Most Americans believe that they pay an inordinate amount of money on taxes, and therefore anything they can possibly take from the government is rightfully theirs, and any money the government gives to anyone else is "stolen" from them.
It doesn't help that the country is full of loonies on radio and TV that are telling them the exact same thing.
Of course, it all boils down to selfishness. If it benefits you in some way it's a right. If it benefits someone else it's an entitlement.
An OS optimized for a single platform being loaded uncompressed from ROM (or in this case flash) is nothing special. Heck, many of the computers of 30 years ago booted up in a second or two for the same reasons.
The problem with socialism is that as people expect more and more from their government they begin to expect less and less of themselves.
That's a nice hypothesis, and a very common one. Would you like to back it up with facts?
Preferably a nice graph correlating various nations' economic growth with their economic models. Ideally, your graph should demonstrate that socialist countries like China and the former Soviet Union are/were composed of shiftless layabouts content to let their nations languish in obscurity, while the most laissez-faire or anarcho-capitalist countries lead the world in industrial growth.
Yeah, multi-touch tablet PCs with IPS displays and custom CPUs are $99 at every corner store.
Hell, the parts that go into the base model iPad cost more than $200, and that doesn't include R&D, building factories, assembling the things and shipping them, then retailer markups, warranty replacements and technical support.
The researchers also applied for a patent on an intriguing device which takes advantage of silicon dioxide's curious ability to reduce the speed of light as photons pass through it, and can, in certain configurations, be exploited to redirect light or even concentrate it in a small area.
It's been a whole month since the last amazing-solar-tech-real-soon-now article. I expect to be entertained by visions of our solar-powered utopian future on at least a weekly basis.
...not all open source is that GPL...but...not many companies are going to bother making the distinction and the new policy will be "no open source at all".
So, by your own words, the companies that don't bother reading the open source licenses—that just rip off other peoples' code, in other words—will be at a disadvantage? Am I supposed to feel bad?
"We hear lots about the issues facing violent games in Australia, but the anti-games bandwagon is gathering pace closer to home — in Switzerland, to be precise."
I guess I should have said "frameless" cameras (it was two in the morning...).
Many cameras today don't have a physical shutter, but they still work (to my knowledge) by exposing the sensor to light for a significant fraction of a second, then reading the cumulative charge on the sensor elements and "flushing" the elements, and then starting over again.
A "frameless" camera is an oversampled camera; instead of exposing the sensor for ten milliseconds or more at a time, you would take readings more than once per millisecond. To generate an image, you downsample some of the microsecond "frames" into a composite image. The frames would be averaged to reduce noise, and "exposure time" could be changed after the fact by adding or removing micro-frames.
Granted, it's not much different from how current digital video sensors operate, except in scale. You could do some fancy stuff with noise reduction and image stabilization (among other things) if you had sub-millisecond sensor data.
...and how eventually cameras will not have a "shutter" as we know it but will simply keep track of how each pixel was illuminated at each moment in time. Of course, shutterless sensors are already in widespread use; we call them "eyes", and they have the same benefits that TFA describes: Your brain can observe low-detail fast-moving objects and high-detail static objects at the same time without having to reconfigure anything. Consequentially, shutterless cameras would have the side benefit of better approximating biological vision.
The ultimate dream would be a truly holographic sensor that records exactly where, when, and at what angle each photon hit the sensor, so that the zoom, exposure time, and focus can be changed in post-processing (as well as a lot of other cool stuff).
But the majority of them cost, what, £5? Maybe £7 or £9?
More like £1.
From Apple's point of view, jailbreaking is a means of piracy and exploiting AT&T's bandwidth for things like tethering, and a possible vector for attack.
From free software advocates' point of view, jailbreaking is the freedom to install software that Apple/AT&T wouldn't approve.
From everyone else's point of view, it's a non-issue.
I can definitely relate to those who'd like to run any code they want on their phone, but IMHO they should really just cough up the money for a dev license. $99 isn't that much if you're already spending $1000/year for service.
On the other hand, I can't see how Apple or anyone else would benefit by blocking jailbreakers from App Store. Maybe Apple canceled their developer accounts, which are attached to Apple IDs, and blocking the App Store was just a side effect.
Most Americans believe that they pay an inordinate amount of money on taxes, and therefore anything they can possibly take from the government is rightfully theirs, and any money the government gives to anyone else is "stolen" from them.
It doesn't help that the country is full of loonies on radio and TV that are telling them the exact same thing.
Of course, it all boils down to selfishness. If it benefits you in some way it's a right. If it benefits someone else it's an entitlement.
The PC version hasn't been released yet. Those numbers are for the Xbox and PS3 versions which don't have this DRM.
Same here. Even if Ubi eventually releases patches to strip out these draconian systems, the games will be in the bargain bin by then.
That means that instead of collecting $50 per game from me, they'll make $20—or nothing. Good business strategy, Ubisoft!
An OS optimized for a single platform being loaded uncompressed from ROM (or in this case flash) is nothing special. Heck, many of the computers of 30 years ago booted up in a second or two for the same reasons.
That's better than what I was picturing, which is that he's posting on Slashdot while bare-ass naked and a bright shade of blue.
http://boingboing.net/2005/11/25/pong-clock-plays-one.html
The problem with socialism is that as people expect more and more from their government they begin to expect less and less of themselves.
That's a nice hypothesis, and a very common one. Would you like to back it up with facts?
Preferably a nice graph correlating various nations' economic growth with their economic models. Ideally, your graph should demonstrate that socialist countries like China and the former Soviet Union are/were composed of shiftless layabouts content to let their nations languish in obscurity, while the most laissez-faire or anarcho-capitalist countries lead the world in industrial growth.
Yeah, multi-touch tablet PCs with IPS displays and custom CPUs are $99 at every corner store.
Hell, the parts that go into the base model iPad cost more than $200, and that doesn't include R&D, building factories, assembling the things and shipping them, then retailer markups, warranty replacements and technical support.
True, but your only reference is Earth enchiladas. Theories on space enchiladas should be left to gastronomers.
The researchers also applied for a patent on an intriguing device which takes advantage of silicon dioxide's curious ability to reduce the speed of light as photons pass through it, and can, in certain configurations, be exploited to redirect light or even concentrate it in a small area.
It's been a whole month since the last amazing-solar-tech-real-soon-now article. I expect to be entertained by visions of our solar-powered utopian future on at least a weekly basis.
Obviously he's a member of the Tautology Club that has him as a member.
...not all open source is that GPL...but...not many companies are going to bother making the distinction and the new policy will be "no open source at all".
So, by your own words, the companies that don't bother reading the open source licenses—that just rip off other peoples' code, in other words—will be at a disadvantage? Am I supposed to feel bad?
"We hear lots about the issues facing violent games in Australia, but the anti-games bandwagon is gathering pace closer to home — in Switzerland, to be precise."
Are you sure you don't live in Austria?
I guess I should have said "frameless" cameras (it was two in the morning...).
Many cameras today don't have a physical shutter, but they still work (to my knowledge) by exposing the sensor to light for a significant fraction of a second, then reading the cumulative charge on the sensor elements and "flushing" the elements, and then starting over again.
A "frameless" camera is an oversampled camera; instead of exposing the sensor for ten milliseconds or more at a time, you would take readings more than once per millisecond. To generate an image, you downsample some of the microsecond "frames" into a composite image. The frames would be averaged to reduce noise, and "exposure time" could be changed after the fact by adding or removing micro-frames.
Granted, it's not much different from how current digital video sensors operate, except in scale. You could do some fancy stuff with noise reduction and image stabilization (among other things) if you had sub-millisecond sensor data.
It also reminds me a bit of the "celestial chamber" from the (original) Battlestar Galactica finale.
...wind or solar or unicorn farts. Those techs must be, and are being developed...
You know, now I really don't want to meet a unicorn.
...and how eventually cameras will not have a "shutter" as we know it but will simply keep track of how each pixel was illuminated at each moment in time. Of course, shutterless sensors are already in widespread use; we call them "eyes", and they have the same benefits that TFA describes: Your brain can observe low-detail fast-moving objects and high-detail static objects at the same time without having to reconfigure anything. Consequentially, shutterless cameras would have the side benefit of better approximating biological vision.
The ultimate dream would be a truly holographic sensor that records exactly where, when, and at what angle each photon hit the sensor, so that the zoom, exposure time, and focus can be changed in post-processing (as well as a lot of other cool stuff).
But the majority of them cost, what, £5? Maybe £7 or £9?
More like £1.
From Apple's point of view, jailbreaking is a means of piracy and exploiting AT&T's bandwidth for things like tethering, and a possible vector for attack.
From free software advocates' point of view, jailbreaking is the freedom to install software that Apple/AT&T wouldn't approve.
From everyone else's point of view, it's a non-issue.
I can definitely relate to those who'd like to run any code they want on their phone, but IMHO they should really just cough up the money for a dev license. $99 isn't that much if you're already spending $1000/year for service.
On the other hand, I can't see how Apple or anyone else would benefit by blocking jailbreakers from App Store. Maybe Apple canceled their developer accounts, which are attached to Apple IDs, and blocking the App Store was just a side effect.
Still only 256 columns per sheet? I frequently need a lot more than that.
1024, actually, since version 3.0.
C++ was written a long time ago.
Is it just me, or do the photos look like a big blob of yellows and grays?
Based on my experience, all planets look like that from space. And on the surface they all look like southern California.
excess tachyon radiation pressure on the the glass.
You know, it's hard to take you seriously when you make such obvious grammatical errors.
http://www.kottke.org/98/11/my-mac-sucks
Old meme is old.
On the other hand, I was thinking "Dead man's switch". Not that I have any use for one, but it would still be damn cool to keep around.