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A History of Atari — the Golden Years

simoniker writes "Over at Gamasutra, Steve Fulton has published a massive 23,000-word history of Atari from 1978 to 1981, encompassing '... some of the most exciting developments the company ever saw in its history: the rise of the 2600, the development of some of the company's most enduringly popular games (Centipede, Asteroids) and the development and release of its first home computing platforms.' Best quote in there for Slashdot readers, perhaps: 'Atari had contracted with a young programmer named Bill Gates to modify a BASIC compiler that he had for another system to be used on the 800. After that project stalled for over a year Al was called upon to replace him with another developer. So ... Al is the only person I know ever to have fired Bill Gates.'"

170 comments

  1. The history of my Atari by Anonymous Coward · · Score: 1

    We had a 2600 with a whole bunch of games. It was played with often.

    One day we left it out and attached to the TV. My father said if he saw that we left it out once more, it would disappear forever.

    Sure enough, 2 days later it disappeard forever. We never even asked him about it. We knew it was history.

    Looking back, we never really missed it. It wasn't all that important to us then. (1980 - 6th grade)

    1. Re:The history of my Atari by Willy+Wong · · Score: 1

      That was a really serious bug. People complain about their xboxes overheating but the whole console disappearing is much worse.

    2. Re:The history of my Atari by metamatic · · Score: 1

      Have you ever mentioned to your father that he was a complete douchebag?

      --
      GCHQ Quantum Insert installed. If only our tongues were made of glass, how much more careful we would be when we speak
    3. Re:The history of my Atari by PitaBred · · Score: 2, Insightful

      Because he enforced consequences for actions, and stuck to his word? I don't see a problem with that. I only had to lose a few toys I really liked before I started learning how to pick things up. There's no saying that their father threw it out... perhaps he just sold it or gave it away. Either way, it's called "parenting".

      Just because the Atari cost more than other toys shouldn't make it any less susceptible to the rules.

    4. Re:The history of my Atari by ArcSecond · · Score: 1

      "Because he enforced consequences for actions, and stuck to his word?" No, because he lacked a sense of proportionality. How about "leave it out again, and lose it for a week... and the next time it will be for a month"? He's as bad as the Russians in Georgia. Or the US in Iraq. "Just give me an excuse to show you how tough I can be."

      --

      I've got a bad attitude and karma to burn. Go ahead. Mod me down.

    5. Re:The history of my Atari by darkpixel2k · · Score: 1

      No, because he lacked a sense of proportionality. How about "leave it out again, and lose it for a week... and the next time it will be for a month"?

      WTF? Are you competing for having the biggest loser dad? Let's see how your argument stacks up against life:

      * If you don't clean those grease traps, you're fired. (Damn--your boss should have had a sense of proportionality and just sent you to time-out for a few minutes.)

      * If you drive drunk, you go to jail. (Damn--that officer should have had a sense of proportionality and just told you to 'It better not happen again'.

      * If you don't pay your rent, you get kicked out. (Damn--your landlord should have had a sense of proportionality and just told you to *think* about your actions instead of throwing you out on your ass

      Oh--and nice job trying to drag an argument about politics and the war into an otherwise rational thread about parents and discipline. Maybe the next time your kids get in trouble you can call the UN and have them write a strongly-worded letter and see if they shape up.

      --
      There's no place like ::1 (I've completed my transition to IPv6)
    6. Re:The history of my Atari by badkarmadayaccount · · Score: 1
      Consequences for benign actions.

      Fixed that for you.

      It is precisely because of similar treatment from my own father that I find it quite probable that I will become a terrorist and/or drugie, because I have built such an utter dispisal of authority, not because I choose it. I simply know my own mindset, and what the results are going to be, not because I harbor high-level (relatively speeking) teenage rebeliousness. I wsiply wish the world best of luck in dealing with the 10-15 year forward in time version of me.

      --
      I know tobacco is bad for you, so I smoke weed with crack.
    7. Re:The history of my Atari by ArcSecond · · Score: 1
      1) I imagine if I ever had a crap job involving grease traps and I didn't clean them, I would probably get a warning before I got fired. I will defer to your grease trap cleaning experiences, though.

      2) I would hazard to guess that more than half of the people who get busted for DUI get off with a fine and/or suspended sentence. No jail time.

      3) If you are late with your rent, there are normally laws that allow for some level of protection against being thrown out for being one day late with the rent once. Hell, I've been late with the rent on numerous occasions, but I have a good relationship with my landlord. Because I am a nice guy and deserve to have some slack cut for me. And I do. So there.

      It would seem the world is slightly more complicated and fuzzy than your little Newtonian fantasy.

      But that is beside the point. The guy threw out an Atari 2600 back in the day. I would have made my dad's life a living hell if he had tried that. ;)

      Then again, maybe this guy wasn't far from the mark. If kids don't riot when they lose their games then they are probably spoiled rich kids who don't really appreciate their toys. I'd say they didn't deserve to have one in the first place.

      --

      I've got a bad attitude and karma to burn. Go ahead. Mod me down.

  2. Help me find an old 2600 game by RecycledElectrons · · Score: 1

    There was a space flight simulator for the 2600 that resembled Battlestar Galactica, except that you could turn on your shields that tinted the screen blue.

    Does anyone know the name of this game?

    Andy

    1. Re:Help me find an old 2600 game by damn_registrars · · Score: 1

      Would that be the one that had the additional control pad? I recall a space flight game that I had with an additional controller with at least a dozen buttons on it. If we're thinking of the same game, I'll check through my collection when I get home and see if I can find it again.

      --
      Damn_registrars has no butt-hole. Damn_registrars has no use for a butt-hole.
    2. Re:Help me find an old 2600 game by Anonymous Coward · · Score: 3, Informative

      Star Raiders.

    3. Re:Help me find an old 2600 game by lymond01 · · Score: 4, Informative
    4. Re:Help me find an old 2600 game by Anonymous Coward · · Score: 0

      Star Raiders?

    5. Re:Help me find an old 2600 game by RecycledElectrons · · Score: 1

      THANK YOU!!! I've been looking for that name for 20 years!!!

      Andy

    6. Re:Help me find an old 2600 game by Anonymous Coward · · Score: 0

      As others have pointed out, the game is Star Raiders.

      What they neglected to point out is that the game originally came from the Atari 400/800 computers, which had much better graphics than the 2600 (not just for that game, for just about everything).

      If you can find an Atari 8-bit computer and a Star Raiders cartridge, you are in for a treat ...

    7. Re:Help me find an old 2600 game by Hatta · · Score: 2, Interesting

      I was just about to say exactly that. I remembered Atari 800 Star Raiders from my childhood, and got the 2600 port as an adult hoping it would be as good. Not even close. So I just play it in emulation instead.

      Someday I'll find that deal on an atari 800 Ive been looking for. My dad gave ours away many years ago.

      --
      Give me Classic Slashdot or give me death!
    8. Re:Help me find an old 2600 game by Dishevel · · Score: 1

      That was an AWESOME game.

      --
      Why is it so hard to only have politicians for a few years, then have them go away?
    9. Re:Help me find an old 2600 game by lymond01 · · Score: 1

      I googled for "atari 2600 shields blue". And I think I did play that game in my youth...

    10. Re:Help me find an old 2600 game by steveha · · Score: 2, Informative

      As others have noted, the classic space combat game is Star Raiders. But Star Raiders was excellent on the Atari 800 and 400 computers; the official Atari version for 2600 was, IMHO, very poor.

      Happily, the Activision folks made an excellent knockoff of Star Raiders called Starmaster. The most important parts of the Star Raider experience are there: you can raise and lower shields, you have a galactic map, you have multiple star bases, the enemy will surround and destroy the star bases, you can get damaged, and you can dock with a star base to repair damage and refuel.

      If you love 2600 gaming, get a copy of Starmaster and play it in your old 2600 or 7800. Once you have a legal copy, get a ROM image from somewhere and you can also play it in Stella. Starmaster and Millipede are my two favorite games to play in Stella.

      If you fondly remember having an extra, weird keyboard thing for the game, you are remembering the official Atari 2600 Star Raiders. If you don't remember that, perhaps you are remembering Starmaster. (In Starmaster, the screen does turn blue when you have the shields up.)

      For completeness, I'll add that Imagic sold a game called Star Voyager. It is a very simplified Star Raiders sort of game: you fight enemies, then fly through a warp gate to go to a new level and fight more enemies. There are no star bases; you cannot be damaged, but you can run out of energy. When you are out of energy, any enemy hit kills you. Warp gates refuel your energy. While it has no strategy at all, it is fun as a light shoot-em-up game.

      P.S. Not every Activision game is gold. They had a game called Robot Tank, that was essentially Starmaster all over again, except that this time there was no way to repair damage. As a kid, I hated Robot Tank as much as I loved Starmaster.

      steveha

      --
      lf(1): it's like ls(1) but sorts filenames by extension, tersely
    11. Re:Help me find an old 2600 game by XHIIHIIHX · · Score: 1
    12. Re:Help me find an old 2600 game by Anonymous Coward · · Score: 0

      The best ...

      Me and my 8 year old cousin would sit there playing Star Raiders while quoting Star Wars

      "Red 5 standing by"

      or,

      "I see them!"

    13. Re:Help me find an old 2600 game by TriggerFin · · Score: 1

      Not only did it need a 12-button control pad, it was incompatible with the keypad controls that some other carts used.

      --
      Here's your sig.
    14. Re:Help me find an old 2600 game by msromike · · Score: 1

      The prices on them keep going up. I wouldn't wait if I were you. There are a lot of retro hardware accessories that will dry up. I mean you are going to want to hook up a MFM Seagate ST-225 20MB hard drive right?

      Once you get SpartaDos X and R-Time 8 cartridges installed you will be all set. The 20MB drive should handle your library. If you are using the 810 Drive with 90 KB capacity you should be able to store thousands of disks. A big collection of software might be 200 or so disks (15 MB or so but who's counting.) Since most games are really only 30 KB, you'll have plenty of room on the hard drive.

      You'll probably want to get some 64 KB ram chips and solder them piggy back on the existing ram. Bend up the leads on the chips and cut one of the legs on the CPU. Wire it all up with another IC on a PCB board and you have 256 KB ram disk.
         

    15. Re:Help me find an old 2600 game by PitaBred · · Score: 1

      $26 + shipping and it's yours.

      I'm not affiliated with the seller, and rarely buy things on eBay, but I usually find that it's great for finding those oddball things you want that you can't find anywhere else.

    16. Re:Help me find an old 2600 game by icebones · · Score: 1

      hey, I loved Star voyager. I always cared about what lvl i finished not scores. My cousin had star raiders, but the template for the keypad got lost and after that I couldn't play the game and he couldn't remeber what buttons did what, so I never learned what I was missing.

      --
      Life is pain. Anyone who says differently is selling something.
    17. Re:Help me find an old 2600 game by Angvaw · · Score: 1

      I had the Atari 800 version. It used the keyboard.

  3. who would of thought by Anonymous Coward · · Score: 5, Interesting

    that today they sue their fans and anybody who gives a negative review of their games

    oh how the mighty has fallen

    1. Re:who would of thought by eln · · Score: 4, Informative

      To be fair, the company now known as Atari has virtually no relation to the company known as Atari in the late '70s and early '80s.

    2. Re:who would of thought by AceofSpades19 · · Score: 4, Funny

      so its like SCO?

    3. Re:who would of thought by Nursie · · Score: 1

      Yup, they're now in bed with a very dodgy outfit that get their intelligence from a company who've been widely discredited across the EU. But not the UK yet.

      Sending out thousands of "pay us or go to court" fishing mails, suing people and crowing about a 16K judgment made in absentia (that's right, she'd moved and the judgement was a default - ie not worth the paper it's written on as a precedent and open to a range of appeal options).

      yay atari!

    4. Re:who would of thought by Chyeld · · Score: 3, Informative

      The original Atari has been dead and buried for a long time now.

      Atari is a corporate and brand name owned by several entities since its inception in 1972. It is currently owned by Atari Interactive, a wholly owned subsidiary of the French publisher Infogrames Entertainment SA (IESA).[1]Atari Interactive has in turn licensed the brand name and assets to Atari, Inc. (NASDAQ: ATAR), a 51% majority owned subsidiary of Infogrames Entertainment SA (IESA), encompassing its North American operations.

      The original Atari Inc. was founded in 1972 by Nolan Bushnell and Ted Dabney. It was a pioneer in arcade games, home video game consoles, and home computers. The company's products, such as Pong and the Atari 2600, helped define the computer entertainment industry from the 1970s to the mid 1980s.

      In 1984, the original Atari Inc. was split, and the arcade division was turned into Atari Games Inc..Atari Games received the rights to use the logo and brand name with appended text "Games" on arcade games, as well as rights to the original 1972 - 1984 arcade hardware properties. The Atari Consumer Electronics Division properties were in turn sold to Jack Tramiel's Tramel Technology Ltd., which then renamed itself to Atari Corporation. In 1996, Atari Corporation reverse merged with disk drive manufacturer JT Storage (JTS), becoming a division within the company.

      Atari Interactive started as a subsidiary of Hasbro Interactive, after Hasbro Interactive acquired all Atari Corporation related properties from JTS in 1998.IESA in turn acquired Hasbro Interactive in 2001, and proceeded to rename it to Infogrames Interactive. In 2003, IESA then changed the company name entirely to Atari Interactive.

      The company that currently bears the name Atari Inc. was founded in 1993 under the name GT Interactive. IESA acquired a 62% controlling interest in GT Interactive in 1999, and proceeded to rename it Infogrames, Inc. After IESA's acquirement of Hasbro Interactive and its related Atari properties in 2001, Infogrames, Inc. intermittently published Atari branded titles for Infogrames Interactive. In 2003, Infogrames Inc. licensed the Atari name and logo from Atari Interactive and changed its name to Atari Inc. Currently, Atari Inc. develops, publishes and distributes games for all major video game consoles, as well as for the personal computer, and is currently one of the largest third-party publishers of video games in the United States.

      The current "Atari" is actually a company that used to be known as Infogrames and mostly changed their name to get out from under their rep of being purveyors of crap.

    5. Re:who would of thought by Anonymous Coward · · Score: 0

      To be truly fair, that's because 'golden age' Atari failed and split in 1984, allowing the brand and properties to end up in other hands, who could make them viable.

    6. Re:who would of thought by billcopc · · Score: 1

      Today's Atari is an insult to the historical company. Now it is nothing but a brand name, maybe some long-lost trademarks/IP and a bunch of dirty corporate slugs who are milking the name to death.

      First they got bought out by that idiot Tramiel, the guy who pumped and dumped Commodore. They still managed to produce the 520ST and 1040ST, which were kind of proto-Macs. Then came the underpowered Jaguar and Lynx, both huge flops!

      "Classic Atari" was pretty much dead by then, no good console to sell, and no developers either. Hasbro bought them out for pennies on the dollar, and started releasing a series of shitty 3D remakes like Frogger 3D, Space Invaders 3D but sadly no Custer's Revenge 3D :P

      Then Infogrames bought the Atari name, and openly proclaimed they were going to "re-invent" the brand, which is another word for "rape everything it once stood for". They didn't actually use anything related to Atari besides the name and logo. After a few years, they posted huge losses and are now in the process of absorbing / dissolving the Atari brand.

      I honestly don't think there's anything left of the original Atari, and most of the people working for Infogrames have probably never owned nor played a 2600. At least the Commodore brand's cadaver didn't get dragged into the 21st century...

      --
      -Billco, Fnarg.com
    7. Re:who would of thought by mccabem · · Score: 3, Funny

      I'm still a fan of some of their recent work, but to my knowledge there is exactly as much relation between Atari today and the Atari that is the subject of this book, as there is between Me and Zombie Me. Clothes might look familiar, just don't get too close.

      -Matt

    8. Re:who would of thought by mattack2 · · Score: 2, Informative

      Umm, the Lynx was a color handheld, released over 9 years before the GameBoy got color. (According to wikipedia, Atari Lynx was introduced September 1989, and the GameBoy Color was introduced October 21, 1998 in Japan.)

      (No, I'm not a huge Atari Lynx fanboy -- I bought one used, a long time after they stopped selling them, on the net for like $50.. I only ever got one or two games for it.)

    9. Re:who would of thought by Anonymous Coward · · Score: 0

      I would of not thought that.

    10. Re:who would of thought by bigstrat2003 · · Score: 1

      After reading TFA (I know, I know), that seems pretty damn in line for Atari. Any time someone started making games that competed with theirs, they sued.

      --
      "16MB (fuck off, MiB fascists)" - The Mighty Buzzard
    11. Re:who would of thought by Artuir · · Score: 1

      Oh quit the FUD bullshit. If you actually read the articles it's not as simple as that. They sued the people pirating the game and a reviewer who used a pirated copy to review.

    12. Re:who would of thought by Hal_Porter · · Score: 1

      Yup, they're now in bed with a very dodgy outfit that get their intelligence from a company who've been widely discredited across the EU. But not the UK yet.

      Sending out thousands of "pay us or go to court" fishing mails, suing people and crowing about a 16K judgment made in absentia (that's right, she'd moved and the judgement was a default - ie not worth the paper it's written on as a precedent and open to a range of appeal options).

      yay atari!

      The new Atari still has the enemies list of the old Atari and to be fair to them a lot of the people they are suing into bankruptcy for legally dubious reasons knew people that owned Commodore machines in the 80's.

      Yeah, payback's a bitch, ain't it?

      --
      echo -e 'global _start\n _start:\n mov eax, 2\n int 80h\n jmp _start' > a.asm; nasm a.asm -f elf; ld a.o -o a;
    13. Re:who would of thought by Anonymous Coward · · Score: 2, Informative

      Right. The current Atari was Infogrames

    14. Re:who would of thought by Anonymous Coward · · Score: 0

      Don't you mean the Epyx Lynx? :D Atari just bailed the project out when Epyx went in the toilet because they were overbudget and out of time.

    15. Re:who would of thought by Anonymous Coward · · Score: 0

      Wait, my memory is cloudy. Wait wait, oh right.

      Infogrames renamed itself to Atari after buying up the rights to it. Since, you know, Atari has such a better name. They did that years ago.

      Funny how they soil it.

    16. Re:who would of thought by genner · · Score: 1

      The Lynx was the only good thing Atari made in the 90's. It flopped because of the priceing. It was the Neo Geo of hand helds. Awesome but out of most people's price range.

    17. Re:who would of thought by Dogtanian · · Score: 1

      To be truly fair, that's because 'golden age' Atari failed and split in 1984, allowing the brand and properties to end up in other hands, who could make them viable.

      It's true that the company split in 1984- Warners wanted to sell off the suddenly loss-making company, but Jack Tramiel (who had just left Commodore) only wanted the home/computer division (Atari Corp.), not the coinops (Atari Games).

      Still, it's hard to say that the "real" Atari died there. Both the successor companies were still essentially descendants and continuations of their respective Atari divisions (Atari Games perhaps moreso), and they continued to operate like that for well over a decade. Atari Corp died a slow death from the early 1990s onwards and merged ignominiously with a third-rate hard drive manufacturer in 1996, which was basically the end for them. The "other" Atari Games was sold to Midway who merged it into their company then eventually left the arcade market in 2001. Certainly, *that* was when the final remnants of the original business ceased to exist as anything more than a brand.

      The current "Atari" is- as others have already mentioned- essentially just Infogrames after they bought the rights to the name, and it has no real connection with (any of) the original Atari(s) beyond operating in the same field of business.

      --
      "Slashdot - News and Chat Sites Deviant". (Click "homepage" link above for details).
    18. Re:who would of thought by the+kostya · · Score: 2, Insightful

      Actually, try reading the article yourself instead of skimming it.

      From the article:
      "Gamer.nl contradicted the statements, claiming the game was provided to them directly by Atari. What's more, they claim that Atari says they only let 'high scoring' reviews release before embargo."
      "One of the sites in question claims their copy was actually purchased at retail."
      "it seems as if Atari is only interested in suing those who portray their games in a bad light."

    19. Re:who would of thought by mikael · · Score: 1

      Does anyone have a timeline chart for this sequence (or for other Silicon Valley companies). Our history teacher used to have this timeline chart (Rand McNally Histomap of World History) for the nations of the world.

      --
      Vintage computer adverts: http://www.vintageadbrowser.com/computers-and-software-ads
    20. Re:who would of thought by sesshomaru · · Score: 2, Informative
      Which games did you buy for it? I can give you a top five list:

      1. Gates of Zendocon: I really like this shooter, it's both relatively mindless and pretty creative.

      2. Chip's Challenge: I think this is probably the best puzzle game for the Lynx.

      3. Zarlor Mercenary: Well, if you like Shoot 'Em Ups, this one is a good one.

      4. Ninja Gaiden III: It's a duplicated of the NES version, if you liked the NES Ninja Gaiden games you'll like this one.

      5. Xenophobe: There are a few different choices I could put here, but I choose Xenomorph, just because I like it.

      Honorable Mention: Ninja Gaiden (arcade beat 'em up, not like the NES games), Slimeworld (Alien world exploration, fun game, it was tough for me to choose between this an Xenomorph), Dracula (For fans of point and click adventures), Batman Returns(Okay beat 'Em up, high difficulty), Electrocop (Awkward controls, but it has Asteroids and Breakout minigames)

      --
      "MIT betrayed all of its basic principles."
    21. Re:who would of thought by Ilgaz · · Score: 1

      If you look at Apple history, you see they made stuff like Apple TV and even digital camera before anyone could imagine it. I think they were too early to ship Lynx or Jaguar and their usual "so bite me" attitude to Developers paid back.

      I remember 65xx ASM/C developer friends trading "super secret" like documents between them. The big secret? POKEY chip! Yes, they had to find some secret hacker documents to program the sound chip of machine (800XL). Atari also almost sued their turkish distributor for printing the "inside" of 800XL to cover of official Atari Mag. They took great time to explain them that it will prevent users from opening up the machine stupidly for curiosity so less service calls etc. required. Remember, it is Atari Inc. of USA talking to their Turkish distributor. You can imagine how they acted to the professional developer scene of that time.

    22. Re:who would of thought by billcopc · · Score: 1

      It's true... the problem is that Atari was, much like Nintendo, a major player in the software market. Giving away open documentation would have enabled 3rd parties to compete with Atari on the software front, which they saw as a threat.

      Meanwhile, the PC flourished not on technical merits, but on developer support. Where would the PC be today, if the average VB moron didn't have the ability to write and distribute random apps ?

      --
      -Billco, Fnarg.com
  4. Really? by ThanatosMinor · · Score: 1

    I hope it's not true that the most interesting sentence for Slashdotters is about firing Bill Gates. Is the anti-MS kneejerk reaction so common that it would overshadow any amount of interesting or even merely amusing or nostalgic story? Somebody thinks so.

    1. Re:Really? by 4D6963 · · Score: 1

      Yeah I mean what could be possibly amusing about firing someone who's been the richest man in the world for a decade straight.

      --
      You just got troll'd!
    2. Re:Really? by SpicyLemon · · Score: 1

      Yeah I mean what could be possibly amusing about firing someone who's been the richest man in the world for a decade straight.

      Only the squirrel knows

      On a more serious note, at a family reunion last month I heard one of my Cousin's 6 year old kids ask another Cousin's 8 year old kid, "My dad and I like playing Atari. Do you have an Atari? Do you know what Atari is?"

      It made me happy that there's at least one 6 year old that knows and enjoys Atari. I know that the kid also has an XBOX 360 and a Wii and a Nintendo DS. The kid likes the Atari best.

      --
      This post approved by Shampoo.
    3. Re:Really? by dgatwood · · Score: 1

      Okay, raise your hand if the first thought that came to your mind was, "I'd like to fire Bill Gates... out of a cannon."

      No? Maybe it's just me....

      --

      Check out my sci-fi/humor trilogy at PatriotsBooks.

    4. Re:Really? by Anonymous Coward · · Score: 0

      Is the anti-MS kneejerk reaction so common that it would overshadow any amount of interesting or even merely amusing or nostalgic story?

      Yes. You must be new here.

    5. Re:Really? by WK2 · · Score: 0, Troll

      Shut up Microsoft fanboy. Go back to your blue screens and buggy, proprietary software. I'll take something that is light, fast and free over a bloated sloth any day.

      Does that answer your question?

      --
      Write your own Choose Your Own Adventure. http://www.freegameengines.org/gamebook-engine/
    6. Re:Really? by Anonymous Coward · · Score: 0

      (offtopic)how is buffett pronounced .. . like the furniture or like the meal?

    7. Re:Really? by Creepy · · Score: 1

      Heh - neither, because the furniture is actually pronounced just like the meal, buff ay.

      The ett part of the name is either pronounced 'it' or 'ette' (like the French word ending) usually.

      In response to the grandparent, those are estimated numbers, so in reality any one of them is the true richest man at any particular moment (yes, man - the world's richest woman is reported to be L'Oreal heir Liliane Bettencourt at a paltry 23 billion, but that may entirely depend on pre-nuptials).

    8. Re:Really? by 4D6963 · · Score: 0, Flamebait

      So? I claimed he held the title for a decade, the article you linked to claimed 13 years, what's your fucking point?

      --
      You just got troll'd!
    9. Re:Really? by mattack2 · · Score: 1

      No need for profanity.

      I guess it could be argued either way. He said "who's been the richest man in the world for a decade straight." I interpret that as being generally understood to mean that he is _still_ the richest man in the world. It could also be interpreted as "who's been [in the past] the richest man in the world for a decade straight", which is true.

    10. Re:Really? by 4D6963 · · Score: 1

      Yeah, which is why in case of ambiguity when something is not wrong you should refrain from nitpicking or even worse going "BUZZ!". And yes I was very aware that he was not the richest man anymore, thank you very much.

      --
      You just got troll'd!
    11. Re:Really? by msromike · · Score: 1

      Only because he has given $30 billion to charity. So you are right that he is not the richest. He voluntarily has taken himself from first place and has moved himself to third place for the benefit of millions of people (mostly children) across the wrold.

  5. How Atari Failed by Anonymous Coward · · Score: 5, Interesting

    My father was a die-hard Atari user back in those days. I remember asking him why Atari was not as popular as it used to be as the years went by, and I'll never forget his answer:

    "Because Apple went to lunch with the schools, IBM went to lunch with the companies, and Atari didn't go to lunch with anybody."

    I never learned how much truth there was in that answer, but I really liked his response! That, and his "Join the Revolution! Buy an Atari!" stamper.

    1. Re:How Atari Failed by philspear · · Score: 1

      Wrong. Atari went to lunch with Stephen Spielburg.

      http://en.wikipedia.org/wiki/E.T._the_Extra-Terrestrial_(Atari_2600)

    2. Re:How Atari Failed by Broken+Toys · · Score: 1

      I think the big problem was the name, "Atari". They might have just as well written "PONG Version VI" on their computers.

      I was also a die hard Atari user but trying to get anyone to take their computers seriously was extremely difficult. Atari probably should have created a separate business division with its own separate identity as Commodore did.

      The Atari 400/800 line would still make a good introductory computer today, as would the Commodore 64 and Apple II. The hardware and OS's have always been well documented and they're very hackable machines.

    3. Re:How Atari Failed by Chyeld · · Score: 2, Insightful

      Atari probably should have created a separate business division with its own separate identity as Commodore did.

      They did, in 1984. Atari Games and Atari Corporation.

      The real problem with Atari as a computer maker is that Atari Corporation was run by Jack Trameil (also known for being the guy who brought us the PET, C64) who wanted to use it to bludgeon his old company for getting rid of him.

    4. Re:How Atari Failed by spire3661 · · Score: 1

      Kind of like how Steve jobs did at NeXT?

      --
      Good-bye
    5. Re:How Atari Failed by Orion+Blastar · · Score: 1

      Atari found out with the 5200 that nobody wanted to buy a new system unless it ran the old legacy games, so the 7800 was made that ran the old 2600 games, but by that time the Intellivision, Colecovision had 2600 adapters and dozens of 2600 clones were being sold and anyone and their dog could make a 2600 game because Atari did not handle the game licensing properly.

      By the time Atari got their act together, Nintendo ate their lunch with the NES or Famicom systems and Atari had millions of ET 2600 games they mass produced and other technology turds they couldn't get rid of so they crushed them and put them in landfills in New Mexico near Devil's Tower and tried to remake the Atari 800 series as 800XL but by that time Commodore ate their lunch in the home computer market.

      Then Atari had an opportunity to make things right with the Lorrane project but they low balled Jay Miner and company and they moved to Commodore and made the Amiga project, by that time Ex-Commodore owner Jack Tramiel had been kicked out of Commodore like Steve Jobs was kicked out of Apple by shareholders, and Jack Tramiel bought out Atari and turned it into Commodore Part II and licensed GEM to make the Atari ST to compete with the Commodore Amiga.

      Then Atari did good, until it released the Jaguar, but ST, TT, and Falcon sales made up for it, until IBM invented the IBM PS2 series and VGA and Microsoft bundled Windows with DOS, and then everyone and their dog made IBM PC clones with VGA and DOS and Windows and ate Commodore's and Atari's lunches.

      Commodore went out of business but spun off the Amiga company, Atari also got bought out and sold and resold and while the ST/TT/Falcon died and TOS/GEM became open sourced. Amiga kept being developed as AmigaOS now and then AmigaAnywhere for cell phones to keep the Amiga games going on in a new format. But Atari became just a name that video game companies kept buying out and reselling.

      Atari did try to do video game pizza joints, as Pizza Time and other names, until they got a brand name as Chuck E Cheese and sold out to Showbiz Pizza. Noland Bushnell tried to invest in video game arcades slash pizza joints and also tried to reinvent Atari as the Sente company.

      --
      Remember, Slashdot does not have a -1 disagree moderation, and no, troll, flamebait, and overrated are not substitutes.
    6. Re:How Atari Failed by Anonymous Coward · · Score: 0

      They did, in 1984. Atari Games and Atari Corporation.

      Hmm. -1 Redundant. ;)

      Really though, you don't address the OP's main point that the Atari name was generally detrimental in the promotion of their home computer sales to a public that only knew that name from a game/toy context.

    7. Re:How Atari Failed by NormalVisual · · Score: 1

      crushed them and put them in landfills in New Mexico near Devil's Tower

      Devil's Tower is in Wyoming. :-) The landfill where all the E.T. cartridges went to their eternal sleep is in Alamogordo, NM.

      --
      Please stand clear of the doors, por favor mantenganse alejado de las puertas
    8. Re:How Atari Failed by Orion+Blastar · · Score: 1

      Thanks my son had an allergic food allergy while I was writing it and I had to finish it up fast because I couldn't figure out what my wife was talking about because it was thundering outside at the same time, and I thought she was trying to tell me to shut off my computer before it gets fried. I later learned my son developed hives from eating some snack with whey and milk cultures in it and might be allergic to milk, though he's eaten the same food before without a reaction. Might be something else instead.

      Sorry about the mixup, we were in the hospital until 1am and I was up until 4am researching on the Internet what he could be allergic to. Then I crashed and just woke up to check the replies.

      --
      Remember, Slashdot does not have a -1 disagree moderation, and no, troll, flamebait, and overrated are not substitutes.
    9. Re:How Atari Failed by NormalVisual · · Score: 1

      Hope the best for your son - food allergies seriously suck.

      --
      Please stand clear of the doors, por favor mantenganse alejado de las puertas
    10. Re:How Atari Failed by chasm!killer · · Score: 1

      I'd have to say that Nolan sold out to Warner Brothers (you know, "Time Warner" of these modern times). And having tried to do business with that outfit, I would say that was the real end of it all -- it just took a bit longer for the rest of the world to realize that (if you are old enough, that was the days of MyDOS, the FastChip and Percom peripherals for Atari computers -- I worked on all of those).

      I could have warned the AOL folks about getting involved with that crowd.

      [Did I say I was bitter? Not really, no, I mean no, not really.]

      --
      -- Ancient (IBM 1620 and Atari 400) Programmer
    11. Re:How Atari Failed by Anonymous Coward · · Score: 0

      Despite that, the XE series of computers weren't all that bad and nearly bulletproof. I suppose the game port being on the back didn't help, but I had more games on disk (like a hundred or so) than cartridges (2 or 3). The only real problem I ever had with my XE sytem was the 1050 floppy drive (stupid slipping drive belt) and the fact that software for it was nearly impossible to find at stores. (There was plenty of C64, Tandy, and Apple II stuff though.)

      At least in my experience relating to other systems of the era, it was definitely not the hardware that caused the problems with Atari Computer.

    12. Re:How Atari Failed by msromike · · Score: 1

      Yeah just like not being exactly right about the location of Devil's tower, you aren't exactly right about many of your "facts" in your post. Close enoght to making it not worth pointing each one out one by one. Kind of like when Grandpa remembers back and it slowly morphs into something still good but slightly different. Facts be damn full speed ahead.

  6. And what's best by 4D6963 · · Score: 4, Informative

    30 years later they still have people making brand new original games for the Atari 2600 like this one or that one!

    --
    You just got troll'd!
    1. Re:And what's best by jannone · · Score: 2, Interesting

      Not only that, but nowadays anyone can use free tools to write a semi-decent Atari game.

      Batari Basic is a good example, although "free as in beer":

      http://bataribasic.com/

    2. Re:And what's best by jannone · · Score: 1

      Correction: there is source code for Batari Basic, but not under a standard open source license AFAICT.

  7. I was addicted to Atari 2600 by CrazyJim1 · · Score: 2, Informative

    I played Atari from when I was 3 until I was 8(1984-C64+ 1985-NES). I can't see anyone having played more hours of it than I did. I don't know. For some reason, I wanted to be the best video game player in the world. A video game allows children an outlet to their problem solving and reflex desires. I saw Atari 2600 as something new to my generation, so I played it as hard as possible. I figured that I may not be able to compete at games that have been around longer than I have because people had the age advantage on me. But video games were fresh so I put all my effort in them to get better. I was #1 in Starcraft for a while, and #1 in Warcraft 3 for a while too.

    But as cool as it sounds to be the best in video games in the world... It really is hard to rate a video game player. You have all different genre of games.

    No one probably cares, but I have memories. One of the memories was 1983 when I thought Atari 2600 should just keep making games. I never thought to myself that the video games could get better though with more powerful computing. Just breathing in today's world is living the dream for a video game player. And once you played out all the video games, you have the potential to make games too.

    1. Re:I was addicted to Atari 2600 by Anonymous Coward · · Score: 0

      I was #1 in Starcraft for a while, and #1 in Warcraft 3 for a while too.

      #1 according to whom? Yourself? And then you have a homepage about God speaking to you? Yep, you truly are crazy. Seriously delusional at the very least.

    2. Re:I was addicted to Atari 2600 by mr_mischief · · Score: 2, Funny

      Why in the world would you point out to a man who calls himself "CrazyJim1" that he might not be right in the head? Is it really necessary?

    3. Re:I was addicted to Atari 2600 by Broken+Toys · · Score: 1

      24 Hour Self-Absorbed Gamer Counselling Hot Line
      1-800-555-1212

      Ask for Frodo.

    4. Re:I was addicted to Atari 2600 by Chyeld · · Score: 2, Interesting

      I too was addicted to the Atari. Both the 2600 and later the ST when we had one. But for me it was always the deeply held belief that if I could just last a bit longer, I might reach the end. Or at least 'something special' would happen.

      I wanted to beat Pitfall. I wanted to see if there was an end to River Raid.

      Cosmic Ark, Riddle of the Sphinx, the Swordquest games. These all surely had to have some sort of ending... and I wanted to know what it was. The 'stories' that came with the games certainly implied they did.

      Of course, when the ST came along many of those games actually had endings. But I still wanted to see how deep the game went. I played Dungeon Master for months, well after my party had gotten to the end and trapped Lord Chaos. I ran them daily and repeatidly up and down the dungeon from the level that had reliably spawning 'food' creatures and water to the levels where monsters that could actually be leveled against were. And I did it simply because I wanted to see if anything happened if you leveled your party up to "ArchMaster" in every class. After all, according to the novella that came with the game, that's what the Grey Lord was. So what would happen if my party got to that level?

      That's a bit of what's missing in today's games. Yes, they all have some sort of depth. But there is very little 'side story' depth to them.

    5. Re:I was addicted to Atari 2600 by Anonymous Coward · · Score: 0

      And I did it simply because I wanted to see if anything happened if you leveled your party up to "ArchMaster" in every class. After all, according to the novella that came with the game, that's what the Grey Lord was. So what would happen if my party got to that level?

      ...you cried out in the same disappointment that I did, 20-odd years later, when I walked into the endgame of Morrowind: The Elder Scrolls with not just the artifacts to win the final battle, but with the design notes that would have enabled my character to complete the building of the project that I'd just prevented the bad guy from finishing. Yeah, I not only knew where the Dwemer went, and I knew why they went, and thought the coolest ending the game could possibly have had was gonna be the one in which I followed them there, dammit!

      I fought that endgame half a dozen times before finally poking around in the resource files for the game and realizing that there was no cool ending in which I got to take over where the bad guy left off. Damn goody-two-shoes developers. What a waste of a beautiful giant god-robot. Destroying it was the last thing I wanted to do!

    6. Re:I was addicted to Atari 2600 by CrazyJim1 · · Score: 1

      How was I #1 in Starcraft?

      I had #1 in ladder in Starcraft in like 99. Koreans were good, but they were predictable, always muta-ling. I had a winning ratio vs pretty much everyone. I made it to the semis in the $25k Blizzard World championships, but I lost to some bad luck, and my opponent using Battlenet spies to find out my strategies. The winner, XDs Grr, I had a winning ratio against him. I won like 65% vs him.

      In Warcraft 3, my 3v3 record was 200-1. I was the first to 1500 wins, and Blizzard posted it on their website. etc etc etc.

      What is the point of all this? Just that I have appreciation for game developers, and someday I hope to be world class in that too.

    7. Re:I was addicted to Atari 2600 by smittyoneeach · · Score: 1

      I'm just glad to hear your joints haven't siezed from all the gaming.

      --
      Get thee glass eyes, and, like a scurvy politician, seem to see things thou dost not.--King Lear
    8. Re:I was addicted to Atari 2600 by Otter+Popinski · · Score: 1

      Why in the world would you point out to a man who calls himself "CrazyJim1" that he might not be right in the head? Is it really necessary?

      Don't worry, CrazyJim1... mr_mischief is just trying to stir up trouble.

    9. Re:I was addicted to Atari 2600 by scribblej · · Score: 1

      This is absolutely true - when I was younger and the Commodore-64 was just going out of style in favor of things like console games, or even "IBM-PC" games, I swore a solemn oath that when I grew up and became a real videogame programmer, all my games would support the Commodore 64.

      I grew up to write financial software instead... and it all runs on the Commodore-64!

      Ok, no, that last part is a lie.

  8. Atari AGAIN? by Anonymous Coward · · Score: 5, Insightful

    Listen, could you pseudo-gamer-journalists stop writing about Atari's history? We've all heard and read about it a million times. We ALL know about Atari. We all know about Ralph Baer, Higgenbotten, and that Centipede was designed by a woman. Now, how about some REAL history even us old gamers don't know about?

    What was it like working for Cinematronics? What was their culture like? Why did they go out of business? What was it like being on the Dragon's Lair team (and I don't mean just talking to Don Bluth and Rick Dyer; that's been done to death. What about everyone else like the tech developers? Did they think it would take off? What about the teams involved in vector games? What was that like?)

    How about Universal? What happened to them? What was it like working there? The art department must have been a trippy place considering the fascinating psychedelic art their arcade game cabinets had. Who designed Mr Do? Lady Bug? When could they sense the writing was on the wall? Why couldn't they compete?

    How about Stern's video department in 1978-82? At least you know where to reach Gary Stern today...

    How about Williams video department? They made such cool games (Robotron, Defender, Sinistar...) What was their workplace and culture like?

    Write about something new for fuck's sake.

    1. Re:Atari AGAIN? by Anonymous Coward · · Score: 0

      We've all heard and read about it a million times

      Even funnier is that Gamasutra is (more or less) entirely subsidized by advertising, along with being targeted to game developers, so there is no financial or other real benefit to "broad audience" stuff.

    2. Re:Atari AGAIN? by gnarlyhotep · · Score: 1

      Thank you for saying this.

      I don't know if it's just the same nostalgia that caught people up in the 70s with happy days, etc, or if it's just a complete lack of imagination in the gaming "journalism" crowd (or a combination of the two) but I'm sick of hearing about Atari, it's rise, and the reasons behind it's fall.

      We shouldn't forget about the past, but that doesn't mean we need to read or see the same object lesson several times a year, for multiple years running.

    3. Re:Atari AGAIN? by Jotaigna · · Score: 1

      i agree with you except i think you mean "write something new about something old"

      --
      "The quality of life is inversely proportional to the number of keys on your keyring."
    4. Re:Atari AGAIN? by lennier · · Score: 1

      "i agree with you except i think you mean "write something new about something old""

      Innovate kind of like you did last year, none of this new stuff.

      I don't know, fly casual.

      --
      You are not a brain: http://books.google.com/books?id=2oV61CeDx-YC
    5. Re:Atari AGAIN? by NormalVisual · · Score: 1

      Well, I have a tiny little bit of trivia to offer - a few years back I had to spend some time on-site at Cherry Electrical's plant in Pleasant Prairie, WI, and the lead engineer there had previously worked for Williams, and was on the team for the High Speed pinball game. He's a big muscle car fan, and one of his cars was the source of some of the audio in the game. I really miss High Speed, and several others of the Williams titles.

      --
      Please stand clear of the doors, por favor mantenganse alejado de las puertas
    6. Re:Atari AGAIN? by kungfugleek · · Score: 1
      Along those lines, a history of pinball (that includes both of the Attack From Mars and it's sequel) and what happened to the industry would be interesting. Although I'm sure that's been done to death as well.

      I just know that on a recent family vacation, I spent close to $20 playing pinball games (Shrek and Spider-Man), and less than $5 playing video games at an arcade.

    7. Re:Atari AGAIN? by JB+Lars · · Score: 1

      We all know about... Higgenbotten...

      Seeing that his name is Higinbotham, maybe you need the refresher course after all.

    8. Re:Atari AGAIN? by Anonymous Coward · · Score: 0

      Listen, could you pseudo-gamer-journalists stop writing about Atari's history? We've all heard and read about it a million times. We ALL know about Atari. We all know about Ralph Baer, Higgenbotten, and that Centipede was designed by a woman. Now, how about some REAL history even us old gamers don't know about?

      What was it like working for Cinematronics? What was their culture like? Why did they go out of business? What was it like being on the Dragon's Lair team (and I don't mean just talking to Don Bluth and Rick Dyer; that's been done to death. What about everyone else like the tech developers? Did they think it would take off? What about the teams involved in vector games? What was that like?)

      How about Universal? What happened to them? What was it like working there? The art department must have been a trippy place considering the fascinating psychedelic art their arcade game cabinets had. Who designed Mr Do? Lady Bug? When could they sense the writing was on the wall? Why couldn't they compete?

      How about Stern's video department in 1978-82? At least you know where to reach Gary Stern today...

      How about Williams video department? They made such cool games (Robotron, Defender, Sinistar...) What was their workplace and culture like?

      Write about something new for fuck's sake.

      Listen, could you pseudo-gamer-journalists stop writing about Atari's history? We've all heard and read about it a million times. We ALL know about Atari. We all know about Ralph Baer, Higgenbotten, and that Centipede was designed by a woman. Now, how about some REAL history even us old gamers don't know about?

      What was it like working for Cinematronics? What was their culture like? Why did they go out of business? What was it like being on the Dragon's Lair team (and I don't mean just talking to Don Bluth and Rick Dyer; that's been done to death. What about everyone else like the tech developers? Did they think it would take off? What about the teams involved in vector games? What was that like?)

      How about Universal? What happened to them? What was it like working there? The art department must have been a trippy place considering the fascinating psychedelic art their arcade game cabinets had. Who designed Mr Do? Lady Bug? When could they sense the writing was on the wall? Why couldn't they compete?

      How about Stern's video department in 1978-82? At least you know where to reach Gary Stern today...

      How about Williams video department? They made such cool games (Robotron, Defender, Sinistar...) What was their workplace and culture like?

      Write about something new for fuck's sake.

      wow people have there own ways of expressing there self but why use profanity to express what u really feeling towards others around u so when u let a game get u mad that's a shame cause it's just a game maybe yall don't think that but it is

    9. Re:Atari AGAIN? by Anonymous Coward · · Score: 0

      AMEN!

  9. one page version by maj1k · · Score: 5, Informative

    in case you don't feel like clicking through 20 pages of ads, you can view the article as one page here: http://www.gamasutra.com/view/feature/3766/atari_the_golden_years__a_.php?print=1

    1. Re:one page version by glwtta · · Score: 1

      In case you are stuck on the first page, here's a link to page 2: http://www.gamasutra.com/view/feature/3766/atari_the_golden_years__a_.php?page=2

      Also, in case you don't know what Atari is, here's the Google search, and an explanation of what Google is.

      Seriously, why do people do this? You know that we all have web browsers and mice, and can just click the same links ourselves, right?

      --
      sic transit gloria mundi
    2. Re:one page version by maj1k · · Score: 1

      i always browse comments looking for the printer-friendly versions of stories so when i don't see one i post it up myself. relax guy.

    3. Re:one page version by karnal · · Score: 1

      I'm not your guy, friend.

      --
      Karnal
    4. Re:one page version by Anonymous Coward · · Score: 0

      He's not your friend, guy.

    5. Re:one page version by Anonymous Coward · · Score: 0

      'Seriously, why do people do this? You know that we all have compilers and text editors, and can just write the software from scratch, right?'

      Why should the next person have to figure out where gamasutra hides its readable version of the article? Particularly since there's no defined interface for that. It happens that the Print link works here, but I'm not trying to print; all I want to do is scroll around the article rather than scroll and click.

      I, for one, appreciate it when people post direct links so that I don't have to click on the article link, figure out that it's multi-page, figure out that the print link makes it single page (admittedly common), find the print link, click on the link. If nothing else, it saves me having to figure out that there is a better link.

      Thanks, maj1k, your work is appreciated (albeit clearly not by everyone).

      Now, people wanking on about how much work it is to scroll past a post with a link that others find valuable. That annoys me for some reason.

  10. Oh, *that* is what the ROM was for... by Bomarc · · Score: 1

    When I left MS back in 'bout 81, I had an extra ROM pack for the Atari 400/800. Wow, I wonder if I should give it back?

  11. Pacman, Pong, and Pitfall by Underfoot · · Score: 0

    All my favorite Atari games started with a "P".

    I spent countless hours jumping over alligators. http://www.atari.com/us/images/games/FBK2/manual/pitfall.htm

    --
    I mentioned tinker-toys once in a post - now I'm modded down for life.
  12. Wish I kept my old catalogs and such by StefanJ · · Score: 1

    I bought a used Atari 800 to play games on after my IBM PC (original) proved pathetic for this purpose.

    1986 was a GREAT time to own one of these old 8 bit systems. Software was still being made for it, and the slightly older hardware (8xx series printers, disk drives, serial interfaces, etc.) was available for firesale prices from mail order joints. The general audience computer magazines covered the platform, and there was at least one slick magazine with you-type-it program listings.

    I played lots of the original EA classics; Seven Cities of Gold, Archon, and M.U.L.E. Amazingly crude by today's standard, but they were amazingly entertaining and so perfectly adapted for the platform.

    Once in a while I'd get an old catalog or brochure. They were an interesting mix of slick and naive, with occasional vaporware products. I wish I kept those.

    I dragged a cubic yard of Atari stuff with me to California after grad school. I hadn't plugged any of it in for maybe five years when I decided to sell it all for $20.

  13. Massive? by fm6 · · Score: 1

    "Massive" is Gibbon's Decline and Fall in seven volumes. 23,000 words is about 2-3 times as long as a typical article in the kind of magazine that doesn't have recipes or pictures of Paris Hilton. That a lot of words, but it isn't enough to fill even a short book (about 75,000 words). Hardly "massive".

    1. Re:Massive? by Chris+Mattern · · Score: 1

      "Massive" is Gibbon's Decline and Fall in seven volumes.

      Er, Gibbon's Decline and Fall is *six* volumes.

    2. Re:Massive? by TheRaven64 · · Score: 1

      The grandparent has the only surviving copy of the missing seventh volume.

      --
      I am TheRaven on Soylent News
  14. Help me find an old 2600 controller by Valacosa · · Score: 1

    I have the opposite problem. I have a Star Raiders cartridge and a working 2600, but I don't have the special controller needed to play the game. (So as a child, I'd plug in the game periodically, see only the 4x4 grid, die, think "this game sucks", and play Adventure or Jungle Quest instead.)

    Is there any way to get the special controller? Or better yet, homebrew one?

    --
    "Live as if you'll die tomorrow." Ridiculous. You could die later today.
    1. Re:Help me find an old 2600 controller by Valacosa · · Score: 1

      Correction: By "Jungle Quest", I mean "Jungle Hunt". A short and simple game, but lots o' fun.

      --
      "Live as if you'll die tomorrow." Ridiculous. You could die later today.
    2. Re:Help me find an old 2600 controller by SwordsmanLuke · · Score: 1

      You want the Atari Video Keypad. You should be able to find it on ebay pretty easily. I have a local game shop that trades in every system they can get hold of, so I was able to buy mine there for around $4.

      --
      Any plan which depends on a fundamental change in human behavior is doomed from the start.
  15. I'll wait for the movie... by AlgorithMan · · Score: 1

    Leonardo Dicaprio is making a movie about the history of atari...

    yes - I know - dicaprio... titanic... *yuck*
    but after "catch me if you can", "aviator" and now this project i start respecting him... (yes, i just said jehovah! stone me!)

    --
    The MAFIAA is a bunch of mindless jerks who will be the first up against the wall when the revolution comes
    1. Re:I'll wait for the movie... by d3ik · · Score: 1

      The Departed? Blood Diamond? That new one with Russell Crowe, Body of Lies?

    2. Re:I'll wait for the movie... by Hal_Porter · · Score: 1

      Leonardo Dicaprio is making a movie about the history of atari...

      Is he going to play Landon Dyer?

      http://www.dadhacker.com/blog/?p=987

      --
      echo -e 'global _start\n _start:\n mov eax, 2\n int 80h\n jmp _start' > a.asm; nasm a.asm -f elf; ld a.o -o a;
  16. Lefites: Steve Jobs, Bill Gates & Jerry Seinfe by curmudgeon99 · · Score: 1

    The first computer I ever owned was a Radio Shack Model 100, in 1980. It was wonderful, came loaded with BASIC, made sound and had a fairly decent screen. I still have it somewhere. The software and OS, however, were not that impressive today. The Model 100 is famous for having been the last software written by Bill Gates himself. I suspect he also wrote the computer's manual, which was a mess. It had references to non-existent sections, did not ever make sense and was just in general a joke. I was glad to have it but now I see the fingerprints of Bill Gates all over it. Apple is what it is because of the personality of Steve Jobs. Likewise for Microsoft. Quite curious that we have all these lefties atop of this struggle. What what that is all about...

  17. Golden Years... by nawcom · · Score: 1, Funny

    or Golden Showers?

    All bow down before Custer's Revenge.

    1. Re:Golden Years... by Haoie · · Score: 1

      The most politically incorrect game of all time, perhaps?

      --
      If each mistake being made is a new one, then progress is being made.
  18. Another old guy reminiscing... by digitalhermit · · Score: 3, Interesting

    I remember getting my first Atari 800... Then after that the 800XL, 130XE, 520ST, 1040ST, etc.. The 800XL was my first real chance to learn to program. Previously it had been on a Commodore Vic-20 at a cousin's house. I actually owe my career to those days spent writing little BASIC programs to do simple things.

    At the time there was a magazine called Compute!. It had program listings for multiple machines including the Atari, Commodore, Apple IIe, and later on, the PC, ST and Amiga lines. Many of the programs were written in BASIC, but as the magazine progressed more and more were written in 6502 assembler. It was tedious to key in those listings (essentially typing in HEX dumps with a checksum) but we managed.

    In middle school I was in one of the first programming classes in the school and district. The computers were all Apple IIe and Franklin Ace 1000s, but the instructor had a soft spot for the Ataris. For the end of term project I wrote a little quiz program that flashed a question on the screen in one of the Atari graphic modes, then read the 8-bit joystick port to see which answer was selected. I also tried to write an Infocom-like game, but it proved much harder than I had anticipated. I did get the user to be able to navigate a map though :D

    For a long time I missed those days... Luckily Linux came along and all is well again...

    1. Re:Another old guy reminiscing... by NormalVisual · · Score: 1

      Interesting that you mention Compute! magazine - that was back during the time when Byte was still available, and PC Magazine was actually informative and interesting instead of the glorified advertising insert it's become. Nibble was another of my faves, being an Apple II geek, but I almost mourn the loss of the Byte of the early/mid 80's - it was bar-none the best computer magazine of the time.

      --
      Please stand clear of the doors, por favor mantenganse alejado de las puertas
    2. Re:Another old guy reminiscing... by LMacG · · Score: 1

      I'm old and I'll tack my reminiscence onto this thread since Byte was mentioned. I was working at my first job out of college and Byte was delivered to the office each month. It was their serialization of De Re Atari that convinced me to buy an Atari 800. Before I ever even owned the machine, I had read a thorough explanation of display lists, player-missile graphics, and so on. I bought my system from a tiny hole-in-the-wall Mom & Pop shop where I eventually ended up working part time to be able to afford more stuff (mostly Infocom games, but that's another story). Like many of my approximate age, I cut my teeth on 6502 assembler, and I bought the DOS source code listing book that was available. I spent hours poring over that code.

      I still have the 800 tucked into a closet in a back room, I should hook it all up and see what happens...

      --
      Slightly disreputable, albeit gregarious
    3. Re:Another old guy reminiscing... by slapout · · Score: 1

      I remember Compute!. It used to be one of my favorite magazines. You can get the content of some of them and other old computer magazines online at http://www.atarimagazines.com/

      --
      Coder's Stone: The programming language quick ref for iPad
    4. Re:Another old guy reminiscing... by digitalhermit · · Score: 1

      Awesome link..

      I remember the Antic magazine also. One of the issues had a utility to build a WeFAX (Weather facsimile) decoder. I was able to build everything but missed the ham radio part :)..

      Magazines were much broader in scope then. Besides the software and hardware reviews there were in depth articles on how to do interesting things with your computer. For example, the STart (Atari ST magazine) had information about MIDI interfaces and how to fix the MIDI ports on the back of the Atari ST.

      Then there was Byte, which took things to a new level. One of my earlier projects was an SBC written by IIRC S Ciarcia. I still have the folder of diagrams and notes..

    5. Re:Another old guy reminiscing... by Ilgaz · · Score: 1

      I bet you miss the feeling of the amaze when someone comes up with a new demo, game which doesn't remotely ensemble anything you have seen before. It is missing from current computers.

      For example I remember watching Alternate Reality (The City) intro of Atari 800XL completely amazed. Not a big surprise that same guy ended up coding the actual B2 Bomber software when his distributor didn't pay for his work.

      http://en.wikipedia.org/wiki/Alternate_Reality_(computer_game)

  19. Still have mine by BigDaddyOttawa · · Score: 1

    I still have my Atari 2600, with about 30 games, controllers, and paddles (for playing Kaboom, my favorite). I grew up on that thing. The only person in the house that was any competition for me was my mom. She kicked ass at Kaboom, and I remember being in awe as I watched my aunt score 1,000,000 points on Missile Command.

    I plugged in in a few days ago to play it, actually. It still works great. And totally sucks. But I love it.

    You never forget your first.

    --
    Sig? SIG? We don't need no stinkin' sig!!!
  20. The REAL Atari... by AtariKee · · Score: 1

    ... was coin-op. Atari Games is dead. Long live Atari Games!

    --
    "You're getting brutal, Sark. Brutal and needlessly sadistic."
    "Thank you, Master Control"
    -Sark and the MCP
  21. I won my 2600 in a competition by Chris+Brewer · · Score: 1

    It was my first console, courtesy of Kentucky Fried Chicken. The eight games that came with it kept me satisfied until I got my C64.

    Let me see if I can remember them: Ms Pac-Man, Galaxian, Bezerk, Missile Command (my Dad managed to roll-over the score), Haunted House, Yar's Revenge. I think my cousin had Adventure because I don't recall it much, but that freakin' duck gives me flashbacks. So that leaves one or two, but the list doesn't give me any ideas. Must have been the lame ones that I didn't play.

    --
    Consultancy: If you're not part of the solution, there's money to be made in prolonging the problem
  22. Best quote from story by Bill,+Shooter+of+Bul · · Score: 3, Insightful

    "I felt that the computer system should not be a closed system, we needed to have third party software developers. I could see Steve Jobs out evangelizing, and Atari was saying that if you write software for the Atari computers, we will sue you. I just thought that was foolhardy. They were from the record world, where you sue people."

    - Nolan Bushnell

    You know, the more things change, the more they stay the same.

    --
    Well.. maybe. Or Maybe not. But Definitely not sort of.
    1. Re:Best quote from story by Anonymous Coward · · Score: 1

      Apparently that wasn't always the case...

      My first computer was an Atari 800 that I bought in eighth grade. At the time, most of my friends had Apple IIs. Much of my high school years were spent writing little programs and games for it in BASIC. I did a lot of clever things to get around the speed and memory limitations, but didn't have a resource to show me how *real* games were made (this was long before the internet, and I was a 10th grade kid in Alaska), so I wrote a letter to Atari headquarters explaining that I liked making games but didn't know how to take it to the next level. Not long after, I received a package from them containing a nice letter and some articles on how to use "Player Missile Graphics". Well, I never really did master it, but the gesture was impressive nonetheless.

      For a while I had a subscription to the Atari mag "Antic", which came each month with the type-in programs on a floppy, so I didn't have to type them out. :) I saw an archive of old Antic issues on the .NET some time back...

  23. I loved my Atari ST... by fitten · · Score: 2, Interesting

    my... girl Atari ST ;)

    Actually, I had the Atari ST when I was in college... I really liked it and I could do my assembly projects on it (our assembly and hardware classes were all based on the M68K).

  24. Sob...sniffle by atari2600 · · Score: 1

    All this coverage truly brings a tear to me eye :'(. I am surprised no one here has mentioned The Flashbacks. The Flashback2 atleast can be hacked to take the original 2600 cartridges :D

  25. Atari 8-bit vs. C64 anyone? by Anonymous Coward · · Score: 0

    Come on you know you want to!

    What was with those ugly C-64's , the XL line was so beautiful to look at.

  26. Fire Bill Gate by MouseR · · Score: 1

    Al is the only person I know ever to have fired Bill Gates.

    Every time you install an OSS system or buy a Mac, you fire Bill Gate.

    1. Re:Fire Bill Gate by SouperMike · · Score: 1

      Every time you install an OSS system or buy a Mac, you fire Bill Gate.

      Yes, but he's talking about firing Bill Gates. Plural.

  27. Very informative article by motang · · Score: 1

    This was a very good article, I don't much about Atari as it was before my time and this article gave some really good insights.

  28. Atari means... by Anonymous Coward · · Score: 0

    If it's not too late for anyone to read anonymous posts, atari is a baduk related term: http://senseis.xmp.net/?Atari

    1. Re:Atari means... by fbjon · · Score: 1

      I think you mean Go/igo-related. The term is dansu in Korean.

      --
      True confidence comes not from realising you are as good as your peers, but that your peers are as bad as you are.
  29. atari mail by Victor+Antolini · · Score: 2, Interesting

    Here's 10 Years of Atari/Atari Games VaxMail, this is history!!!!

    http://www.textfiles.com/games/ATARIMAIL/

    Description from the site:
    Jed Margolis got his hands on something precious: a decade of internal mail from the now-defunct Atari Games corporation, makers of some of the more beloved arcade games in history and one of the more amazing stories in computer history. Buried among these large collections of e-mails from the Atari Corp. VAX are discussions of programming, trivia, jokes, and some real insights into the day-to-day concerns of this company.

  30. Best ATARI Games Ever! by Descalzo · · Score: 1

    Has everone seen these?

    --
    I cried real tears when Li Mu Bai died.
  31. I'm still playing my Atari 800 by shliddle · · Score: 1

    I imaged over 200 diskettes and keep them on my laptop as a server. Then I connect the laptop to the 800 and play the original games on it. It took seven different pieces of technology to do it: 1) 1985 technology (Atari 800 using 6502 processor at ~1mhz) 2) Hand-made SIO2PC cable from Poland (eBay) 3) USB-Converter cable (Iomega) 4) Semi-recent IBM Thinkpad (T42) running Windows XP 5) Shareware server software (don't recall the name just now) 6) Video adapter which converts RCA-type composite (with audio!) to coax into... 7) 60" DLP High-definition television Ahhh.. the good life of M.U.L.E, Archon, Bruce Lee, BallBlazer, Ali Baba and Ultima III... [basking in it!]

  32. Star Raiders wasn't a 2600 game by Anonymous Coward · · Score: 0

    It was written for the 400/800

    1. Re:Star Raiders wasn't a 2600 game by Anonymous Coward · · Score: 0

      It was written for the 400/800, and that's the version you want to play -- but I remember Atari coming out with a version of it for the 2600.

  33. The B&W switch... by kungfugleek · · Score: 1

    A friend of mine and I would turn the B&W/Color switch to B&W whenever we played Combat with the tanks or airplanes. Gave it that "old World War II movie" feel.

  34. wait...where? by Tumbleweed · · Score: 1

    landfills in New Mexico near Devil's Tower

    Ya know, having been there, I'm pretty sure Devil's Tower is in Wyoming. :)

    Trippy place, everyone should visit it if given the chance. And since you'll be nearby, check out Mount Rushmore, just over the border in South Dakota (then leave South Dakota as soon as you're done). Other things to see in Wyoming include the Grand Tetons (which make the Rockies look rather sickly in comparison), and Yellowstone National Park (where Old Faithful is, among other things). Oh, and that gas station in Gillette that sells the tequila suckers (with worm).

    1. Re:wait...where? by Pope · · Score: 1

      The Grand Tetons are part of the Rockies, FYI.

      --
      It doesn't mean much now, it's built for the future.
    2. Re:wait...where? by RobBebop · · Score: 1

      With all the things to do in South Dakota... the fact that you'd single out Mount Rushmore as "the best" shows that you aren't aware of the beauty of the area surrounding it. Next time you are out that way, skip the stop at Rushmore and drive along the nearby section of Route 16-A that traces curves around the Black Hills. Then head into Custer Park and see over a thousand buffalo on the Wildlife Loop. After a few hours of driving on this path, you'll take back what you said about turning around in SD after you've seen Rushmore. Turns out, that's only the beginning.

      --
      Support the 30 Hour Work Week!!!
    3. Re:wait...where? by Tumbleweed · · Score: 1

      The Grand Tetons are part of the Rockies, FYI.

      Sorry, "the rest of the Rockies".

    4. Re:wait...where? by Tumbleweed · · Score: 1

      With all the things to do in South Dakota... the fact that you'd single out Mount Rushmore as "the best" shows that you aren't aware of the beauty of the area surrounding it.

      Don't try to fool me. I drove across the entire state, thus my advice to see Mt. Rushmore and immediately leave. Unless you like playing with Buffalo or tumbleweeds, it's basically frickin' Mars. Some people like living in desolation, but I'm not one of them. At least on Mars, you'd have some fun with the lower gravity.

    5. Re:wait...where? by RobBebop · · Score: 1

      I don't disagree that the majority of driving in SD sucks, but I was through that area last week and can assure you that there's more to see than tumbleweeds. It isn't just a matter of getting off the main roads. You need to get off, and also know which side roads to take. And it's doubtful that your GPS will guide you through the right ones because the best ones have speed limits set to 15 MPH.

      --
      Support the 30 Hour Work Week!!!
    6. Re:wait...where? by Just+Some+Guy · · Score: 1

      Don't forget the Corn Palace! I drove my family from northeast Nebraska to Rapid City to visit some friends, and the Corn Palace billboards became a running joke: "Only 36 miles to the Corn Palace!", then "Only 34 1/2 miles to the Corn Palace!", etc.

      Oh, and same for Wall Drug, except that it was interesting on its own and not for ironic reasons.

      --
      Dewey, what part of this looks like authorities should be involved?
  35. It's computing, Jim, but not as we know it. by Spy+der+Mann · · Score: 3, Interesting

    Perhaps if Bill Gates hadn't been fired... he wouldn't have ended up creating Microsoft.

    How would a world without Microsoft be? Would we have the internet as we know it? Less viruses, probably. But now that I think about it... the internet may have not had the same popularity... Linux would still be for hobbyists... would we have a browser war? What would have happened to specs made by the W3C? Maybe Netscape would still be alive... AND buggy.

    Most people are idealistic and want to believe that Bill Gates was the ONLY evil in computing - but what about the "patches welcome" attitude in programming?

    Sometimes I'd like to start a contest on "how the world would have been without Microsoft". Would we have social networking sites? CSS 2? Ubuntu? And would the Mac have adopted a Freebsd-based Operating System?

    How would the 80x86 computers run, for starters? Would they run Unix? CP/M? Would videogames use even worse copy protection schemes? Would the PC be an actual competitor against Nintendo and Sony? Or maybe, Atari would take the place that the XBOX has now?

    I'd love to see the possibilities with my own eyes. Just to satisfy my curiosity.

    1. Re:It's computing, Jim, but not as we know it. by Anonymous Coward · · Score: 1, Informative

      Microsoft already existed when Atari started developing the 800/400. Microsoft was supplying BASIC interpreters to a wide range of machines, most of them short lived. For a while Microsoft Basic was the Java of its day because you could reliably make an MS BASIC program run on a zillion different systems if you avoided using proprietary features. Often, BASIC code listings in magazines would have one list to enter for all systems that covered 90% of code, then separate lists for the remaining 10% to cover distinct system features.

      MS BASIC for the Atari 800/400 did come out eventually. It was a 16K cart while the standard Atari BASIC was just 8K. Atari BASIC had had interesting tricks you could do with large strings but the string handling in MS BASIC was far more capable and there were numerous other features, like Player/Missile handling commands, to do things that required a much deeper understanding of the hardware under the 8K BASIC.

      A the time the 800/400 was launched, a 16K cartridge was considered prohibitively expensive and the first MS BASIC for the Atari was on floppy. This meant it needed a lot of memory, 32K, for the era, and that hindered adoption. The cartridge (plus utiliy floppy) version cme later after Atari BASIC was far too well established to make a non-compatible version attractive. The people who created Atari BASIC formed a company called OSS and produce some really nice improvements/replacements to Atari BASIC.

    2. Re:It's computing, Jim, but not as we know it. by Anonymous Coward · · Score: 0

      You'd be viewing this at work on your green screen terminal in text-only mode (because graphics are a toy not employed by "real computers" aka big iron mainframes.)
      I am NOT a Microsoft fan anymore (was a big one once), but they did us all a big favor by helping the PC revolution overthrow IBM and their army of corporate big-iron bigots.
      Unfortunetly for us, Bill Gates was less like George Washington and more like Lenin/Castro. He betrayed those who supported him and the whole world suffers for it.

    3. Re:It's computing, Jim, but not as we know it. by zifn4b · · Score: 2, Funny

      Or maybe, Atari would take the place that the XBOX has now?

      I suddenly felt horrified for a second to think that in this twisted, parallel universe we would have the successor of the Atari Jaguar instead of the XBOX. Then I realized everything was OK and that never happened. I checked with all my co-workers to make sure they hadn't suddenly grown goatees just to be sure.

      --
      We'll make great pets
    4. Re:It's computing, Jim, but not as we know it. by TheRaven64 · · Score: 2, Interesting

      I don't know why you'd expect fewer viruses. All of the operating systems of that era had terrible security. It wasn't until the mid '90s that people stopped laughing when you said 'UNIX security' and things like the Amiga and Classic Mac had the same security model as DOS (i.e. none). The only reason viruses were relatively rare is that they propagated by infecting floppy disks, rather than jumping directly from machine to machine, so once you found one machine was infected it was easier to quarantine. If the dominant platform to emerge in the absence of Microsoft had been based on any of the mainstream consumer operating systems at the time, then it would have encountered the same problems.

      --
      I am TheRaven on Soylent News
    5. Re:It's computing, Jim, but not as we know it. by Anonymous Coward · · Score: 0

      We would all be using Amiga, Mac, Atari ST, Sinclair/Timex/Amstrad or Acorn computers, while IBM (no compatibles) would be for business.

      And I'm not sure that this would be a bad thing.

    6. Re:It's computing, Jim, but not as we know it. by Anonymous Coward · · Score: 0

      Network effects would have forced standards to emerge, and the growth in internet hosts had already started. Everything else is speculation.

    7. Re:It's computing, Jim, but not as we know it. by Creepy · · Score: 1

      I wouldn't call most short lived - maybe Altair or MSX Basic (remember Microsoft's failed z80 based computer?) - MS released BASIC for every successful platform - Apple (Applesoft BASIC), Tandy (Color BASIC, TRS-80 Level II BASIC), IBM (too many to count - QBASIC and Visual I remember - QBASIC was on OS/2 as well), Commodore (Commodore BASIC), Atari (heh - I read TFA to learn that one), and Amiga (um... damn, can't remember the name, but I'm certain it was MS or MS derived).

      Personally, I only used the Atari 400/800 a couple of times. I don't remember them even offering a floppy drive for that one (I remember one later model having them built-in). Shows what I know. I do remember magazines with semi-cross platform BASIC code, which was fun in my pre-teens.

      One of the killers for the 400/800 was also the expensive and heavy Faraday Cage they were forced to include by FCC ruling to avoid RF leakage. Apple got around it by licensing an inexpensive FCC approved RF modulator from a separate company (see here) to be sold separately with new Apple ][s (and Commodore avoided the issue, I believe - the PET was grandfathered and the Vic 20 had time to learn by Apple's example). In a low end price war between the 400 and Vic 20 (and later C64), the 400 just couldn't compete.

    8. Re:It's computing, Jim, but not as we know it. by msromike · · Score: 1

      28k max memory if it was on a floppy since you had the DOS overhead. The only way to use all 32k was to have the program on a cartridge. Also for something like BASIC you needed to leave room for user defined variables and other data stored in RAM during execution.

  36. Best game: Chrystal Castles by Berzelius · · Score: 1

    I think the game I played most on my Atari 512ST and 1040ST was Chrystal Castles. There is still some version out there on the web, but the gameplay and graphics is less beautiful than I remember

    Wikipedia explains why: http://en.wikipedia.org/wiki/Crystal_Castles. I would really like to see this game being ported to the here and now on all major platforms.

    1. Re:Best game: Chrystal Castles by Ilgaz · · Score: 1

      Atari and Amiga were true PAL/NTSC output machines (that is why still used at some TVs) and there were a good deal of analogue signal loss "anti aliasing" involved along with game developers doing very clever tricks.

      As minimum screen is 1024x768 now and there is not a single pixel loss, you can't expect to see same quality of graphics you remember,

  37. Bill Gates and Machine Language by Anonymous Coward · · Score: 0

    Hey Bill, 6502!=8080.
    "Oh My God! I'll drag my feet for a year
    until I figure this thing out"

  38. Atari automatic Bowling scoring system by kriston · · Score: 1

    Does anyone remember bowling with the Atari automatic scoring system?
    I think I played on an Army base in New Jersey in the very early 1980s.
    Today, automatic scoring is everywhere, but in the early 1980s it was nowhere. It had video screens and even let you print out your frames on paper roll printers.

    --

    Kriston