by Anonymous Coward · · Score: 0

      Sploosh!

    58. Re:Never own anything, rent everything by GonzoPhysicist · · Score: 1

      There's no stipulation that a game on Steam has to use Valve's DRM scheme, it's up to the dev. EA was probably more upset with Valve's 30% take for operating the storefront.

      --
      horror vacui
    59. Re: Never own anything, rent everything by Anonymous Coward · · Score: 0

      If they're smart they do two when they know for sure they're going down and before they call in the receivers.

    60. Re: Never own anything, rent everything by Anonymous Coward · · Score: 0

      I worded that badly. I mean they pull the switch before they call in the receivers and the receivers run the show. Until that point, valves contracts are still under valve's control.

    61. Re:Never own anything, rent everything by Anonymous Coward · · Score: 0

      Still, this does not justify their ridiculously overpriced software to begin with. SaaS works here because the overall cost is prohibitive to start with and creating a perceptional cost effective entry point is just allowing them to continue gouging the market place with a golden fleece into perpetuity.

    62. Re:Never own anything, rent everything by mentil · · Score: 1

      The ONE time I didn't run an EULA past my lawyer...

      --
      Corruption is convincing someone that the selfless ideal is the same as their selfish ideal.
    63. Re:Never own anything, rent everything by Waccoon · · Score: 1

      All that tells me is that the software is grossly overpriced, and that the subscription model is the "proper" price. It's just a variation of the JCPenny model of selling something at 4x its real cost and having perpetual 75% off sales.

      I just use software that suits my needs. A copy of Photoshop several years old does everything I need, and I don't have to worry about Adobe pulling the rug out from under my feet, either by yanking access or "upgrading" in a way that breaks my workflow... or livelihood.

      Fuck SaaS.

  2. The green lobby is responsible for discless Xbox by Anonymous Coward · · Score: 0

    "Now they want us to switch to expensive, inconsistent, polluting discless xboxes!" - Propaganda faggot GOP

  3. Heard in a Microsoft meeting room by Stormwatch · · Score: 1

    "No one is buying our console. What can we do?"
    "Let's produce a model that lacks some functions."
    "Genius!"

    1. Re:Heard in a Microsoft meeting room by Anonymous Coward · · Score: 1

      Probably just because they don't want to pay Sony the licensing fee for Blu-Ray. Bet the memory of HD-DVD still stings.

    2. Re:Heard in a Microsoft meeting room by supremebob · · Score: 1, Interesting

      Seriously, though... when was the last time you bought a game on a physical disk? Services like Steam has pretty much made that obsolete. Even watching Blu Ray discs is becoming something that only "old people" do now.

      This this makes the new XBox $50 cheaper, more power to them. You're basically required to have always on Internet access for most games anyway, so it's not like you're losing any much functionality here.

    3. Re:Heard in a Microsoft meeting room by Anonymous Coward · · Score: 0

      "No one is buying our console. What can we do?"
      "Let's produce a model that lacks some functions and sell it at a cheaper price ."
      "Genius!"

      FTFY. It also means less wasted money and materials as well as less pollution from manufacturing and shipping to create physical copies of digital content.

    4. Re:Heard in a Microsoft meeting room by Anonymous Coward · · Score: 0

      A a collector who enjoys the physical item and extra goodies such as game manuals or figures...1 hour ago.

    5. Re:Heard in a Microsoft meeting room by dnaumov · · Score: 1

      Seriously, though... when was the last time you bought a game on a physical disk? Services like Steam has pretty much made that obsolete. Even watching Blu Ray discs is becoming something that only "old people" do now.

      This this makes the new XBox $50 cheaper, more power to them. You're basically required to have always on Internet access for most games anyway, so it's not like you're losing any much functionality here.

      When was the last time you bought a game on a physical disk? - Only every single time I want a game cheap.
      watching Blu Ray discs is becoming something that only "old people" do now - Good luck streaming 4K UHD HDR at anything even remotely close to an acceptable framerate.

    6. Re:Heard in a Microsoft meeting room by Ranbot · · Score: 1

      Seriously, though... when was the last time you bought a game on a physical disk? Services like Steam has pretty much made that obsolete.

      ^^ Bingo. Xbox digital distribution is 17 years behind Steam.
      The real question is...Why didn't Microsoft/Xbox or someone else do this a long time ago?

    7. Re:Heard in a Microsoft meeting room by imidan · · Score: 1

      watching Blu Ray discs is becoming something that only "old people" do now - Good luck streaming 4K UHD HDR at anything even remotely close to an acceptable framerate.

      Young people don't care about 4K UHD HDR. They watch movies on their 5 inch phone screen that has a big crack running across it from when they dropped it. They'll do this while sitting in a room with a 50" TV.

    8. Re: Heard in a Microsoft meeting room by Anonymous Coward · · Score: 0

      When gabe left microsoft to make half life and steam he hated microsoft. If microsoft made steam it would have been the exact opposite of what gabe did and it woulve failed like windows ce, windows rt, zune, gfwl, windows8/10 phone os and countless other platforms microsoft discontinued because they were bad.

    9. Re:Heard in a Microsoft meeting room by UnknowingFool · · Score: 1

      I suspect they wanted to do this earlier when they added the Always-on requirement and the Draconian DRM of the Xbox One before they had to backpedal.

      --
      Well, there's spam egg sausage and spam, that's not got much spam in it.
    10. Re:Heard in a Microsoft meeting room by Anonymous Coward · · Score: 0

      I have a stack of 20 or so PS4 games on my TV stand. Also streaming looks like crap compared to a blu-ray.

    11. Re:Heard in a Microsoft meeting room by Anonymous Coward · · Score: 0

      Someone needs to do a small touchscreen TV with rounded corners.
      Hell, that would solve two problems I have with TVs : too big, and unusable without the remote. Then it solves another problem - not having a TV to watch TV and play some console I have laying around.
      Lowest end small TVs exist but they suck (sound quality might be worse than smartphones at this point) and again if you break or lose the remote you can't use it anymore. (or perhaps I'm a dumb ass and can't see where the buttons are hidden on TVs)

    12. Re: Heard in a Microsoft meeting room by Anonymous Coward · · Score: 0

      Do you think a little discount is enough to make the Xbone appealing, though? It's not getting as many games as the PS4 (no noteworthy exclusives ahead), it's not particularly powerful, and it's not an unique proposition like the Switch.

    13. Re:Heard in a Microsoft meeting room by tepples · · Score: 1

      Seriously, though... when was the last time you bought a game on a physical disk?

      Bought a game on disc? I admit it's been probably a couple years since I last bought a PlayStation 2 game at a thrift shop. Bought a game on cartridge? Just last year (2018) I bought a used loose copy of Bubble Ghost, and I have a new CIB copy of Family Picross preordered.

  4. I'm sure... by Anonymous Coward · · Score: 0

    that removing the disk drive saves literally dozens of dollars.

  5. Awesome! by Anonymous Coward · · Score: 0

    I won't be buying this one either.

  6. Will become a brick in the future by xack · · Score: 4, Insightful

    When Microsoft shuts down the store like Nintendo shut down the Wiii shop. At least with the Wii we still have physical discs as a backup.

    1. Re:Will become a brick in the future by Anonymous Coward · · Score: 0

      Except for WiiWare. Same thing with DSiWare games if you own a DSi--AFAIK, you can buy nearly all DSiWare games on the 3DS though. Presumably at some point MS will pull the same thing with XBLA for the 360. Same with Sony and the PS Vita. Honestly, if you can't hack your system and backup the games, I wouldn't buy digital. The idea that physical discs will save you is, at best, absurd because of possibly mandatory updates to fix game breaking bugs.

    2. Re:Will become a brick in the future by Anonymous Coward · · Score: 0

      Will it be just another brick in the wall? All in all. I'll show myself out.

    3. Re:Will become a brick in the future by Anonymous Coward · · Score: 0

      We don't have the purchases from the Wii store though. If my Wii U ever crashes, I've lost everything I ever bought from the Wii and moved to the Wii U.

  7. When will ROM SD-cards be a thing? by Anonymous Coward · · Score: 0

    There's clearly still a need for physical media, as not everyone can download 50GB in a reasonable amount of time. So why are not ROM SD-cards, or forcibly write-protected regular SD-cards a thing?

    1. Re:When will ROM SD-cards be a thing? by CohibaVancouver · · Score: 1

      There's clearly still a need for physical media, as not everyone can download 50GB in a reasonable amount of time

      Hey Anonymous Coward - When you watch a movie on Netflix they don't download the whole movie to you before it starts.

      I assume something similar would happen here. They'd download content and layers if and when they're needed, not all at the beginning.

    2. Re:When will ROM SD-cards be a thing? by lgw · · Score: 1

      Nah, it's the reverse. You by the game on disc, then it downloads the 50 GB anyway before you can play, since games are nothing but patches. But you still can't play without the disc.

      --
      Socialism: a lie told by totalitarians and believed by fools.
    3. Re:When will ROM SD-cards be a thing? by Anonymous Coward · · Score: 0

      There's clearly still a need for physical media, as not everyone can download 50GB in a reasonable amount of time

      Hey Anonymous Coward - When you watch a movie on Netflix they don't download the whole movie to you before it starts.

      I assume something similar would happen here. They'd download content and layers if and when they're needed, not all at the beginning.

      Fat lot of good that does when that one game soaks up your monthly usage limit. Not everybody lives in places where there's uncapped, super-speed internet connectivity.

    4. Re:When will ROM SD-cards be a thing? by Anonymous Coward · · Score: 0

      Here's a suggestion.

      Don't buy that console, buy the slightly more expensive version that still has the disc.

      Problem solved.

    5. Re:When will ROM SD-cards be a thing? by 91degrees · · Score: 1

      Seems to be an expectation that people will download Multi gigabyte updates. A lot of the numbers on that list are in the 10's of gigabytes, with "Halo 5: Guardians" being over 50GB.

      Honestly this seems like quite a substantial wait, even with a very fast connection you'll be waiting over an hour, but people will put up with it, it seems.

  8. The green lobby is responsible for discless Xbox by Anonymous Coward · · Score: 0

    "Now they want us to switch to expensive, inconsistent, polluting discless xboxes!" - Propaganda faggot GOP

  9. Stop trying to make the Xbone happen. by Anonymous Coward · · Score: 0

    It's not going to happen.

  10. Next iteration won't even need that by guruevi · · Score: 1

    With "streaming games" they can keep the games at Microsoft and not worry about copies. Push down manufacturing even further, just give them an ARM chip that connects to a remote gaming sessions.

    --
    Custom electronics and digital signage for your business: www.evcircuits.com
    1. Re:Next iteration won't even need that by CohibaVancouver · · Score: 1

      Push down manufacturing even further, just give them an ARM chip that connects to a remote gaming sessions.

      Exactly.

      Fully virtualized consoles in the cloud. No need to ever buy another console.

  11. Small Monthly Fees by Anonymous Coward · · Score: 0

    XBOX Rental Fee: 12.99
    Game Rental Fee: 1.99/Mo/Game
    Office 365 Fee: 9.99/Mo
    WIndows 11 Fee: 9.99/Mo
    Storage Fee: 1.00/Mo/20Gb
    Backup Fee: 1.25/Mo/20Gb
    Update Fee: 1.25/Mo
    Hardware Recovery Fee: 1.25/Mo
    Fee Payment Fee 1.25/Mo
    Fee Payment Fee Recovery Fee: 1.25/Mo
    Fee Payment Fee Recovery Fee Levy: 1.25/Mo
    Fee Payment Fee Recovery Fee Levy Premium: 1.25/Mo
    Redundancy Fee: 1.25/Mo

    Additional User Fee: 5.00/Mo/User

  12. and cut off people with low caps / bad pings? by Joe_Dragon · · Score: 1

    and cut off people with low caps / bad pings?
    At least with an download system you can download at uncapped times.

    100 hours of 4K can get to 1TB. With the 5G push att's 15GB cap at $499 router + $70/mo and then what $10-$15GB.

    1. Re:and cut off people with low caps / bad pings? by tepples · · Score: 1

      Does cellular even have "uncapped times", or is that something only satellite ISPs do?

    2. Re:and cut off people with low caps / bad pings? by Anonymous Coward · · Score: 0

      I download my games on long distance calls to AOL from a landline, over the Atlantic, at 14.4 kbps.

  13. I don't mind that with Steam by rsilvergun · · Score: 1

    because I pay on average $10 bucks for a game (and that's heavily skewed by the once a year purchase for a AAA game at full pop, take that out and it's closer to $5).

    Console games OTOH are way more expensive. They don't go on the crazy sales Steam games do.

    Most games launch in an unusable state anyway. You'll need the patches or the game sucks. That's because that way they can ship the disk in beta form and have it serve it's purpose to reduce load on their servers while letting them get the game out a few months early. I suppose it'd be nice to have games ship ready to go, but you'll either get lesser graphic fidelity (I'm lookin' at you Nintendo) or need to pay an extra $10-$20 bucks to account for an added development cycle before money starts coming in. Consumers don't want to pay more than $60 bucks for a game, so we're stuck there.

    --
    Hi! I make Firefox Plug-ins. Check 'em out @ https://addons.mozilla.org/en-US/firefox/addon/youtube-mp3-podcaster/
  14. Memory issues? by FFOMelchior · · Score: 1

    Do they not remember this? https://www.youtube.com/watch?...

  15. Months to DL a game on capped Internet by tepples · · Score: 2

    They'd download content and layers if and when they're needed, not all at the beginning.

    In that case, for gamers who happen to live outside the service footprint of fiber, cable, and DSL, it could take months to play through a game while staying under the monthly cap that satellite and cellular ISPs impose on their subscribers.

  16. Steam Model by Anonymous Coward · · Score: 0

    The better way to do this is the way Steam did it. Ten years ago, Steam sales were the stuff of legends with prices almost comically low on major releases. There was almost no reason to not use Steam as titles were often cheapest on the platform and as time went on, the platform itself added value with Steamworks integration. Nowadays, Steam is the last place I would go to buy a game, since they almost never have the lowest price, but most games still activate on Steam. As a PC gamer, I don't have any expectation of buying physical media or having access to a used-game market.

    Meanwhile, XBox built the platform first and now wants to take away the media. The only compelling reason to upgrade is that you wouldn't need to keep all those discs around. I've built a large collection of XBox One games, buying almost exclusively on the secondary market. I have paid ~$5 for each game and could probably sell them for about what I've paid. Microsoft is essentially trying to use the stick, when Steam used the carrot. Something like disc-to-digital (free of charge) would be how Microsoft could use the carrot. Something like a $100 XBox One S without a disc-drive is how Microsoft could use the carrot.

  17. So, it's Xbox version of Steam... by Ranbot · · Score: 1

    ...designed for your living room. PC gamers have been buying/playing digitally distributed games this way for years through Steam. Set the pitchforks down. It's no big deal, in fact, it's preferred. Eventually you appreciate the lack of game boxes and disk clutter collecting dust in your home. Game pricing will be more dynamic and overall cheaper (like they are on Steam) because studios don't have to pay physical packaging and shipping, and they bypass brick-and-mortar stores whose real interest is selling used copies of games over and over again. The only people who should fear the digital Xbox is Gamestop....and tin-hatters, but that goes without saying, they already fear everything.

    1. Re:So, it's Xbox version of Steam... by sarren1901 · · Score: 1

      I wouldn't say it is preferred. I love that I have a collect of games from the mid 90s to maybe 2014 and I have game discs. It is nice to just pull the disc out and install it on the system. At this point, I have a folder of patches for different games too, though generally I only need these if I have to reinstall my system which is quite rare.

      I suppose I could rip all those discs to my computer and then move them over to my backup/file server just encase I need them but I don't want to take the time.

      Trusting some company to not go out of business or otherwise decide I don't get to install a game I bought or they went ahead and shutdown the server is not happening to me. I may not get the multiplayer aspect anymore but that's okay. Most of the games I play have tool sets, modding communities and server software to play anyway. I just don't play main stream titles anymore.

      I also still have a working super nintendo and nintendo 64 with a handful of games for each so I can always bust out the console and play the games. In twenty more years, the equipment will likely still work but people on xbox won't ever get to go back to those memories or if so will be paying yet again to do so. Enjoy that.

      P.S. I also use steam for some games and wish I had discs for those games. It would be quite nice to have backup install/patches for M&B: Warband w/ Prophecy of Pendor mod and Wurm unlimited with server software. I have to hope steam doesn't die and I lose access to those titles.

        I mean, I got Diablo (yes the first one) out the other day and played that. It had been a decade but yay it was fun.

    2. Re:So, it's Xbox version of Steam... by Anonymous Coward · · Score: 0

      I mean, I got Diablo (yes the first one) out the other day and played that. It had been a decade but yay it was fun.

      I did that recently but I didn't have to go looking for a disc because I had it on my blizzard account. Just download and play. And I don't have to worry about older console hardware failing (unreliability of cartridges and all) because I've got emulators for that.

    3. Re:So, it's Xbox version of Steam... by Cederic · · Score: 1

      No. Steam doesn't require you to pay a monthly subscription to stay connected. Steam doesn't decide to shut down its entire fucking service screwing over anybody that bought from them (such as, e.g. Games For Windows Live did). Steam doesn't mandate DRM. Steam doesn't censor.

      So no, unless you can connect to the generic internet through the Xbox, go to the Steam website, install the Steam client and buy and play games from Steam, then it'll be an Xbox version of Steam.

  18. No internal hard drive is stupid by omfglearntoplay · · Score: 1

    I won't be buying anything that can only "stream" a game. That is stupid and complete nonsense. The game needs to be extremely fast and responsive, so it needs to be stored locally. Unless they plan on putting in a TB of RAM and never losing power, lol.

    1. Re:No internal hard drive is stupid by Anonymous Coward · · Score: 0

      It's disc-less not disk-less. They're removing the DVD/Bluray drive and probably lowering the price for a much bigger $ amount that they're saving i.e. bribing customers into not having a DVD/Bluray drive and relying on the Windows Live Cortana MSN Outlook bullshit as their only option.

  19. Blu-ray player by Tomahawk · · Score: 1

    Considering I use my PS4 and PS3 systems as Blu-ray players, I'm very likely to not buy a console they won't accept discs in the future.

    Could this spell the end for Xbox, I wonder?

    1. Re:Blu-ray player by Anonymous Coward · · Score: 0

      Well supposedly "nobody" buys discs any more and everybody just streams. Everything. Granted disc sales are declining. Just like CD sales did. But they still sell quite a lot, and will for a long time. Plenty of people still want physical media for various reasons of ownership, convenience, quality, resell, etc, and some of this applies to games too. Although the XBO goes out of its way to make you feel like the plastic disc was just a worthless token and you own nothing. Shiny new games can't be played until after 3 hours of install to hdd and downloading updates. Freaking CRAP-tastic experience, but they could care less. And we all just take it and act like this is acceptable. Give me my Super Nintendo and cartidges over this garbage any day.

    2. Re:Blu-ray player by DontBeAMoran · · Score: 1

      Super Metroid and Chrono Trigger FTW.

      --
      #DeleteFacebook
  20. Lunacy by TimMD909 · · Score: 1

    I've tried to wrap my head around how any of the idiots in charge at Microsoft think that this is a good idea. My guess is that these asshats are playing the long game. They're ok with anyone older than 25 saying "fuck you." What they're after is our children. (Won't someone think of them?) If you can get clueless children and preteens used to this, then they'll be hooked forever. The rest of their lives will then suffer and assume it's completely normal to not own anything.

    In some years' time, XBox's mascot should then be turned into Joe Camel, as I'd prefer they be more honest with their intentions.

  21. I'm confused. by fahrbot-bot · · Score: 5, Insightful

    ... a disc-less Xbox One S "All-Digital Edition" ...

    Did the previous XBox include a phonograph, cassette or 8-track device?
    Otherwise, wasn't it already "all-digital" with the CD/DVD/Blu-ray (whatever) device?

    [ Yes, I know I'm being pedantic, but I seriously hate marketing people. ]

    --
    It must have been something you assimilated. . . .
    1. Re:I'm confused. by Anonymous Coward · · Score: 0

      Marketing people are just AI, you can't take it personally.

    2. Re:I'm confused. by Kjella · · Score: 1

      Did the previous XBox include a phonograph, cassette or 8-track device? Otherwise, wasn't it already "all-digital" with the CD/DVD/Blu-ray (whatever) device?

      The world moved on from analog vs digital many years ago, it's now digital vs physical delivery and this one is "all-digital". Besides to invoke counter-pedantry the games on my C64 cassettes were also digital, there's just no such thing as analog software. How would that even work with a digital computer?

      --
      Live today, because you never know what tomorrow brings
    3. Re:I'm confused. by UnknowingFool · · Score: 1

      Well MS has been exceptionally terrible at naming things. The Xbox is the best example.

      • Xbox
      • Xbox 360
      • Xbox One

      And that’s not including the models of each with their own nonsensical naming: “Core”, “S”, “Elite”, “Arcade”, “X” On the other hand Sony names their sequentially and each model is descriptive: “slim”, “super slim”, “pro”

      --
      Well, there's spam egg sausage and spam, that's not got much spam in it.
    4. Re:I'm confused. by fahrbot-bot · · Score: 1

      The world moved on from analog vs digital many years ago, it's now digital vs physical delivery and this one is "all-digital".

      Ya, I actually get that, though it still annoys me. Just like using "All New" to describe *one* episode of a TV show -- for example, "Watch an All New episode of The Good Place tonight at 9 pm." (grrr)

      --
      It must have been something you assimilated. . . .
    5. Re:I'm confused. by Anonymous Coward · · Score: 0

      How is "Pro" more descriptive then "Elite"?

    6. Re: I'm confused. by Anonymous Coward · · Score: 0

      They intentionally didnt use xbox 2 because it would have put them xbox 2 vs ps3 which psychologically made their console look last gen so they picked a name with a 3 in it. When it was time for the next generation console they had the same problem again and had to avoid xbox 3 vs ps4. The xbox 1 which is what gamers retroactively called the first xbox had a really bad reputation online so to add "noise" to the internet memory of it they called the next xbox a similar name. They then sent out press material urging the press to call it "the one". To their dismay everyone settled on calling it the xbone instead. With the xbox one x the name is really long but it seems to have helped microsoft get it called close to the original slang name that wanted.

    7. Re:I'm confused. by UnknowingFool · · Score: 1

      Considering the Xbox 360 alone had “Elite” and “Pro” and “Super Elite” among its many models, I would say that is vastly less descriptive than PS4 or PS4 Pro variations. To refresh your memory the Xbox 360 base model at launch was the Xbox 360 “Core” which was replaced by the “Arcade” model. The higher end model was the “Pro”; however it wasn’t replaced by the “Elite” as the Pro and Elite models existed at the same time. They were replaced by “Super Elite”. Towards the end of manufacturing, all models were replaced by multiple variants of “S”. How is that not entirely confusing and non-descriptive to the average consumer.

      --
      Well, there's spam egg sausage and spam, that's not got much spam in it.
    8. Re: I'm confused. by UnknowingFool · · Score: 1

      I don’t fault MS for not naming the second console the “Xbox 2”. I do fault them for naming the 3rd console the “One”. Many other names they could have picked would have been better. And then the naming of the models of each lacked any coherence. As a counter example, Apple code named their OS versions after big cats, but they were running out of names. So they switched to places.

      --
      Well, there's spam egg sausage and spam, that's not got much spam in it.
    9. Re:I'm confused. by Anonymous Coward · · Score: 0

      I like to believe that someone at Microsoft was playing a long game that finally culminated in the XBox One X.

      X
      B ox
      O ne
      X

    10. Re:I'm confused. by Anonymous Coward · · Score: 0

      They called it the Xbox 360 and not the Xbox 2 because they were competing with the Playstation 3. It was thought that people might think that the Playstation 3 was a newer and better model than the Xbox 2. The "One" in the Xbox One I guess gives the idea of it being a "primary" system. "We're number One, We're the only one you need," or something like that.

    11. Re:I'm confused. by UnknowingFool · · Score: 1

      I don’t fault MS for not using “2” on the second console; I fault them for using “One” on the 3rd console. They could have called it Xbox “Zune” and it the “720”, “1080”, “Zune”, “Shark”, whatever. Nintendo has the right idea in that the Switch replaces the Wii. It would be dumb for Nintendo To have named it their newest console “One”.

      --
      Well, there's spam egg sausage and spam, that's not got much spam in it.
    12. Re:I'm confused. by Anonymous Coward · · Score: 0

      The same guys who named "Windows 7" despite it being version 6.1 of the NT family, and the 15th release in that line?

  22. Not for me by Anonymous Coward · · Score: 0

    If others want this, fine, but I prefer physical media. As long as the console and drive both still work, I can play the game forever. If something happens to my Live account... I just make a new one. On a tight bandwidth cap? Save 20-40GB/game by having it stored on a disc. Company that owned the rights to the game went titsup and now nobody knows who owns the rights? You can still play the game. Buy a game only to realize it's a steaming turd with no hope of redemption? You can usually get at least store credit on a return.

  23. It's a test. I hope for streaming by Anonymous Coward · · Score: 0

    I'm sure the devices will still have a USB port or other connector, devices for which can be more than fast/large enough to deliver/store the game data. That would reduce console cost but increase media production cost of content producers. Still avoidable with online purchases.

    But I had OnLive before, and although it had some interesting issues, I still think a stream-only game service is viable. They streamed HD MPEG produced by Nvidia cards in the cloud, and it was a great way to scale up the game experience without adding a lot of consumer bought hardware.

    OTOH... you couldn't really upgrade your rig. Only your internet connection. Or maybe your subscription, tiered quality a la netflix.

    You don't really have to abandon physical media to do all of this. Even just removing the drive from the device, and requiring an external optional drive can do a lot (remember the HD-DVD for Xbox?)

    So the strategy behind announcing it might be to test the acceptance of the model, not reduce costs. But they shouldn't restrict to that design.

  24. Maybe, if Sony Doesn't Pull The Same Stupid Stunt by HannethCom · · Score: 1

    They advertised the PS3 as an all in one personal computer.
    For the PS4, they still talked about it as a media console, but then forgot about that with the PS Pro. Seriously, where was the 4k blu-ray drive?
    I wouldn't put it past Sony to remove the drive in the next console. I also think it would be silly for them to do, but I don't ascribe a lot of intelligence to Sony management, especially with putting Jim Ryan in charge of Playstation. This is the guy the questioned the need for backwards compatibility.

    --
    Microsoft, Apple, Google, Amazon what's the difference? All steal money from devs and control with walled gardens.
  25. Homebrew Wii by Anonymous Coward · · Score: 0

    I play my Wii games off of a USB drive. The disks collect dust, but it is nice to have them.

  26. Nothing new... by Locke2005 · · Score: 1

    MIcrosoft has been making dickless consoles for years... oh, wait, you said "disc-less"... my bad!

    --
    I've abandoned my search for truth; now I'm just looking for some useful delusions.
  27. unreturned xbox fee $1000 by Joe_Dragon · · Score: 1

    unreturned xbox fee $1000

  28. Sony wonâ(TM)t follow suit by Neo-Rio-101 · · Score: 1

    A decade ago Sony release the PSPGo which was an all digital download handheld gaming device.
    The blowback from the Japanese retail gaming shops was massive enough for them to threaten Sony to never do this again or they would refuse to support any Sony console in their stores.

    Since Microsoft is going to go this route itâ(TM)s safe to say that the Xbox will be dead in Japan if it isnâ(TM)t already. The Japanese domestic market is extremely loyal to their Japanese companies, and an all digital Xbox will be the final nail in the coffin.

    --
    READY.
    PRINT ""+-0
    1. Re: Sony wonâ(TM)t follow suit by Anonymous Coward · · Score: 0

      Yep. But itll be dead eveywhere not just in japan. Its almost like microsoft has forgotten when sony utterly humiliated them with the "how to swap games on the ps4" video. Why tf is microsoft still trying to push an all digital console again when console gamers have unaminously shown to microsoft this is NOT what they want.

    2. Re:Sony wonâ(TM)t follow suit by Anonymous Coward · · Score: 0

      My bet is they will push this though anyway, as 'my way or the highway' is presently trendy.
      The unintended consequence will be advanced hardware unlocking chips, as this will make it very lucrative for game crackers once again.
      Developers forced to pay digital sales taxes may also start to build in cookies to allow alternate operations that enable permanent unlocking.

  29. Oh, GOODY! by Anonymous Coward · · Score: 0

    complete dependence on the internet and the servers at Microsloth!

    Just how stupid are the younger consumers becoming?
    Own your music on CDs? Nah, they just assume some service provider will always provide them over the web and the policies and prices will never change.
    Own your movies on DVD/BluRay? Nah, that's old school... just stream it all and complain if anybody tries charging for the bandwidth,
    Own your games? Why bother? The internet will always be there and be cheap and big companies never have crashed servers, never raise rates, and never change policies or decide that some content is EOL.

    Never pay for something twice!

  30. Re: Maybe, if Sony Doesn't Pull The Same Stupid St by Anonymous Coward · · Score: 0

    Are you ok? Microsoft is the one showing they are willing to pull the opitcal drive from their consoles. right now it is the xbone s. More than likely they will repeat it with the xbone x and then there really will be no 4k bluray on a console. If you want 4k bluray you have more to worry about microsoft removing it than hoping sony will add it.

  31. Unfortunate naming sense there by Anonymous Coward · · Score: 0

    Xbox One S "All-Digital Edition".

    Xbox One shortens into XBone. This new version shortens to XBone SAD. Any other company and I'd think they were doing this on purpose.

  32. Why even stop there by DrXym · · Score: 1
    Just sell an XBox stick which streams stuff off the internet. Lots of people have a connection fast enough to support such a device and it could be sold cheap with a subscription. In addition to being cheap, it doesn't even require the other end be constrained to running just XBox titles.

    A half-way house XBox sounds like a waste of time tbh - it prevents people buying the cheaper physical disks and the size of most downloads means it would rapidly fill up even if it packed a large hdd.

  33. Call it by ocsibrm · · Score: 1

    The XBone Sad edition.

  34. SONY did it First by Saffaya · · Score: 1

    With the PSP GO.
    It was a PSP console that couldn't read PSP discs and could only get its games online.
    See how successful it was.

    Oh, and btw, Microsoft already cut original Xbox consoles from Xbox Live a long time ago, so there is a precedent for being shafted that way by this particular company.

    1. Re:SONY did it First by Daralantan · · Score: 1

      I did ctrl f to see if anyone else mentioned this. I think at this point it could be done. Back when the PSP Go came out people relied a lot more on brick and mortar stores. Those stores did not like being taken out of the loop and did as little to support or get the PSP Go out. At this point B&Ms seem to have realized they can't ignore and fight digital.... so they've at least embraced selling cards and codes.

      I think at this point it has a lot better chance of working.... Though it might also be a little late in the console's life cycle. Rumors are already going on about the PS5. I imagine MS will announce an Xbox 540/TWO soon as well.

      One additional thought is that a lot of games on PS4 and Xbone sold physically often end up drastically going down in price fairly fast. It might be preferable to some people to keep the physical option open. But I still think an all digital console still has more chance now than the PSP Go (Also the PSP never did amazing outside of people loving to pirate on it I felt like)

  35. Dickless by Anonymous Coward · · Score: 0

    Yes sir, it’s true. This Xbox has no dick.

  36. 10 LET M$ = "Microsoft" by tepples · · Score: 1

    M$ is something an edgelord would say.

    I'm having trouble understanding your thought process, as M$ is the name of a string variable in line-numbered BASIC. Did you mean "BASIC programmers are edgelords"? Or "People who use a term for Microsoft that calls to mind its roots as a publisher of BASIC interpreters are edgelords"?

    Probably pushing about 350 pounds with a closet full of fedoras.

    I'm not sure what being able to bench press 350 lb and in charge of a rack or two of servers running RPM-based GNU/Linux has to do with anything.

  37. TV seniority by tepples · · Score: 1

    Young people [...] watch movies on their 5 inch phone screen that has a big crack running across it from when they dropped it. They'll do this while sitting in a room with a 50" TV.

    I'd bet it's because someone older is using the 50" TV at the time, and this older person has priority to select the programming on the 50" TV on account of being older.

  38. Provided such a console is still made by tepples · · Score: 1

    Don't buy that console, buy the slightly more expensive version that still has the disc.

    This works only if the manufacturer continues to manufacture "the slightly more expensive version that still has the disc." When Microsoft's Xbox division first floated always-online DRM in the Xbox One prior to release, the head of Xbox suggested with a straight face that users stuck behind capped or no Internet can stick with the Xbox 360. (Source: "Xbox chief: we have a product for people who can't get online, it's called Xbox 360" by Daniel Cooper)

  39. Nintendo Switch Game Card by tepples · · Score: 1

    So why are not ROM SD-cards, or forcibly write-protected regular SD-cards a thing?

    Are Nintendo Switch Game Cards close enough?

  40. People will still buy it by Anonymous Coward · · Score: 0

    Sheeple out there will still rush to buy it.

    I know that I can still bust out my gamecube and play all the games I bought. I can still use my n64 and ps2.

    Wait until Steam turn off some 'old games' or something. Maybe go under. Then the $$$ that people spent with them goes up in smoke.

    "But...But... the cloud"

    I'll laugh just like I did when the MS Music store shut down and the music people bought couldn't check DRM anymore.

  41. Nearly time for new models by TJHook3r · · Score: 1

    I haven't jumped onto this gen and probably won't bother. Dropping the console price by a few quid is unimportant when each game costs £50 - that is not pocket change! Oh, that and the fact that I used to like EA's output but not since they turned into a corporate monster.