True but it's a far smaller % of games that get that. Plus the costs of the Genesis port, not to mention the others (although being emulated they were probably cheaper), is going to be a lot more than "Stick that on a DVD Bob".
Plus arcade gaming, which actually is a good analogy to a cinema release in many ways, is all but dead.
To add support to your post, I actually cancelled a pre-order here in the UK for C+C : First decade when the stories came out from the US release just how badly they botched it.
A blockbuster film has a cinema run, then a PPV TV run, then a DVD run, then a network TV run and a really big movie will have tickover DVD sales for many years and will continue to sell at a reasonable trickle on Hd-DVD and then whatever future formats we have. For instance, Blade Runner is STILL selling on DVD now, 20 years after release, it's still making money. The original dev costs of these films when moved to HD-DVD from DVD will be minimal.
A game comes out, it sells for a month and largely dissapears completely except for a possible blip when reduced in price (which is something movies will get anyway). At best 5 years after the game release there's a new format and making a proper version for that will be near to or more expensive than the original game dev was.
So comparing budgets to prices to "unit sales" isn't terribly helpful.
Or it'll result in lots of very clever people going off and doing something else with 45 hours of their time each week so they can eat and much less will get developed.
Well once again, I don't agree with the conclusion, merely defining what it was.
That said, "Supported Software" is interesting in your case. Because there's two ways I can see to read that.
a) All software that claims to work in windows, which includes viruses and malware. b) All software MS says works on windows, which includes only what they say it does.
Neither in this case seems to apply.
Plus you've got it a little sideways. If I use the Google search engine I "expect to get the results from all sites". If they're excluding sites for no stated reason then that could be read as antitrust.
I disagree, I think it's very difficult to argue against a ban on sales TO MINORS. That's not censorship, that's just letting parents do their job.
Of course the flip side to allowing this is that you need to allow anything in an adult rated game.
People think the current American games law protects them from censorship when in fact it has the opposite affect. Fahrenheit (Indigo Propherchy) and Grand Theft Auto : San Andreas are just two of the games you can only buy in cut down form in America whereas in Britain, where *some* adult games are given legal ratings, both are available in their original forms.
Created by UK company Blitz (founded by the people who wrote the iconic "Dizzy" games). I would suspect we're talking quite low budgets but even if the cost was the $700,000 each we're talking about PopCap spending, a total of $2.1m for this kind of advertising would be good even if they gave them away. At $4 they're making a small profit after materials too.
That said, PocketBike especially is probably more involved than a "Casual game" in terms of both making and playing.
If someone had today's ipod nano tech 7 years ago they would have released it and there probably wouldn't have BEEN an ipod. You think if MS had the equivilent of a 2012 ipod now they would simply hold onto it until Apple catches up and lose billions?
Until death is fine by me, but not one second longer.
Because Azureus is slow, unstable, bloated, uses hideous amounts of memory and takes a PHD in advanced "fucking stupid menus" to configure.
utorrent is 170k, doesn't need installing and is lightning quick on huge torrents.
That's simply not true.
The absolute cheapest contract phones are £15/mth in the UK.
I don't spend £15 on pre-paid.
True but it's a far smaller % of games that get that. Plus the costs of the Genesis port, not to mention the others (although being emulated they were probably cheaper), is going to be a lot more than "Stick that on a DVD Bob".
Plus arcade gaming, which actually is a good analogy to a cinema release in many ways, is all but dead.
There's an old urban legend that Bill Gates once said "640kb should be enough for everyone" (around 1981). He didn't ever say it or anything like it.
He's using that to make a joke regarding squashing XP into half-a-gig.
To add support to your post, I actually cancelled a pre-order here in the UK for C+C : First decade when the stories came out from the US release just how badly they botched it.
There is a different though.
A blockbuster film has a cinema run, then a PPV TV run, then a DVD run, then a network TV run and a really big movie will have tickover DVD sales for many years and will continue to sell at a reasonable trickle on Hd-DVD and then whatever future formats we have. For instance, Blade Runner is STILL selling on DVD now, 20 years after release, it's still making money. The original dev costs of these films when moved to HD-DVD from DVD will be minimal.
A game comes out, it sells for a month and largely dissapears completely except for a possible blip when reduced in price (which is something movies will get anyway). At best 5 years after the game release there's a new format and making a proper version for that will be near to or more expensive than the original game dev was.
So comparing budgets to prices to "unit sales" isn't terribly helpful.
Or it'll result in lots of very clever people going off and doing something else with 45 hours of their time each week so they can eat and much less will get developed.
The obvious different is that Myspace are specifically storing the copyrighted material on their site.
If Sony were allowing people to store all their betamax tapes of copied films in a Sony warehouse the case may have had a different outcome.
A better similie to that case would be if myspace was displaying videos playing off my server, at which point they would be protected.
The other difference is of course the laws were different back then.
How is this insightful? It's using an urban legend to make a non-point.
Yes but that's STILL irrelevent. What the hell use is CD burning software on a flash only PC.
Also, the base windows install DOES have a word processor, graphics manipulation software and CD burning software from your list.
And MS couldn't include much more than that even if they wanted to thanks to the "antitrust" bitching.
The point is, saying that a big boy XP install takes 1.5gb and thus wouldn't fit on an OLPC is both misleading and unhelpful.
Er... that's precisely my point.
They used to give minimum to boot, now they're giving minimum for a decent experience.
So, comparing the published minspec of XP and Vista is simply not fair.
Well once again, I don't agree with the conclusion, merely defining what it was.
That said, "Supported Software" is interesting in your case. Because there's two ways I can see to read that.
a) All software that claims to work in windows, which includes viruses and malware.
b) All software MS says works on windows, which includes only what they say it does.
Neither in this case seems to apply.
Plus you've got it a little sideways. If I use the Google search engine I "expect to get the results from all sites". If they're excluding sites for no stated reason then that could be read as antitrust.
Or so you think.. ;)
Well, by delisting a website, thus cutting it off from billions of potential "customers" and then providing no means on how to get back.
It would be the same as Microsoft stopping an application from running under windows.
I disagree this is what's happened but that would be what's being implied by the ancestor posts.
Except in this case they've deliberately inflated the minimums to be the minimum for a working system not just the OS.
The real "minimum" is something stupid low like 256MB RAM, just twice XP's minimum after 5 years. Sounds fair.
I disagree, I think it's very difficult to argue against a ban on sales TO MINORS. That's not censorship, that's just letting parents do their job.
Of course the flip side to allowing this is that you need to allow anything in an adult rated game.
People think the current American games law protects them from censorship when in fact it has the opposite affect. Fahrenheit (Indigo Propherchy) and Grand Theft Auto : San Andreas are just two of the games you can only buy in cut down form in America whereas in Britain, where *some* adult games are given legal ratings, both are available in their original forms.
Bullshit. If they could make it at the same price they are now they would, or someone else will.
I can't believe anyone could seriously believe that in a competitive market it would pay them to hold back incremental tech.
Then an employee would have taken the tech to a 3rd company who would have cleaned up.
No company in their right mind holds back tech to any serious degree.
Created by UK company Blitz (founded by the people who wrote the iconic "Dizzy" games). I would suspect we're talking quite low budgets but even if the cost was the $700,000 each we're talking about PopCap spending, a total of $2.1m for this kind of advertising would be good even if they gave them away. At $4 they're making a small profit after materials too.
That said, PocketBike especially is probably more involved than a "Casual game" in terms of both making and playing.
There's one arguement that destroys yours.
Competition.
If someone had today's ipod nano tech 7 years ago they would have released it and there probably wouldn't have BEEN an ipod. You think if MS had the equivilent of a 2012 ipod now they would simply hold onto it until Apple catches up and lose billions?
Except it's not being banned, it's just not being sold to under 18s.
Heaven forbid people actually expect "News for nerds, stuff that matters" rather than "Fucking retarded email joke of the week."
What's next? Zonk posting "I'm getting $10million for Nigeria"?
You just wrecked your own arguement. If they're not making much anyway it might as well be allowed to go out of copyright.
The business? Yes.
The monopoly? Hell no.