This may be the first WiFi camera but it's not the first camera that can upload images without a computer.
Sony has had bluetooth enabled cameras that can connect to the net and upload images if you have a bluetooth cell phone for 2-3 years now. (no computer needed)
And of course all the cellphones with camears built in do it just fine without a computer including the 7 megapixel samsung.
It's very easy to calculate that DVDs are not big enough for next gen systems.
Last gen the XBox had 64meg of ram. Some percent of that is filled for each level of a game with data from the disc. Both the 360 and PS3 have 512meg of ram or 8 times the XBox. Since artists always fill as much memory as they can it's very safe bet that at least the same percentage of memory will be used on 360 and PS3 which means 8 times the data loaded per level.
So, take your average PS2 or XBox game. Most have 1 to 1.5 gig of data NOT including audio and video. Take then that 1 to 1.5gig and multiply by the 8 above and you get 8 to 12gig of data per game. Then add audio back in (audio won't change in size), add the video back in (not sure if that will change in size) but in any case you are at at least 9 to 13 gig of data per game.
A dual layer 9.6 gig dvd is clearly and logically not enough.
The simple math is there are plenty of PS2/XBox games with 1-2 gig of graphic data plus 1-3 gig of sound and video. The sound will stay the same size, the video will go HD and the graphic data will go 8X! 512meg system member vs 64meg for Xbox means current gen data sizes * 8. Today's games with just there content made next gen will not fit on a DVD.
If you know how to make the the css_wip_over.html work that would be great. You can see how the columns overlap and the sections are not the same size anymore, breaking the layout. Tables solve this problem, all the section of the same column will adjust their size to match the largest section. I have not been able to find a CSS solution for this.
Also there are some more compliacated conditions I would like to see happen too but just getting the 4 columns to work would be a start.
I won't. I also checked the 3 largest electronics chains in Japan. Yodobashi Camera, Sakuraya and Bic Camera and all of them do not list the iPod as their #1 seller (and they do sell them)
So, if Apple came out with a subscription service would you try it? Having been with Rhapsody for over 2 years now and completely loving it I gotta say Apple will completely destroy everyone if the added subscription music as well.
The current subscription services let me play songs on as many PCs as I want. I can just only be longed into one at a time. If I go to friend's I install the software and my entire collection comes up on his computer. I can also copy the songs to my portable music player.
I agree with you no iPod support sucks. I really hope Apple adds a subscription serivce though because once you've tried one I don't think you'll ever want to go back to buying music. It's soooooooo liberating to just listen to everything instead of having to think about buying individual songs.
It's not at all clear the iTMS will do well in Japan. iPod is NOT #1 in Japan. On top of which music CD rental is legal in Japan and the Blockbuster of Japan, Tsutaya, has CD rentals in all of their stores. You can rent the CD for 300yen ($3) and rip the whole thing, why would anyone want to pay 150 to 200 yen per song when they can get the whole CD for 300 yen?
What's the definition of "commerical purposes"? Can I sell a collection of 10 books + 1 free one (the free one being yours) and claim it's not a commerical purpose?
If there is a CCed image, can CNN.com post it on their website? If you say no (because that would be for commerical use) then doesn't that make 90% of the personal sites unable to use the image as well since most people are running Google ads on their page therefore making them exactly the same as CNN.com?
How about if they don't run ads but have their resume on their site (which is by any logical definition the same as an ad and therefore "for commerical purposes")
* you can edit movies * you can plug in memory cards and XP will automatically recongnize the type of content and give you options (see below) * you can plug in digital cameras and XP will automatically recongnize it and give you options * option provided for above (copy to PC, view pictures, print pictures, play music, play video) * you can print pictures in various sizes to various forms * the "Windows Explorer" directly supports viewing image thumbnails (no need for a separate app like the mac). You can rotate, print, and view a slideshow of the selected images. * scanners are automatically supported * You can ask a friend for assistance remotely and have them control your machine from afar to help you. * Windows media player has gone through major revisions, supports most portable music players, has more options and plays way more formats than iTunes (although Windows has have iTunes for those that want it) * Built in Firewall * Auto Update (no more having to manually update) * UPnP (no more having to manually configure routers) * Built in browser so any app can use the browser as a base making it easier to make slick apps. Napster, Rhapsody and several others all do this if you need examples go look at their screenshots.
Furthermore, why don't you want to give up your code?
That may not be my choice which is ESR's point. An an employee I can use and contribute to BSDed projects with no worries from my employer. With a GPLed project 15 levels of bureaucracy need to be cleared before that's going to happen.
As for libraries like you specifically mentioned, they really should be under LGPL, which wouldn't ask you to give up any code outside of the library, while still letting you use it in your commercial application.
If you actually knew what the GPL stood for you'd know that the LGPL is extremely frowned on. In other words the people that created and promote the GPL do not want you to use the LGPL so clearly you, as a GPL supporter, should not be supporting the LGPL.
If you can work out a better system for protecting against foul play i'd love to hear it
If you have interesting definition of foul play. Why is it okay to you that a million people can download your software and use it for free for any nefarious purpose without contributing a thing but as soon as one programmer decides to use it you're freaking out? What makes programmers have a special exception that you hate them so much?
As for your Apache example, ESR's point is that ALL BSDed projects have the same issues. It's never in anyone's best interest to re-close the source therefore they have all the benefits of sharing without all the redtape.
If I'm working on an a million line application and I find some library on the net that solves a problem for something I want to put in my app, if it's BSDed I'll put it in. If during the course of that I find a bug I'll fix the bug and contribute the fix. I didn't have to choose to give the other million lines of code up just to use and contribute to one minor part.
It's funny to me that you cling to this fear that MS in particular will embrace and extend your code. Since Apache is the #1 webserver and since it is offered under a BSD style license why has no one, especially MS, done exactly what you claim would happen?
I just listed several major projects that are BSDed where those who are funded ARE contributing.
And this is a valid debate. The debate is, which license is more effective at getting people to contribute. ESR (and myself) believe BSD style is more effective at getting people to contribute than GPL. It's especially effective with funded people because they can contribute directly to that project without having to decide if they want every other thing they are working on to be GPLed as well.
>No BSD-licensed product has ever had that happen, nor does it seem likely that it ever will happen -- there is no incentive whatsoever to feed code back, and plenty of counter-incentive.
I don't see how that statement holds up given the list of successful BSD style projects I listed
the point is that BSD works just fine. you don't need to try to force people to contribute. In fact, the whole point of ESR argument is that most companies don't like the viral nature of GPL so they'd perfer not to contribute at all but given a BSDed project they can contribute directly to that project and not worry about having to give up everything else they use it with. Everybody wins.
The developers are unquestionably PC developers, not console developers. If you program the next gen machines like a PC (ie, Unreal Engine) you're going to get SHIT performance.
You only have to take a look at all the postmortems on Gamasutra from last gen that thought they would be able to port their PC game to PS2 in a few months and it usually ended up taking 18 to rework their shit into a console ready game.
At the same time, looking at developers that actually understand console programming and a PS2 stil OUTPERFORMS a PC. Check out Jak 3 or Ratchet and Clank 3 and show me any PC game that is even close to pushing that many polygons even today.
The new consoles will run rings around today's PCs but only if you learn to program them. The massively generic C++ FPS engines written for PCs are not the correct way to get power out of a console.
You don't need cheap dialup, you need cheap broadband. Here in Japan broadband took of the moment it became cheaper than dialup.
Since then it got even cheaper still when they added VoiP. In fact it's cheaper to sign up for boardband and only use it for your phone than it is to get a normal phone line. You don't need a computer to use the VoiP phone either, just plug your current phone in the back of the ADSL for Fibre modem.
IBM, HP, etc contribute to Apache which is effectively BSDed so your claims about them only being in Linux because it's GPLed are clearly wrong.
This may be the first WiFi camera but it's not the first camera that can upload images without a computer.
Sony has had bluetooth enabled cameras that can connect to the net and upload images if you have a bluetooth cell phone for 2-3 years now. (no computer needed)
And of course all the cellphones with camears built in do it just fine without a computer including the 7 megapixel samsung.
It's very easy to calculate that DVDs are not big enough for next gen systems.
Last gen the XBox had 64meg of ram. Some percent of that is filled for each level of a game with data from the disc. Both the 360 and PS3 have 512meg of ram or 8 times the XBox. Since artists always fill as much memory as they can it's very safe bet that at least the same percentage of memory will be used on 360 and PS3 which means 8 times the data loaded per level.
So, take your average PS2 or XBox game. Most have 1 to 1.5 gig of data NOT including audio and video. Take then that 1 to 1.5gig and multiply by the 8 above and you get 8 to 12gig of data per game. Then add audio back in (audio won't change in size), add the video back in (not sure if that will change in size) but in any case you are at at least 9 to 13 gig of data per game.
A dual layer 9.6 gig dvd is clearly and logically not enough.
As far as I know google is also far from #1 in Korea. I believe http://daum.net/ is #1 there.
The simple math is there are plenty of PS2/XBox games with 1-2 gig of graphic data plus 1-3 gig of sound and video. The sound will stay the same size, the video will go HD and the graphic data will go 8X! 512meg system member vs 64meg for Xbox means current gen data sizes * 8. Today's games with just there content made next gen will not fit on a DVD.
Since you seem to be an expert at CSS please tell me how to solve these problems in CSS
h tml is the same page with common content that is slightly too large for each column.
http://greggman.com/pages/cssissues/css_wip.html is one with content that fits. It's basically a copy of the 3 column layout from glish.com
http://greggman.com/pages/cssissues/css_wip_over.
If you know how to make the the css_wip_over.html work that would be great. You can see how the columns overlap and the sections are not the same size anymore, breaking the layout. Tables solve this problem, all the section of the same column will adjust their size to match the largest section. I have not been able to find a CSS solution for this.
Also there are some more compliacated conditions I would like to see happen too but just getting the 4 columns to work would be a start.
I won't. I also checked the 3 largest electronics chains in Japan. Yodobashi Camera, Sakuraya and Bic Camera and all of them do not list the iPod as their #1 seller (and they do sell them)
You can see the rankings for almost anything in Japan at Kakaku.com
http://kakaku.com/ranking/itemview/mp3.htm
So, if Apple came out with a subscription service would you try it? Having been with Rhapsody for over 2 years now and completely loving it I gotta say Apple will completely destroy everyone if the added subscription music as well.
The current subscription services let me play songs on as many PCs as I want. I can just only be longed into one at a time. If I go to friend's I install the software and my entire collection comes up on his computer. I can also copy the songs to my portable music player.
I agree with you no iPod support sucks. I really hope Apple adds a subscription serivce though because once you've tried one I don't think you'll ever want to go back to buying music. It's soooooooo liberating to just listen to everything instead of having to think about buying individual songs.
It's not at all clear the iTMS will do well in Japan. iPod is NOT #1 in Japan. On top of which music CD rental is legal in Japan and the Blockbuster of Japan, Tsutaya, has CD rentals in all of their stores. You can rent the CD for 300yen ($3) and rip the whole thing, why would anyone want to pay 150 to 200 yen per song when they can get the whole CD for 300 yen?
Any anything, Google copied microsoft.
= 13&Z=10&X=363&Y=2599&W=1
Microsoft has had a map server up for years
http://terraserver.microsoft.com/image.aspx?T=4&S
What's the definition of "commerical purposes"? Can I sell a collection of 10 books + 1 free one (the free one being yours) and claim it's not a commerical purpose?
If there is a CCed image, can CNN.com post it on their website? If you say no (because that would be for commerical use) then doesn't that make 90% of the personal sites unable to use the image as well since most people are running Google ads on their page therefore making them exactly the same as CNN.com?
How about if they don't run ads but have their resume on their site (which is by any logical definition the same as an ad and therefore "for commerical purposes")
no other animals use computers, write email, drive vehicles, go to doctors and a great many other things. I suggest you stop all those too.
Let's keep adding to that list
* you can edit movies
* you can plug in memory cards and XP will automatically recongnize the type of content and give you options (see below)
* you can plug in digital cameras and XP will automatically recongnize it and give you options
* option provided for above (copy to PC, view pictures, print pictures, play music, play video)
* you can print pictures in various sizes to various forms
* the "Windows Explorer" directly supports viewing image thumbnails (no need for a separate app like the mac). You can rotate, print, and view a slideshow of the selected images.
* scanners are automatically supported
* You can ask a friend for assistance remotely and have them control your machine from afar to help you.
* Windows media player has gone through major revisions, supports most portable music players, has more options and plays way more formats than iTunes (although Windows has have iTunes for those that want it)
* Built in Firewall
* Auto Update (no more having to manually update)
* UPnP (no more having to manually configure routers)
* Built in browser so any app can use the browser as a base making it easier to make slick apps. Napster, Rhapsody and several others all do this if you need examples go look at their screenshots.
I'm sure there's more.
That may not be my choice which is ESR's point. An an employee I can use and contribute to BSDed projects with no worries from my employer. With a GPLed project 15 levels of bureaucracy need to be cleared before that's going to happen.
If you actually knew what the GPL stood for you'd know that the LGPL is extremely frowned on. In other words the people that created and promote the GPL do not want you to use the LGPL so clearly you, as a GPL supporter, should not be supporting the LGPL.If you have interesting definition of foul play. Why is it okay to you that a million people can download your software and use it for free for any nefarious purpose without contributing a thing but as soon as one programmer decides to use it you're freaking out? What makes programmers have a special exception that you hate them so much?
As for your Apache example, ESR's point is that ALL BSDed projects have the same issues. It's never in anyone's best interest to re-close the source therefore they have all the benefits of sharing without all the redtape.
Apache and PHP run probably 80% of the net. Hardly "Poland".
If I'm working on an a million line application and I find some library on the net that solves a problem for something I want to put in my app, if it's BSDed I'll put it in. If during the course of that I find a bug I'll fix the bug and contribute the fix. I didn't have to choose to give the other million lines of code up just to use and contribute to one minor part.
It's funny to me that you cling to this fear that MS in particular will embrace and extend your code. Since Apache is the #1 webserver and since it is offered under a BSD style license why has no one, especially MS, done exactly what you claim would happen?
I just listed several major projects that are BSDed where those who are funded ARE contributing.
And this is a valid debate. The debate is, which license is more effective at getting people to contribute. ESR (and myself) believe BSD style is more effective at getting people to contribute than GPL. It's especially effective with funded people because they can contribute directly to that project without having to decide if they want every other thing they are working on to be GPLed as well.
>No BSD-licensed product has ever had that happen, nor does it seem likely that it ever will happen -- there is no incentive whatsoever to feed code back, and plenty of counter-incentive.
I don't see how that statement holds up given the list of successful BSD style projects I listed
Every major project? Ever heard of Apache? It's got a BSD style license. How about Python? Also BSD style. PHP? also BSD style.
There also Boost, Subversion, Lua, and thousands of other projects.
I guess BSD actually does work.
Hmmm,
Apache has done just fine with a BSD style license as has XFree, PHP, Python, Boost and hundreds of other projects.
By your arguement, that linux would have failed if it wasn't GPLed then all the projects above should have failed as well.
First of all your flat out wrong, lots of companies have contributed to FreeBSD.
r ee
Secondly that's only one example. There are plenty of other succesful BSDed open source projects
Apache
Python
PHP
Boost
Subversion
Lua
XF
libpng
libtiff
libjpeg
the point is that BSD works just fine. you don't need to try to force people to contribute. In fact, the whole point of ESR argument is that most companies don't like the viral nature of GPL so they'd perfer not to contribute at all but given a BSDed project they can contribute directly to that project and not worry about having to give up everything else they use it with. Everybody wins.
The developers are unquestionably PC developers, not console developers. If you program the next gen machines like a PC (ie, Unreal Engine) you're going to get SHIT performance.
You only have to take a look at all the postmortems on Gamasutra from last gen that thought they would be able to port their PC game to PS2 in a few months and it usually ended up taking 18 to rework their shit into a console ready game.
At the same time, looking at developers that actually understand console programming and a PS2 stil OUTPERFORMS a PC. Check out Jak 3 or Ratchet and Clank 3 and show me any PC game that is even close to pushing that many polygons even today.
The new consoles will run rings around today's PCs but only if you learn to program them. The massively generic C++ FPS engines written for PCs are not the correct way to get power out of a console.
You don't need cheap dialup, you need cheap broadband. Here in Japan broadband took of the moment it became cheaper than dialup.
Since then it got even cheaper still when they added VoiP. In fact it's cheaper to sign up for boardband and only use it for your phone than it is to get a normal phone line. You don't need a computer to use the VoiP phone either, just plug your current phone in the back of the ADSL for Fibre modem.
First of all read this article. Yes, it's from perl not php but it's an awesome introduction to some of the problems you might have
t /TPJ13.html
http://perl.active-venture.com/lib/Locale/Maketex