Building a few huge data centers to handle lots of customers that each have small surges (relative to your capacity) at different times than each other is a far easier task than deploying a national network that can have huge surges relative to your capacity at any given location. Even if they litter the streets with micro/fempto cells on every block, it still would not be enough to handle large temporary gatherings of people such as: conventions, block parties, marathons, protests, etc. Cell networks also face lots of push-back from every community (some people don't want cell towers ruining their view, some are afraid of the radiation, some just want something to protest) which can prevent them from covering areas as well as they'd like to.
The "divide by 2" rule has never been that accurate. Back in late B spec/early G spec days when I first heard this rule, actual throughput was usually 40-45% of the link rate. N spec improved coding efficiency greatly and is around 60-65% as well as AC spec.
All that these results show is that AMD has higher draw call overhead than nVidia does on DX11 but DX11 and older games were not designed to make massive amounts of draw calls so it doesn't matter all that much when playing games designed for these older API's. DX12 was designed to minimize the API overhead to allow games to start drawing way more stuff and games that are designed to take advantage of this are going to suck on older API's when they support it. If developers were to write support for DX12 in their current games that don't draw much stuff then you wouldn't see nearly as much of a performance gain.
The article you linked opens by saying that farms do get 80% of human water usage so you answered yourself. It then goes on to explain that everybody wants to account for water usage in different ways to make them look good or someone else look bad.
As that article explains, it's not feasible to tap into every water source, especially all the little streams and rivers in nor-cal, but I haven't seen anyone clearly explain what water can actually be moved around and what use it is going towards when it is moved. In the bay area we're paying a lot for the hookups but almost nothing for actual water usage and we're way below our pricing tier cap which makes me wonder if any of it could be diverted and why do we have to pay so much to barely use any water?
My PC monitors and TV aren't even QHD so why should my phone be? My phone is 330 ppi and the pixels are already indistinguishable but QHD @ 5.7" is 515 ppi. More pixels causes more battery drain so can we stop with the resolution wars please?
If infinite money exists, but right now I have $50 and you have $30, egalitarianism says you should get $20 more.
Infinite money does not exist. So if I have $50, and you have $30, I would have to give you $10. Which isn't equal for me, because you get $10, and I lose $10. I lose. Why should I have to lose?
Of course, civil rights aren't money. Which is why the idea of egalitarianism seems sound. But when the exercise of equality influences the course of zero-sum decisions (like money decisions), the idea of egalitarianism doesn't work. Whoever already has more wins.
Last time I checked, infinite money has existed ever since we stopped backing it with finite resources (gold, silver, etc.). Now we have governments printing as much as they like and banks that are "too big to fail" that are allowed to gamble with our 1's and 0's however they choose all the while knowing that there will be no repercussions for failure.
Even 15 years ago my high school tech/engineering teacher (taught a variety of classes) was giving extra credit to anyone who could get another girl into any of his classes. The classes went from small 15ish people classes with a only couple girls to 25-30 people with half them female. Tech started out rather gender neutral in the 70's and the education side has been trying desperately to fill the gap ever since it appeared.
The real problem is that tech companies have been abusing their employees for so long. They hire the most desperate cheap labor and that will put up with being overworked, often without extra pay, which are mostly young men and foreigners. It doesn't matter that they are male, it just matters that they will work as much overtime that you throw at them. That has created the stigma throughout society that you have to be a basement dweller to be in tech and females want to be social so it drives them away at an early age. The few that stay are then subjected to all the other shit that comes from being in a gender unequal field but the root cause is that tech workers don't fight for better working conditions.
If it wasn't vendor locked to only work on their own hardware. The gaming industry needs to reform itself and stop taking bribes from hardware vendors to use vendor specific code that is perfectly capable of running on other vendors' hardware.
If Rolls Royce hadn't been bailed out then their competitors could have bought up their assets and flourished as well. Let companies fail and let the market respond properly. British Leyand's ultimate fate is how a free market is supposed to work - companies fail, competitors benefit from that failure.
Last time I checked ISP's in the US aren't competing to out-do each other at all in most markets. A few places have fiber and catch internet headlines but most don't. The phone companies are sticking to slow 20mbps ADSL2+ tech while the cable companies put the fiber a little closer to you so that they can offer 100mbps service but the cable internet fees are ridiculous from top to bottom.
I actually have worse speeds than I did 15 years ago because of my distance from the CO but at least my ISP (Sonic) is one that won't hand out my info to anyone that asks. Sonic has been rolling out fiber in a few markets over the past years and has incredibly affordable rates for fiber ($40/mo 1gbps with no hookup fee or "free" 5mbps if you pay a $300ish hookup fee) but their ADSL2+ speeds are limited by your distance to the CO since that is the closest they put their DSLAMS to you.
4 year old top end smartphones are worse than today's $100 no contract phones. Smartphones have evolved rapidly and are just now starting to slow down. 4 years ago you got low resolution screens, single core CPU's, GPU's that could barely draw 3D at all and struggled at 2D, low RAM, low rez cameras with poor picture quality, 3G internet, small batteries... My 4 yr old tmobile g2 struggled to do most everything but my 1 yr old moto g takes anything I throw at it.
Even if you saturated the available 2.4GHz and 5GHz spectrum you'd be lucky to even come close to 1gbps total throughput for all the wireless devices with 2 AP's and that would mostly come from 802.11ac devices on 5GHz.
The pfsense box would presumably be your router so it wouldn't be using any bandwidth itself. If you're trying to say it would be acting as a server then your ISP would have a talk with you if it used any significant traffic.
So that leaves the main computer which isn't going to get 9Gbps from anywhere accept maybe torrents but again they will likely have a problem if you leave it saturated for long.
Residential fiber still comes with typical residential restrictions. Even 1gbps residential connections are sold under the expectation that it will be dormant the majority of time but that when you do use it you will be able to burst as high as the server will provide in most cases.
Most top websites are just running large arrays of cheap hardware behind load balancers and the majority of websites are on shared/virtual hosting. The problem with ultra-fast residential connections is that most servers can't saturate it.
Assuming that you connect to servers that can saturate it, SATA3 is only 6Gbps so it would actually have more throughput than a typical SSD but your latency would be much higher.
How many residential customers even have a nic capable of 10Gbps? My guess is that the >10Gbps residential service is primarily for apartment complexes.
If we play a match of FIFA 2015 there will be absolutely no question as to who the winner is.
Really? What happens if they encounter a bug in the game, especially one previously unknown publicly? What happens if there is a technical problem (mouse stops working, blue screen, fried GPU, etc.)? Even in esports there are circumstances where a person has to make a judgement call. They try their best to reduce those situations with clearly defined rules but when they try to be perfectly strict like KeSPA did in the past then it causes resentment from fans and players alike for being too unreasonable.
Why do I always lose mod points just when I want to actually use them...
That patents are hindering innovation.
It only hinders innovation at companies too small to make these deals. Remember that next time you hear we need patents to protect the mythical lone inventor.
This is so true. Large companies cross license all the time just to end silly patent wars between each other and then sue the shit out of all the small guys or buy them up. When companies reach certain sizes they do whatever they want, if they get told it's illegal then they just change the laws but they don't get punished.
Pretty much anything that needed elevated privileges would fail to run even if you were running on an admin account and gave UAC permission. Even my TV recordings failed while the update was applied and at first I thought it was my video driver update that I did just before manually allowing windows update to install the patch. Because I had manually installed it, I did not automatically get the removal patch and had no idea wtf was going on until I dug through several posts about driver installation problems (that I did not have) to finally find that it was wrecking far more than just driver installation.
Higher encoded bit depths can actually lower file size at a given quality or increase quality at a given filesize regardless if you are outputting at a lower depth.
http://x264.nl/x264/10bit_02-a... TLDR: Even though the dit depth is higher, it allows for more of the junk information to be thrown out while keeping more of the important data.
Blocking and banding are very problematic in JPEG and the easiest way to fix it is to just raise the bit depth which is probably why they added 12bit to JPEG 9.1 earlier this year.
Building a few huge data centers to handle lots of customers that each have small surges (relative to your capacity) at different times than each other is a far easier task than deploying a national network that can have huge surges relative to your capacity at any given location. Even if they litter the streets with micro/fempto cells on every block, it still would not be enough to handle large temporary gatherings of people such as: conventions, block parties, marathons, protests, etc. Cell networks also face lots of push-back from every community (some people don't want cell towers ruining their view, some are afraid of the radiation, some just want something to protest) which can prevent them from covering areas as well as they'd like to.
The "divide by 2" rule has never been that accurate. Back in late B spec/early G spec days when I first heard this rule, actual throughput was usually 40-45% of the link rate. N spec improved coding efficiency greatly and is around 60-65% as well as AC spec.
All that these results show is that AMD has higher draw call overhead than nVidia does on DX11 but DX11 and older games were not designed to make massive amounts of draw calls so it doesn't matter all that much when playing games designed for these older API's. DX12 was designed to minimize the API overhead to allow games to start drawing way more stuff and games that are designed to take advantage of this are going to suck on older API's when they support it. If developers were to write support for DX12 in their current games that don't draw much stuff then you wouldn't see nearly as much of a performance gain.
The article you linked opens by saying that farms do get 80% of human water usage so you answered yourself. It then goes on to explain that everybody wants to account for water usage in different ways to make them look good or someone else look bad.
As that article explains, it's not feasible to tap into every water source, especially all the little streams and rivers in nor-cal, but I haven't seen anyone clearly explain what water can actually be moved around and what use it is going towards when it is moved. In the bay area we're paying a lot for the hookups but almost nothing for actual water usage and we're way below our pricing tier cap which makes me wonder if any of it could be diverted and why do we have to pay so much to barely use any water?
My PC monitors and TV aren't even QHD so why should my phone be? My phone is 330 ppi and the pixels are already indistinguishable but QHD @ 5.7" is 515 ppi. More pixels causes more battery drain so can we stop with the resolution wars please?
If infinite money exists, but right now I have $50 and you have $30, egalitarianism says you should get $20 more.
Infinite money does not exist. So if I have $50, and you have $30, I would have to give you $10. Which isn't equal for me, because you get $10, and I lose $10. I lose. Why should I have to lose?
Of course, civil rights aren't money. Which is why the idea of egalitarianism seems sound. But when the exercise of equality influences the course of zero-sum decisions (like money decisions), the idea of egalitarianism doesn't work. Whoever already has more wins.
Last time I checked, infinite money has existed ever since we stopped backing it with finite resources (gold, silver, etc.). Now we have governments printing as much as they like and banks that are "too big to fail" that are allowed to gamble with our 1's and 0's however they choose all the while knowing that there will be no repercussions for failure.
Even 15 years ago my high school tech/engineering teacher (taught a variety of classes) was giving extra credit to anyone who could get another girl into any of his classes. The classes went from small 15ish people classes with a only couple girls to 25-30 people with half them female. Tech started out rather gender neutral in the 70's and the education side has been trying desperately to fill the gap ever since it appeared.
The real problem is that tech companies have been abusing their employees for so long. They hire the most desperate cheap labor and that will put up with being overworked, often without extra pay, which are mostly young men and foreigners. It doesn't matter that they are male, it just matters that they will work as much overtime that you throw at them. That has created the stigma throughout society that you have to be a basement dweller to be in tech and females want to be social so it drives them away at an early age. The few that stay are then subjected to all the other shit that comes from being in a gender unequal field but the root cause is that tech workers don't fight for better working conditions.
If it wasn't vendor locked to only work on their own hardware. The gaming industry needs to reform itself and stop taking bribes from hardware vendors to use vendor specific code that is perfectly capable of running on other vendors' hardware.
They said to combine the hours->seconds gears from TWO watches to achieve 12M:1.
3600^2 = 12,960,000
If Rolls Royce hadn't been bailed out then their competitors could have bought up their assets and flourished as well. Let companies fail and let the market respond properly. British Leyand's ultimate fate is how a free market is supposed to work - companies fail, competitors benefit from that failure.
It can tell everybody around you that you don't know fashion, you don't know tech, you like charging things every night, and you have too much money.
Last time I checked ISP's in the US aren't competing to out-do each other at all in most markets. A few places have fiber and catch internet headlines but most don't. The phone companies are sticking to slow 20mbps ADSL2+ tech while the cable companies put the fiber a little closer to you so that they can offer 100mbps service but the cable internet fees are ridiculous from top to bottom.
I actually have worse speeds than I did 15 years ago because of my distance from the CO but at least my ISP (Sonic) is one that won't hand out my info to anyone that asks. Sonic has been rolling out fiber in a few markets over the past years and has incredibly affordable rates for fiber ($40/mo 1gbps with no hookup fee or "free" 5mbps if you pay a $300ish hookup fee) but their ADSL2+ speeds are limited by your distance to the CO since that is the closest they put their DSLAMS to you.
Then why did it still beat SprayList at 32+ cores? The only time SprayList beats the competition is at 16 cores.
These days I would rather run linux in a VM if I need it for something instead of messing about with cygwin.
4 year old top end smartphones are worse than today's $100 no contract phones. Smartphones have evolved rapidly and are just now starting to slow down. 4 years ago you got low resolution screens, single core CPU's, GPU's that could barely draw 3D at all and struggled at 2D, low RAM, low rez cameras with poor picture quality, 3G internet, small batteries... My 4 yr old tmobile g2 struggled to do most everything but my 1 yr old moto g takes anything I throw at it.
I know slashdot has devolved drastically but has it really gotten to the point where it needs to reference MTV News for computer security topics?
No, it would imply there is no contextual reason for the link.
Even if you saturated the available 2.4GHz and 5GHz spectrum you'd be lucky to even come close to 1gbps total throughput for all the wireless devices with 2 AP's and that would mostly come from 802.11ac devices on 5GHz.
The pfsense box would presumably be your router so it wouldn't be using any bandwidth itself. If you're trying to say it would be acting as a server then your ISP would have a talk with you if it used any significant traffic.
So that leaves the main computer which isn't going to get 9Gbps from anywhere accept maybe torrents but again they will likely have a problem if you leave it saturated for long.
Residential fiber still comes with typical residential restrictions. Even 1gbps residential connections are sold under the expectation that it will be dormant the majority of time but that when you do use it you will be able to burst as high as the server will provide in most cases.
Most top websites are just running large arrays of cheap hardware behind load balancers and the majority of websites are on shared/virtual hosting. The problem with ultra-fast residential connections is that most servers can't saturate it.
Assuming that you connect to servers that can saturate it, SATA3 is only 6Gbps so it would actually have more throughput than a typical SSD but your latency would be much higher.
How many residential customers even have a nic capable of 10Gbps? My guess is that the >10Gbps residential service is primarily for apartment complexes.
There is no indication of unit confusion prior to your post.
If we play a match of FIFA 2015 there will be absolutely no question as to who the winner is.
Really? What happens if they encounter a bug in the game, especially one previously unknown publicly? What happens if there is a technical problem (mouse stops working, blue screen, fried GPU, etc.)? Even in esports there are circumstances where a person has to make a judgement call. They try their best to reduce those situations with clearly defined rules but when they try to be perfectly strict like KeSPA did in the past then it causes resentment from fans and players alike for being too unreasonable.
Why do I always lose mod points just when I want to actually use them...
That patents are hindering innovation.
It only hinders innovation at companies too small to make these deals. Remember that next time you hear we need patents to protect the mythical lone inventor.
This is so true. Large companies cross license all the time just to end silly patent wars between each other and then sue the shit out of all the small guys or buy them up. When companies reach certain sizes they do whatever they want, if they get told it's illegal then they just change the laws but they don't get punished.
Pretty much anything that needed elevated privileges would fail to run even if you were running on an admin account and gave UAC permission. Even my TV recordings failed while the update was applied and at first I thought it was my video driver update that I did just before manually allowing windows update to install the patch. Because I had manually installed it, I did not automatically get the removal patch and had no idea wtf was going on until I dug through several posts about driver installation problems (that I did not have) to finally find that it was wrecking far more than just driver installation.
Higher encoded bit depths can actually lower file size at a given quality or increase quality at a given filesize regardless if you are outputting at a lower depth.
http://x264.nl/x264/10bit_02-a...
TLDR: Even though the dit depth is higher, it allows for more of the junk information to be thrown out while keeping more of the important data.
Blocking and banding are very problematic in JPEG and the easiest way to fix it is to just raise the bit depth which is probably why they added 12bit to JPEG 9.1 earlier this year.