I'm sorry to hear you think sound engineers and studio musicians are the scum of the earth. I've met quite a few over the years and the vast majority have been pretty nice people.
You know, I saw that coming, and put in a little line to try to head it off at the pass. In fact, the line was right after you seem to have stopped reading. To quote myself: "There are hardworking people in the music industry sure, just like there are scum in the gaming industry, and I should also say I've worked in neither industry." So you not only went out of your way to be offended, you ignored the rest of it to do so. Well two can play at that game Mr. Potatofarmer. You're not the only one who can read selectively to be offended!
you...are the scum of the earth. d...ie...,b..it..c...h
That was totally uncalled for! I'm not the scum of the earth, and the "die bitch" was pointless insulting!
At the risk of being unpopular, I'm going to say that in my opinion sharing ripped MP3s is morally the equivalent of jaywalking, wheras sharing games is morally closer to shoplifting.
For one thing, I think more work goes into game-making than a Brittney Spears song, and it's done by people I respect rather than people I think are the scum of the earth. For another, it seems to me that the higher costs of making a game makes game piracy closer to real theft. I know recording studio fees are quite expensive, and indie game makers can often make a game without so much as a bank loan, but there's a reason for the generally higher price of games than CDs.
There are hardworking people in the music industry sure, just like there are scum in the gaming industry, and I should also say I've worked in neither industry.
All the same, I think game piraters have less of a moral leg to stand on than music pirates. A $220,000 fine for 24 songs or games is ridiculous, but moreso for music.
Like I said, my opinion. This is not based on legal crap (obviously.)
I also would say that in both cases, nothing is actually stolen in the same sense that you would steal a car, and for the RIAA or ESA to sue individuals into bankrupcy with either is/would be dickish. The RIAA and ESA if they follow suit are the real bad guys here.
1) Alan Moore DOESNT DO MOVIES... PERIOD. It would have been 100% impossible for the author to be involved when the author ABSOLUTELY FUCKING REFUSES TO BE REGARDLESS OF QUALITY.
100% impossible?!? That's an overstatement. For example, if Fox were to kidnap his family, I bet he'd be on board...
I'm sure there's a superstring theory joke in here somewhere. Unfortunately I don't understand string theory. I guess it's okay, since apperantly no one else does either.
You convinced me. I'd like to get in on this boycott. Send me an e-mail when I need to cancel my internet, and then send me another email when the boycott is over and I can resume using the... internet...
I DID mention that there was a filter keeping the crap off my radar. That wasn't a qualified enough statement for you? How about the one I was replying to "Where are the new innovative games? Have there been any innovative games since Populous and Elite? "
THAT isn't an overstatement?!?
I'll allow that I was thinking of final fantasy (innovative for such a cash cow, compare to madden) Katamari damancy, elebits, nintendo's stuff.
Oh, and don't forget their arcade games. I saw a virtual "dog walking" game. A treadmill with a leash. That might cross the line from "innovative" to "bizzare." They had musical instrument games years before "Guitar hero."
There's definitely some franchises that seriously lack inovation, I've never, for example, found anything interesting about the street fighter series. Katamari has also been turned into dead-horse-beating. I wasn't saying the japanese are magic "innovation" faries. Far from it, they're a society of followers. Just saying that for whatever reason, there are a lot of titles that make the jump that would be considered way to risky, not to mention wierd, for an american company to make.
Thank god for exceptions. Yes, there have been innovative games.
Like I was saying, indie gaming with digital distribution is very promising, so it's not all doom and gloom. Braid is of course the buzz word on the interwebs right now. Big studio releases are indeed lacking in the innovations, but there are enough conterexamples to not despair yet for the big industry.
Valve, or whoever was responsible for Portal, earns major points for portal. That was a very unique game, plus it had all the advantages you see with big studio releases. It was well put together, had great production, good graphics, slick.
Almost everything that manages to make it over here from Japan is golden. I'm aware that there's a filter keeping a lot of the crap games from making the jump, but there's still great games from over there.
I do think square-enix has sold out a bit in recent years, but even so they're willing to shake up their final fantasy cash cow, risking a dud like final fantasy 9. They're not making FF 2009 like EA is.
Pretty much all the reviews point out that while it's a nice enough game, it's competitors are similar if not better, are cheaper, and were already out there. Hellgate was well polished but dull is what it sounds like, and there were better products out there.
There was no money coming in because your product wasn't competitive.
While I hate to see people lose their jobs, and sincerely hope all the people who created the game get hired again quickly at studios with better guidance, it's somewhat of a relief to me that creative financial management couldn't be used to make a bad game into a success. There are a glut of games on the wii especially but consoles in general that aren't worth a dime because they're bankrupt in the innovation and creativity department. It would be nice if those games weren't made.
I personally prefer games that aren't as polished graphically but have great concepts. They're more fun to play as well as being cheaper. It's nice when they're both, but the old adage about a horse built by comittee is a camel rings true. A small group of individuals can often come up with a better, riskier idea for a game than you'll get coming out of a big studio, at the small price of not having overdone graphics.
Here's to hoping that EA will suffer the same fate.
Solution: Use a roundabout instead of a 4-way stop.
Problem with solution: now instead of a relatively cheap and easy-to-navigate 4 way stop, you have two weeks of construction to put in a roundabout that will cost much more (even assuming none of the 4 property owners object to replacing significant portions of their property with roads).
So as to make the regulation uneeded, you'll have to replace all 4 way stops with a roundabout. I have no idea how many 4 way stops there are in whatever city you live in, or how much more a 4 way stop costs. I have no idea how long it would take to replace it. I have no idea whether roundabouts are even safer.
I do know that whatever the answers to all of those questions, your suggestion is absolutely unworkable and absurd, so you must work in a state legislature.
The laws you're talking about are laws that keep construction and taxes down to realistic levels.
The eyes look strange on their own. I can't quite put my finger on it, which I guess is part of why the uncanny valley is disturbing. But you're right, the blinks aren't quite right either.
Her brain may have been devoted just then to "Why the *$%@ do they microwave the ice cream? How does this even work for them? Why are they all standing around looking at me instead of telling me what I'm doing wrong?"
"We don't know what is going to be important" can justify me keeping records on my bowel movements just as easily as it can for documenting online games.
In both cases though you can be sure no one is going to be interested in that shit.
There aren't enough real events to chronicle, so we're moving on to virtual worlds? We've perfected news reporting with CNN and FOX so now we're going to start working on current events in WOW?
Indeed. It's been a long time since "samzenpus" has had to train for a new job. Every time I have a new job, I always make the mistake of trying to use common sense, and get slapped for it every time.
Me: "So... why exactly do we need to incubate all these triple sterilized agar plates in the incubator?" Trainer: "So we can be sure they're sterile." Me: "But they're double bagged, sealed, and have been subjected to radiation several times, they're more sterile than surgical instruments!" Trainer: "It's in the SOP that we have to do that" Me " o_O"
Especially for low-level jobs like that. What's stupid is that he likely told her to ignore common sense up until that point, gave her unclear instructions, then expected her to start thinking, and didn't correct her 6 times.
Wrong. Atari went to lunch with Stephen Spielburg.
http://en.wikipedia.org/wiki/E.T._the_Extra-Terrestrial_(Atari_2600)
You know, I saw that coming, and put in a little line to try to head it off at the pass. In fact, the line was right after you seem to have stopped reading. To quote myself: "There are hardworking people in the music industry sure, just like there are scum in the gaming industry, and I should also say I've worked in neither industry." So you not only went out of your way to be offended, you ignored the rest of it to do so. Well two can play at that game Mr. Potatofarmer. You're not the only one who can read selectively to be offended!
That was totally uncalled for! I'm not the scum of the earth, and the "die bitch" was pointless insulting!
At the risk of being unpopular, I'm going to say that in my opinion sharing ripped MP3s is morally the equivalent of jaywalking, wheras sharing games is morally closer to shoplifting.
For one thing, I think more work goes into game-making than a Brittney Spears song, and it's done by people I respect rather than people I think are the scum of the earth. For another, it seems to me that the higher costs of making a game makes game piracy closer to real theft. I know recording studio fees are quite expensive, and indie game makers can often make a game without so much as a bank loan, but there's a reason for the generally higher price of games than CDs.
There are hardworking people in the music industry sure, just like there are scum in the gaming industry, and I should also say I've worked in neither industry.
All the same, I think game piraters have less of a moral leg to stand on than music pirates. A $220,000 fine for 24 songs or games is ridiculous, but moreso for music.
Like I said, my opinion. This is not based on legal crap (obviously.)
I also would say that in both cases, nothing is actually stolen in the same sense that you would steal a car, and for the RIAA or ESA to sue individuals into bankrupcy with either is/would be dickish. The RIAA and ESA if they follow suit are the real bad guys here.
Okay, braid is amazing. What I want to know is when more expensive games with bigger budgets will stop sucking.
I want the "wrath of the lion king" That's what I originally read and was very excited. Now I'm back to dissapointment.
So I wouldn't be sued or I wouldn't be sued specifically for copyright?
I didn't realize I could gain publicity from this place for trolling. Now that I know...
The holocaust was faked.
CmdrTaco is dead.
Evolution isn't real, God created us to fight other ethnic groups and win.
If I don't get my own section of slashdot for this post, I'm going to turn you into the FBI for child porn.
Maybe I should have included some random caps lock fouls. The Godwin in the subject line should be enough for something.
100% impossible?!? That's an overstatement. For example, if Fox were to kidnap his family, I bet he'd be on board...
So I can make and sell soda in a red can and call it "The Coke" and reasonably expect not to get sued into oblivion?
Awesome. Any venture capitalists out there want to help me with this other idea I have? It's to make a search engine called "the google."
I'm sure there's a superstring theory joke in here somewhere. Unfortunately I don't understand string theory. I guess it's okay, since apperantly no one else does either.
I guess I'll just reference XKCD
http://xkcd.com/171/
You convinced me. I'd like to get in on this boycott. Send me an e-mail when I need to cancel my internet, and then send me another email when the boycott is over and I can resume using the... internet...
I think I may see a problem here.
I DID mention that there was a filter keeping the crap off my radar. That wasn't a qualified enough statement for you? How about the one I was replying to "Where are the new innovative games? Have there been any innovative games since Populous and Elite? "
THAT isn't an overstatement?!?
I'll allow that I was thinking of final fantasy (innovative for such a cash cow, compare to madden) Katamari damancy, elebits, nintendo's stuff.
Oh, and don't forget their arcade games. I saw a virtual "dog walking" game. A treadmill with a leash. That might cross the line from "innovative" to "bizzare." They had musical instrument games years before "Guitar hero."
There's definitely some franchises that seriously lack inovation, I've never, for example, found anything interesting about the street fighter series. Katamari has also been turned into dead-horse-beating. I wasn't saying the japanese are magic "innovation" faries. Far from it, they're a society of followers. Just saying that for whatever reason, there are a lot of titles that make the jump that would be considered way to risky, not to mention wierd, for an american company to make.
Thank god for exceptions. Yes, there have been innovative games.
Like I was saying, indie gaming with digital distribution is very promising, so it's not all doom and gloom. Braid is of course the buzz word on the interwebs right now. Big studio releases are indeed lacking in the innovations, but there are enough conterexamples to not despair yet for the big industry.
Valve, or whoever was responsible for Portal, earns major points for portal. That was a very unique game, plus it had all the advantages you see with big studio releases. It was well put together, had great production, good graphics, slick.
Almost everything that manages to make it over here from Japan is golden. I'm aware that there's a filter keeping a lot of the crap games from making the jump, but there's still great games from over there.
I do think square-enix has sold out a bit in recent years, but even so they're willing to shake up their final fantasy cash cow, risking a dud like final fantasy 9. They're not making FF 2009 like EA is.
Nintendo too has yet to dissapoint me.
http://www.metacritic.com/games/platforms/pc/hellgatelondon
Pretty much all the reviews point out that while it's a nice enough game, it's competitors are similar if not better, are cheaper, and were already out there. Hellgate was well polished but dull is what it sounds like, and there were better products out there.
There was no money coming in because your product wasn't competitive.
While I hate to see people lose their jobs, and sincerely hope all the people who created the game get hired again quickly at studios with better guidance, it's somewhat of a relief to me that creative financial management couldn't be used to make a bad game into a success. There are a glut of games on the wii especially but consoles in general that aren't worth a dime because they're bankrupt in the innovation and creativity department. It would be nice if those games weren't made.
I personally prefer games that aren't as polished graphically but have great concepts. They're more fun to play as well as being cheaper. It's nice when they're both, but the old adage about a horse built by comittee is a camel rings true. A small group of individuals can often come up with a better, riskier idea for a game than you'll get coming out of a big studio, at the small price of not having overdone graphics.
Here's to hoping that EA will suffer the same fate.
That's a very good point, if this were a blind test, I would probably have a hard time identifying her as a computer simulation.
Especially if this guy were included
(warning, while the actual picture is safe for work, this is a seriously freaky looking guy and some of the ads on this site are NSFW)
http://www.evilmilk.com/pictures/Dont_Do_Drugs.htm
Problem with solution: now instead of a relatively cheap and easy-to-navigate 4 way stop, you have two weeks of construction to put in a roundabout that will cost much more (even assuming none of the 4 property owners object to replacing significant portions of their property with roads).
So as to make the regulation uneeded, you'll have to replace all 4 way stops with a roundabout. I have no idea how many 4 way stops there are in whatever city you live in, or how much more a 4 way stop costs. I have no idea how long it would take to replace it. I have no idea whether roundabouts are even safer.
I do know that whatever the answers to all of those questions, your suggestion is absolutely unworkable and absurd, so you must work in a state legislature.
The laws you're talking about are laws that keep construction and taxes down to realistic levels.
The eyes look strange on their own. I can't quite put my finger on it, which I guess is part of why the uncanny valley is disturbing. But you're right, the blinks aren't quite right either.
Her brain may have been devoted just then to "Why the *$%@ do they microwave the ice cream? How does this even work for them? Why are they all standing around looking at me instead of telling me what I'm doing wrong?"
"We don't know what is going to be important" can justify me keeping records on my bowel movements just as easily as it can for documenting online games.
In both cases though you can be sure no one is going to be interested in that shit.
Yes, that's why I'm not trying to document them. These guys on the other hand...
In the future, if you find yourself writing something like that on the internet and especially on slashdot, assume sarcasm.
There aren't enough real events to chronicle, so we're moving on to virtual worlds? We've perfected news reporting with CNN and FOX so now we're going to start working on current events in WOW?
What is wrong with us?
Two things wrong with this statement
1. It does NOT sound like a good idea and shouldn't sound like a good idea at any point.
2. You've seen one in action?
Indeed. It's been a long time since "samzenpus" has had to train for a new job. Every time I have a new job, I always make the mistake of trying to use common sense, and get slapped for it every time.
Me: "So... why exactly do we need to incubate all these triple sterilized agar plates in the incubator?"
Trainer: "So we can be sure they're sterile."
Me: "But they're double bagged, sealed, and have been subjected to radiation several times, they're more sterile than surgical instruments!"
Trainer: "It's in the SOP that we have to do that"
Me " o_O"
Especially for low-level jobs like that. What's stupid is that he likely told her to ignore common sense up until that point, gave her unclear instructions, then expected her to start thinking, and didn't correct her 6 times.
What an ass.
Take out the "emo children" and replace it with "ignorant, gullible voters" and you could be talking about american history since 1950.