Care to provide a link to those studies that have found little to no effect on game sales?
>Piracy doesn't hurt anyone. Nintendo's whalloping its competition. Nintendo provides a platform, it's sales will only increase if the games can be pirated.
I have yet to see a melodramatic game, whilst melodramatic novels and movies are commonplace. It's because in movies and novels the author contols the protagonists actions and therefore can show the reader/viewer what those actions may lead to. By associating himself with the main character the reader/viewer can effectively experience the consequences as if she was the one acting. In a game this is close to impossible, as artificially limiting the player's behavior breaks the player's immersion in the game, whilst letting the player make the right choices will not teach the player much if anything (you as the designer of the game do not know what motivates those choices, and thus do not know if the choice has been made because the player already learned that what you're trying to teach or simply made the choice randomly).
Furthermore, as I understand it, in this particular game, you can make the wrong choice and then stand trial. The trial itself is not a punishment. Especially since the game ends with it. It's like sentencing the person to go to jail for half a minute - the person convicted is then free to do anything she likes.
>Some of us *do* want to reward publishers who produce good stuff - we just don't want to get sucked in by nice artwork and a bogus description that turns into an almost-immediate lunchbag letdown. That's what demo-versions, trial-versions and (specifically for Android) a 24 hour return policy are for.
I've not been to Russia's computer stores recently, but I think that legitimate stores only sell licensed software now. Illegitimate places, of course, sell pirated software, but I found the same thing happening in UK, so Russia is probably not that different.
So what you are saying is that for some "surviving" = "necessary", while for others "playing that cool little game on your phone for free" = "necessary". Somehow, I doubt that most people agree to that latter definition of necessary.
>You have to actually talk to a person in China on the phone and ask for a report which they then send you manually every day. You think their search engine works differently?
If Blizzard simply decided to encrypt the whole thing, and will be releasing the key on the 27th, which will effectively make cracking the game to play before the 27th impossible.
The news article is about Georgia becoming a tax haven for IT and also about taxation problems IT companies in Russia are facing. The quote is from Russian officials speaking about the IT industry in Russia, not in Georgia.
>Why on earth are mobile phone apps even allowed to make calls in the first place, without some sort of specificaly made user authorization? For the record, when a Symbian app tries to make a call or connect to the internet the user is presented with a dialog asking whether to allow the app to connect/make a call. No idea why Microsoft decided this is not needed.
So where was the part about selling your soul then?
Common sense?
Care to provide a link to those studies that have found little to no effect on game sales?
>Piracy doesn't hurt anyone. Nintendo's whalloping its competition.
Nintendo provides a platform, it's sales will only increase if the games can be pirated.
It apparently can be achieved by promising rather than delivering on those promises. Still think it's a big achievement?
Come on! Press the red button already! I'm almost out of popcorn!
Does it run Linux?
You can only switch I/O schedulers and O(1) is a task scheduler.
Modded "Informative". Did someone really take this seriously?
If you were attending Nokia's developer conference you would probably not hear much about developing apps for netbooks either.
I like people who understand that no one cares what they like or dislike.
In fact, Quake 2 ran very decently with a software renderer on p133. No lagging controls whatsoever.
That would make microsoft.com unreachable.
The article says there were around 300 people tracked.
Interesting post, thx.
I have yet to see a melodramatic game, whilst melodramatic novels and movies are commonplace. It's because in movies and novels the author contols the protagonists actions and therefore can show the reader/viewer what those actions may lead to. By associating himself with the main character the reader/viewer can effectively experience the consequences as if she was the one acting. In a game this is close to impossible, as artificially limiting the player's behavior breaks the player's immersion in the game, whilst letting the player make the right choices will not teach the player much if anything (you as the designer of the game do not know what motivates those choices, and thus do not know if the choice has been made because the player already learned that what you're trying to teach or simply made the choice randomly).
Furthermore, as I understand it, in this particular game, you can make the wrong choice and then stand trial. The trial itself is not a punishment. Especially since the game ends with it. It's like sentencing the person to go to jail for half a minute - the person convicted is then free to do anything she likes.
>we as consumers have far more choices
Like, for example, a vendor lock-in choice.
>Some of us *do* want to reward publishers who produce good stuff - we just don't want to get sucked in by nice artwork and a bogus description that turns into an almost-immediate lunchbag letdown.
That's what demo-versions, trial-versions and (specifically for Android) a 24 hour return policy are for.
I've not been to Russia's computer stores recently, but I think that legitimate stores only sell licensed software now. Illegitimate places, of course, sell pirated software, but I found the same thing happening in UK, so Russia is probably not that different.
So what you are saying is that for some "surviving" = "necessary", while for others "playing that cool little game on your phone for free" = "necessary". Somehow, I doubt that most people agree to that latter definition of necessary.
>You could be using a lab full od Linux PCs
In fact three of the computers taken ran Linux.
My dog ate my copy of said movie.
>You have to actually talk to a person in China on the phone and ask for a report which they then send you manually every day.
You think their search engine works differently?
If Blizzard simply decided to encrypt the whole thing, and will be releasing the key on the 27th, which will effectively make cracking the game to play before the 27th impossible.
The news article is about Georgia becoming a tax haven for IT and also about taxation problems IT companies in Russia are facing. The quote is from Russian officials speaking about the IT industry in Russia, not in Georgia.
>Why on earth are mobile phone apps even allowed to make calls in the first place, without some sort of specificaly made user authorization?
For the record, when a Symbian app tries to make a call or connect to the internet the user is presented with a dialog asking whether to allow the app to connect/make a call. No idea why Microsoft decided this is not needed.