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User: VortexCortex

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  1. Re:Only if they have a phrenology test on Feds Target Instructors of Polygraph-Beating Methods · · Score: 4, Insightful

    I still don't understand why people assume monitoring breathing, heart rate, and skin conductivity is a 'crackpot' solution.

    OT3 here. Allow me to clean this misconception up. FYI: e-meters work the same way.

  2. Re:Correlation does not imply causation on Soda Makes Five-Year-Olds Break Your Stuff, Science Finds · · Score: 1

    Also, if you only manage to hit one idiot with a rock here, you're doing it wrong.

    The quest for idiot proof rocks leads to hard places at every fork in the road. Trying to kill two idiots with one stone only provides evidence of rock proof idiots.

    In other words: Idiots that live in glass houses, are worth two in the bush.

  3. Re:Superlatives are superlative! on Ubuntu Edge Now Most-Backed Crowdfunding Campaign Ever · · Score: 1

    Yes, well, unlike kickstarter, indiegogo has an option to keep the money collected even if it doesn't reach the goal. $32M could have been considered a "maximum stretch goal", if the Ubuntu folks had checked a different box (but they didn't).

    Folks should look to the crowdfunding systems as primarily market research tools, secondarily very affordable publicists, and lastly a funding platform.

    The value in reporting the "limit breaking" is to let everyone in on the spectacle: Cloud is using Meteorain. Whether it's effective or not is only half the point... It's fun to look at too.

    Do you think impressive effects have anything to do with achieving goals in this place?
    Do you think that's news you're reading now?

  4. Re:Goes with the territory on Biggest Headache For Game Developers: Abusive Fans · · Score: 1

    Media is communication; A better method of communication is all you have over the apes. Is printed word as valuable as photography? Is photography as valuable as video? Are not interactive mediums just as valuable?

    Until [lead] gamers stop referring to their profession to solving mankind's problems. This will continue.

    You are wrong. This will continue so long as communication and discourse are possible. That is the nature of sentience. It does come with the territory: Just like books, theater, painting, sculpting, movie making, etc. The vitro is the endless trial by fire. There are thousands of games that you players will never play because the developers are even more brutal than the sickest fan.

  5. Terrors of the Touched on Biggest Headache For Game Developers: Abusive Fans · · Score: 1

    The comments of Abusive Fans break upon my hardened exoskeleton and run from its glistening laser-proof hydrophobic exterior like water from a duck. Where some see the unintelligible rage irrational, I value even the most outrageous of critique. You see, the unrefined individuals are like apes: Not able to speak the evolved language of mechanic design, plot pacing, etc., they hoot, holler and sling excrement instead. Hidden within are kernels of truth, like corn. It is a vile deed to dissect the primitive outbursts and translate them into terms of creative construction, but if you can do this, then you will see at least why they are so revolting. To me it is valuable input -- Another disgusting part of how the sausage gets made.

    My advice would be, if you're not already making games then you may not be cut out for making games. For instance: As a kid did you ever make your own board game? Eg: bend a paper clip in a T for a base and use paper cut-outs for custom table-top insurgency, or to add a new unit to an existing game... draw new levels for platformers and play them using strings to measure jump limits, or something similar? You see, it's easy to turn the desire to design games into actual games, but you must be committed enough to do so.

    When I first saw an arcade game I was amazed: I too wanted to know how they did that! I had to harness that power. I got my first PC, there was no Internet or books on coding in my library (especially not game making), and still no one could keep me from teaching myself to program and make games while other kids were still learning their multiplication tables. Contrast this with the recent vocal ragequitter: Phil Fish. He loved designing games, but did not have the drive enough to learn how to make them without relying on others to do so. A very frustrating position to be in, especially if you are outwardly abrasive.

    Nowadays there are free game engines, and hardware is so fast you don't have to do freaky things like execute assembly code in the frame buffer to pull off smooth scrolling... Nowadays every child has free tutorials, free instructions, free compilers (a C compiler cost me half a hundred mowed lawns), even free game assets.

    It's not so much a career path as an inherent component of life, to most gamedevs I know -- Drop them in a wilderness for a few weeks and there will be a new stategy game in the sand made of sticks and stones; Their starved body will be guarding the charcoal rule set scratched on tree bark, and they'll refuse to be rescued unless they can take the game with them. The point is, they didn't just decide to try making games at some point in their college life, or after winning a government grant (like Fish) -- Instead, no one could ever stop them from making games.

    So, unless you're TRULY, and I mean TRULY in love with making games, I would actually advise against it. It's hard thankless tedious work and it's only the love for game making that makes it seem rewarding. You'll make far more money coding in almost any other field, the hours will be better, the work will be easier too -- You can even do many things game devs do without making games, and it'll be a better job: I did acoustical engineering and noise abatement, got to play with mapping 3D stuff with microphones and real life shotgun-shell cannons for echo-location noise generators, overlay sound maps to spot noise problems in factories in real time with a ultra-portable PC and 3D augmented reality glasses. The tech was cool, way more pay, but left no time for making games, so I quit; Now that's sick!

    Even the most capable, experienced and creative folks become empty burned out husks giving birth to a game. Only a severe mental-condition lets them brave harshest of criticism from everyone else in life, and makes them enjoy making games above almost all else; That perverse love of creati

  6. Re:3 frightening words on NSA Broke Privacy Rules Thousands of Times Per Year, Audit Finds · · Score: 1

    I call it: Imperialist's New Clothes Syndrome.

  7. Re:Sure it's a loopy idea on Transport Expert Insists 'Don't Dismiss Wacky Hyperloop' · · Score: 4, Funny

    "Enhance."

  8. Re:Why not a Lathe, Drill Press, or Grinder? on Criminals Use 3D-Printed Skimming Devices On Sydney ATMs · · Score: 4, Insightful

    Yep, same old scare tactics...

    "If you electrify homes you will make women and children and vulnerable. Predators will be able to tell if they are home because the light will be on, and you will be able to see them. So electricity is going to make women vulnerable. Oh and children will be visible too and it will be predators, who seem to be lurking everywhere, who will attack."

    “Women’s bodies were not designed to go at 50 miles an hour. Our uteruses would fly out of our bodies as they were accelerated to that speed [on trains].”

    Automobiles, Telegraphs, Telephones, Recorded Music, Radio, TV, MTV, Video Games, Internet, Cellphones, 3D printers, RFID, NFC, etc... Near any new technology you'll find unfounded fear drummed up around it. There is a primal fear of unknown that the unscrupulous exploit for popularity. Not even old technology is safe from the fear mongering media mavens: "After this break from our sponsors: Find out what's probably lurking under your sink that could kill you."

    When faced with what they do not understand the primitive minded are easily frightened, the futurists eagerly excited, and the practical remain predictably skeptical.

    It's sad really. Your "greatest" thinkers in science and philosophy alike shun their feelings. Those primal communications your ancestors scream wordlessly within your mind are ridiculously ignored, at great risk. This valuable primitive mode of thought was proved by evolution to be rational in general, yet is deemed "irrational". In so doing they discourage people from thinking with their whole minds, and thus they become more susceptible targets to the biases of the ancient ones.

    So, while one ignorant group is too strongly swayed by their emotions, the other group ignores their instincts completely in the name of rationality and is thus just as ignorant, literally. Don't you see that reasoning with only half a head is dangerous?! I cultivate my "irrational" feelings, I use them as a faster but less accurate logic unit. I let my subconscious quickly analyze situations and then converse with my wise but unlearned ancient ancestors about the dangers and desires we have. When reasoning with others I reach back through the millennnia and consider the subtexts as they would appear to language-less apes. I'm thus able to more effectively communicate my meanings at multiple levels.

    Do not so quickly discount the power of a message that wields both logical and primitive persuasions. This is a skill infamously used to sway weak minds by politicians and the media for centuries. This is a technique best learned sooner than later at the point of a pitchfork. While "insightful" folks like you scoff at the story and think them fools for pandering to the populous' fear in the name of greed, I credit them for doing so. If you want to scoff, then scoff at those so-called "great" rational minds who can not do the very same in the name of good... disgusting.

    To shrug off the subtext and not heed and hone the subconscious murmurs of your mind is to foolishly disrespect every single elder your lineage has ever had.
    And you call yourselves evolved?! You're barely even aware. Humans, ugh, how primitive!

  9. Embrace? check. Extend? Ah, there's the problem. on Google Blocks YouTube App On Windows Phone (Again) · · Score: 4, Insightful

    These kind of little inter-corporate kerfuffles happen from time to time.

    Hmm. I'm not sure it's interoperable issue when it come to MS, it's always furthering their agenda. In this case, removing ads and preventing Google from monetizing the content it delivers.

    When we first built a YouTube app for Windows Phone, we did so with the understanding that Google claimed to grow its business based on open access to its platforms and content

    Fuck right off MS. You claim to grow your XBox business via games and subscription fees, but your EULA says I can't block the ads on the homepage with my router without being in breech of your EULA. Oh, but you're fine with blocking Google's ads and then playing the martyr when they ban your app just like you banned my xbox.

  10. The Two Week Loophole. on Ask Slashdot: When Is It OK To Not Give Notice? · · Score: 1

    Once upon a time I did IT work for a company in the financial sector. They did contracting for big banks that you've heard of, securing and processing loans... It was all shit, still is I'm told. They were always looking for loopholes around regulations and just saying "yes" to any contract even if they couldn't meet the licensing requirements. The big banks know what's up, it's a calculated risk to go with the "corner cutting", illegal, but cheaper contract work.

    In my employee contract I had signed an agreement to give two weeks notice before my last day of employment... But screw these jerks. So, I hunted for another job and once I found one I ran a request for vacation time past HR, and it was approved. I handed in my two week notice, the day before I went on my two week paid vacation.

    Loopholes are a bitch.

  11. Winner of over 2000 Space Odysseys goes to... on Amazon Selects Their Favorite Fake Customer Reviews · · Score: 3, Informative

    The RoboMow RL850 Robotic Cordless Electric Lawn Mower.

    Customer Action Shot Posted by: Hal

  12. Re:More information on Washington Post Hacked, a Day After New York Times · · Score: 2, Funny

    On the other hand, [...] On the other hand.

    Y-you have three hands?! You're a Martian aren't you? Oh! Was that your mom in Total Recall?

  13. Re:Prior art on MS Researchers Develop Acoustic Data Transfer System For Phones · · Score: 1

    "Mr. Watson, come here. I need you."

    HTTP/1.1 203 Non-Authoritative Information

    What is: What SIRI said on our first date.

  14. thought it was about kung-fu on The Grasshopper Can Fly Sideways · · Score: 2

    Am i the only one who wondered when the summary was going to get to something relevant to entomology? I was really baffled. I didn't know what rockets had to do with bugs :/

    Am i the only one who wondered when parent poster was going to get to something relevant to walking trees? I was really baffled. I didn't know what Ents had to do with bugs.

    Am i the only one who wondered when the quoted text was going to get to something relevant to recursion? I was really baffled. I didn't know walking a tree had nothing to do with bugs.

    Am i the only one who wondered why the quotes were forming some strange iterative behavior? I was really baffled. I didn't know why the stack trace was missing several parent posters; Probably -O dead code elimination, self referential side effect, or a GOTO bug.

    I post therefore I was.

  15. Re:I'm of a 'certain age' on The Grasshopper Can Fly Sideways · · Score: 1

    Aren't we all?

    It's usually used as code to say "I'm old" -- we just don't like to say it that way.

    Well, actually, "certain age" is used to mean that you know enough that you're certain about everything you say. That the terminology is used by those typically above average age is just a probabilistic occurrence because of the small window of time it's applicable to those of the other age range.

    For instance: The teenage girl was at a certain age...

  16. Scientifically, fine, but not good in principal. on Wireless Devices Go Battery-Free With New Communication Technique · · Score: 2, Interesting

    I've got no objection to such research scientifically speaking. However, I am staunchly against any form of computation or communication that someone else can simply pull the plug on. Switch off the microwave carrier signals and these systems are dead. Wouldn't that be scary as hell to rely on? Before I used such tech I'd want it made legal to generate my own background radiation at home. That's currently illegal by the way.

    Before you say it, yes, as a BBS owner I was against the Internet too, in principal. Not the communication, but the ability to spy on, censor, and pull the plug at will. I use todays technology with gritting teeth because although I have the expertise required to beam my data at high speed between my friends and family nation wide wirelessly with commodity radio gear, use of such systems in that manner are forbidden by the FCC, so I must use the principally corrupt systems.

    I remain firmly convinced that large blocks of the air waves, perhaps even in the cellular bands, should belong to the people and if so instead of paying out the ass to support evil "data plans" we'd all be using a decentralized encrypted anonymized high speed hybrid line of sight / self organizing mesh network. You would pay for the hardware once, maintain it, and that's it. Ask a HAMOp about their packet radio "data plans"... If not so restricted by the FCC (and yes some oversight is needed, but not to this degree), we could have cut the cables. Omnivore, Carnivore, ECHELON, and PRISM illustrates why we don't have such technology in place. Before you argue against the feasibility, I would ask if you've actually tried it? If not, then make sure you're not on any (n+2)G network then make a free "long distance" cellular call and tell someone who cares.

  17. Re:good news for NSA on MIT Research: Encryption Less Secure Than We Thought · · Score: 5, Funny

    Um... Zeno died of an arrow wound trying to prove that.

    "I used to believe in an infinitely divisible universe like you,
    then I took an arrow in the knee."
    - Zeno

  18. One of these Clones is not like the other. on US Horse Registry Forced To Accept Cloned Horses · · Score: 3, Informative

    So, as I understand it, a cloned horse is where you take the DNA from a horse and put it into a donor egg to fertilize it with a complete chromosomal genome. Right, so, as we all know, the cell has other genetic material (mitochondrial DNA, for example). So, it's a fact that the initial cloned animal cell does not have ALL the same DNA that the initial fertilized egg had. If only the clone's chromosomal DNA is the same as the donor, then the cloned animal fertilized with nuclear DNA is not completely identical to the parent, and the clone WILL NOT produce the exact same genetic lineage that the host did -- Unless in the case of a female cloned via its own eggs? Registering studs means they of course do not produce their own eggs for cloning...

    Mitochondria are key to the ATP energy cycle of cells; Thus the cloned animal and its offspring may not perform the same athletically as the parent.

    In other words: It means that the Cloned Horses should be marked as such in the registry, and the Mother cell donor should be listed -- It's a whole other connectivity graph whereby instead of mixing the nucleic genomes, we are preserving the nucleic genome of the father and mixing it with the non-nucleic genome provided by the egg donor...

    And you thought re-engineering a database to allow more sexes than just M or F was a pain? Yeah, I can see why the other registries would put off accepting clones.

    Note: I work with artificial cybernetic genomes. I'm not a geneticist, but I felt this needed to be stated since I didn't see such posted above.
    Today's cloning is not like calling Object.clone(); It's more like overriding most of the inherited object's methods having to do with appearance and structure, etc. but not all of them. Oh fine, it's like copying a complete car, but modifying the fuel injectors... Normal folks won't care but if you're racing them it might make a big difference.

    Please do correct me if I'm wrong.

  19. Re:Definition of a server on EFF Slams Google Fiber For Banning Servers On Its Network · · Score: 1, Informative

    To perhaps dissuade other retarded moderators from downmodding: My post was in agreement with its parent, illustrating that the definition of server is even more illusive and far reaching than simplistic definitions of application logic. TOS rules need to be very precise and clear to determine what is meant by server, else uploading a video to Youtube could be considered becoming a video server.

    Note that my explanation of standard "punch through" technique is similar to that used widely in peer to peer applications using the STUN protocol. Neither the game client or game server waits to "accept" connections with open ports, they only send UDP packets to each other after determining port ranges. Skype used to act this way: If you had your ports configured correctly you could become a "super node" and thus serve as a relay.

    Feel free to downmod this self reply if you're irrationally offended by anything I've ever written. Also feel free to fuck right off if you do so.

  20. Re:Definition of a server on EFF Slams Google Fiber For Banning Servers On Its Network · · Score: 0

    I've created game servers that escape your definitions.

    My centralized server lists game host machines that can be connected to.
    To connect to a server you contact the negotiation server and receive the scheduled synchronized time of the next host connection window.
    The clients send requests to the negotiator just prior to the host pinging the negotiation server to get the list of client port ranges.
    Both the game client and game host try to connect to each other over the range of ports each the other.
    The connection has punched through the firewall without anyone having open ports by default and no UPNP support is required, the port numbers are even fairly randomized due to the routers at both ends.

    TADA: A game "server" that's not a "server" by your definition.

  21. Re:Rock and a hard place on Microsoft: Xbox One Won't Require Kinect To Function · · Score: 2

    I've experimented with developing games and applications for the Kinect. I currently have three watching everything I do all the time, even watching me while I sleep, and feeding the data into a network of neural networks... On Linux. See, I wouldn't trust that crap to do this on MS platforms. I gave up developing for the 360+Kinect because the play area was just too stupidly large to be practical in just about anywhere. Most folks who own consoles don't have them in a room that's got 10 to 15 feet of empty space in front of the TV. On Linux I can get the data directly form the device and do my own calibration -- Or just apply self calibrating, self learning algorithms.

    I see many awesome applications enabled by cheap 3D sensors, but you have to TRUST where that data is going, and I want it kept in-house. Eg: Screw games. How about a smart home with a private cloud and Google Now like features where YOU control all the data. "aEye, where are my Keys?"

    "Keys last identified by Sound at Dining Room Table." You know you want one.

  22. Re:POSS - Young, Hip and k3wl? on Open Source Licensing Debate Has Positive Effect On GitHub · · Score: 2

    you basically have no recourse should someone use your code. Also, it's feasible that someone could take your code and claim *you* stole it from them.

    If you want to share your code, what do you care what it's used for? And if you have it up on GIT, the proof is in the logs that you created it. They'll have a hard time proving otherwise. Either way, this is an issue no matter which license you use.

    Indeed, even with proprietary code it's easy to swap a few resources and re-sign, re-upload the application or game. I was involved in a copyright dispute years ago where a tangential member of the dev group who wasn't contributing much of anything pitched the prototype to publishers without the group's knowledge. Eventually we were sued for using our own code because the jerk claimed we stole their ideas -- We did not, we explicitly removed every feature even suggested by the fool after they departed just in case... but it still didn't help. Not having the money to proceed in court we settled and had to agree to delete the work we had done and not "cause irreparable harm" by naming the publisher publicly. Basically a forced NDA forever. The game never even saw the light of day after that.

    I nearly swore off programming, games, and collaboration altogether after that. Things have changed slightly, professional copyright infringement is still rampant; However, now publishers rarely accept projects with from-scratch engines -- they want you to license an existing one. On the development front we now go with AGPL explicitly, and for assets, CC-BY, but we don't publish publicly. This means no one can just take their ball and go home, if anyone leaves everyone can freely use the code and assets to continue the project. Publishers know not to tangle with GPL'd works, and AGPL is toxic to the proprietary vendors. The build script includes the AGPL compliance in the server code, clients can request the source data from within the application, indeed the scripting system operates this way by design for client-side prediction.

    However, if we make it to completion then we have the option to dual license the code and assets for use by the business entity under BSD and CC-BY-NC, or purely proprietary licenses which allow closed source distribution. A proprietary version can exclude the sources and even send compiled bytecode instead of game scripts. At any time after release any member of the team can publish the code and assets as AGPL, so we don't have to worry about some entity purchasing the rights to the product and preventing its source from becoming open. Not that I don't trust my collaborators, I do. However, by using the Free and Open Source and Creative Commons licenses we don't have to live with the threat of destroying our project completely. Some would call it the "FLOSS poison pill" approach, or "proprietary scorched earth", but instead it's really "Mutually Assured Existence".

    So, FLOSS licenses can even play well with proprietary projects if you know you want to publish source down the road at some point. I believe in opening the sources of all software, but the issue of cheating in online games is a deep one that sadly can be mitigated somewhat by closing the sources... If only one bad apple didn't spoil the bunch.

  23. Re: Simple and zero energy cost on Illuminating Window-Less Houses With a Plastic Bottle · · Score: 1

    That's why you keep your cows and sheep indoors and/or light a fire. Seriously.

    Hmm, cow cuddling or barbecue? Either way the sheep are screwed.

  24. Re:Out of Body? on Neurologists Shine Light On Near-Death Experiences · · Score: 2

    You sound rational. You may wish to incorporate the studies of Sleep Paralysis into your knowledge base. I experience "out of body" experiences, see demons and angels and aliens and many other strange things, even hear prophetic voices while awake, I can confirm events with people in the room with me, except that which occurs due to my waking dreams. Even the profound sense of infinite selflessness and love, or blushing with jealousy or terrible unfounded fear can be mental hallucinations in this state.

    The mind constructs elaborate delusions to make sense of the random synapse firings, but the structures of the brain yields commonalities (won by evolution) when stimulated -- That is what feelings are, ancestral knowledge encoded in you DNA about how to respond in certain situations that is generally favorable to preserving the genes. Thus common hallucinations are also observed, we have similar DNA, it's only logical.

  25. Mandatory Chomsky on Russia Today: Vladimir Putin's Weapon In 'The War of Images' · · Score: 1

    This is what media does. It's funny to point out Russia, there are three fingers aiming back at you. This is what media is: using Threat Narrative, misinformation and filtering to Manufacture Consent.

    Do yourself a favor and watch the video I linked. Realize the truth: There are no absolutes, everything is multifaceted. You can deliver some good info while also furthering an agenda. This is the Information Age, and it will quickly become the Dark Age 2.0 if we are not wise about the information we accept.

    General rule of thumb: If they hold the weather report for ransom, you're being network programmed.