It ust goes to show, that you should 'never' talk to the police, the fact that he did so willingly was his own mistake and undoing. Hopefully others have learned from this also.
I think its rather an interesting point you make. I have made a career out of taking 'technical' people and teaching them to be sales people. Its stunning how well this works especially when I advise the tech's not to say they are a salesperson, instead they need to keep their technical perspective.
This allows many people to relax better and think they are the ones making 'informed' decisions since our tech's simply 'advise' and not 'push'.
Not at all, as already stated IE gained market share because at the time it was the better browser. Netscape was in a perpetual state of decline and cost money. Sure the Anti-Trust issue became apparent later when it was stated that MS was abusing it's privileges but most of 'over 20's were actually there, and know that IE raised the bar in web browsing from versions 1-5.
Agree mostly with your point, but the developer failed on one dataset; the conversion rate. He shows that no one bought the app that pirated it. Well thats moot. If you've jailbroken your iPhone, you obviously don't buy the app via Apple since you don't have the ability to get the app onto your phone. Since the developer doesn't offer the app for sale via other non-Apple sites, the statistic is quite meaningless. Of course no one bought it, since they would probably have to reverse-jailbreak the phone and then re-establish the App Store with the unit. Or they could have a second iPhone (this would not surprise me) and in turn buy a copy for a couple bucks.
Regardless this particular statistic is still worthless since it's never going to show anyone converting from a pirate copy to a legit copy.
I agree, 'Try Before You Buy' is a reason "some" folks pirate, but not the majority. I'd say less than 5% of the pirates really believe this. Besides there are two other points missed out in this concept. Many games 'are not worth buying', and the majority of pirates don't want to spend money.
Developers have to understand that many of their offerings simply are not worth the money they as asking and since it's impossible (for very obvious reasons) to get a refund on software, it's just easier to copy it and play it without risk. But to say this is the main reason is absurd. Sure some folks may actually try a game out and then buy it. But usually the motivation is not clearly based on 'quality'.
What developers should do is focus on is the 20% who DO buy their software as these are really their customers, ignore the other 80% who are not contributing to their success and continue to provide a value added service. Many however think they are selling physical goods when in fact they are selling a concept in code, this can and should change and morph into more and more value for the paying clients.
The funny thing is that over all the time software games have been around, 80% of the users have been pirates and this has always been the case. However when you give the game away for free and then micro-sell addons, extras etc. in game to those that will spend the money (like many of the games you find today) or offer a subscription service, you can assure that your model will actively draw upon your actual market. The pirates then have nothing to take since they cannot 'steal that which is freely given', or steal from a subscription model (at least directly). This diffuses the entire scenario and puts the developers attention back at the paying customer.
I think developers who've learned that they cannot stop piracy and to quit focusing so much attention to it, become far more successful in the long run. It's like thinking you can solve all the worlds evils, by just talking rational about it. Pirates don't want to talk rational, they want your warez...
AGREED. If you EVER get forced (or think you're being forced) to fill one of these out, put "Bill Gates" name down and his address (if you have it). Done.
Again, how many WANT or USE these so-called 'premiums'? How many are accurately explained? Contrary to your well-stated logic, not ONE person at any level could explain this as a valid excuse.
Besides its technical ignorance that forces them to 'verify' you by your SSN which was never designed for this. But it's amazing how such 'goodwill' legislation passed by government gets twisted into a form no one recognizes any more, and it's real purpose is lost in time.
This is why we should never allow legislation to be passed where it erodes our protected freedoms. Once it's in place we no longer can control it's destiny.
Then Russia would have made a huge boo boo and accidentally developed on Antarctica, where the penguins live.
That wouldn't be too close to those fields they need the power at tho...
Hmm this reminds me of Godzilla vs. Rodan. Sure you CAN call one good and the other evil, but the Japanese are the victims regardless of the outcome.
Personally I think everyone would live longer and happier if they just quit fighting and screwing good things up.
Honestly, if the photo's were not from the US intelligence I'd probably believe it. But since they are I reserve doubt.
Ya, John Smedley is a moron.
Your just not thinking this thru enough. Perhaps your moronic ideals don't work in this context.
-- "Why would I pay for Photoshop when I can have Gimp for free?"
You can get Photoshop for free, either borrow/take or steal a copy from someone.
--"Why would I pay for a car when I can walk for free?"
You can get cars for virtually free by renting one (Less than a cab fare) or just steal one. Free car.
--"Why would I pay for a soft drink when I can get water for free from the tap?"
This just makes sense though. You should not buy soft drinks even if you are insane rich.
ITS BETA PEOPLE. TRY IT OUT.
Then lets here your opinions.
It ust goes to show, that you should 'never' talk to the police, the fact that he did so willingly was his own mistake and undoing. Hopefully others have learned from this also.
I call BS on this. I'd really like to see some data to back this up. Oh wait there isn't any? Surprise!
Next time post the link to the FIRST page, not the LAST page.
Cheers.
I think its rather an interesting point you make. I have made a career out of taking 'technical' people and teaching them to be sales people. Its stunning how well this works especially when I advise the tech's not to say they are a salesperson, instead they need to keep their technical perspective.
This allows many people to relax better and think they are the ones making 'informed' decisions since our tech's simply 'advise' and not 'push'.
Kettle, meet pot.
My credit card company's treats ANY complaints about charges as fraud and replaces the card immediately.
There is no other option.
After reading this comment, I think this should be ranked a 6: The truth.
What pipeline?
Answer: There isn't one.
There goes your theory up in the air.
How can anyone evaluate this when the Article Is Not Available. (Page 404)?
Isn't it kinda stupid to post stories from sites that don't keep anything up for more than a couple days?
Not at all, as already stated IE gained market share because at the time it was the better browser. Netscape was in a perpetual state of decline and cost money. Sure the Anti-Trust issue became apparent later when it was stated that MS was abusing it's privileges but most of 'over 20's were actually there, and know that IE raised the bar in web browsing from versions 1-5.
Agree mostly with your point, but the developer failed on one dataset; the conversion rate. He shows that no one bought the app that pirated it. Well thats moot. If you've jailbroken your iPhone, you obviously don't buy the app via Apple since you don't have the ability to get the app onto your phone. Since the developer doesn't offer the app for sale via other non-Apple sites, the statistic is quite meaningless. Of course no one bought it, since they would probably have to reverse-jailbreak the phone and then re-establish the App Store with the unit. Or they could have a second iPhone (this would not surprise me) and in turn buy a copy for a couple bucks.
Regardless this particular statistic is still worthless since it's never going to show anyone converting from a pirate copy to a legit copy.
I agree, 'Try Before You Buy' is a reason "some" folks pirate, but not the majority. I'd say less than 5% of the pirates really believe this. Besides there are two other points missed out in this concept. Many games 'are not worth buying', and the majority of pirates don't want to spend money.
Developers have to understand that many of their offerings simply are not worth the money they as asking and since it's impossible (for very obvious reasons) to get a refund on software, it's just easier to copy it and play it without risk. But to say this is the main reason is absurd. Sure some folks may actually try a game out and then buy it. But usually the motivation is not clearly based on 'quality'.
What developers should do is focus on is the 20% who DO buy their software as these are really their customers, ignore the other 80% who are not contributing to their success and continue to provide a value added service. Many however think they are selling physical goods when in fact they are selling a concept in code, this can and should change and morph into more and more value for the paying clients.
The funny thing is that over all the time software games have been around, 80% of the users have been pirates and this has always been the case. However when you give the game away for free and then micro-sell addons, extras etc. in game to those that will spend the money (like many of the games you find today) or offer a subscription service, you can assure that your model will actively draw upon your actual market. The pirates then have nothing to take since they cannot 'steal that which is freely given', or steal from a subscription model (at least directly). This diffuses the entire scenario and puts the developers attention back at the paying customer.
I think developers who've learned that they cannot stop piracy and to quit focusing so much attention to it, become far more successful in the long run. It's like thinking you can solve all the worlds evils, by just talking rational about it. Pirates don't want to talk rational, they want your warez...
Competition is good, Nationalism is not.
AGREED. If you EVER get forced (or think you're being forced) to fill one of these out, put "Bill Gates" name down and his address (if you have it). Done.
Except who has more sane copyright laws? Just name one decent country...
Again, how many WANT or USE these so-called 'premiums'? How many are accurately explained? Contrary to your well-stated logic, not ONE person at any level could explain this as a valid excuse.
Besides its technical ignorance that forces them to 'verify' you by your SSN which was never designed for this. But it's amazing how such 'goodwill' legislation passed by government gets twisted into a form no one recognizes any more, and it's real purpose is lost in time.
This is why we should never allow legislation to be passed where it erodes our protected freedoms. Once it's in place we no longer can control it's destiny.
Given that most people are not smarter than a 5th grader, perhaps they should bring it down to a grade 4 reading level.
Since we still can't watch Hulu in Canada, I won't be paying anything. It's probably cheaper than cable anyways.
Thats a great thought, however you cannot get a SIP for the iPhone "officially"...well for quite obvious reasons as you mentioned.
Then Russia would have made a huge boo boo and accidentally developed on Antarctica, where the penguins live. That wouldn't be too close to those fields they need the power at tho...
Soap on a rope.
Hmm this reminds me of Godzilla vs. Rodan. Sure you CAN call one good and the other evil, but the Japanese are the victims regardless of the outcome. Personally I think everyone would live longer and happier if they just quit fighting and screwing good things up.