Avira Anti-vir.
It is good, fully functioned with updates, custom scheduled scans and on access scanning. The only thing you have to deal with is a daily ad that you can dismiss by hitting OK and it won't pop up for another 24 hours.
Also it uses up half the resources of AVG, McAfee, Norton.
How is it xerox owns all intellectual property pertaining to computers, hardware, software, and internet.
Why does the patent office grant them all the time.
To bad they lost out on chat acronyms(LOL) to IBM.
As a former player from 99-03 in UO. The simple fact is when Ultima Online was first out it was your major only choice. It was what WoW is now, the logical choice.
So with no other place to go, (figuring that there was miridian 59 and some NWN on aol.) Ultima Online had a collection of players. It had all styles of players because it was the only thing out worth playing for an MMO. You had your PK's, you had your adventures, you had your social players and crafters. The majority of the players couldn't stand getting murdered and losing their items, but what other game was available to them. There was none, that is why when EverQuest hit the market there were tons of non-PK's jumped ship to a safer world. So OSI/EA decided we need a safe place so we don't lose the majority of our adventurers. So they created the two facet world with a safe zone trammel. This pleased the sheep and some of the wolves died out.
So then you had a split player base and without enough sheep(non-pk's) to feed the wolves(pks) the game lost the whole heart racing excitiment of fight or flight for your life.
So as the MMORPG market kept opening up. The player base and game kept changing. Shadowbane came about, more wolves left. WoW came about, nearly everyone who could run WoW on their computers left UO.
OLD UO can not work in today's market. People have choices in their games now. What pu&&y is going to choice a safe RP wow server over a game where they can craft bad A&& gear but they have to worry about it being ripped away from them because their combat skills suck.
Basically games that have a realistic set of player vs player rules, that involving killing your oponent and enjoying the loot of their corpses; is not nearly as fun for the wolves without the sheep.
Wolves vs Wolves you might as well be playing arena in WoW or playing a first person shooter.
P.S. Tell your friend to check out UOSecondage.com
That is the closest as it will come to restoring glory days.
Gaining access to someone's goods for a potential monetary gain.
Microsoft sounds worse than software pirates who do a similiar action for no monetary gain.
Microsoft = a thief
Software Pirates = Robin Hood
Yeah it is so obvious now that DirecTV is so superior over cable tv. What a joke, having a dish for signal is absolute crap. I will take a physical line any day of the week.
Tribes Havoc was imho the best mod. Annhilation had to many unbalanced weapon setups. Havoc, had great armor suites, the best turrets and other offensive/defensive placements. The missle control center was soooo bad ass. Load up missles into a control center and fire it then directly control from the view of a rocket where it goes and what it destroys.
UO Gamers Hybrid join the party ultima online for free:)
If you choose to let me know I'll check for reply, I can assist getting started(hooked) again, lol.
Thanks for mentioning UO.
UO in the beginning had the best concept of an environment without guidelines. Now everyone wastes away on a single path like WOW or Tabula Rusa etc. I have to play the strongest class, I have to acquire the same weapon as everyone else. I must use the same build as everyone else. I cannot customize my clothes, my hair color(limited), I have to wait til im such a level to acquire a mount because it would be unrealistic to have a horse without being a certain level(dumbest idea ever). I think its ridiculous that you have to pick a class and get 1 set of skills and 1 play style.
All new games offer no variety like Ultima Online once offered. It feels like a never ending single player RPG. You get to max level and repeat fun games or the same end level dungeon over and over. Maybe DarkFall Online will release before they make DX11/opengl4.0 and have to re-code the entire game.
I wonder if I was the only one to go through and change every team's play book so that they ran the slowest forming plays. The end result was at the end of the season Jerry Ball from Detroit (team I played) ended up with 82 sacks in a season.
They should make a Red Screen of Death with the apple logo etched somewhere when the system tells you it has to reboot. It would gain them that much more popularity.
Remember how much fun that was for you and it happened what once in your play time? In ultima online that kind of grieving was a daily thing.
I would log on some days and play for hours with out wanting to up my skill %'s (like leveling in wow) I would spend 4 hours running around to guild houses, and gambling at houses. Unfortunately like society the sheep have become so scared that they want a games where the wolves have been put into cage. It is crap. Not only for the wolves but the sheep are missing out on the element that made MMORPG a success, that element was uncertainty every day brought about a different element. In wow it is rare to find this element. The world is set up to be more persistent then anything. In games like UO and even though Vanguard was a flop it had the element of uncertainty.
However a outstanding MMORPG will not be created until the sheep get some courage. I think however WOW is an outstanding thing; I think through sheep's effort to gear out and do controlled battle grounds their courage will swell and they might branch out to a more dangerous game. Let us hope Darkfall online brings back the glory of what an MMORPG needs to be.
Sadly enough it is not his hard drive. I wish I could tell you the exact problem but I was going to install ubuntu on my brand new laptop clean install no current OS on the drive. I install it using GRUB as the loader. After install Cannot load an OS. Grub Error 1.5
I think it is an issue with the boot installer on that install cd.
But instead after 3 more tries I went with the latest Mandrake.
Anyhow besides relating with this guy, I would like to add that "understands why people don't switch to Linux"
Look at the not so long ago XP SP2 patch, that patch locked people out of their machines and if you didn't know that you needed to replace your userinit file or fix the registry, you would probably resort to reformatting your windows pc. Windows is a crap shoot, the only thing I like about it is, all the games I play run natively on windows.
Avira Anti-vir. It is good, fully functioned with updates, custom scheduled scans and on access scanning. The only thing you have to deal with is a daily ad that you can dismiss by hitting OK and it won't pop up for another 24 hours. Also it uses up half the resources of AVG, McAfee, Norton.
How is it xerox owns all intellectual property pertaining to computers, hardware, software, and internet. Why does the patent office grant them all the time. To bad they lost out on chat acronyms(LOL) to IBM.
So with no other place to go, (figuring that there was miridian 59 and some NWN on aol.) Ultima Online had a collection of players. It had all styles of players because it was the only thing out worth playing for an MMO. You had your PK's, you had your adventures, you had your social players and crafters. The majority of the players couldn't stand getting murdered and losing their items, but what other game was available to them. There was none, that is why when EverQuest hit the market there were tons of non-PK's jumped ship to a safer world. So OSI/EA decided we need a safe place so we don't lose the majority of our adventurers. So they created the two facet world with a safe zone trammel. This pleased the sheep and some of the wolves died out.
So then you had a split player base and without enough sheep(non-pk's) to feed the wolves(pks) the game lost the whole heart racing excitiment of fight or flight for your life.
So as the MMORPG market kept opening up. The player base and game kept changing. Shadowbane came about, more wolves left. WoW came about, nearly everyone who could run WoW on their computers left UO.
OLD UO can not work in today's market. People have choices in their games now. What pu&&y is going to choice a safe RP wow server over a game where they can craft bad A&& gear but they have to worry about it being ripped away from them because their combat skills suck.
Basically games that have a realistic set of player vs player rules, that involving killing your oponent and enjoying the loot of their corpses; is not nearly as fun for the wolves without the sheep.
Wolves vs Wolves you might as well be playing arena in WoW or playing a first person shooter.
P.S. Tell your friend to check out UOSecondage.com
That is the closest as it will come to restoring glory days.
Gaining access to someone's goods for a potential monetary gain.
Microsoft sounds worse than software pirates who do a similiar action for no monetary gain.
Microsoft = a thief
Software Pirates = Robin Hood
Yeah it is so obvious now that DirecTV is so superior over cable tv. What a joke, having a dish for signal is absolute crap. I will take a physical line any day of the week.
hah probably using a router in your house that uses some form of unix.
I want to barrage them with emails saying "So are you saying I cannot view this running Linux, with Totem, Using Firefox?"
O boy what gives. LOL
Tribes Havoc was imho the best mod. Annhilation had to many unbalanced weapon setups. Havoc, had great armor suites, the best turrets and other offensive/defensive placements. The missle control center was soooo bad ass. Load up missles into a control center and fire it then directly control from the view of a rocket where it goes and what it destroys.
Starsiege Tribes 1. enough said.
Warhammer....not warhamma' Flamer
UO Gamers Hybrid join the party ultima online for free :)
If you choose to let me know I'll check for reply, I can assist getting started(hooked) again, lol.
Thanks for mentioning UO. UO in the beginning had the best concept of an environment without guidelines. Now everyone wastes away on a single path like WOW or Tabula Rusa etc. I have to play the strongest class, I have to acquire the same weapon as everyone else. I must use the same build as everyone else. I cannot customize my clothes, my hair color(limited), I have to wait til im such a level to acquire a mount because it would be unrealistic to have a horse without being a certain level(dumbest idea ever). I think its ridiculous that you have to pick a class and get 1 set of skills and 1 play style. All new games offer no variety like Ultima Online once offered. It feels like a never ending single player RPG. You get to max level and repeat fun games or the same end level dungeon over and over. Maybe DarkFall Online will release before they make DX11/opengl4.0 and have to re-code the entire game.
I wonder if I was the only one to go through and change every team's play book so that they ran the slowest forming plays. The end result was at the end of the season Jerry Ball from Detroit (team I played) ended up with 82 sacks in a season.
I feel sorry for the poor schmucks still using heavy p2p programs that are littered with spyware.
For multi-core do you have to hold as many fingers up as there are cores to understand the speed over multiple cores?
you all lose no Score:5 comments rofl
They should make a Red Screen of Death with the apple logo etched somewhere when the system tells you it has to reboot. It would gain them that much more popularity.
Remember how much fun that was for you and it happened what once in your play time? In ultima online that kind of grieving was a daily thing.
I would log on some days and play for hours with out wanting to up my skill %'s (like leveling in wow) I would spend 4 hours running around to guild houses, and gambling at houses. Unfortunately like society the sheep have become so scared that they want a games where the wolves have been put into cage. It is crap. Not only for the wolves but the sheep are missing out on the element that made MMORPG a success, that element was uncertainty every day brought about a different element. In wow it is rare to find this element. The world is set up to be more persistent then anything. In games like UO and even though Vanguard was a flop it had the element of uncertainty.
However a outstanding MMORPG will not be created until the sheep get some courage. I think however WOW is an outstanding thing; I think through sheep's effort to gear out and do controlled battle grounds their courage will swell and they might branch out to a more dangerous game. Let us hope Darkfall online brings back the glory of what an MMORPG needs to be.
Sadly enough it is not his hard drive. I wish I could tell you the exact problem but I was going to install ubuntu on my brand new laptop clean install no current OS on the drive. I install it using GRUB as the loader. After install Cannot load an OS. Grub Error 1.5 I think it is an issue with the boot installer on that install cd. But instead after 3 more tries I went with the latest Mandrake. Anyhow besides relating with this guy, I would like to add that "understands why people don't switch to Linux" Look at the not so long ago XP SP2 patch, that patch locked people out of their machines and if you didn't know that you needed to replace your userinit file or fix the registry, you would probably resort to reformatting your windows pc. Windows is a crap shoot, the only thing I like about it is, all the games I play run natively on windows.