Unfortunately there's no proper catch-all response for situations like this. Sometimes, you should have helped, because you could have saved somebody. Other times, you shouldn't help, because you just get hurt and don't actually change anything. Hindsight is 20/20, but in the heat of the moment is anything but.
Maybe I missed the point, but you don't seem to know what your point is or know how to communicate it.
What are you saying? What you just replied with... I think I agree with completely... I'm not sure what you're trying to say.
Agreed, usually vigilantism is extremely misguided, we have judges for a reason. Unfortunately, law enforcement in this Country has its problems.
Going out dressed up trying to find people to "bring to justice" isn't a good idea. Batman itself addressed his, he was constantly in trouble with Gotham PD. As well he should be. A rich man waging a private war is a plan for disaster.
But that said, when people are being violently hurt in public, SOMEONE needs to step in, immediately. Sadly between the bystander effect and fear, people will usually ignore what is happening. In these cases, somebody needs to stand up. Somebody needs to care.
In non-violent situations, absolutely. Cannot agree with you enough.
However, in cases of violence in public, stepping in isn't so much "being a superhero" as it is just being a good Samaritan.
Whether the situation is violent or non-violent makes a HUGE world of difference.
"Are you a newbie programmer looking for a job? It seems your best bet is to... have....NET experience"
Are you a newbie programmer? Your best bet would be to not be a newbie programmer, and instead be experienced.
Uh, duh? Maybe this should read "Are you a.net programmer?"
just sayin.
Yes, this is exactly the right answer. Surprised so few people seemed to get it. Tell your current employer that you're on the way out, but you're willing to give them a few weeks to get things together. That'll let them plan around it, you can finish training the new guys, but you still get out and get your pay raise. Two-weeks notice or more is very common or actually enforced in most contracts, so this shouldn't be a problem for your new employer.
Works are only valuable because you allow people to enjoy them.
Starwars is so huge because every kid plays it in his basement. He draws droids at school. He writes his own fanfic.
Luckily, starwars is the exception that proves the rule, in that they are generally tolerant of this sort of thing. But most copyright holders are extremely protective.
Certainly in non-commercial uses I think we can agree that you should be able to do pretty much whatever you want. Its fair use. And actually, it ADDS value to your product.
Was Olsen profiting from the Time Zone database? He's not a greasy Hollywood executive.
Can we PLEASE overhaul / ditch copyright law already? These kind of cases are getting absolutely ridiculous. Between patent trolls suing people years after the fact for something they didn't even have a patent on at the time, and trademark owners suing their own fans for making fair use derivative works, I think we can all agree that this massively hinders creativity and development of new technologies / inventions / ideas in the United States and needs to go. Now.
That most would rather settle than pay their lawyers to defend themselves even when innocent proves that the law is extremely burdensome.
I didn't even catch the irony, Notch challenged them to a game of "quake 3 arena". Another game in the Elder Scrolls setting before Morrowind was "Elder Scrolls: Arena".
So, if they didn't sue ID for using "Arena" and ID didn't sue them for using "Arena", why can't both Bethesa and Mojang use "Scrolls"???!?
Was there even a SINGLE scroll in any of the Elder Scrolls games?! I certainly don't remember any. They weren't integral to the plot or anything.
I guess that you did have scrolls for spells? That was a pretty minor item though.
There was a game called "gun". I'm surprised they don't sue every FPS on the market for using their trademark. >_>
This is obviously bullshit, legal trolling. This is going to be TERRIBLE PR for Bethesda, and they deserve it. Somebody needs to put a leash on their lawyers, they just lost to interplay trying to control the fallout franchise, and now they're picking on Mojang, indie devs who are on the other side of the planet. Real fair, guys.
Notch is loved by the people. Bethesda is shooting themselves in the foot. And for nothing; nobody calls it "the elder scrolls" anyways, thats just silly. Its a stupid fight for a useless trademark. If somebody comes out with a game called "morrowind" or "oblivion", then I'd give them grounds for dispute. But this is clearly going too far. And they're going to suffer for it.
There's also crimecraft, gemcraft, corpsecraft, aliencraft, bridgecraft, worldcraft....
And lets not forget "aircraft" which is in use pretty much all over the english language.
Here's a list! http://www.uvlist.net/search?fname=craft
Except NOBODY ever calls any of the elder scrolls games "scrolls". You call them by their subtitle, "morrowind", "oblivion", and "skyrim".
In fact, testing it out, most gamers on the street have no idea WHAT "the elder scrolls" is. They've NEVER HEARD OF IT. But you mention "oblivion" and they go "ooooh, THAT game".
The idea that Bethesda owns the trademark to the word "Scroll" because they have trademarked "The Elder Scrolls: Skyrim" is crazy.
Thats like saying if my game is called "space marine adventure battle in star space with warfare and guns", then now you're not allowed to use ANY of those words in a game title. "starcraft" is infringing, they stole my stars! "Modern warfare" is infringing, they stole my warfare! Hell, there's a game just called "gun"!
When will the endless trademark infringement end?!?!
" Modern game AI concerns itself with AI for video games. "
No. Not AT ALL. Yes, game AI is a small part of it, but modern artificial intelligence has left game AI waaaay behind in the dust. Game AI is mostly about specialized logic to the rules of the game (pathing, observing enemy moves, etc.), maintaining a priority queue of actions, and making the right responses when the right action is chosen. Out of the 4 artificial intelligence courses I took at college, one of which was graduate-level, we spoke about video game AI for a whole... never. No, we worked on gradient ascent algorithms, simulated annealing, hidden markov models, supervised machine learning, perceptrons, neural nets, but not so much game AI. Chess AI tends to be mostly just calculate all the possible board positions resulting from a given choice, and then the results of choices from those positions, and on and on. Its mostly a brute force problem, our hardware these days can just crunch the numbers. Go is much more challenging for real AI, and thats why we stink at making computers that can play it. If you're talking about videogame AI, thats really pretty simple and isn't AI as we refer to it in computer science. They're still pretty much the same as the FPS bots from Quake 3 or the RTS bots from starcraft. Not a ton of advancement has been done.
That said, the Berkeley Overmind starcraft AI team was pretty impressive, but just to show you how seperate game AI is from real AI, the Berkley team found developing a true starcraft playing AI to be beyond infeasible. So they dedicated themselves (months of development, mind you) to just building an AI that could rush zerg to mutalisks, and then mass mutalisks. Mutalisks are better at responding to tons of microinstructions, they can fly and they have ranged attacks, so a computer can better take advantage of them than say, a melee unit. But you see, the official Berkeley AI team couldn't even begin to handle worrying about build order, different strategies, the game is already insanely complicated. They had a hard enough time just scouting for enemy expansions and so on. And yet, Blizzard included a game AI that can play all factions and uses different unit types. Is it because Blizzard has a FAR better AI development team than the Berkeley research department? No. Its because the Starcraft 2 AI isn't really AI at all, its very specialized case logic. It doesn't learn, it doesn't adapt.
Oh, and it cheats, too. When you turn up the difficulty, they couldn't actually make the AI much better, so they just make it so that insane level computers get more resources than you do. That way its artificially stronger, but not any smarter.
I'm almost certain the answer is absolutely not. This is just something you're electing to do, for fun, for education. Its not actually a college course, you're not actually enrolled, and they will not give you any credit or say that you've passed the course or anything of that sort.
Effectively, they're letting you audit the course for free, over the internet. You get to see the work, you can do it along with the students if you'd like, you can see your grades comparison, you can watch all the lectures, but you're not being graded "for real". Normally even auditing a course costs a ton of money, so this is a huge benefit. If you want college credit though, you're gonna have to go fill a seat in a real classroom. That or try phoenix online xD
You're paying for the service, not just the knowledge. Having the professor / TA available for answering your questions, having other students around to study with, ask questions of, work on projects with, etc. College is about the environment. Stanford and other big name schools have begun putting their lectures on youtube available for free to anyone; not even requiring an account or that you sign up for a course. Did this send people to leave the college in droves and just watch the youtube videos? No. Because you still get the certification of a degree, which youtube doesn't give you (although that BS is meaning less and less these years). Some people don't need a teacher, they buy the books and don't go to college and teach themselves. And those people are already doing that. This helps spread some general knowledge, mostly intro 101 courses, but its not going to make you an established expert on a subject overnight. I don't think students will be upset at all.
If you think machine learning is a dream, you're living under a rock. Neural net models of a synapse based brain may not be as advanced as our brains, but they're certainly capable of some pretty powerful things. And that form of simulated AI is only one genre of artificial intelligence, there's still hill climbing / gradient ascent and simulated annealing which use monte carlo to initialize to random variables, slowly iterate changes, observe those changes, and then make decisions based on the results. Its a very developed field with many, many applications.
AI doesn't just mean chatbots that fail to pass a turing test. AI also applies to basic logic determination, even things like A* search are a form of artificial intelligence. Its a major domain of computer science, don't blow it off just because of the name.
Unfortunately there's no proper catch-all response for situations like this. Sometimes, you should have helped, because you could have saved somebody. Other times, you shouldn't help, because you just get hurt and don't actually change anything. Hindsight is 20/20, but in the heat of the moment is anything but.
Maybe I missed the point, but you don't seem to know what your point is or know how to communicate it. What are you saying? What you just replied with... I think I agree with completely... I'm not sure what you're trying to say.
I wonder who submitted all those pictures of Phoenix to the paper...
I'm glad our government only takes our money and our rights. We still have our lives! hurray!
Agreed, usually vigilantism is extremely misguided, we have judges for a reason. Unfortunately, law enforcement in this Country has its problems.
Going out dressed up trying to find people to "bring to justice" isn't a good idea. Batman itself addressed his, he was constantly in trouble with Gotham PD. As well he should be. A rich man waging a private war is a plan for disaster.
But that said, when people are being violently hurt in public, SOMEONE needs to step in, immediately. Sadly between the bystander effect and fear, people will usually ignore what is happening. In these cases, somebody needs to stand up. Somebody needs to care.
In non-violent situations, absolutely. Cannot agree with you enough.
However, in cases of violence in public, stepping in isn't so much "being a superhero" as it is just being a good Samaritan.
Whether the situation is violent or non-violent makes a HUGE world of difference.
"Are you a newbie programmer looking for a job? It seems your best bet is to ... have ... .NET experience"
.net programmer?"
Are you a newbie programmer? Your best bet would be to not be a newbie programmer, and instead be experienced.
Uh, duh? Maybe this should read "Are you a
just sayin.
Yes, this is exactly the right answer. Surprised so few people seemed to get it. Tell your current employer that you're on the way out, but you're willing to give them a few weeks to get things together. That'll let them plan around it, you can finish training the new guys, but you still get out and get your pay raise. Two-weeks notice or more is very common or actually enforced in most contracts, so this shouldn't be a problem for your new employer.
Also, "freetard", very nice Ad Hominem right there. Definitely proves your point.
I mean, It would be SO HARD to come up with bad names for you, so you must be right.
"Was Olsen profiting from the Time Zone database? He's not a greasy Hollywood executive." (my top comment)
Again, you fail to read what I wrote and miss my point, arguing against yourself and a strawman.
I very explicitly said non-commercial. If you're going to go on about hollywood stealing your ideas, go find a soapbox. It has nothing to do with TFA.
If anyone's going to *profit* from my creation then I'd better get a cut.
Good job completely missing my point.
Works are only valuable because you allow people to enjoy them.
Starwars is so huge because every kid plays it in his basement. He draws droids at school. He writes his own fanfic.
Luckily, starwars is the exception that proves the rule, in that they are generally tolerant of this sort of thing. But most copyright holders are extremely protective.
Certainly in non-commercial uses I think we can agree that you should be able to do pretty much whatever you want. Its fair use. And actually, it ADDS value to your product. Was Olsen profiting from the Time Zone database? He's not a greasy Hollywood executive.
Can we PLEASE overhaul / ditch copyright law already? These kind of cases are getting absolutely ridiculous. Between patent trolls suing people years after the fact for something they didn't even have a patent on at the time, and trademark owners suing their own fans for making fair use derivative works, I think we can all agree that this massively hinders creativity and development of new technologies / inventions / ideas in the United States and needs to go. Now.
That most would rather settle than pay their lawyers to defend themselves even when innocent proves that the law is extremely burdensome.
You just made me think of: http://www.youtube.com/watch?v=yg7Xh0m_Oco
When your computer is ready to shutdown, it will inform you by displaying a BSOD.
I didn't even catch the irony, Notch challenged them to a game of "quake 3 arena". Another game in the Elder Scrolls setting before Morrowind was "Elder Scrolls: Arena".
So, if they didn't sue ID for using "Arena" and ID didn't sue them for using "Arena", why can't both Bethesa and Mojang use "Scrolls"???!?
Was there even a SINGLE scroll in any of the Elder Scrolls games?! I certainly don't remember any. They weren't integral to the plot or anything.
I guess that you did have scrolls for spells? That was a pretty minor item though.
There was a game called "gun". I'm surprised they don't sue every FPS on the market for using their trademark. >_>
This is obviously bullshit, legal trolling. This is going to be TERRIBLE PR for Bethesda, and they deserve it. Somebody needs to put a leash on their lawyers, they just lost to interplay trying to control the fallout franchise, and now they're picking on Mojang, indie devs who are on the other side of the planet. Real fair, guys. Notch is loved by the people. Bethesda is shooting themselves in the foot. And for nothing; nobody calls it "the elder scrolls" anyways, thats just silly. Its a stupid fight for a useless trademark. If somebody comes out with a game called "morrowind" or "oblivion", then I'd give them grounds for dispute. But this is clearly going too far. And they're going to suffer for it.
There's also crimecraft, gemcraft, corpsecraft, aliencraft, bridgecraft, worldcraft....
And lets not forget "aircraft" which is in use pretty much all over the english language.
Here's a list! http://www.uvlist.net/search?fname=craft
Except NOBODY ever calls any of the elder scrolls games "scrolls". You call them by their subtitle, "morrowind", "oblivion", and "skyrim". In fact, testing it out, most gamers on the street have no idea WHAT "the elder scrolls" is. They've NEVER HEARD OF IT. But you mention "oblivion" and they go "ooooh, THAT game".
The idea that Bethesda owns the trademark to the word "Scroll" because they have trademarked "The Elder Scrolls: Skyrim" is crazy. Thats like saying if my game is called "space marine adventure battle in star space with warfare and guns", then now you're not allowed to use ANY of those words in a game title. "starcraft" is infringing, they stole my stars! "Modern warfare" is infringing, they stole my warfare! Hell, there's a game just called "gun"!
When will the endless trademark infringement end?!?!
" Modern game AI concerns itself with AI for video games. "
No. Not AT ALL. Yes, game AI is a small part of it, but modern artificial intelligence has left game AI waaaay behind in the dust. Game AI is mostly about specialized logic to the rules of the game (pathing, observing enemy moves, etc.), maintaining a priority queue of actions, and making the right responses when the right action is chosen. Out of the 4 artificial intelligence courses I took at college, one of which was graduate-level, we spoke about video game AI for a whole... never. No, we worked on gradient ascent algorithms, simulated annealing, hidden markov models, supervised machine learning, perceptrons, neural nets, but not so much game AI. Chess AI tends to be mostly just calculate all the possible board positions resulting from a given choice, and then the results of choices from those positions, and on and on. Its mostly a brute force problem, our hardware these days can just crunch the numbers. Go is much more challenging for real AI, and thats why we stink at making computers that can play it. If you're talking about videogame AI, thats really pretty simple and isn't AI as we refer to it in computer science. They're still pretty much the same as the FPS bots from Quake 3 or the RTS bots from starcraft. Not a ton of advancement has been done.
That said, the Berkeley Overmind starcraft AI team was pretty impressive, but just to show you how seperate game AI is from real AI, the Berkley team found developing a true starcraft playing AI to be beyond infeasible. So they dedicated themselves (months of development, mind you) to just building an AI that could rush zerg to mutalisks, and then mass mutalisks. Mutalisks are better at responding to tons of microinstructions, they can fly and they have ranged attacks, so a computer can better take advantage of them than say, a melee unit. But you see, the official Berkeley AI team couldn't even begin to handle worrying about build order, different strategies, the game is already insanely complicated. They had a hard enough time just scouting for enemy expansions and so on. And yet, Blizzard included a game AI that can play all factions and uses different unit types. Is it because Blizzard has a FAR better AI development team than the Berkeley research department? No. Its because the Starcraft 2 AI isn't really AI at all, its very specialized case logic. It doesn't learn, it doesn't adapt.
Oh, and it cheats, too. When you turn up the difficulty, they couldn't actually make the AI much better, so they just make it so that insane level computers get more resources than you do. That way its artificially stronger, but not any smarter.
I'm almost certain the answer is absolutely not. This is just something you're electing to do, for fun, for education. Its not actually a college course, you're not actually enrolled, and they will not give you any credit or say that you've passed the course or anything of that sort.
Effectively, they're letting you audit the course for free, over the internet. You get to see the work, you can do it along with the students if you'd like, you can see your grades comparison, you can watch all the lectures, but you're not being graded "for real". Normally even auditing a course costs a ton of money, so this is a huge benefit. If you want college credit though, you're gonna have to go fill a seat in a real classroom. That or try phoenix online xD
You're paying for the service, not just the knowledge. Having the professor / TA available for answering your questions, having other students around to study with, ask questions of, work on projects with, etc. College is about the environment. Stanford and other big name schools have begun putting their lectures on youtube available for free to anyone; not even requiring an account or that you sign up for a course. Did this send people to leave the college in droves and just watch the youtube videos? No. Because you still get the certification of a degree, which youtube doesn't give you (although that BS is meaning less and less these years). Some people don't need a teacher, they buy the books and don't go to college and teach themselves. And those people are already doing that. This helps spread some general knowledge, mostly intro 101 courses, but its not going to make you an established expert on a subject overnight. I don't think students will be upset at all.
If you think machine learning is a dream, you're living under a rock. Neural net models of a synapse based brain may not be as advanced as our brains, but they're certainly capable of some pretty powerful things. And that form of simulated AI is only one genre of artificial intelligence, there's still hill climbing / gradient ascent and simulated annealing which use monte carlo to initialize to random variables, slowly iterate changes, observe those changes, and then make decisions based on the results. Its a very developed field with many, many applications.
AI doesn't just mean chatbots that fail to pass a turing test. AI also applies to basic logic determination, even things like A* search are a form of artificial intelligence. Its a major domain of computer science, don't blow it off just because of the name.
Its fine, I'm not really all that offended, just making sure to clarify. :)