1. Bikes don't belong on the sidewalk. That's incredibly dangerous. They belong on the road and in most European countries they are not allowed to use the sidewalk.
2. Two years after Australia made helmets for cyclists mandatory, the number of cyclists was cut in half. The total number of severe accidents involving cyclists stayed the same. The net effect was therefore to make cycling twice as dangerous.
In theory, pure software patents do not exist in Germany as well as the rest of the EU. However, computer implemented inventions are recognized as long as they contain a physical component. An ABS is the prime example of what this regulation was intended for.
The regulation provides a large enough loophole to patent any kind of software and the EU patent office is happy to exploit that. While you can't patent algorithm A, you can patent running algorithm A on a computer (physical device). Sadly, the Landgericht München, which sits close to the EU patent office in Munich, has started to recognize this line of reasoning.
The Rift has three advantages over existing affordable headsets:
1. Large field of view
2. Low lag when rotating the head
3. Optics that concentrate the pixel density in the center, where vision is best
However, if you move your viewpoint without moving yourself, there still is a disconnect between what you see and what your inner ear reports. This can cause nausea. Palmer has done some experiments with galvanic stimulation of the inner ear. But this is still far away from being safe enough for public consumption.
Furthermore, your eyes remain focused at infinity, even if you look at closer objects. This might cause eyestrain or headache or just look wrong.
I'm excited about the Rift myself and it seems to be far better than what has been affordable so far. While the immersion will be great, some basic problems remain. Whether VR headsets will appeal to a large enough market outside the military remains to be seen.
There's a type of lens called Beugungslinse in German. I think the english term is diffraction lens. It is similar to a Fresnel lens, but the size of the structures are below the wavelength of visible light. What are the differences between these lenses, diffraction grates and the type of lens you're working on?
A typical ultralight consumes around 10 liters per hour, doing 60 mph. That's 22.7 mpg. Many cars consume as much. And there exist several light electric planes that are at least at the prototype stage.
Keep in mind that IP Ventures is said to use between 1600 and 1800 proxy companies for suing. Those companies are formally independent of IP Ventures, but the filings indicate that IP Ventures has a financial interest in the outcome (they get their share). If the legislation is not carefully crafted, the proxy companies can just go bankrupt and sell the patent(s) back to IP Ventures.
Those two are very different devices. The Glass projects a small image above your normal viewing area and tries to not get in the way of your perception of reality. The Rift tries to cover your entire viewing area and replace your perception of reality.
Most of the fee is supposedly for quality control. If MS let the bug slip through in the original release or the first patch, they share part of the blame.
The lawsuit costs the competitor money. For smaller companies, the costs can be ruinous. Apple has a hundred billion dollars to burn to prevent competition.
The crap from different domains can often be loaded in parallel to the rest. More relevant to load time are the cases where resource C only gets requested after the browser processes resource B, which is included by resource A.
At least according to Wikipedia, a design patent covers the ornamental aspects of a design and not the functional ones. I wonder which parts of apples iPad design are purely ornamental. Is there anything I can take away from the design without sacrificing functionality?
Or is either the Wikipedia entry or my understanding of the English language incorrect?
Isn't the RED Epic considered to be good enough for cinematography? There's a more compact setup using this camera on an octocopter and the output looks adequately stabilized to me: http://www.omstudios.de/OMCOPTER-Flying-Epic
I'm aware that unpressurized suits need to be precisely tailored and donning them is not easy. However, I think the same is true for pressurized suits.
And while a full suit assembly would be nearly as bulky as for a pressurized suit, the main problem seems to be that the astronaut has to work against the pressure, which is tiring and makes movement imprecise.
My understanding is that areas where the suit does not fit precisely fill with (lymph?) liquid and swell. Is this a serious problem and how seriously is it compared to problems with pressurized suits, esp problems with the fingernails? Would it solve the problem if one made a suit that is watertight but not airtight and poured in a few cups of water that can fill the areas where the suit does not properly fit?
Can anybody explain to me why people insist on building pressurized space suits? Working in them seems to be pure pain (say goodbye to your fingernails). Unpressurized suits have successfully been tested as early as 1969 (www.elasticspacesuit.com).
1. Bikes don't belong on the sidewalk. That's incredibly dangerous. They belong on the road and in most European countries they are not allowed to use the sidewalk.
2. Two years after Australia made helmets for cyclists mandatory, the number of cyclists was cut in half. The total number of severe accidents involving cyclists stayed the same. The net effect was therefore to make cycling twice as dangerous.
In theory, pure software patents do not exist in Germany as well as the rest of the EU. However, computer implemented inventions are recognized as long as they contain a physical component. An ABS is the prime example of what this regulation was intended for.
The regulation provides a large enough loophole to patent any kind of software and the EU patent office is happy to exploit that. While you can't patent algorithm A, you can patent running algorithm A on a computer (physical device). Sadly, the Landgericht München, which sits close to the EU patent office in Munich, has started to recognize this line of reasoning.
Yeah. I miss the times when web pages were finely crafted for a specific resolution.
Can you introduce us? I'll bring my phone.
The Rift has three advantages over existing affordable headsets:
1. Large field of view
2. Low lag when rotating the head
3. Optics that concentrate the pixel density in the center, where vision is best
However, if you move your viewpoint without moving yourself, there still is a disconnect between what you see and what your inner ear reports. This can cause nausea. Palmer has done some experiments with galvanic stimulation of the inner ear. But this is still far away from being safe enough for public consumption.
Furthermore, your eyes remain focused at infinity, even if you look at closer objects. This might cause eyestrain or headache or just look wrong.
I'm excited about the Rift myself and it seems to be far better than what has been affordable so far. While the immersion will be great, some basic problems remain. Whether VR headsets will appeal to a large enough market outside the military remains to be seen.
Isn't convict labor common inside the US?
... by twelve year olds
The following patent seems to describe a diffractive lens:
http://www.prior-ip.com/patent/19122930/
There's a type of lens called Beugungslinse in German. I think the english term is diffraction lens. It is similar to a Fresnel lens, but the size of the structures are below the wavelength of visible light. What are the differences between these lenses, diffraction grates and the type of lens you're working on?
Here's an extreme example:
Samsung Galaxy Note 10.1 (16GB, Deep Grey)
Amazon US: $499.99
Amazon DE: EUR 716,77 ($890.87)
Note that the German price include VAT.
Congratulations. You identified the "???" before the "Profit!".
Seriously? Don't you have fuses in the US?
A typical ultralight consumes around 10 liters per hour, doing 60 mph. That's 22.7 mpg. Many cars consume as much.
And there exist several light electric planes that are at least at the prototype stage.
This American Life reported this over a year ago. The podcast is well worth hearing:
http://www.thisamericanlife.org/radio-archives/episode/441/when-patents-attack/
Well - it works doesn't it? A lot of file locker services shut down after the raid.
Keep in mind that IP Ventures is said to use between 1600 and 1800 proxy companies for suing. Those companies are formally independent of IP Ventures, but the filings indicate that IP Ventures has a financial interest in the outcome (they get their share). If the legislation is not carefully crafted, the proxy companies can just go bankrupt and sell the patent(s) back to IP Ventures.
Source: http://www.thisamericanlife.org/radio-archives/episode/441/when-patents-attack/
Those two are very different devices. The Glass projects a small image above your normal viewing area and tries to not get in the way of your perception of reality. The Rift tries to cover your entire viewing area and replace your perception of reality.
True. And it's almost useless outside the US.
Unless you choose to root the device and install a third party ROM. The Jelly Bean (Android 4.1.1) releases are shaping up nicely:
http://forum.xda-developers.com/showthread.php?t=1765288
http://forum.xda-developers.com/showthread.php?t=1766829
Most of the fee is supposedly for quality control. If MS let the bug slip through in the original release or the first patch, they share part of the blame.
The lawsuit costs the competitor money. For smaller companies, the costs can be ruinous. Apple has a hundred billion dollars to burn to prevent competition.
The crap from different domains can often be loaded in parallel to the rest. More relevant to load time are the cases where resource C only gets requested after the browser processes resource B, which is included by resource A.
At least according to Wikipedia, a design patent covers the ornamental aspects of a design and not the functional ones. I wonder which parts of apples iPad design are purely ornamental. Is there anything I can take away from the design without sacrificing functionality?
Or is either the Wikipedia entry or my understanding of the English language incorrect?
Isn't the RED Epic considered to be good enough for cinematography? There's a more compact setup using this camera on an octocopter and the output looks adequately stabilized to me: http://www.omstudios.de/OMCOPTER-Flying-Epic
Thank you for your reply.
I'm aware that unpressurized suits need to be precisely tailored and donning them is not easy. However, I think the same is true for pressurized suits.
And while a full suit assembly would be nearly as bulky as for a pressurized suit, the main problem seems to be that the astronaut has to work against the pressure, which is tiring and makes movement imprecise.
My understanding is that areas where the suit does not fit precisely fill with (lymph?) liquid and swell. Is this a serious problem and how seriously is it compared to problems with pressurized suits, esp problems with the fingernails? Would it solve the problem if one made a suit that is watertight but not airtight and poured in a few cups of water that can fill the areas where the suit does not properly fit?
Can anybody explain to me why people insist on building pressurized space suits? Working in them seems to be pure pain (say goodbye to your fingernails). Unpressurized suits have successfully been tested as early as 1969 (www.elasticspacesuit.com).