It is not actually true that all purchases are purely cosmetic. I guess a huge part of the income comes from purchases of so called battle passes. These give you tons of fun side quests which can be exciting and challenging when other players wants nothing but kill you! Examples are dancing at public places and searching for treasure maps. The rewards for solving these are even more cosmetics, but that's not the point - most computer games revolves around various challenges anyhow. Solving quests is fun and rewarding for non-elite players and people pay for that as well.
I find it hard to believe that reducing the degrees of freedom led to shorter routes. If you watch the myth busters video they indeed got lower fuel consumption for the right-turn routes, but it got longer and took more time as well. It's not an obvious result to me. Maybe it has to do with conservation of energy? Left-hand turns have a higher probability for full-stops while many right hand turns can go smoothly without too much braking -especially in the hands of an experienced driver? The figures from UPS could be due to other factors such as better overall route optimization or new roads I guess. The figures aren't normalized with respect to how many, what and where deliveries went so it it hard to make conclusions from those figures alone...
It even has three mouse buttons. Anti-glare FHD should be enough. 16GB RAM if you plan to run IDEs like eclipse or need some VMs on it. It can take several M.2 sticks. Not sure whether it can fit the Samsung 950 pro M.2 stick though, but it would be a nice touch!
It seems a waste of programming effort that this distributed project, like many others, choose to use boinc. I also believe that this kind of image processing would be suitable for GPUs, right? That would be nice since there are note very many worth-while GPU projects on boinc right now.
This. Artifacts that can be edited an put in a repo by any serious project need to be in a format understandable by quality diff and 3-way merge tools. Some automatic conflict resolution of trivial but unrelated changes in an artifact is also highly needed. IBM RSA (UML) has come some way here, don't know about LabView - guess there's some diff at least, but 3-way merge? Doubt it.
Never mind code generation, I would be glad/surprised if there was a structured graphics format with good diff/merge support! (not counting the language-based ones such as TeX/pic then...)
Yeah,
I wager rotation speed lies behind this. Even if it is possible to see the surface speeds using Doppler spectrum spreading or something, maybe the cores can rotate even faster? A high rotation speed could also be indicative of a different early formation history making the likeliness of close Jupiters small. Another explanation could be that these suns have indeed had close gas giants in the past which now has long crashed into the sun and thereby increased the spin.
The real solution should be to forbid all kinds of radio/IR transmission during test and to deploy detectors of the typical frequencies used (WLAN/Bluetooh/Cellular). There should be many detectors to be able to triangulate and sort out exterior sources.
This shouldn't be too complex. It shouldn't be too expensive in long term either since the problem is global. There should be a market for this kind of gear.
Now here's what would be awesome: If I could share a window in my text editor / IDE with someone else on the planet, edit a piece of source together in real time, and still be able to save and compile directly from within the software. Oh, wait...
Emacs, of course, has supported this since a long time when running under X Windows. See e.g., "New Frame on Display..." menu item under File...
Latency can get below 5 ms under good radio conditions. LTE as well as older standards (W-CDMA etc) has retransmission on top of error correction. LTE uses a rather cool retransmission strategy. Search HARQ. Retransmissions can of course ruin ping times, but even this has been improved in LTE since decisions are being made closer to the antenna in the E-NodeB.
What kind of connection, firewalling and shaping the operator has to the internet is then another matter...
I for one can easily imagine scenarios where our mobile networks are heavily degraded due to viruses on phones and maybe even due to subtle DoS attacks between operators! I know there are products where operators actually may drain (very little) of its own customer's battery time to make measurements on its competitors' coverage. It's a war out there. Possibly the radio networks have to be governmentally run in the long run.
I have no idea how hardened the signaling in RRC etc in 3G/LTE is against DoS attacks. Maybe very little energy is needed to fake paging, disrupt calls, degrade bit-rates etc. Don't dismiss the wires yet!
Well, in a centralized VCS it's probably easier to automate the backup. If you also deploy centralized checkout areas like e g ClearCase dynamic views you get continuous integration.
Yes. I think they're pretty much at the same redshift. This is however also expected from Arp's ideas though.
There should be other features as well, such as Lyman-alpha forests usable in establishing the sameness of these objects. I don't know if these has/can be measured for these four objects though...
I'm not that much for the ejection "crackpot" ideas;-), they're amusing though. I haven't RTFA, but I wonder if there's anything in the measurement data indicating some orientation of the quasar output. Then it would be possible to perform the same measurements on the other three objects and check if the estimated orientation correlates. I guess it's not possible from these kinds of observations though.
Regarding the problem with correlating the four objects variable light - what might be the largest time difference from a lens like this? I have no idea. Could one image be delayed a hundred years? Seems too much to me. It would be very cool if they eventually could tell the 4 images mutual delays!
It's kind of awesome having these far point sources being sighted through star fields. Even though they're just a couple of light days wide, I guess there might be like a fog of stars passing by in a fast flowing stream. Probably very interesting to study the diffraction stuff and how the filtering affects the natural variance in the quasar's light!
They've been measuring these 4 images for years to see if the curves can be fit together and thereby prove that it is in fact the same quasar we see four times. As far as I know this is still unestablished. Known non-mainstream cosmologists such as Halton Arp believe these four objects are distinct and have been ejected by the center galaxy...
... let's not forget the numerous sites not capable of delivering compressed text/html (such as slashdot:-( ). As far as I understand popular browsers (even IE) support e.g., Content-Encoding: gzip. And wide-spread servers like Apache support it as well.
Also, couldn't vast amounts of images be replaced with structured graphics in form of SVG which should be far more compressible?
FTA: Given such "modest" power levels, one may imagine transmitting at rates higher than hypothesized for the resonant Z o method, perhaps one per second, as is easily foreseeable with present technology (a gigawatt of power, less than many present nuclear power stations).
Multiply this by the number of directions ETI would like to send in...
Other suggested transmitting schemes draws energy comparable to star output powers. It would have been nice if they'd actually come up with some physics advocating the feasibility of controlled neutrino transmission. Their mentioning of the better efficiency of shipping away artifacts to hang around in solar systems was interesting however.
Perhaps this will have implications for some of the standard candles? If objects suddenly aren't that far off, they will shrink in size and kinetic energy estimates will drop making the case for dark matter weaker.
Will be some bytecode with some timeless artistry in it - probably a classic game. Zork comes to mind. The interpreter will be ported as long as there is humankind...
So why don't they put forward this theory to explain the actual assumed expansion? Seems to me if time runs gradually slower out there, things get redshifted without the doppler effect. Time to re-visit some of the ideas of Jayant Narlikar and Halton Arp maybe?
Can it be that being in an old grand design galaxy like the Milky Way, time runs faster compared to most objects we observe which tend to be young?
It is not actually true that all purchases are purely cosmetic. I guess a huge part of the income comes from purchases of so called battle passes. These give you tons of fun side quests which can be exciting and challenging when other players wants nothing but kill you! Examples are dancing at public places and searching for treasure maps. The rewards for solving these are even more cosmetics, but that's not the point - most computer games revolves around various challenges anyhow. Solving quests is fun and rewarding for non-elite players and people pay for that as well.
So what's the principle difference between this and Java byte code?
I find it hard to believe that reducing the degrees of freedom led to shorter routes. If you watch the myth busters video they indeed got lower fuel consumption for the right-turn routes, but it got longer and took more time as well. It's not an obvious result to me. Maybe it has to do with conservation of energy? Left-hand turns have a higher probability for full-stops while many right hand turns can go smoothly without too much braking -especially in the hands of an experienced driver? The figures from UPS could be due to other factors such as better overall route optimization or new roads I guess. The figures aren't normalized with respect to how many, what and where deliveries went so it it hard to make conclusions from those figures alone...
It even has three mouse buttons. Anti-glare FHD should be enough. 16GB RAM if you plan to run IDEs like eclipse or need some VMs on it. It can take several M.2 sticks. Not sure whether it can fit the Samsung 950 pro M.2 stick though, but it would be a nice touch!
didn't choose to use boinc I meant of course...
It seems a waste of programming effort that this distributed project, like many others, choose to use boinc. I also believe that this kind of image processing would be suitable for GPUs, right? That would be nice since there are note very many worth-while GPU projects on boinc right now.
http://www.phoronix.com/scan.p...
This. Artifacts that can be edited an put in a repo by any serious project need to be in a format understandable by quality diff and 3-way merge tools. Some automatic conflict resolution of trivial but unrelated changes in an artifact is also highly needed. IBM RSA (UML) has come some way here, don't know about LabView - guess there's some diff at least, but 3-way merge? Doubt it.
Never mind code generation, I would be glad/surprised if there was a structured graphics format with good diff/merge support! (not counting the language-based ones such as TeX/pic then...)
Yeah,
I wager rotation speed lies behind this. Even if it is possible to see the surface speeds using Doppler spectrum spreading or something, maybe the cores can rotate even faster? A high rotation speed could also be indicative of a different early formation history making the likeliness of close Jupiters small. Another explanation could be that these suns have indeed had close gas giants in the past which now has long crashed into the sun and thereby increased the spin.
The real solution should be to forbid all kinds of radio/IR transmission during test and to deploy detectors of the typical frequencies used (WLAN/Bluetooh/Cellular). There should be many detectors to be able to triangulate and sort out exterior sources. This shouldn't be too complex. It shouldn't be too expensive in long term either since the problem is global. There should be a market for this kind of gear.
Now here's what would be awesome: If I could share a window in my text editor / IDE with someone else on the planet, edit a piece of source together in real time, and still be able to save and compile directly from within the software. Oh, wait...
Emacs, of course, has supported this since a long time when running under X Windows. See e.g., "New Frame on Display..." menu item under File...
Seems there is a more mundane explanation.
Latency can get below 5 ms under good radio conditions. LTE as well as older standards (W-CDMA etc) has retransmission on top of error correction. LTE uses a rather cool retransmission strategy. Search HARQ. Retransmissions can of course ruin ping times, but even this has been improved in LTE since decisions are being made closer to the antenna in the E-NodeB.
What kind of connection, firewalling and shaping the operator has to the internet is then another matter...
Yet TFA provided examples of 3G disruptions.
I for one can easily imagine scenarios where our mobile networks are heavily degraded due to viruses on phones and maybe even due to subtle DoS attacks between operators! I know there are products where operators actually may drain (very little) of its own customer's battery time to make measurements on its competitors' coverage. It's a war out there. Possibly the radio networks have to be governmentally run in the long run.
I have no idea how hardened the signaling in RRC etc in 3G/LTE is against DoS attacks. Maybe very little energy is needed to fake paging, disrupt calls, degrade bit-rates etc. Don't dismiss the wires yet!
Well, in a centralized VCS it's probably easier to automate the backup. If you also deploy centralized checkout areas like e g ClearCase dynamic views you get continuous integration.
Yes. I think they're pretty much at the same redshift. This is however also expected from Arp's ideas though.
There should be other features as well, such as Lyman-alpha forests usable in establishing the sameness of these objects. I don't know if these has/can be measured for these four objects though...
I'm not that much for the ejection "crackpot" ideas ;-), they're amusing though. I haven't RTFA, but I wonder if there's anything in the measurement data indicating some orientation of the quasar output. Then it would be possible to perform the same measurements on the other three objects and check if the estimated orientation correlates. I guess it's not possible from these kinds of observations though.
Regarding the problem with correlating the four objects variable light - what might be the largest time difference from a lens like this? I have no idea. Could one image be delayed a hundred years? Seems too much to me. It would be very cool if they eventually could tell the 4 images mutual delays!
It's kind of awesome having these far point sources being sighted through star fields. Even though they're just a couple of light days wide, I guess there might be like a fog of stars passing by in a fast flowing stream. Probably very interesting to study the diffraction stuff and how the filtering affects the natural variance in the quasar's light!
They've been measuring these 4 images for years to see if the curves can be fit together and thereby prove that it is in fact the same quasar we see four times. As far as I know this is still unestablished. Known non-mainstream cosmologists such as Halton Arp believe these four objects are distinct and have been ejected by the center galaxy...
or Molecular Distruption Device from Orson Scott Card's books about Ender is pretty scary too...
... let's not forget the numerous sites not capable of delivering compressed text/html (such as slashdot :-( ). As far as I understand popular browsers (even IE) support e.g., Content-Encoding: gzip. And wide-spread servers like Apache support it as well.
Also, couldn't vast amounts of images be replaced with structured graphics in form of SVG which should be far more compressible?
... a true milestone with a retro feel to it.
FTA:
Given such "modest" power levels, one may imagine transmitting at rates higher than hypothesized for the resonant Z o method, perhaps one per second, as is easily foreseeable with present technology (a gigawatt of power, less than many present nuclear power stations).
Multiply this by the number of directions ETI would like to send in...
Other suggested transmitting schemes draws energy comparable to star output powers. It would have been nice if they'd actually come up with some physics advocating the feasibility of controlled neutrino transmission. Their mentioning of the better efficiency of shipping away artifacts to hang around in solar systems was interesting however.
Perhaps this will have implications for some of the standard candles? If objects suddenly aren't that far off, they will shrink in size and kinetic energy estimates will drop making the case for dark matter weaker.
Will be some bytecode with some timeless artistry in it - probably a classic game. Zork comes to mind. The interpreter will be ported as long as there is humankind...
So why don't they put forward this theory to explain the actual assumed expansion? Seems to me if time runs gradually slower out there, things get redshifted without the doppler effect. Time to re-visit some of the ideas of Jayant Narlikar and Halton Arp maybe? Can it be that being in an old grand design galaxy like the Milky Way, time runs faster compared to most objects we observe which tend to be young?