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User: Tarpan

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Comments · 157

  1. Re:Prepare for the Y10K Bug! on Time's Up: 2^30 Seconds Since 1970 · · Score: 1
    Ahh crap, I suck. Hit the wrong button. that last should be:
    the second before the whole world explodes:
    perl -e 'print gmtime((1<<31)-1)."\n"'
    Tue Jan 19 03:14:07 2038
  2. Re:Prepare for the Y10K Bug! on Time's Up: 2^30 Seconds Since 1970 · · Score: 1
    its 32 bit signed.
    epoch:
    perl -e 'print gmtime(0)'
    Thu Jan 1 00:00:00 1970

    one second after:
    perl -e 'print gmtime(1)'
    Thu Jan 1 00:00:01 1970

    one second before
    perl -e 'print gmtime(-1)'
    Wed Dec 31 23:59:59 1969

    the second before the whole world explodes:
    perl -e 'print gmtime((1
    Tue Jan 19 03:14:07 2038
  3. Re:Pull yourself together man on Linux 2.6.0 Kernel Released · · Score: 1
    don't have to modify it, just:

    exec bash
  4. Re:Conspiracy theory on GnuPG's ElGamal Signing Keys Compromised · · Score: 1

    Haha, wish I had kept my moderation points I had earlier today for this :/

  5. Re:Illustrating the need for fully encrypted p2p on More on the University of Florida · · Score: 1

    There is (at least) one already: freenet

  6. Re:Panther/Darwin contributions? on FreeBSD 4.9 Released · · Score: 3, Insightful

    You are not a slave, since you are not forced to work. You will not get paid and there is no demand that gives their modifications back but they do not own you and make you work for free, if you do not want to continue then you can stop.

    Don't confuse slavery with I-want-to-work-for-free-and-might-get-some-back

  7. Re:Gabe & Tycho are split on Max Payne 2 Reviewed · · Score: 1

    About the only fault I can give the game is the dream sequences were a little annoying.

    Annoying? I've never been so scared by playing a computer game as I was when I played the nightmare sequences in MP1. Especially the ones with the little kid. I guess playing it in the middle of the night in a pitchblack room with headphones, didn't help to make me any less frightened ;)

  8. Not addicted on Video Game Addiction Saves Lives · · Score: 5, Funny

    Pah, that's not addiction.
    Addiction to a game is when you notice a fire and think "well, just play a little more, then I'll take care of it..."

  9. Re:Bigger security risk on Sweden Crunches Cookies · · Score: 1

    Hmm... Yes that would be a problem, the sollution would either be to annoy the user by throwing them out as soon as they change proxy (which is not a good thing) or maybe have a checkbox or similar that makes the session not tied to an ip. And inform the user that this is not a good thing.

    There is always a way around problems, in this case it would just have been a lot easier to just set a cookie. (Yes, cookies can be forged, but if you post the link somewhere they wont get the cookie or see the ID and hence it is a lot harder to forge it)

  10. Re:Bigger security risk on Sweden Crunches Cookies · · Score: 1

    Yes, but it is still better than let everyone access it as long as they know the ID string.

  11. Re:Bigger security risk on Sweden Crunches Cookies · · Score: 3, Insightful

    Only if you use a brain damaged session ID system, where the secret part is the id. A far better way is to tie the id to a specific ip.

  12. Re:yes it will! on Implementing True WebDAV Homedirs? · · Score: 1

    But then all users can read all other users files, and that is never a good thing :)

  13. Re:Why midnight? on Managing Batch Jobs for Several Time Zones? · · Score: 1

    GMT doesn't change so all you need to do is keep a list of each machine and it's GMT offset and schedule your scripts accordingly.

    GMT doesn't change, but the offset changes at least twice a year. Currently here (Sweden) it's GMT+2 since we are in daylight saving period, but usually we are in the GMT+1 timezone. So then you have to twice a year adjust when the script is run, and apparently not everyone change to/from daylight saving time at the same time, which means even more headache

  14. Re:here's my list : on Naming Your Character In RPGs? · · Score: 1

    Well first you should have a namestandard that doesn't allow someone to jump on the keyboard when registering a new char.

    But abbreviating names, actually everything should be abbreviatable (is that a word? ;) ), is good. It's so annoying to have to type yourself to death just to interact with the world. It just invites people to configure their clients to an unfair advantage and that is not a good thing if you can PK each other.

  15. Re:here's my list : on Naming Your Character In RPGs? · · Score: 1

    A wise only RPGer will chose a short uncomplicated name

    Only a wise RPGer will chose a game where you can abbreviate.

    tell azby <foo> (or even "te azby <foo>" should be enough)

    (shameless plug) Such as this one!

  16. Re:Whatever makes the capitalists feel good?? on Thailand Imposes Gamers Curfew · · Score: 1

    Why can't there be a simple legislation requiring all adult content to be registered under a .adult domain? Simple - the firms making money over porn wouldn't stand for it.

    And no one can decide what is "adult" content or not. What I think it is might be different from what you think.

  17. Re:In before slashdotting! on Linux Router Project Dead · · Score: 2, Funny

    Ahh come on, admit the real reason... you only used one bit to keep track of the number of projects ;)

  18. Re:"HCSD" is good but ... on Multi-User Dungeon Pioneer Interviewed · · Score: 1

    I used to play (and admin) a similar MUD, well it was not similar to much.. no scroll of recall or such (it had its own engine).. anyway, the similarities was that there was not many levels and if you died, you fell hard.. a lot of exp and all your belongings etc... And you could PK everyone without any restrictions from the game itself, the admins might be a bit grumpy about it though... Anyway, the problem as I see it with PK is that all it takes is one asshole to ruin it for everyone, one disgruntled person that just woke up one morning and thought "hey, I know this game and I'm kinda tired of it! I can make it bad for everyone else!" and then just run around killing people for no reason. Add to this an element of corruption among the admins and you got yourself a bad enviroment.

    Of course if the admins are corrupt you cant do much about it, but the problem is that there was no black and white rules concerning PK. There were only some vague rules that it was unfair to kill those of much lower level etc... so the (corrupt) admins decided on a case per case basis and allowed those they wanted...

    But I agree that if you are chased by one or some of the same level and you chase them, it adds a bit of spice to the game since you really don't want to get killed... but the problem is that it is rarely in my experience this scenario. It's usually totaly unblanaced, five against one, near immortal vs newbie... etc...

  19. Re:Gateway to Thousands of Machines on Fizzer Worm Uninstalling Itself · · Score: 1

    haha, yeah... everyone uses their real name and address when applying for a place to spread a worm from.

  20. Re:OK, Here's My List on What I Hate About Your Programming Language · · Score: 1

    Well I disagree, I think that overloading just makes it harder to understand and read. You know that foo always does bar unless specifically told to do foobar. Overloading is good in places where you want to do the same thing with different types of data but not when they do different things, at least imo

  21. Re:Unisys and the Fringe Players on SCO Drops Linux, Says Current Vendors May Be Liable · · Score: 1

    So? The point is that Unisys's patent enforcement did not drive users away from gif to jpeg.

    That's since jpeg really sucks when you need a smal image with little colors and sharp edges, otoh GIF sucks for everything else so, PNG is far better than GIF on everything really. Just give it some more time and PNG will win.

  22. Re:Since when are Stallman and Perens ... on SCO Drops Linux, Says Current Vendors May Be Liable · · Score: 1

    We should be able to moderate signatures! that was one of the funnier I've seen in a while

  23. Re:OK, Here's My List on What I Hate About Your Programming Language · · Score: 1

    Well the problem is that you can't make a smart function that knows what you want to do in perl or any other typeless language.. just since my array only contains numbers doesn't mean I always want it sorted numerically. And perl has a default like the others and you can specify a specific sort method.

    I do not see why mylist.sort! { ...some comparison code... } is easier or better than sort { ...some comparison code.. } @mylist

  24. Re:mIRC on IRC Networks Unite in Fight Against Fizzer Worm · · Score: 1

    Why the hell would anyone want menus for irc is beyond me... IRC is text, how do you input text? With a keyboard of course, so why move your hands to the mouse... So custom commands are imo much better than an ugly meny. I love the text/console based irssi since it's just the best one. Easy to script and can be customized a lot... And since it is run on the console I run it in a screen so I am just a ssh/PuTTY away from irc...

  25. Re:OK, Here's My List on What I Hate About Your Programming Language · · Score: 1

    Any language where the canonical way to sort an arbitrary list is expressed as @sorted = sort { $a $b } @mylist; has readability issues.

    If you are forcing numerical sort then yes it's a bit longer, but if you just want string sort then nothing can beat the shortness of sort @mylist, and I also think that writing "this is the way you have to sort" and then include an assignment to a variable is wrong, since most of the time (at least for me) assign the sorted array to a variable. I feed it straigth to foreach, while, for, etc..

    Maybe I'm biased though, since I write perl for a living.