Halo 2 Confirmed For Fall 2004
Jeremy Parish writes "Bungie has finally announced that Halo 2 will ship this Fall for Xbox, as relayed via 1UP. But to make up for this semi-distant release date, they've released the first Halo 2 multiplayer screen!" Over at Halo.bungie.org, they point out a Bungie development update noting the new screenshot is "...entirely representative of the lighting, polygon counts, bump-mapping and particle effects", and also refer to the original Bungie.net announcement, clarifying: "A number of people have been confused by the title of this news item. The game is NOT named 'Halo 2: In Reach of Fall'. This is just a reference to the title of novel The Fall of Reach.)"
It looks just like Halo 1!
entirely representative of the lighting, polygon counts, bump-mapping and particle effects
Certainly not representative of screen resolution though, unless the xbox can display 1600x1200 on any TV.
Damn those Red and Blue guys! They're at it again!
When will they ever learn?
It doesn't look any different from the first one. Will it have more than a handful of multiplayer levels? Will I be able to make my own mods with the engine? (for the PC version obviously) Is it going to be as damn repetitive as the first one?
in the mean time Unreal Tournament 2004 will come out in March, IIRC
On another note, I'm really not to impress by the screen shots It does look a lot like Halo 1. The big deal with Halo 2 for me was Xbox Live. But now with Halo for PC I'm finding myself careing less and less about Halo 2. I have everything I wanted for Halo on my PC and I don't have to pay for Xbox Live.
Whats the point of Halo 2 now that we ahve the PC version?
-------- -Cap
~Bommers, Why did it have to be Bommers!?!
feh, I was hoping to see how good it looks splitscreen...a tougher challenge in many ways.
SO YOU'RE GOING TO DIE: The Comic for Dealing with Death
Halo had a great single player in most every department, the major exception being indoor level design and "now go through the whole area BACKWARDS!"
Tim
Omnia vestra castrorum habetur nobis.
This is starting to feel an awful lot like Crimson Skies. Hoopla, playtesting, major rework, Hoopla, playtesting, major rework.
At least you know Bungie's not just rushing out anything wrapped in the Halo logo to capitalize on the buzz. And they're not blaming it on some half-baked code-leak or anything. (Really, what would Valve have to recode due the leak? the network encryption? That shouldn't take 6 months...)
Well, Crimson Skies turned out to be a damn fun game. So if they're holding Halo2 back to similarly refine the gameplay experience, good on em - I'd rather wait than have a glorified expansion sully the franchise.
I'm just hoping the (xbl) multiplayer is up to snuff, and they hit that 24/server xbl target.
// "Can't clowns and pirates just -try- to get along?"
too many borng indoor areas that looked the same.
"...entirely representative of the lighting, polygon counts, bump-mapping and particle effects"
That statement screams "doctored picture". And on closer inspection there are a lot of things that don't make sense about that image:
(1) This is not a 1st person perspective picture. It's not representative of a 1st person shooter. The viewpoint is too low and there's no HUD. You will never see screens like this when you own the game.
(2) It's a bit too well composed. Almost like they paused the game, then moved the camera around to try and get the best picture. Or used photoshop.
(3) The blue player on the left appears to be shooting at the blue player on the right (with the shield effect). This is indicative of clueless compositing, unless all the players were completely incompetent.
(4) Note the faint motion blur on the ejected machinegun shell that's rotating in mid-air. Um.. motion blur? This suggests badly repaired interlaced video capture, not direct digital framebuffer capture.
(5) Odd stairstepping in places. Check out the antenna on the rear of the car. Why is it so blocky? Also look at the edge of the canyon wall on the right side of the picture - it's clear this image has been resampled. And resampled up - not down. This is most odd.
This picture definitely has some fishy elements to it - motion-blur and antialiasing at 1600x1200 not withstanding. The very early trailer video they released of Halo2 Xbox (which I believe was in-game since all the movies in the 1st game were) was basicly 640x480 with no antialiasing.
The official Xbox magazine has a demo disc and, for several months, this featured a series of discussions with the Bungie development team discussing in detail various aspects of what they went through in making Halo, giving a far greater appreciation for there work and revealig production values that I had not noticed, despite beating the game on highest difficulty.
They go into great detail about things I never would have noticed - like the way a wall and floor looks with the player's headlight turned on versus off and how ther are three layers of passthrough transparency.
I'm not sure how long we are going to have to wait, but the example Bungie set with Halo makes me anticipate another 'game of the year.'
Bungie never announced a release date for Halo 2 up until today, so nothing's been "pushed back" or "delayed." Still... FALL!? I recognize how much of the H2 demo played by the Bungie guys was scripted and limited in scope, but it was still an example of where the engine was.
The screenshot released today shows that they have functional multiplayer now, too. Beta testing should take a few months, but it seems to me that Halo 2 is clearly past the alpha stage at this point.
So why 8-10 months more? Even IF they're still in alpha, they've got to be in late alpha by now... I just don't see how it'll take that long. Maybe that's my fault... perhaps a lack of experience with game development and emotion are clouding my vision on this. I'm willing to accept that, and I don't think that I'm "owed" anything, even an explanation... but damn it, I'm disappointed and saddened by this news.
Even on the off chance that Bungie is just screwing with our heads, I've still lost some of my confidence in them. Hell, if they ARE screwing with our heads, I'll be angry at them for toying with their fans' emotions.
I'm going to go distract myself before I get depressed.
~UP
Eat the Path.
I have been boycotting all Bungie software since they were bought by Microsoft.
I can't really support their practices by buying any of their games.
LK
"Hi. This is my friend, Jack Shit, and you don't know him." - Lord Kano
They're waiting so long because the first console release will be the release. For PC software, they can just slide out a 2.01 to cover up anythign that showed up after release. This is much more akward for a console game, the hame has to be right the first time.
Sorry, I plan on playing Rome: Total War during that time.
Of course, it'll be delayed too.
blue and red men shooting in a blocky, empty enviroment. even the antenna is wobbling for joy. uhh... i'm not excited. only sleepy.
One word comes to mind when I look at this image that makes other people go apeshit and that word is "plastic."
1- I can get a screen like that on just about any PC FPS game while I'm dead and ghosting around. I'm sure Bungie has the means to position a camera during gameplay. Besides, he never said it was a representative of the first person perspective; he said it was representative of engine effects we'd see in game. 2- I suppose they used their laptop from the grassy knoll to quickly load the image into PS and doctor it up before releasing it on the Net! Give me a break. You're just looking for something to be pissed about. 3- Eh, there's a red guy just on the other side of the blue shielded guy. Is there any likelihood you misjudged the angle by 5 degrees? Yes, I think so. 4- There is no 'faint motion blur' on the shell. It could be the cracksmoke residue on your monitor. 5- This point is counter-intuitive to your entire post. "The picture looks too doctored to be true! Except some of it looks really crappy!" Move along folks. There is no conspiracy here. We did land on the moon, the freemasons are not in charge of the world, and this is a picture from the Halo2 engine.
Get Virtual.
I played the original HALO on my 65 inch HDTV set two years ago and was blown away; it was fantastic! Just for shits and giggles I disconnected the "HD" part and played the game in regular res. Boy did it blow. I just wish there was a keyboard/mouse adapter for the Xbox. I hate having to wait two years to play the game the way it really was meant to play (that is until Bungie was bought and what began as a computer game became "optimized" for the xbox.)
"Jeremy, you need to get to an internet cafe and cut and paste some appropriate sentiments about me from the world wide
why not find an original critiscm? I look at 8 bit mario and the word is "Pixelated". I have an idea, why don't you go ahead and create your own gaming development studio and show bungie how it's done?
Get Virtual.
Funny, you couldn't boycott them if Microsoft hadn't bought them...they would be out of bussiness.
I'm just as pissed as you, probably more (I'm a mac user).
I loved Halo 1 when I played it on X-Box... it was great. But that was only because i played it for a VERY limited time (20 minutes or so). Two years later, I was still basking in the warm fuzzy glow of Halo goodness, and found myself snatching up the long-awaited PC version. PROBLEM: I realized that once the novelty of Halo wears off, and after you watch all the Red vs. Blue, Halo is just a standard FPS... Quake 3 with unique vehicles. Anyways, the point I am making is that I am going to have to hear a LOT of rave reviews on Halo2 to even consider it. I saw the E3 video, and it looks just like the original with some new little novelties (hijacking vehicles, etc...). I just don't understand why this game is so intensely popular. Maybe as a PC gamer I expect a lot out of the multiplayer experience to satiate me, while console gamers put more points into singleplayer, thus overrating multiplayer??? Anyways, Halo is simply not online PC material.
Mod this -5: flamebait if you must, but as a serious PC gamer, Bungie Can Go and Fuck Themselves.
The way they acted towards the PC (and worse, Mac) community regarding Halo was disgraceful. On top of that, Halo 1 really wasn't that good - the single player game was boring and repetitive, and the multiplayer was NOTHING on QIII, Medal of Honour or virtually any other half decent MP PC game. The saddest part was seeing all the fawning 13 year olds proclaiming Halo the 'greatest game of all time' and the gushing, sickening reviews of the eventual PC port on IGN and GameSpot.
Anyone who really cares about PC gaming will boycott this game. As was seen with the recent Deus Ex 2 debacle, console-ization of PC games is a recipe for mediocrity. Bungie's X-Box enslavement is the ultimate example, and should be opposed. Save your money, buy Doom III or HL2.
Read Pynchon.
"It looks just Like Halo 1!" No, no it doesn't. "I've been betrayed by Bungie! Damn Xbox worshippers!" No, no you haven't, there a company, they make money, fans are second inline deal with it. "Lets Boycott them!" Yes, yes you will, you'll download the game like you normally do. God damn Guys, the game isn't out yet and you've decided its not worth what you stand in by accident in the park. Grow up and wait till it comes out, then judge.
"Its looks just like Halo 1" No, no its doesn't. "Damn bungie xbox worshippers! Lets boycott them" Yes, yes you will, like you did with Halo 1 when you got it copied or downloaded it. You guys need to grow up, wait till the game comes out before trying to give it all this "Oh look at that they promised 66 frames a second, but its just giving 33 and look at the pixels! It SUX BALLS!!!!1111!!!!!1, now were did a place pocket protector?"
Will this one go over 3fps?
Get it right people!
Halo for PC is online, Halo for xbox is not online, xbox users will get online play, and PC users (when the pc version is released) will have the continuum of the history and some extra nice features (like hijacking, modding and better AI) you like the package? cool, go and get it, if you dont, dont buy it.
Seriously I think is seriously immature and stupic to claim immaturity or stupidity from anyone just because they dont share your beliefs and tastes.
Some people loved Halo (as the best console FPS) and want to have more of it, period.
Weither we like it or not, consoles are better business for developers than PCs theres less piracy (slightly), a lot more players some free advertising deals, etc. overall more money.(of course you have to invest more since you have to get official licenses and SDKs etc.)
I mean lets be honest how many casual gamers do you know that have a pc capable of playing halo? (I could blame 3d cards developers on this but.. honestly is useless)
That doesnt mean there wont be pc games at all, the PC(and MAC) is extremely unexpensive to work with, since you dont have to get licenses or even distributors to work in it. practically anyone can design and sell a pc game. Besides the PC will always be the top of the line laboratory for gaming, the level of technology a PC can achieve (by buying expensive hardware actually) will always be much superior than any console. Not even the next gen consoles will have the same level of quality you can have in a pc monitor, modding communities are still a dream far far away, (not to mention complex MMORPGs experiences) and tools. So I wouldnt worry too much, there will always be something under the soon for PCs besides we get to play console games (even emulate some) and our own without buying one.
Go ahead MOD my day!
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