It's frequency: http://www.who.int/ionizing_radiation/about/what_is_ir/en/index.html. Basically, anything higher frequency than visible light is ionizing, meaning it can knock electrons around in an atom. Radio frequencies are all lower frequency than visible light. Ionizing radiation is stuff like X-Rays and Gamma Rays.
Thought of this idea recently while trying to think of ideas for cooling my computer while making less noise:
Take a small engine from an RC car or airplane (two stroke will probably be best). Jam the throttle wide open and unscrew the high speed needle all the way. Put one pipe on the carb (with a good seal), and then another one on the exhaust with a smaller internal diameter than the first. Couple the two pipes together and have a fan on each side. Then have a small electric motor spin the engine. The side coming off the exhaust is hot (since the engine is compressing it), and the other end of pipe is cold (since the coupler expands the gas).
I figured this would be a great way to make a small air conditioner that could be used to cool incoming ambient air, and it should be more efficient than a pelt. However, even a small reciprocating engine being turned by a motor is going to be noisy, so I don't think it'll work for what I want. Might be nice in a hardcore gaming rig for someone who doesn't care about noise. Might also work with a small wankel rotary, but I doubt you could source one this small.
So you take a game like "Grand Theft Auto", which is named after a felony, and comes with subtitles like "Vice City", and which has a back cover talking about guns and gangsters, and if that's not enough for you, comes with an M rating with a clear label of "Blood and Gore Violence". Apparently after seeing all that, some people's first thought is that it's a game about rainbow-colored horses galloping across fields where the trees blossom lollipops.
Parents should have more than enough information already about what games are violent or not. If they're still buying them, then that's their fault, not the gaming industry.
Proof that when MySQL originally added those materials, they still didn't know why they were important. Some of these aren't even going to slow you down much. Prepared statements can speed you up in some cases.
In this state, it occupies a spot that SQLite does just fine.
Like biodiesel from old french fry grease, it's cheep now because not many people are doing it. But that energy has to come from somewhere, and it'll have to rise if a significant portion of the population starts to do it.
Consider two plans. In one, we build a bunch of nuclear plants and everyone drives electric cars. The extra base load during the night is now taken up by people recharging their cars. In the second, we also build a bunch of nuclear plants, but we take up the extra base load by running Fischer-Tropsch to make gas. In one of these plans, we get to keep all the cars we have now (along with 100 years of development on the internal combustion engine).
No, coal is base load power. Extra power comes out of natural gas. It's really hard to put out a large pile of coal. It's really easy to shut a gas valve. Coal takes up the same position on the grid as nuclear.
Normal gas is also renewable if you're willing to put the energy into it. Any plan that requires millions of cars to be switched over is going to have to give a very compelling benefit compared to keeping existing infrastructure, but basing it off fischer-tropsch gas built from algae and powered by nukes.
I wonder how they're counting. They quote says across "multiple versions". Are they giving multiple counts for a single vulnerability that exists in multiple versions?
We don't really know which way they're going to be biased, though. They could swing for closed source (if Microsoft's lobbists are going on a spending spree this week) or for open source (if it's Red Hat lobbists turn to do the same). The US government is also easily big enough to produce conflicting information due to different departments working on the same problem.
However, I maintain that the funding of the study is ultimately irrelevant. If the method is correct, and the data is correct, and the logic is correct, then the conclusions should be correct. If bias has an effect, you should be able to find it within one of those factors. If you can't find it, then repeat the study and see if you get the same results. If you do get the same results, and the majority of other studies get the same results, then the conclusion should be accepted. The scientific method is good at rooting out bias like that.
As for this study, the article seems to indicate that it mostly revolves around there not being a single point of communication for security on these projects, and security is treated through the same channels as general bugs. The benefits of hiding security info until after a patch is released is hardly a settled issue in the security community, and FOSS in particular will tend to err on the side of transparency. It's more of a nitpicky point than anything fundamentally wrong.
No, if anything, these packages aren't unrelated enough to get a good cross section of FOSS. They're mostly web app-related thingys that are tied into Java. I haven't heard of most of them, probably because I stay strictly away from Java.
Algae doesn't cause death. Dead algae cause death.
Algae being (more or less) plants, absorb CO2 and release O2. As long as they're alive, they'll keep doing this, and the surrounding waters will be oxygen rich, which is great for fish. But when they die, the process reverses, absorbing O2 and releasing CO2. That's very bad for fish. If you sniff the nasty smell of a badly cared for fish tank, what you're smelling is the dead algae, not the live ones. What happens in algae blooms is that the algae numbers spike and then die off all at once.
In the case of these ideas, as long as the algae is being harvested out (perhaps for a biodiesel use), it won't have a chance to do any real damage.
Here's the other problem: human activity involving agricultural runoff and overgrazing is driving desertification. Increased CO2 alone would probably cause a bloom in plant life, but that's not the only factor.
I'll bet that when the relative positions of the USD and the Euro were reversed, Lego was charging roughly the same number of USDs and Euros that it does now. (In fact, after taking a quick look, it looks like an $80-100 kit is about the same size and complexity as a similarly priced kit when I was a kid, which means they aren't even correcting for inflation).
In a traditional commodity market, this would indeed make it worth it to buy in the area with the weaker currency and ship it over. In time, the cost would end up rising in the weaker currency market to match. That's just market correction in action.
This made me think of a tangent case, though. DVDs and other media with region encoding makes it (sort of) impossible to have such a market correction. That could be used to form an argument that such measures are anti-capitalist.
It's a way of hardening the water, which in turn increases its ability to absorb CO2 without increasing the acidity of the water. The basic chemistry is used by aquarium hobbyists to keep their acidity stable.
Many fish keepers go to great lengths to keep their water in a tight range to mimic their fish's natural environment as close as possible, but empirical evidence suggests that fish can tolerate a wide range of hardness and acidity provided that changes are made slowly. Additionally, it should increase the growth rate of coral.
However, many types of fish may only breed within a given hardness range, so this may end up being a big problem.
In looking things over again, I think I was actually hinting at assumptions that often underlie examples of comparative advantage (which the Wiki page phrases as "Perfect mobility of factors of production within countries").
However, I believe the overall argument stands. You don't immediately get new oil reserves opening up just because the price rises, and you don't immediately get more Wiis just because the demand is higher than manufacturing capacity, since "perfect mobility" rarely (if ever) exists.
The best software margins are also at the low end. It takes many millions of dollars to create a big 3D acronym-compliant game, which may end up flopping in the end. It takes one semi-decent programmer a weekend to hack up a Bejeweled clone, and there's millions of middle-aged women who will buy it. While this doesn't necessarily mean that large complex games will go away, it does mean that the major publishers are at risk of being market-corrected into something akin to a small scale.com bust. Even if they avoid a major bust, "hardcore" gamers are going to have to face the fact that the biggest gaming demographic isn't males aged 15-30.
One of the underlieing assumptions of the Invisible Hand is that a rise in price will immediately bring production up to a new equilibrium. Of course, this is really an abstraction that makes the thought experiment work; in the real world, Nintendo can't immediately increase production to meet increased demand, because it takes time to build new manufacturing facilities. It's also not worthwhile to invest in new facilities to serve a short-term spike. Big investments like that have to pay off for the long haul. Since it was expected that the Wii would start making demand last spring, it wasn't worth too much effort to increase manufacturing rates. (I suspect WiiFit created a new demand spike which threw off that prediction.)
So if they can't meet demand, the Invisible Hand says they should increase the cost. This pads their profit margin, allowing them to reinvest into building facilities to build more Wiis, and then sell later at a cheaper price when manufacturing ramps up. This is also the best strategy for retailers (even if they were a monopoly), since it pads their margins just as much. So why hasn't this happened?
Nintendo has a long term need to maintain its brand image. If it sold the Wii at $300 or more (which is where the eBay price suggests the equilibrium price is at), it would be competing around the same price point as the XBox 360. Since the Wii is (let's face it) less powerful than the 360, many would perceive this as evil price gouging. At launch, the 360 was already considered too expensive (though many considered it cheep when the PS3's price was announced). Brand perception may be more important than a short term profit increase.
A Tale in the Desert is a roleplayer in that sense. Each "Tale" (currently on the third one, last I checked, but might be on the fourth by now) has the players work through a very time-consuming skill tree. The more players level up, the closer the civilization gets to the end of the Tale, at which point the next Tale begins.
Eve Online also allows quite a bit of player influence on the story. To have real influance, you almost have to be the leader of a large group of players, though that's somewhat like real life as well.
A lot of the really interesting stuff was happening in places that weren't Europe, though. Like almost all mathematical development.
People should stop pointing to European Middle Ages as a "dark age". Whenever it's brought up, someone always points out some development or another that "proves" that it wasn't a dark age. I think that's cherry picking, but a better example is the Greek dark age, a time period where Greece lost its original written language (later to be reinvented by borrowing from the Phoneticians).
It's frequency: http://www.who.int/ionizing_radiation/about/what_is_ir/en/index.html. Basically, anything higher frequency than visible light is ionizing, meaning it can knock electrons around in an atom. Radio frequencies are all lower frequency than visible light. Ionizing radiation is stuff like X-Rays and Gamma Rays.
Nah, Arrested Development taught me that you can escape as many times as you want, and they'll eventually let you go home with an ankle bracelet.
Thought of this idea recently while trying to think of ideas for cooling my computer while making less noise:
Take a small engine from an RC car or airplane (two stroke will probably be best). Jam the throttle wide open and unscrew the high speed needle all the way. Put one pipe on the carb (with a good seal), and then another one on the exhaust with a smaller internal diameter than the first. Couple the two pipes together and have a fan on each side. Then have a small electric motor spin the engine. The side coming off the exhaust is hot (since the engine is compressing it), and the other end of pipe is cold (since the coupler expands the gas).
I figured this would be a great way to make a small air conditioner that could be used to cool incoming ambient air, and it should be more efficient than a pelt. However, even a small reciprocating engine being turned by a motor is going to be noisy, so I don't think it'll work for what I want. Might be nice in a hardcore gaming rig for someone who doesn't care about noise. Might also work with a small wankel rotary, but I doubt you could source one this small.
Without the law, friends can sneak in discs somewhere in their backpack. With the law, friends can sneak in discs somewhere in their backpack.
So what's the law good for, again? Besides the obvious (wasting tax money while elected officials look like they're doing something).
So you take a game like "Grand Theft Auto", which is named after a felony, and comes with subtitles like "Vice City", and which has a back cover talking about guns and gangsters, and if that's not enough for you, comes with an M rating with a clear label of "Blood and Gore Violence". Apparently after seeing all that, some people's first thought is that it's a game about rainbow-colored horses galloping across fields where the trees blossom lollipops.
Parents should have more than enough information already about what games are violent or not. If they're still buying them, then that's their fault, not the gaming industry.
Proof that when MySQL originally added those materials, they still didn't know why they were important. Some of these aren't even going to slow you down much. Prepared statements can speed you up in some cases.
In this state, it occupies a spot that SQLite does just fine.
Like biodiesel from old french fry grease, it's cheep now because not many people are doing it. But that energy has to come from somewhere, and it'll have to rise if a significant portion of the population starts to do it.
Consider two plans. In one, we build a bunch of nuclear plants and everyone drives electric cars. The extra base load during the night is now taken up by people recharging their cars. In the second, we also build a bunch of nuclear plants, but we take up the extra base load by running Fischer-Tropsch to make gas. In one of these plans, we get to keep all the cars we have now (along with 100 years of development on the internal combustion engine).
No, coal is base load power. Extra power comes out of natural gas. It's really hard to put out a large pile of coal. It's really easy to shut a gas valve. Coal takes up the same position on the grid as nuclear.
Normal gas is also renewable if you're willing to put the energy into it. Any plan that requires millions of cars to be switched over is going to have to give a very compelling benefit compared to keeping existing infrastructure, but basing it off fischer-tropsch gas built from algae and powered by nukes.
I don't use PHP either. And I do work under a Fortune 500.
I wonder how they're counting. They quote says across "multiple versions". Are they giving multiple counts for a single vulnerability that exists in multiple versions?
We don't really know which way they're going to be biased, though. They could swing for closed source (if Microsoft's lobbists are going on a spending spree this week) or for open source (if it's Red Hat lobbists turn to do the same). The US government is also easily big enough to produce conflicting information due to different departments working on the same problem.
However, I maintain that the funding of the study is ultimately irrelevant. If the method is correct, and the data is correct, and the logic is correct, then the conclusions should be correct. If bias has an effect, you should be able to find it within one of those factors. If you can't find it, then repeat the study and see if you get the same results. If you do get the same results, and the majority of other studies get the same results, then the conclusion should be accepted. The scientific method is good at rooting out bias like that.
As for this study, the article seems to indicate that it mostly revolves around there not being a single point of communication for security on these projects, and security is treated through the same channels as general bugs. The benefits of hiding security info until after a patch is released is hardly a settled issue in the security community, and FOSS in particular will tend to err on the side of transparency. It's more of a nitpicky point than anything fundamentally wrong.
No, if anything, these packages aren't unrelated enough to get a good cross section of FOSS. They're mostly web app-related thingys that are tied into Java. I haven't heard of most of them, probably because I stay strictly away from Java.
Algae doesn't cause death. Dead algae cause death.
Algae being (more or less) plants, absorb CO2 and release O2. As long as they're alive, they'll keep doing this, and the surrounding waters will be oxygen rich, which is great for fish. But when they die, the process reverses, absorbing O2 and releasing CO2. That's very bad for fish. If you sniff the nasty smell of a badly cared for fish tank, what you're smelling is the dead algae, not the live ones. What happens in algae blooms is that the algae numbers spike and then die off all at once.
In the case of these ideas, as long as the algae is being harvested out (perhaps for a biodiesel use), it won't have a chance to do any real damage.
Here's the other problem: human activity involving agricultural runoff and overgrazing is driving desertification. Increased CO2 alone would probably cause a bloom in plant life, but that's not the only factor.
I'll bet that when the relative positions of the USD and the Euro were reversed, Lego was charging roughly the same number of USDs and Euros that it does now. (In fact, after taking a quick look, it looks like an $80-100 kit is about the same size and complexity as a similarly priced kit when I was a kid, which means they aren't even correcting for inflation).
In a traditional commodity market, this would indeed make it worth it to buy in the area with the weaker currency and ship it over. In time, the cost would end up rising in the weaker currency market to match. That's just market correction in action.
This made me think of a tangent case, though. DVDs and other media with region encoding makes it (sort of) impossible to have such a market correction. That could be used to form an argument that such measures are anti-capitalist.
You're free to release tons of chlorine if you want, but I wouldn't breathe too deeply. Meanwhile, I'll go find a new planet.
Yes, but coral thrive off that stuff, so it's a win in this case.
It's a way of hardening the water, which in turn increases its ability to absorb CO2 without increasing the acidity of the water. The basic chemistry is used by aquarium hobbyists to keep their acidity stable.
Many fish keepers go to great lengths to keep their water in a tight range to mimic their fish's natural environment as close as possible, but empirical evidence suggests that fish can tolerate a wide range of hardness and acidity provided that changes are made slowly. Additionally, it should increase the growth rate of coral.
However, many types of fish may only breed within a given hardness range, so this may end up being a big problem.
Car LED fixtures have huge margins. In fact, for the turn signals and brake lights, they should be dirt cheap since they're monochromatic.
You can get white LED lights for incandescent fixtures right now for about $20. CFLs are still probably more economical, but LEDs are catching up.
In looking things over again, I think I was actually hinting at assumptions that often underlie examples of comparative advantage (which the Wiki page phrases as "Perfect mobility of factors of production within countries").
However, I believe the overall argument stands. You don't immediately get new oil reserves opening up just because the price rises, and you don't immediately get more Wiis just because the demand is higher than manufacturing capacity, since "perfect mobility" rarely (if ever) exists.
The best software margins are also at the low end. It takes many millions of dollars to create a big 3D acronym-compliant game, which may end up flopping in the end. It takes one semi-decent programmer a weekend to hack up a Bejeweled clone, and there's millions of middle-aged women who will buy it. While this doesn't necessarily mean that large complex games will go away, it does mean that the major publishers are at risk of being market-corrected into something akin to a small scale .com bust. Even if they avoid a major bust, "hardcore" gamers are going to have to face the fact that the biggest gaming demographic isn't males aged 15-30.
One of the underlieing assumptions of the Invisible Hand is that a rise in price will immediately bring production up to a new equilibrium. Of course, this is really an abstraction that makes the thought experiment work; in the real world, Nintendo can't immediately increase production to meet increased demand, because it takes time to build new manufacturing facilities. It's also not worthwhile to invest in new facilities to serve a short-term spike. Big investments like that have to pay off for the long haul. Since it was expected that the Wii would start making demand last spring, it wasn't worth too much effort to increase manufacturing rates. (I suspect WiiFit created a new demand spike which threw off that prediction.)
So if they can't meet demand, the Invisible Hand says they should increase the cost. This pads their profit margin, allowing them to reinvest into building facilities to build more Wiis, and then sell later at a cheaper price when manufacturing ramps up. This is also the best strategy for retailers (even if they were a monopoly), since it pads their margins just as much. So why hasn't this happened?
Nintendo has a long term need to maintain its brand image. If it sold the Wii at $300 or more (which is where the eBay price suggests the equilibrium price is at), it would be competing around the same price point as the XBox 360. Since the Wii is (let's face it) less powerful than the 360, many would perceive this as evil price gouging. At launch, the 360 was already considered too expensive (though many considered it cheep when the PS3's price was announced). Brand perception may be more important than a short term profit increase.
A Tale in the Desert is a roleplayer in that sense. Each "Tale" (currently on the third one, last I checked, but might be on the fourth by now) has the players work through a very time-consuming skill tree. The more players level up, the closer the civilization gets to the end of the Tale, at which point the next Tale begins.
Eve Online also allows quite a bit of player influence on the story. To have real influance, you almost have to be the leader of a large group of players, though that's somewhat like real life as well.
A lot of the really interesting stuff was happening in places that weren't Europe, though. Like almost all mathematical development.
People should stop pointing to European Middle Ages as a "dark age". Whenever it's brought up, someone always points out some development or another that "proves" that it wasn't a dark age. I think that's cherry picking, but a better example is the Greek dark age, a time period where Greece lost its original written language (later to be reinvented by borrowing from the Phoneticians).