Witcher 2 Torrents Could Net You a Fine
An anonymous reader writes with this quote from Eurogamer:
"Gamers who download upcoming PC exclusive The Witcher 2 illegally could receive a letter demanding they pay a fine or face legal action. If gamers refuse to pay the fine, which will be more than the cost of the game, they could end up in court, developer CD Projekt told Eurogamer. 'Of course we're not happy when people are pirating our games, so we are signing with legal firms and torrent sneaking companies,' CD Projekt co-founder Marcin Iwiski said. 'In quite a few big countries, when people are downloading it illegally they can expect a letter from a legal firm saying, "Hey, you downloaded it illegally and right now you have to pay a fine." We are totally fair, but if you decide you will not buy it legally there is a chance you'll get a letter. We are talking about it right now.' Interestingly, The Witcher 2 will be released free of digital rights management – but only through the CD Projekt-owned digital download shop GOG.com. That means owners will be able to install it as many times as they like on any number of computers – and it will not requite an internet connection to run."
A DRM-free game released by a publisher that intends to hunt down pirates. Am I supposed to cheer them on or cry foul? I'm so confused :(
I'm buying the game and torrenting the ISO(s).
Its easier to mount an ISO than mess about with physical media.
as much as people would like to believe they are entitled to a given business, they are not. making a business work and making money are hard.
breaking the law is a crime, and if one proves that another has broken the law, there are extremely stiff penalties, especially for breaking the laws around copyright.
the law does not entitle the owners of copyright to a fine. that's just threats, and threatening your customers and the consumers of your product is bad business.
'Of course we're not happy when people are pirating our games, so we are signing with legal firms and torrent sneaking companies,'
That makes it sound like they are going to seed the torrents, making it available. I can't see that being airtight - If the copyright owner is making the torrent available, a leacher should be able to assume that they were granted permission to download it, no?
Seems pretty bent to me either way.
Has anyone heard of this game?
And somehow I have a feeling that their ire is about the wrong thing. If it were possible to have reasonable certainty about who actually downloaded the file, this would be worthwhile, but I dont think theres really a good tie a WAN address to a LAN address from the outside yet.
That issue aside, id be interested to see the objections raised-- I suspect theyll boil down to "I cant have whatever I want? No fair!".
Someone monitoring torrents on public trackers? Unheard of! The PirateBay is doomed!
If you care at all about video games in general, why would you pirate this game in light of the amazing treatment CD Projekt is giving gamers? Absolutely no DRM, play-anywhere, and an astounding pre-release bonus package.
I'm normally opposed to devs going all vigilante and hunting down pirates, but I think in this particular situation, I think Wither 2 pirates really deserve some sort of punishment, whether legal or physical.
If you pirate this game, you are a dick, plain and simple.
...not to use public Bittorrent swarms for illegal downloading. If you must use one, then for god's sake don't connect to any public trackers - all you need is 1 peer to discover hundreds more within minutes (this is only marginally more secure, but anything counts).
I must object to the use of the term "fine". A "fine" is a monetary penalty imposed under color of law as punishment, or part of a punishment, for a violation of the code of laws, demonstrated in a court of law according to due process.
Calling a private party's essentially extortionate demand to pay up or face (ruinously expensive even if innocent) legal action a "fine" is acccording it far too much legitimacy.
Sure, as a matter of probability, not all the threat letters will miss their mark, and some percentage will in fact be sent to people who downloaded and/or uploaded the game in violation of applicable law in their jurisdiction; but even those cases will hew to no established standards of evidence or due process. Given the known sloppiness(and clear perverse incentives involved) of these sorts of things a fair few won't even be accidentally correct, they'll simply be pure extortion without even coincidental overlap with justice.
No matter how much you hate copyright infringement, conflating vigilante 'justice' with process of law is dangerously sloppy. I don't know whether the CD Projekt spokesweasel is simply internally sloppy, or engaged in deliberate spin; but it is unacceptable.
Er, I mean... nothing.
What the hell is "torrent sneaking?"
vos nescitis quicquam, nec cogitatis quia expedit nobis ut unus moriatur homo pro populo et non tota gens pereat.
I know I'm off based but shouldn't the only person that receives the fine be the one who posted the copyrighted content on the torrent site?
The internet is about sharing content if you put your own copyrighted content out on the web I would assume you are granting the public access to it unless stated in a disclaimer attached to the link to the file.
Since most torrent sites have a disclaimer saying DO NOT UPLOAD THIS UNLESS YOU OWN THE RIGHTS TO IT. Doesn't it mean that either the person who uploaded the file is acting on behalf of the owner with their knowledge and permission or they are violating the copyright of the item? And since I cannot issue a court order to get the persons name of the ip address of the person who originally seeded the torrent how am I to determine if the file is legally there or not? And even if I did have the original seeders name how am I suppose to know he doesnt own the copyright of the file?
I've got a idea. I will make a music cd rip it and let my (friend) have it for free... but he might not be the friend i thought he was and uploaded it to the torrent servers.
Now since he is somewhat still my friend but i'm pissed at him I will take him off my friends list on facebook.
But any dumb fuck that dared download my audio cd I will find you and sue you into the ground.
Btw did I mention every month I will have my name legally changed to whatever the current best selling artist is?
I understand pirating games with DRM (why pay a company to screw you over), but since the game is DRM-free, there's no excuse to pirate it. I just bought a few games from GOG.com the other day and seeing as how their most expensive game is $9.99, that eliminates the "but it's expensive.." argument too.
"The tree of liberty must be refreshed from time to time with the blood of patriots and tyrants." ~Thomas Jefferson
the way I see it, torrenting is a way to let people play your game. If you actually make a good game that last longer than 1-2 days I feel inclined to buy it. If it sucks after that why should I spend upwards to $60 on that?
I hope they get wads of ill-gotten fines from allegedly guilty thieves. They'll need it to compensate for the loss of legitimate sales they now won't be getting at gog.com from disgusted people like me. I only learned about the site recently and was moderately impressed. Now I'm disgusted. There were two games I was planning to buy from the site next month; I haven't decided if I'll simply get them somewhere else or just not buy at all. The bad taste in my mouth has made me lose my appetite.
I still cringe remembering the HORRIBLE voiceovers.
What if the offender posts a video wearing a monk's robe begging forgiveness for the misunderstanding?
Oh, that's also stealing their IP? Shucks.
You can also get it on Steam and D2D also with the 10% pre-order discount. The big deal about GOG having it was that it's the first time they've had a brand new game available first day in their store. Although CD Projekt owning GOG helped that. http://store.steampowered.com/app/20920/ http://www.direct2drive.com/10030/product/Buy-The-Witcher-2:-Assassins-of-Kings-Digital-Premium-Download
If you can't do the time.
The Most illegal thing I downloaded was the dvd codec but the way I see it is that I paid for it when I bought my optical drive the it came windoze stuff and I can't use the soft ware so I think its fair.
I remember getting a letter from Direct TV years ago because I had supposedly pirated their satellite signal. Their sole evidence was that I had purchased a USB smartcard writer. Because, as everyone knows, Direct TV invented smart cards and were the only company on earth to ever use them for anything. They promised to forget about the whole thing if I coughed up the small sum of $10k. My lawyer found it very funny and sent them a letter in return asking for contact information for our counter suit. Strangely they never replied.
If I turn the chair 'round and use the neighbor's wifi (because it comes in spectacularly if I do that), who gets the letter?
Not like I'll do it (and really, i have better things to do).
--
BMO
Guess I'll just download it via Encrypted password protected rars from Megaupload
Are you gonna pay us, or not? My kid needs to eat.
property is thief.
I'm not quite sure where you're going on this one. Did you mean one of the following?
Ask me about repetitive DNA
Ok, so all those people still think they can change human nature using laws and papers...
Or are you sure it won't be released via steam as well?
http://store.steampowered.com/app/20920/
...
You cheer because you don't understand.
These firms will go after people armed only with an IP address, which most trackers have been adding randomly to torrents for a while now. Also you can be counted as being in the swarm for simply clicking on an a link containing the announce URL for the torrent tracker with the torrent hash in the url. This is probably doable by loading an invisible frame with the announce url as the target. So you wouldn't even know that anything funny was going on and continue playing the free flash games or whatever got you on that site in the first place.
I wonder if you still cheer when they come on your footsteps with silly threats and very flimsy evidence based on something that is not at all reliable.
Serious. I can understand they want to protect their games. But when they make a business model out of threatening people who tried a really bad game that has no demo, I say, fuck em. They just want money. More money than their product is worth. I suggest that everybody takes note and never ever buys another product from this developer. If you do buy this game, you are facilitating so called legal theft from a fellow gamer. Don't do it!
TSA agents actually get PAID to diddle your little tot through their diaper!
Yea and fuck department stores that use those anti-shoplifting tags.
“Common sense is not so common.” — Voltaire
Being able to purchase a game that I might enjoy free of restrictions, is refreshing to say the least. And weighing my options, I'd really love to support a company that at least is making an effort to break away from the norm of wasting money to punish the legitimate customer. On the other hand, threatening to use that same money to more or less blackmail the "illegitimate consumer" into making a purchase and getting into bed with the same parasites working with the MAFIAA and co., makes me question this company's good will. Sure they have a right to make a profit for delivering a quality good, but threats only lead to bad PR. I'd love to support a game that's DRM-free, but I can't condone the threatening tactics. If your product is good enough that thousands of people are willing to give you a free marketing and distribution tool, then congratulations, you must be doing something right. But attempting to convert "pirates" through threats will only generate bad will in a very large potential market. They already want the product; your job is to make them want to pay for it. Connect with the people that are enjoying your game. Find out what they're willing to pay for. You're not going to convert the majority, but you'll find it cheaper and easier to focus on convincing people to buy, rather than convincing them not to share. The former will make you money, the latter will create bad publicity.
Dropping the DRM is a great carrot for the consumer, but you're carrying a very revolting stick that makes me lose my appetite for it.
No sale for me. I won't be buying the product, but out of respect for the carrot, I won't be downloading it either. Instead of a potential consumer, I am simply not interested in the product as described.
nt
In these DRM laden times we live in we need to send a signal that releasing a game free from DRM is the right thing to do, as opposed to what Ubisoft is doing with Assassin's Creed 2&3 - discriminating against their PC users by releasing the game half a year later than other platforms and then instead of using the time to create additional content they waste resources adding DRM to a single player game in order to constantly phone home. No piece of software should be phoning home no matter what, unless the user explicitly allows it.
Unfortunately many people like to be treated and pandered to like children... Let's hope they wake up before it's too late. The price of freedom is eternal vigilance!
...on Linux?
I kinda wish it did. I really like to support people who release games DRM-free (The Humble Indie Bundle was straight awesome), but since I haven't owned a Windows box since 2007, well, will I actually be able to play it?
Going about semi-randomly (as an IP number reported by a tracker might be added there randomly, some trackers do this) going after people demanding money and threatening to sue or publicly defame. What does that sounds like?
ANIME IS NOT COPYRIGHTED.
I have a hard time feeling sorry for pirates when I see youtube videos like these.
Nonetheless, these law firms are acting on inadequate evidence, which is unacceptable. Thus, I have no choice but to side with the pieces of trash whom feel they have the right to consume without compensation.
I'd call pirates leeches or maggots too, but maggots and leeches are actually useful.
Also, good on the game company for releasing without DRM. I'm sure they're also not aware of the problem with the law firms, so I will not blame them for that.
Captcha: division
Slashdot captchas creep me out.
What if I don't care about The Witcher 2 enough to download it even for free? I bought (bargain bin) and played Witcher 1- for about 30 minutes.
Right now I am not over the activation energy of playing Witcher 2 even for free, let alone paying for it. If I were over that, via free demo or torrent, I'd be one step closer to thinking "Hmmm... maybe I WILL pay for it." I've grown to love and then paid for a dozen games this way. Then they face the money activation energy hurdle. $49.95? Eh, probably not. $9.95? I could be persuaded.
But hearing that they think their not-that-amazing game is so precious that they want to take money-wasting punitive actions makes me more likely to file the entire experience on the "Nah" Category, case closed. This has happened for other games I was fully willing to pay for, due to DRM, (which at least they are skipping): Spore, Command and Conquer 4, Assassin's Creed 2
Their threats of punitive letters might prevent an unknown number of piracies, but it also prevents an unknown number of legitimate sales, including mine.
There's nothing worse than an unrequited Internet connection.
(Mods, read the last sentence of the summary before marking this off-topic)
And "allegedly" guilty thieves? Explain to me, how do you download from a torrent of copyrighted material without committing copyright infringement?
If the definition of "torrent sneaking company" is what I think it is, the downloader isn't committing copyright infringement when it's entrapment, that is: the copyright holder is deliberately providing a free (but supposedly illicit) copy through a shill torrent to collect addresses for legal action. You can't literally give someone your product and then claim they were infringing.
Worse, GOG.com is a download-only provider. So there's the potential for things to get muddied awfully fast.
I'm not sure what he's talking about, though. If these a "sneaking company" is a covert entity that provides a torrent just to harvest ip addresses for legal association action, what you have is wire fraud, and I think that's a good deal worse than any DRM scheme I've ever seen.
I've not run into the term "torrent sneaking" before though, and the Google fails me. The top hits are this article. Can someone else shed some light on it?
If it's anything like I think it is, the folks at GOG.com, who recently pulled a "shut down" stunt, have gone in my eyes from irresponsible to criminal. I want to know exactly what that CD Projekt rep meant before I will ever buy anything from them again.
--
Toro
When games are DRM'd I can understand. DRM sucks and people want to play but don't want it. Ok, I can understand that position, if not support it. Also I can understand when you can't get a game via download. I'm lazy, I love buying stuff online. I can understand the feeling of saying "screw it" and just downloading it because it is easy.
However when it is downloadable AND DRM free? Well then you are just being cheap. They are giving you what you want and you are refusing to pay for it... That is just cheap.
Tell you what, I will stop downloading stuff when two things have happened:
a) Buying a game isn't an odds-against-you risk of buying a buggy piece of crap anymore - showing that we have a working business-customer relationship again instead of the exploit and abuse going on right now
b) Big business crime and corruption is handled with the same zeal and punished with the same relative fines as illegal copying - showing that we have a working justice system that actually has a claim to define right and wrong
Right now, the world I live in means buying a game - any game - involves a huge leap of faith. Chances are higher that it will suck, that it contains show-stopping bugs, that it won't run next year due to some DRM crap, that it is half-finished and you're planning to sell the real product to me via DLC, or any number of other nonsense that I am not willing to pay for.
So the other side is force and threat, issue via a corrupt legal system that wouldn't know the meaning of "just" if it bit it in the arse. You can destroy an entire nations economy and nobody will touch you, but if you dare to make an unauthorized copy of a handful of music songs, you pay a years wages in fines. Oh, and it's not just big business that gets off free. Pretty much any crime against the public is free, because we are governed by people who have particular interests in mind, not the common good.
Now none of that is the fault of the people who make The Witcher 2. They, like me, simply live in this environment. And we both try to get by as good as possible. They've done a good step by making it DRM-free. Maybe that's enough for me to take the leap of faith, provided that their license allows for re-selling should it suck. You have to start somewhere, but when the environment has failed, you have to build the trust relationship from the start.
Assorted stuff I do sometimes: Lemuria.org
I'm still failing to have sympathy for anyone who uses unlicensed versions of software or music. I also see no problem with going, "Yeah, buy a license or we sue you for copyright violation. Also, pay this fee for making us have to expend time, money and effort in order to chase you up and get you to pay for the license you should have bought in the first place". This is providing the fee they choose to impose as a "fine" isn't taking the piss.
And you know what to do if you can't afford to buy it when it comes out? Save up and then buy it. It will still be as good (or bad) as it was when it came out and you won't incur the legitimate wrath of the copyright holder. It might even have less bugs, so double win.
I am going to fully admit that it would be nice if software houses who write premium value software tools did cheap(er) single user hobbyist/non-commercial licenses sometimes - some do of course, but a lot don't. Think of it as an investment, hobbyists often transmission to professionals and if they're already familiar with your software, they're more likely to keep using it. There will of course be people and companies who try to get away with using the non-commercial license when they should be using the commercial one, but you know what? They're wilfully violating their license terms, have at them.
Yeah, I had a sig once; I got bored of it.
Too bad I already posted. Parent needs to be modded up +6 Informative. Everybody knows the quote "property if theft", but nobody knows where it's from. Great to see some background.
I've seen a lot of mistaken argument about DRM. The problem is not that DRM exists, but more it's implementation.
I think an "ideal" DRM would be something like Steam where only one person can play the game at any one time.
I say like steam because it has 2 flaws:
1) You need an internet connection or at least a better "automated" offline mode
2) If I have 10 games in my steam collection, I can only play one of them, where really I should be able to play game A and my daughter game B (as long as they are different games)
So
If they could find a way around those two, who could argue? (eg. You can play any time offline, but you must do a quick authorisation check if your computer goes online but a maximum of one check a day).
With regard to Piracy:
*) In it's pure form, where you download a game you didn't buy, it's very wrong. You are using something you should have paid for.
*) If you have bought a copy of the game and download a "pirate version" because it's more playable and you only play as many copies as you bought - that, in my book, is NOT piracy.
*) The big games companies don't help them selves these days, often releasing sub-par products with no demo and force companies to only release reviews AFTER game launch (MW2 I'm looking at you).
*) Publishers also do no favours blaming piracy on poor sales, Crysis I'm looking at you. I understand it's a great scape goat, but ultimately it damages games companies -> If they had been honest and said, great graphics, but the lousy/repetitive gameplay and high requirements are why the game tanked, then Crysis Warhead and Crysis 2 would be much much better
Ultimately then Companies should provide:
1) The ability to do what you want with your own game (as long as only one instance is played per licence bought)
2) Give demos so people don't have to "download an evaluation version"
3) Don't blame piracy on poor sales. Call of Duty sold millions of copies, yet it was also heavily pirated. If your game doesn't sell it's because people don't like it.
Create a game that you intended to give away free anyways, but instead create a flashy website showing off the gameplay with a $60 price tag.
Release the torrent yourself, then later on create DLCs that must be installed via the software for a cost.
If companies in general spent half the time making their games fun and reasonably priced (~70 dollars for a new game which blows) they wouldn't have to worry about pirates. Yes, some people will steal it but put it into an average gamers budget (not much money) and ill bet money that your sales will go up. *COUGH*minecraft*COUGH*
I'm 99% sure I saw a MW2 demo disc on a PS3 magazine.
Change is certain; progress is not obligatory.
Ironically, "CD Projekt co-founder Marcin Iwiski" was not caring so much about copyrights and was one the most famous pirates on C64 in Poland in 80s. Selling pirated games allowed him to gather quite significant capital for that time.
What the fuck, dude?
In what paranoid world do people do that?
Do what? Would you care to specify what here doesn't adhere to your view of the world?
RIAA has sued families for copyright infringement (and gooned who knows how many) when they even haven't had an internet connection at the time of the alleged infringement.
http://www.zdnet.com/blog/spyware/riaa-and-dmca-madness/814
Opentracker mixes in random IPs with good ones: http://opentracker.blog.h3q.com/2007/02/12/perfect-deniability/
The same page has the info on how to use a simple html element that will cause the reader of a webpage to announce himself to the tracker.
Do you know how some DDoS attacks are done? Someone with a popular website adds an invisible frame that also loads the page to be attacked once a second using Javascript.
They DID! but when they reopened saying it was only a advertising prank, the list of blocked sites on my browser was updated by one: gog.com
I really wish they would use another service, one that has the balls to not bait it's customer with false advertisement...
As for me, i'm waiting for the normal edition, one that has no strategy book linked to it... they may think they are "giving" us stuff, but i only see it as them saying "YOU SUXX! YOU NEED THE STRATEGY BOOK LOOSA!"
Rather than hurting "anyone" is actually hurts "everyone". This is just another case of what's called the "tragedy of the commons". Each person who pirates a game benefits himself or herself, but if enough people do this it's no longer tenable to make games and no one has a game to play, for free or otherwise.
Be extremely cautious when comparing information to physical property. James Boyle have written a nice book about the trap you are falling into:
http://www.thepublicdomain.org/
Instead of thinking in terms of black and white, we really need to focus on the real issue: How much legal protection is needed?
I think we can all agree that "life + 75 years" (depending on country) is vastly more protection that a computer game needs. In my opinion, this excessive protection can only lead to stagnation.
We need to create a sensible copyright law first, then people will respect it. And only then can it be successfully enforced.
I lost my sig.
I thought it was illegal to demand money in exchange for not reporting your illegal activity to the authorities?
though I suppose this is more in exchange for a promise not to sue. But to call it a "fine" seems to lean more in the direction of the former.
I work for the Department of Redundancy Department.
Unlike the idiocy of the RIAA, these decisions at least make good business sense: Instead of treating your actual customers as implicit criminals by shackling them with DRM, go after people who weren't going to be your customers anyway.
However, there are still numerous problems with this:
1.) Given what we know of the practices of organizations that sue alleged filesharers, who will guarantee they won't target innocent people?
2.) Illegal acquisition of the game can still result in a future sale of services, addons, or sequels. By pursuing this path, they alienate people who have admittedly not much to show as legitimate customers, but who could have become so. In order to be sure that their fine will make up for future lost business from this customer, the fine needs to be higher. This kind of alienates them even more, and also leads to issue #3.
3.) When a company sues or legally targets individuals, there is a PR backlash even if the action is justified. (There is a sympathy for the underdog - ie. the individual - from other customers). Can they be sure that this PR backlash (plus the legal fees) will be offset by the fines?
In my opinion, the most reliable way to profit from intellectual property is to provide on-going paid, non-transferable services. This doesn't apply in all cases, but when it does, piracy will have a negligible (or even overall positive) effect, without any need for legal action.
Someone link me to a torrent pls
I game, but I'm about a year behind the curve on most games, sometimes two, because I'm generally busy doing other things. However, the benefit of this is pretty substantial: my "new" tower exactly two years ago (Core 2 Duo, 4GB RAM) with video card (HD4850) was $800, and I'm just working through 2009 games now (Fallout 2, Dragon Age: Origins) that cost me less than half the price than the original retail sticker price. Not only that, but the games are fully patched, there's plenty of mods and community information out there about both games, so I can play through the story without wondering if it's going to crash, perform poorly, or hit a logic goof on some quest that ruins the rest of the game for me.
body massage!
Sell your game cheap. you wont have piracy. If you make the cost of legally buying the game much higher than the cost of downloading it illegally, people will pirate. And this cost also includes any hassles they have to go through to buy the game - going to store, or drm, or whatever.
and no. you wont be able to deter them through legal action, lawsuits fines etc. for every one of them you fine, there will be 10 more still downloading. because, people will tend to take the more economical route whenever they can.
death penalty didnt even stop smuggling back in mercantilist era. people smuggled at the cost of their lives. they smuggled so much that, even in the authoritarian and heavy handed spanish main, the spanish colonies, trade with the countries spain was in war with was at times nearing the volume of trade with spain. 'trade' is an ironic word there, because, there shouldnt be any trade with any country other than spain at all, according to mercantilist laws. but people did it.
its the same. if you try to push a game from $39 a pop, despite the cost of reproducing that game is close to nil per copy if you offer it digitally, they are going to pirate it.
probably one may pop the issue of 'production costs is millions'. yeah, right, its millions, but its an overhead. its a one time cost. ironically, you would be selling less copies from $39 apiece, than you would, say $5 apiece, and this would make it harder for you to recuperate your production costs. there is no difference in between selling multitudes of digital downloads from cheaper price, or boxes, cds from $39 apiece. even, when you sell from $5 apiece, people who lose their installation may just buy the game again, in case they lose it in a few years. with cds, that wont happen.
if you are planning to sell a digital download from $39 apiece however, dont, instead just shove it up your ass. those who have no inclination to sync with the desires of the market, deserve to be pirated.
Read radical news here
I'm interested in the nuances of your story. You're so candid about being caught and reforming. Would you have kept on pirating if you knew you wouldn't have been caught? For what reasons? For what reasons have you now stopped pirating? Was stopping simply about realizing it could hurt you? Was there no part of your reform that realized your actions hurt others?
Selah.ca. Pause, and calmly think on that.
nothing is taken when a digital copy is copied. it is a COPY. it doesnt take approx 20 seconds or so to copy an average cd's worth of game.
in the process MORE of the product is created, with NO cost to anyone.
you dont TAKE things in this case, you PRODUCE those things, as the one who is taking it. there was one copy before, now there are two copies of the game.
Read radical news here
logically, if you look at through nature's laws, anything that exists on the planet, any resource, should be available to all. there is NO distinction in between a species, from nature's eyes.
but, the species, inside themselves, create a social bias, saying that 'this belongs to him, that belongs to them'. and, just like low level species pissing in their territory to mark it, they mark those resources in their minds.
so, what is available to all, now became available to few. what is the resource of the nature to everyone, has been now, 'stolen' by a few.
that is what property means. walling off things. its no different than stealing, in that regard.
marx's objection is this ; where there is no property, there is no property theft. it is right. if there isnt something, then, theft of it cant happen. but, where there is no property, claiming property becomes a theft.
Read radical news here
With steam online DRM you have a bigger problem: YOu think you bought the game. But STEAM can take it away from you whenever they want.
-Steam (/valve) goes out of business or gets bought?
-They think you cheated?
-Someone steals your account. (And you never get to find out how...)
In all those cases it becomes clear you never bought the game. YOu licensed it (with a long text most never read or fully can understand)
That is why i don't buy from steam, you never truely sure you will get to keep what you bought.
I liked how they said simply: please don't pirate these games, it really isn't worth your time given the cost of these games ($10).
Now they have a game that is actually of some significant cost, I can understand needing to take a stronger stance against piracy.
Honestly though, at $45 (cheaper than the common $50) and with no DRM they are being pretty darn reasonable, I just hope that when they send out notices it is done responsibly (ie. low false positive, and actually considering that any case may be a FP). If they do that, I have no complaints against them.
We've actually gotten to the point where a company selling a game that isn't DRM laden crap is news? I mean I get the whole "it's not good enough to stand on it's own so lets make money from the lawyers" jig (well, I don't agree with it, but I understand that some game companies are thinly veiled law firms). But someone selling something that isn't just a license to follow an agreement that can be changed at any time, is news? Ick!
If I can install it on number of computers, then what if I got computers all across the world? can I use torrents to deploy it to all those computers?
Just out of curiosity, how did they get their "evidence." If a retailer handed over my purchase info and tipped them off, I'd be pretty pissed (and imagine it might have violated some consumer privacy laws as well)
Try to stop me, cocksuckers!
Why should freeloading parasites get to enjoy what others (rightfully) make sacrifices for?
No lengthy bullshit arguments are necessary. Use it, pay for it. Don't pay for it, don't use it.
Somebody else made the software, it doesn't belong to the freeloaders. They should be grateful they are even able to enjoy it for a 2-digit price, less than a day's wages for something which takes months or years to develop! These people are of 0% use to us developers, those who say "let them enjoy it, they're not potential customers anyway" are pushing it. We work hard to pay for the things we enjoy, so it HURTS our work ethic and productivity when we see others enjoying nice things without giving back (much like the way everybody hates disgustingly rich people). The only reasonable reactions are to want to join them in being freeloaders, or, crush them. We know, deep down inside, that these people with the freeloading attitude, values and message are a threat to our livliehood and survival. There's NO REASON TO TOLERATE them! The only people pushing that message are a) freeloaders b) stupid.
Apparently the trials of Gene Simmons went unheard by the team at Witcher 2. When companies make a public anti piracy stance it typically ends badly for them. Alas this game doesn't even have much support from the gaming community and that is probably the reason for the public outcry of "HEY PAY ATTENTION TO US!" I can't believe they would be serious about this silly statement, it's challenging the truly 1337 to make fools out of them, and that has never seemed to be too difficult.
won't affect us in the slightest... they seem to not understand trackerless torrents, DHT, TOR etc... I'll enjoy my copy soon :)