I've been working on converting an old smith-corona for a while now, based on the above site. Day to day use would be difficult, due to the lack of a numeral 1 (you used to just use a lower case l), an exclamation point (period, move back a space, apostrophe), arrow keys, escape, etc. But you can hit enter by slapping the carriage return, and it has some extra keys that could be wired to act like the missing ones, at least enough for it to work for simple emails/web browsing. Plus it would look far better in my living room than my current keyboard.
I understand why we can't predict the weather.
I understand why we can't _predict_ brain function.
I don't understand why that means we can't build a new brain that will simply remain equally unpredictable.
Just because a system is chaotic doesn't make it impossible to construct.
I imagine that the restriction may be due more to Cingular than Apple itself I've not actually developed for my cell phone yet, but I know every phone I've purchased from cingular has allowed file-transfer. (so you can make your own ringtones, themes, etc) For a j2me enabled phone, it seems logical to assume that they could run any app you transfer over to it. I checked cingular's developer site at http://developer.cingular.com/developer/, and couldn't find that kind of requirement with a couple minutes of poking around. Can anyone confirm this, or do the apps have to be signed by cingular in some way?
If Cingular isn't restricting any of their other phones from running custom apps, it seems odd that they'd start insisting with Apple's hardware.
Sure, it's fun to wave your Wiimote around like a sword and see that translated on the screen, but it quickly becomes apparent as nothing more than a novelty. That's not to say that later games won't make ingenious use of the Wiimote, but it hasn't happened yet. I got Elebits for xmas, and while it's a fairly simplistic game so far, it is the first game where I've found myself stumped as to how I'd do it with any other controller short of a VR glove.
The game in large part revolves around manipulating objects in three dimensions, and the ability to quickly and accurately pick something up while rotating it and pushing it away from you is a core part of the gameplay. So is, for instance, grabbing a falling lamp and and righting it, then placing it gently on the floor.
Sure, you could tie all of that to one or two button presses, but that would significantly detract from the gameplay, not just the immersion. The game is about the skill and precision with which you can perform those manipulations.
Cripes, I left a bit out of my first paragraph there - it should read:
It is my firm belief (backed up by all the research I'm reading), that we can mathematically model will - along with all other aspects of the brain. This is essential to the success of a strong AI. A will which is biological in nature can be modeled using formal systems, and a will which can be mathematically modeled is either deterministic or probabilistic. Essentially free will demands the existence of a soul or spirit, something which is not bound by the laws which govern physical matter, yet can interact with and direct incredibly complex physical systems.
As a quick bit of background, I've been doing a lot amount of reading on biologically based neural network models recently...I'm trying to get back into school and pursue a doctorate in them. Over the course of my research, however, I've pretty much reached the point where the idea of free will is untenable. It is my firm belief (backed up by all the research I'm reading), that we can mathematically model will - along with all other aspects of the brain. This is essential to the success of a strong AI. Essentially free will demands the existence of a soul or spirit, something which is not bound by the laws which govern physical matter, yet can interact with and direct incredibly complex physical systems.
There is, however, a very big difference between a system being deterministic and it being predictable. The only way to guarantee that you'd know what I was going to do in a situation would be to have an exact copy of my brain (or a sufficiently accurate model), which could be exposed to _identical_ inputs to what I will be facing in the future. This requires knowing the future actions of all the others whose actions might impact me in any way...which requires knowing the actions of everyone who might impact them, and so on. The way complex neural networks operate, there are a great many situations where a subtle shift in input (which includes input from other internal circuits) produces a drastic change in output.
Essentially the idea that we can use our current limited understanding of human cognition to separate and punish the criminal element prior to their becoming criminals is downright scary. Similar ideas were floated when phrenology and eugenics were in vogue, and today's propositions are no better informed.
A court ruling has given the recording industry the green light to go after individuals who link to material from their websites, blogs or MySpace pages that is protected by copyright.
A full bench of the Federal Court yesterday upheld an earlier ruling that Stephen Cooper, the operator of mp3s4free.net, as well as the internet service provider that hosted the website, were guilty of authorising copyright infringement because they provided a search engine through which a user could illegally download MP3 files.
The website did not directly host any copyright-protected music, but the court held that simply providing links to the material effectively authorised copyright infringement. There, that's the first three paragraphs of TFA (copyright 2006 - the Sydney Morning Herald). Blatantly being distributed without permission, either written or implied.
Everyone who followed a link to get to this page, please hit back on your browser and report your referrer to the Australian authorities.
The only difference is that it automates the procedure of 'going to the appropriate stack, finding the referenced book or article, and opening it at the appropriate page'. More importantly, the automation (if any) is entirely on the part of the person following the link. The a href tag takes no action on its own, and if I print it out it's no different than if a newspaper referenced a web site in a print publication.
Of course - a smart crowd with large vocabularies could never be interested in a form of expression which relies heavily on the quality of the lyrics, rhymes, and meter. That's also why smart people generally avoid such primitive forms of non-art as poetry.
Except that it really was Irix, but running a window manager only available to people whose UNIX system had superfluous accelerated 3D graphics in 1995 (i.e., movie CG folks). I used to poke so much fun at that scene, until I got to college, started playing with my first blue toaster, and had to very quickly eat my words. It's now one of my favorite bits of movie trivia that the "UNIX system" actually was a UNIX system.
And as far as breaking in, getting root is one of those things I'm willing to let hollywood gloss over as being boring and incomprehensible to their audience. It would be great if the general public actually was able to distinguish between limited user accounts and root access, but since they aren't its inclusion won't really add much to a movie, and will just waste time.
I have to second that.
I come from a background of Atari and Sega - and while I had played SA 1 and 2, they didn't feel like sonic games.
Then I got a Wii and downloaded Super Mario 64. Within seconds, I was saying to myself: "_This_ is how it should be done!" It was amazingly intuitive, with better 3D motion and camera control than many games coming out today - and every detail made it feel like a Mario game.
I'll tell you why. It's because game companies are now incapable of producing games so good you'd spend days of your life crusing and screaming in frustration and still count the game as amoung the best you've ever played. They simply cannot do it anymore. So they have to chew on the cud of past successes. Liek a showband or a pop band "covering" a better band's tracks because they simply don't have the talent to make something on par. Were you around in the early 80's?
Chase the Chuck Wagon?
Coconuts?
M.A.D.?
King Kong?
Sssnake?
Swordquest: Fireworld?
E.T. The Extra Terrestrial?
I hate to break it to you, but flooding the market with poorly made knock-offs and licensed games isn't a new invention.
its huge at my house too! the otherwise sort of lame rayman title released at launch has a dance minigame where you shake the two controllers like moraccas. its crazy fun.Samba de Amigo! Nintendo's already getting most of Sega's in-house games - when is this one being ported to the Wii?
In all seriousness - could I hook one of these up to my arm with wi-fi/bluetooth connection, and just have touch-sensitive areas of skin? Or would the internals motion/noise of a biolgical object cause too many problems for the sensors?
http://www.multipledigression.com/type/
I've been working on converting an old smith-corona for a while now, based on the above site. Day to day use would be difficult, due to the lack of a numeral 1 (you used to just use a lower case l), an exclamation point (period, move back a space, apostrophe), arrow keys, escape, etc. But you can hit enter by slapping the carriage return, and it has some extra keys that could be wired to act like the missing ones, at least enough for it to work for simple emails/web browsing. Plus it would look far better in my living room than my current keyboard.
I understand why we can't predict the weather.
I understand why we can't _predict_ brain function.
I don't understand why that means we can't build a new brain that will simply remain equally unpredictable.
Just because a system is chaotic doesn't make it impossible to construct.
If Cingular isn't restricting any of their other phones from running custom apps, it seems odd that they'd start insisting with Apple's hardware.
The game in large part revolves around manipulating objects in three dimensions, and the ability to quickly and accurately pick something up while rotating it and pushing it away from you is a core part of the gameplay. So is, for instance, grabbing a falling lamp and and righting it, then placing it gently on the floor.
Sure, you could tie all of that to one or two button presses, but that would significantly detract from the gameplay, not just the immersion. The game is about the skill and precision with which you can perform those manipulations.
Cripes, I left a bit out of my first paragraph there - it should read:
It is my firm belief (backed up by all the research I'm reading), that we can mathematically model will - along with all other aspects of the brain. This is essential to the success of a strong AI. A will which is biological in nature can be modeled using formal systems, and a will which can be mathematically modeled is either deterministic or probabilistic. Essentially free will demands the existence of a soul or spirit, something which is not bound by the laws which govern physical matter, yet can interact with and direct incredibly complex physical systems.
As a quick bit of background, I've been doing a lot amount of reading on biologically based neural network models recently...I'm trying to get back into school and pursue a doctorate in them. Over the course of my research, however, I've pretty much reached the point where the idea of free will is untenable. It is my firm belief (backed up by all the research I'm reading), that we can mathematically model will - along with all other aspects of the brain. This is essential to the success of a strong AI. Essentially free will demands the existence of a soul or spirit, something which is not bound by the laws which govern physical matter, yet can interact with and direct incredibly complex physical systems.
There is, however, a very big difference between a system being deterministic and it being predictable. The only way to guarantee that you'd know what I was going to do in a situation would be to have an exact copy of my brain (or a sufficiently accurate model), which could be exposed to _identical_ inputs to what I will be facing in the future. This requires knowing the future actions of all the others whose actions might impact me in any way...which requires knowing the actions of everyone who might impact them, and so on. The way complex neural networks operate, there are a great many situations where a subtle shift in input (which includes input from other internal circuits) produces a drastic change in output.
Essentially the idea that we can use our current limited understanding of human cognition to separate and punish the criminal element prior to their becoming criminals is downright scary. Similar ideas were floated when phrenology and eugenics were in vogue, and today's propositions are no better informed.
A full bench of the Federal Court yesterday upheld an earlier ruling that Stephen Cooper, the operator of mp3s4free.net, as well as the internet service provider that hosted the website, were guilty of authorising copyright infringement because they provided a search engine through which a user could illegally download MP3 files.
The website did not directly host any copyright-protected music, but the court held that simply providing links to the material effectively authorised copyright infringement. There, that's the first three paragraphs of TFA (copyright 2006 - the Sydney Morning Herald). Blatantly being distributed without permission, either written or implied.
Everyone who followed a link to get to this page, please hit back on your browser and report your referrer to the Australian authorities.
Of course - a smart crowd with large vocabularies could never be interested in a form of expression which relies heavily on the quality of the lyrics, rhymes, and meter. That's also why smart people generally avoid such primitive forms of non-art as poetry.
Bang!Howdy seems to be cross-platform, with MS Windows, OSX, and Linux supported.
And as far as breaking in, getting root is one of those things I'm willing to let hollywood gloss over as being boring and incomprehensible to their audience. It would be great if the general public actually was able to distinguish between limited user accounts and root access, but since they aren't its inclusion won't really add much to a movie, and will just waste time.
I have to second that.
I come from a background of Atari and Sega - and while I had played SA 1 and 2, they didn't feel like sonic games.
Then I got a Wii and downloaded Super Mario 64. Within seconds, I was saying to myself: "_This_ is how it should be done!" It was amazingly intuitive, with better 3D motion and camera control than many games coming out today - and every detail made it feel like a Mario game.
- Chase the Chuck Wagon?
- Coconuts?
- M.A.D.?
- King Kong?
- Sssnake?
- Swordquest: Fireworld?
- E.T. The Extra Terrestrial?
I hate to break it to you, but flooding the market with poorly made knock-offs and licensed games isn't a new invention.its huge at my house too! the otherwise sort of lame rayman title released at launch has a dance minigame where you shake the two controllers like moraccas. its crazy fun.Samba de Amigo! Nintendo's already getting most of Sega's in-house games - when is this one being ported to the Wii?
In all seriousness - could I hook one of these up to my arm with wi-fi/bluetooth connection, and just have touch-sensitive areas of skin? Or would the internals motion/noise of a biolgical object cause too many problems for the sensors?