I would say that basically every game has its own internal logic, by way of being written in a programming language. Those complaining about how the physics aren't realistic--well, the physics in these games can be explained (look at the program) more easily than they can even in our own world.
I for one would like to see more "abstract" games that attempt to to flout this rule. (Just because there is internally consistent logic doesn't mean that it has to make any sense to the user!)
I still think Quake 1 had more interesting architecture than many games released today. It's just so sad to see bunches of axis-aligned stacks of crates...
Seriously, since when haven't games evoked emotion? When I was 8, Metroid scared the SHIT out of me. Whenever I was off exploring some lava-filled zone with my life bar beeping and that creepy music, I was on the edge of my seat with anxiety until I could make it back to the comfort of Brinstar. Quake 1's actively hostile environment had the same effect on me years later.
After my first semester in college I stopped buying books. I was lucky enough that many of my classes were tought from course notes developed especially for the class, and when I needed to get the homework exercise from the book there was always a friend around.;)
I don't see why there couldn't be a free (as in software) text for subjects like calculus. It's not as if the subject changes so much that it needs to be updated every year or two!
In truth, I'm more afraid of accidental errors made by developers with good intentions (as have shown up in just about every security-critical C program I've ever used) than trojans slipped in my miscreants. Sadly, digital signatures and hashes can do nothing to help me here...
They're not secure out of the box. As you mentioned, you need to apply several security updates to patch remote holes. Apple's new to the unix game, and though they're doing well, they still have 30 years of unix security know-how to catch up with!
I don't see how this is much different from the registry, through which one can do a lot of the things you mention. And you don't even have to be buzzword compliant to use it!
You should really have something made with the quake 3 editor. It's pretty good, and the id engines tend to make it into a lot of other games, so I'm guessing it's a good skill to know. Since it's a pretty high-profile game, people will actually be able to use your work, too.
Okay, well, if you also believe in draconian click-through EULAs, then I guess I can't argue with that. (Of course, you say yourself that modding is "illegal" while you seem to support it.)
If not bnetd, then what about when they bullied the FreeCraft project off the net?
To me, Blizzard is a bad corporate citizen. A bully! I am avoiding their products.
Again the arms race problem: This might work for a while, but once the spammers see a certain level of blocking, they can adjust their spam to circumvent it.
In this case they could start including (hidden, web-bug style) links to popular webmail sites, like hotmail. If you start blocking all messages with links to hotmail, you are probably going to miss some e-mail that you want!
To me, a company protecting itself by harassing hobbyists engaged in legal activities is a reason for boycott. Even if I accept that bnetd was hurting their bottom line, it was just a program that allowed people to play their Blizzard games multi-player without using Battle.net. There are loads of legitimate reasons to want to do that, and the DMCA (if it were even applicable in the first place) and classic copyright law/precedent have specific exemptions for technology that also has non-infringing uses.
Unless they catch the specific people responsible and it turns out to be RMS and Linus, it will be hard to really pin this on the open source or free software communities. The worst they can say is that there are a lot of Linux zealots who are also vandals.
What will SCO say? "Don't do business with Linux companies because they DOS their enemies?" (More like: don't piss them off!) It just doesn't make a very good argument.
I would say that basically every game has its own internal logic, by way of being written in a programming language. Those complaining about how the physics aren't realistic--well, the physics in these games can be explained (look at the program) more easily than they can even in our own world.
I for one would like to see more "abstract" games that attempt to to flout this rule. (Just because there is internally consistent logic doesn't mean that it has to make any sense to the user!)
Haha, really? That game is a cakewalk compared to the original.
Given that the camera costs $4500 this is plausible!
Making tamper-resistant hardware with encryption keys is not that difficult, actually.
I still think Quake 1 had more interesting architecture than many games released today. It's just so sad to see bunches of axis-aligned stacks of crates...
Seriously, since when haven't games evoked emotion? When I was 8, Metroid scared the SHIT out of me. Whenever I was off exploring some lava-filled zone with my life bar beeping and that creepy music, I was on the edge of my seat with anxiety until I could make it back to the comfort of Brinstar. Quake 1's actively hostile environment had the same effect on me years later.
After my first semester in college I stopped buying books. I was lucky enough that many of my classes were tought from course notes developed especially for the class, and when I needed to get the homework exercise from the book there was always a friend around. ;)
I don't see why there couldn't be a free (as in software) text for subjects like calculus. It's not as if the subject changes so much that it needs to be updated every year or two!
It looks just like Halo 1!
How can you be sure that the software companies compilers aren't compromised?
If they are, then digital signatures will do nothing but provide you with a false sense of security!
In truth, I'm more afraid of accidental errors made by developers with good intentions (as have shown up in just about every security-critical C program I've ever used) than trojans slipped in my miscreants. Sadly, digital signatures and hashes can do nothing to help me here...
What does windows have to do with this discussion?
They're not secure out of the box. As you mentioned, you need to apply several security updates to patch remote holes. Apple's new to the unix game, and though they're doing well, they still have 30 years of unix security know-how to catch up with!
I guess, not buy at the low end.
I don't see how this is much different from the registry, through which one can do a lot of the things you mention. And you don't even have to be buzzword compliant to use it!
most LCDs still have only an analog input
What? An LCD with analog input is entirely missing the point. I know they exist, but I don't think they're the majority.
Fine, you don't agree that bnetd should have continued, but what does this have to do with bullying away FreeCraft, a free Warcraft clone?!
Of course companies want to protect their bottom line, but this isn't an absolute justification for any kind of action.
You should really have something made with the quake 3 editor. It's pretty good, and the id engines tend to make it into a lot of other games, so I'm guessing it's a good skill to know. Since it's a pretty high-profile game, people will actually be able to use your work, too.
My social security number is more than 450,000,000 away from the average!!! I'll never let you see it!
Okay, well, if you also believe in draconian click-through EULAs, then I guess I can't argue with that. (Of course, you say yourself that modding is "illegal" while you seem to support it.)
If not bnetd, then what about when they bullied the FreeCraft project off the net?
To me, Blizzard is a bad corporate citizen. A bully! I am avoiding their products.
Again the arms race problem: This might work for a while, but once the spammers see a certain level of blocking, they can adjust their spam to circumvent it.
In this case they could start including (hidden, web-bug style) links to popular webmail sites, like hotmail. If you start blocking all messages with links to hotmail, you are probably going to miss some e-mail that you want!
>
To me, a company protecting itself by harassing hobbyists engaged in legal activities is a reason for boycott. Even if I accept that bnetd was hurting their bottom line, it was just a program that allowed people to play their Blizzard games multi-player without using Battle.net. There are loads of legitimate reasons to want to do that, and the DMCA (if it were even applicable in the first place) and classic copyright law/precedent have specific exemptions for technology that also has non-infringing uses.
How quickly we forget...
Reminder: Blizzard sues its fans under the DMCA. I am staying away from their products.
Unless they catch the specific people responsible and it turns out to be RMS and Linus, it will be hard to really pin this on the open source or free software communities. The worst they can say is that there are a lot of Linux zealots who are also vandals.
What will SCO say? "Don't do business with Linux companies because they DOS their enemies?" (More like: don't piss them off!) It just doesn't make a very good argument.
My understanding is that you need to run the attachment manually. Is this wrong?
What the hell are drawers? Are you using GEM ?
Shouldn't Microsoft be changing their name to Macrohugemegasoft around now?