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Wii Is the New US Console Leader

stoolpigeon writes with this snippet from an AFP story carried by Google: "Nintendo said Thursday that its globally popular Wii has become the top-selling video game console in the United States, a crown coveted by rivals Microsoft and Sony. Market-tracking firm NPD Group reports that 666,000 Wii consoles were sold in the United States in June, raising the total sales count in the country to nearly 10.9 million units." I'd rather play board games than video games, but the Wii Fit makes one of these tempting anyhow.

397 comments

  1. I dont have one yet... by zzottt · · Score: 5, Funny

    Dam all you bastards buying them out every time I try to get one!

    1. Re:I dont have one yet... by Anonymous Coward · · Score: 1, Insightful

      How to get a Wii

      1) Call local electronics retailer and obtain "truck days"

      2) Call every "truck day" and inquire about availability

      3) SPEED to store upon conformation of arrival

      Took me two months, but persistence pays off

    2. Re:I dont have one yet... by ArcticFlood · · Score: 5, Informative

      Or use the Wii Tracker. It checks several stores online. In about a week of using the RSS feed, I found a bundle containing games that I wanted, some extra controllers that I would've wanted anyway, and didn't have any junk in it that I didn't want. You can probably find just the console, but I only saw one while watching the tracker and it sold out quickly.

      --
      This is here so you don't ignore the last two lines of my posts.
    3. Re:I dont have one yet... by Scroatzilla · · Score: 2, Funny

      Dam all you bastards buying them out every time I try to get one!

      Yes, those bastards do tend to flood the stores that carry Wii consoles, don't they.

    4. Re:I dont have one yet... by christajen · · Score: 1

      I thought my son was the only one that hasnt gotten one yet. We will be purchasing one for him soon.

    5. Re:I dont have one yet... by Anonymous Coward · · Score: 1, Informative

      or even easier. Know someone in the receiving department of a store. If it doesn't hit the floor of the store before you can get it, no one else can buy it before you.

      That's how I got mine, and one for my girl friend's nephew.

    6. Re:I dont have one yet... by maglor_83 · · Score: 1

      I'm in Australia and its not hard to find to find a Wii here (or at least I don't think it is. Certainly don't here all these complaints), but I'm curious about this.
      Can't you just order one at a store, and when they get stock they'll put it aside for you, give you a call and you can come pick it up?

    7. Re:I dont have one yet... by fluffykitty1234 · · Score: 1

      Here's how I got mine:

      1) Order a bundle from gamestop.
      2) Wait for package
      3) Take all the stuff in bundle that you don't want to the local gamestop and get a refund.

      Good Luck

    8. Re:I dont have one yet... by FinestLittleSpace · · Score: 1

      Most stores won't do that as it makes little sense given that someone would have come in 2 hours later and bought it anyway.

    9. Re:I dont have one yet... by yoyhed · · Score: 1

      I've bought 4 Wiis since they came out for myself, friends, and relatives. Each time, I've just called the local Gamestop and asked if they had any, and I've found one same-day each time.

      --
      WHO NEEDS SHIFT WHEN YOU HAVE CAPSLOCK/ DAMN1
    10. Re:I dont have one yet... by maglor_83 · · Score: 2, Insightful

      It would build a whole lot of goodwill from the customers, provide an incentive for them to shop there instead of a competitor, and might even give them a bit of leverage to get more shipments from Nintendo if the can say we have a waiting list of X customers. And even if they can't, as a customer if I was looking for one and I go to a store that says 'No we have no stock. You can come by next shipment and try your luck', and then go to a different store that says 'No we have no stock, but we can put you on a list and you will get one in X weeks', I wouldn't be coming back to the first store, even if there was a possibility of getting one earlier.

    11. Re:I dont have one yet... by Eunuchswear · · Score: 3, Insightful

      I'm in Australia and its not hard to find to find a Wii here

      The rumour is that Nintendo are reluctant to ship stuff to the US 'cos they don't want to get paid in USD.

      --
      Watch this Heartland Institute video
    12. Re:I dont have one yet... by beav007 · · Score: 1

      It's true. I'm in a medium-sized Australian country town, and if I wanted to (and had the money), I could obtain 5 or 6 of them when the stores open tomorrow morning. Unfortunately, we'd have to sell them at $US450-500 to make exporting them economical...

    13. Re:I dont have one yet... by slagheap · · Score: 1

      Better yet is Wii Alerts. Sign up there (free) and they will send you an SMS whenever Amazon (or other stores if you want) get the Wii in stock. That happens about once a week for a few minutes.

      Get the SMS. Buy. Easy.

      That's how I got my Wii, and also how I got one for my sister's family a couple weeks before Christmas.

      --
      First against the wall when the revolution comes
    14. Re:I dont have one yet... by mjwx · · Score: 1

      Wii in Australia A$399,
      Wii in US U$250
      A$399 converted to USD is U$389 with today's exchange rate of 0.975 AUD to USD.

      But because Nintendo is a Japanese company, here are the conversions to JPY
      $399 AUD is Y41,534.44
      E249 EUR is Y42,183.61
      $250 USD is Y26,690.00

      I'm not an MBA but it seems more profitable to send Wii's to Australia or Europe then to the United States. If Nintendo were shipping fewer units the US I'd understand why.

      --
      Calling someone a "hater" only means you can not rationally rebut their argument.
    15. Re:I dont have one yet... by Jaysyn · · Score: 1

      They keep them in the back at my local Wal-Mart, if you haven't tried asking the sales associates, give that a shot.

      If you still can't find one, email me & maybe we can figure something out.

      --
      There is a war going on for your mind.
    16. Re:I dont have one yet... by MeanderingMind · · Score: 1

      The problem is they did something like this back in the day, and it burned them hard on two fronts.

      When they took effectively infinite preorders before launch, Microsoft screwed up and screwed them over with the Xbox 360, causing a lot of ire from customers who preordered and engendering a lot of anger toward the irresponsible retailers.

      When they had waiting lists, customers would irresponsibly list themselves on multiple lists, grab the first one available, and ignored all the others. The overhead in clearing through these overly bloated lists and potentially overbooked orders effectively made it unprofitable.

      So between irresponsible retailers and irresponsible customers there effectively aren't waiting lists for anything you'd actually have to wait for.

      --
      Thunderclone: ONE MAN ENTERS! TWO MEN LEAVE! ONE MAN ENTERS! TWO MEN LEAVE!
    17. Re:I dont have one yet... by christ,+jesus+H · · Score: 1

      "I thought my son was the only one that hasnt gotten one yet. We will be purchasing one for him soon." - no but im sure he feels that way

      --
      Ohh spiteful one tell me who to smote and he shall be smolten!
  2. So long, "hardware gamers" by Yvan256 · · Score: 5, Insightful

    This, combined with the popularity of the Nintendo DS, should be proof enough that normal people want to play games, not brag about their system's capabilities.

    1. Re:So long, "hardware gamers" by MindlessAutomata · · Score: 4, Insightful

      The problem is, the DS has -plenty- of quality games, whereas the Wii seems to be utterly lacking. Even the N64, it seems to me, had more quality games I could buy instead of typical platformers based on shitty kids movies or something. With the Wii I'm extremely underwhelmed. It's just collecting dust at the moment.

    2. Re:So long, "hardware gamers" by Yvan256 · · Score: 3, Insightful

      Yes, as an older gamer I also wish there was more interesting games for it. However, I still haven't finished Metroid Prime 3 so any new game would simply gather dust until I finished MP3.

      There's also the fact that a lot of companies dismissed the Wii at first, because it's a lot less powerful than the Xbox 360 and PS3. I'm hoping this new "US Console Leader" will make them wake up and start making games for it.

      It's not like they're obligated to use the Wii-mote/nunchuck for the games, they could make "classic controller required" games.

    3. Re:So long, "hardware gamers" by Rogerborg · · Score: 5, Insightful

      I'm not sure why you bought it then, since it was pretty clear that it wouldn't be carrying the same range of sequels and franchises as the PS3/XBox 360.

      I guess it depends how fast you want to spend money, and how much time you've got to grind through games. After a hard day's work, sometimes Wii Sports is really all I can manage. My son and I enjoy puzzling through Zack and Wiki, the missus grudgingly admits to liking Lego Star Wars, and when they've gone to bed, I can bust out Resident Evil 4.

      I think it's probably fair to compare the Wii's sales to most of the sum total of PS3 and XBox if we want to know how many casual vs hard core gamers there are. So it's not really true that "most people" enjoy casual gaming. At most, it's pushing 40%.

      --
      If you were blocking sigs, you wouldn't have to read this.
    4. Re:So long, "hardware gamers" by Yvan256 · · Score: 1

      You'd have to show me numbers, but yes, there could be more PC/Mac gamers than console gamers. But I'm talking about gamers who buy Xbox 360 and/or PS3 simply because these consoles are powerful.

      As for your "PC gaming isn't dead, consoles are just entering their golden age" comment, I'd guess you are probably pretty young. The power of gaming computers and consoles keep leaping each other at every console generation, this is nothing new.

    5. Re:So long, "hardware gamers" by MindlessAutomata · · Score: 1

      The fact that the Wii wouldn't carry the game range of games is/was obvious, yes.

      The problem is Nintendo isn't bringing anything new to the table, really--doesn't even seem to be a new franchise.

    6. Re:So long, "hardware gamers" by Yvan256 · · Score: 1, Interesting

      I bought it for the Zelda and Metroid series, not to mention the compatibility with the Gamecube. I'm hoping there will be at least a half-dozen games that will interest me during the lifetime of the console. Perhaps there already is, but I'm not really searching either, I don't have the time for that + playing the games in question, if any.

      I didn't have a PS2 or Xbox, so I really don't care about the sequels and franchises on the PS3/Xbox 360.

      All modern games (should) have a save feature, so it's not really a matter of how much time you have to play, just a question of how long it takes to complete a game.

      Let's say you are correct about the number of Wiis being the same number as the total of PS3 and Xbox 360. It still shows that Nintendo knows what they're doing and how to price their hardware. Now, if only they could keep up with the production...

    7. Re:So long, "hardware gamers" by bigman2003 · · Score: 1, Interesting

      No, it just proves that a lot of people like the Nintendo products.

      The Billboard 100 is full of music *most* people don't like. In fact, Miley Cyrus and the Jonas Brothers sell a heck of a lot more records than anything I would consider listening to.

      That doesn't mean that Miley Cyrus is what 'normal' people listen to.

      Pirates of the Caribbean: Dead Man's Chest made more money than almost any other film in history. That doesn't mean that 'normal people want to watch idiotic sequels, rather than see a good movie.' It just means that a lot of people paid to see the movie.

      Sometimes a system's capabilities DO make a difference!

      Just read any review of Rock Band for the Wii. Pretty much every reviewer says it is a crippled, inferior version of the game due to the lower hardware capabilities of the Wii.

      --
      No reason to lie.
    8. Re:So long, "hardware gamers" by geogob · · Score: 1

      I've seen many PC gamers, mostly hardcore gamers, that in some way or another, brag about their system capabilities. Think about it... if you had an old Porsche and put a lot of your time into it to make it work the way to want, wouldn't you be proud of it and "brag" a little about it?

      Now, do these people own that old Porsche only because they want to brag about it and show off? I don't think so. Above all, they enjoy the performance, the responsiveness, the sound, the feeling. They love to drive and with their Porsche they enjoy every second of it, even if they have to put hours to maintain them.

      Hardcore PC builder/gamers are a little like this. They put the money and the time to build their hardware and are proud if it. They talk about it. They put their personal touch into it. But, above all of this, they enjoy every second of its use. They love the feeling and the performance of the system and are happy knowing that the time and money they invested payed off.

      Sure, you'll always have an idiot somewhere that going to pimp his Porsche and put a stupid wing on it, paint it in an fugly color and put an exhaust that will give more dB than HPs. But that, thank god, is not average enthusiast.

      Most people who enjoy driving are happily doing it without driving a Porsche. That doesn't mean that does who have a Porsche, and are proud of it, do not enjoy driving as well (if not more than the average car driver).

      Lets face it. An hardcore game can easily play more than 6 hours a day. Over a thousand hour a year. The casual game will play maybe a few hours every week or month. I don't think it's fair to say that the hardcore gamers don't "want to play games" and only brag about their system.

    9. Re:So long, "hardware gamers" by Constantine+XVI · · Score: 4, Insightful

      Just read any review of Rock Band for the Wii. Pretty much every reviewer says it is a crippled, inferior version of the game due to the fact that the developers chose to do a lazy port of the PS2 version instead of even trying to port the PS360 version

      There, fixed that for you.

      --
      "I think an etch-a-sketch with an ethernet port would beat IE7 in web standards compliance."
    10. Re:So long, "hardware gamers" by Bert64 · · Score: 2, Interesting

      I tend to get bored with a lot of games long before i complete them...

      --
      http://spamdecoy.net - free throwaway anonymous email - avoid spam!
    11. Re:So long, "hardware gamers" by Anonymous Coward · · Score: 0

      Whether or not Nintendo knows how to sell consoles is not being debated. The point is that the Xbox360 and the PS3 are seen as 'hardware consoles' and the sum of sales of the hardware consoles is probably close to that of consoles like the Wii. So no goodbye to 'hardware gamers', even the Nintendo fanboys I know wish they had bought a PS3 because after beating Mario galaxy and Twilight Princess (which also came out for gamecube as well) they have nothing left to play.

    12. Re:So long, "hardware gamers" by strabes · · Score: 3, Informative

      Especially when the only game you'll ever need on PC is Starcraft....until SC2 comes out.

      --
      Its = possessive. It's = "it is"
    13. Re:So long, "hardware gamers" by WhatAmIDoingHere · · Score: 0, Troll

      Brawl, Mario Party, Metroid...
      There are more than two Wii games.

      And I don't think you've EVER talked to ANYONE who WANTED a PS3.

      I got a 360 after I got bored with my Wii, but that was because Live is such a great service (and will be even better this autumn, w00t!).

      --
      Not a Twitter sockpuppet... but I wish I was.
    14. Re:So long, "hardware gamers" by WhatAmIDoingHere · · Score: 4, Informative

      10.9+ million WoW players, but that's globally. About the same number of AMERICANS own a Wii. According to nexgenwars.com, there have been over 22 million Wiis sold.

      And the DS? According to wikipedia:
      "As of March 31, 2008, sales of the DS Lite have reached 51.78 million units worldwide."

      As a PC Gamer who dabbles in console gaming, I'm not afraid to admit that console gaming is bigger. But I also know that the mouse/keyboard is the best way to control FPS and RTS games, so I'm not afraid of PC Gaming dying any time soon.

      --
      Not a Twitter sockpuppet... but I wish I was.
    15. Re:So long, "hardware gamers" by Anonymous Coward · · Score: 0

      And this post is why gamers don't come to /. for any type of serious games discussion. People who want to play games at this point have a 360, PS3, or PC and know that the Wii, while a sales beast, is totally failing to live up to its hype and potential.

      Sure, console sales are high, but serious games are either getting completely overshadowed by the Oprah crowd's infatuation with one some of the most hallow gaming experiences around, or non-existent.

      Almost every normal gamer I know who has purchased a Wii now watches as it collects dust, and if you paid any attention to this past E3 you would see why because Nintendo has seemingly forsaken the very audience that built it.

      Having good hardware, and having great games are not mutually exclusive and reading this supposed "Wii owners are interested in the games, not the specs!" over and over is mind boggling and I question whether anyone who says such a thing actually owns a Wii because right now it is lacking in both.

      Hell, maybe if Nintendo actually paid attention to "specs" they wouldn't have made the bone-headed decision to include only 512 MB of Flash storage so that people who want more songs for Guitar Hero or to actually download some of the few real innovative looking titles in WiiWare would be able to without the experience being a complete hassle.

      This doesn't even address value, where Nintendo is essentially charging $250 for hardware they sold 2-3 years ago at $99 (apparently making a profit back then on hardware too) and realizing the obscene amount of accessory costs that seem to come along with it.

    16. Re:So long, "hardware gamers" by ksd1337 · · Score: 1

      They should seriously port Doom to the Wii. Use the Wiimote to shoot, switch weapons, view map, etc. Use the Nunchuk to move around, and the two Nunchuk buttons zoom in/out of the map. Online play wouldn't be that hard to implement, though messaging in the game might be a bit tricky for the player. I know I would enjoy playing this.

    17. Re:So long, "hardware gamers" by LordNimon · · Score: 0, Troll

      The problem is, the DS has -plenty- of quality games

      That's news to me. I bought a DS for my 6-year-old girl. There are plenty of games for her, and she'll be entertained with it for years to come, I suppose. But for me, it sucks. The only sophisticated games are crappy Japanese RPGs. When I read the reviews of DS games in EGM, I just shake my head.

      Does anybody know of any good DS games for people over the age of 12 that don't feature cute animals and children as the main characters?

      --
      And the men who hold high places must be the ones who start
      To mold a new reality... closer to the heart
    18. Re:So long, "hardware gamers" by antek9 · · Score: 0

      Brawl, Mario Party, Metroid... There are more than two Wii games. And I don't think you've EVER talked to ANYONE who WANTED a PS3.

      I wonder, are you both deluded AND retarded, or just one of those? So there are three Wii games, I'll give you that, but what is the anti-PS3 rant about? You don't think _any_ gamer worth his salt wouldn't crave a Playstation after watching someone play Metal Gear Solid 4, or even some good old Warhawk?

      There's different tastes concerning console flavors, as there are with everything, but there's no need to mark new lows in argumentation. I'll even ignore your 360 fanboyism, but making sh*t up is just not going to cut it. I think at least 30 percent of those 360 owners who have just had to mail in their third console because of RRoD will see the PS3 in another light, by now. ;)

      --
      A World in a Grain of Sand / Heaven in a Wild Flower,
      Infinity in the Palm of your Hand / And Eternity in an Hour.
    19. Re:So long, "hardware gamers" by Anonymous Coward · · Score: 0

      Let's see the Wii has the most installed units. But what about the software? Well...that's a different story. When it comes to selling games, that's where the 360 is kicking ass. But when it comes to 3rd party games, the 360 has provided more revenue than the Wii and 360 combined.

      This tells me a slightly different story. The Wii does what it intended to do: Made video games more of a pick-up and play for a little while activity for the whole family. Where the 360 is driving more games and driving them as stronger entertainment option and taking time away from TV, movies, possibly friends, family, and work. Not really surprising. Which of the 3 consols is likely to have the best development tools? Just saying....

      As an aside, why the fuck am I the only one I know who thinks Little Big Planet looks fantastic? Everytime I bring it up, people act like I'm a child molesting alien.

    20. Re:So long, "hardware gamers" by bigman2003 · · Score: 3, Insightful

      Insightful?

      The PS2 is far more similar to the Will than the 360. The biggest problem is storage capacity. Followed by processor/graphics ability...then you have the whole issue of downloadable content http://blog.wired.com/games/2008/02/nintendo-will-b.html

      The Wii is NOT in the same class as the 360/PS3. Pretending that the reason for a crappy version of Rock Band is due to 'lazy developers' is just a matter of sticking your head in the sand.

      --
      No reason to lie.
    21. Re:So long, "hardware gamers" by asylumx · · Score: 1

      I'm not afraid of PC Gaming dying any time soon.

      It will if they don't come out with something new & interesting soon. Even the big titles lately have just been more of the same with, maybe, some better graphics. That doesn't cut it -- at least for me.

    22. Re:So long, "hardware gamers" by Josejx · · Score: 1

      nexgenwars is pretty horribly wrong, their numbers don't make any sense at all. Check out http://vgchartz.com/ for numbers that are at least updated. They're at least probably accurate to 5-10%.

    23. Re:So long, "hardware gamers" by Toonol · · Score: 1

      People who want to play games at this point have a 360, PS3, or PC and know that the Wii, while a sales beast, is totally failing to live up to its hype and potential.

      You're mistakenly speaking for a group when you shouldn't be, attributing your beliefs to everybody in that group when not everybody feels that way. I'm a gamer, with only a Wii from this generation. I'll probably get a 360 soon, and someday a PS3 when I see one for $75 at a yard sale. The key point is, right now, if I had none of them, and they all cost the exact same amount, I'd still buy the Wii first.

      You are correct that the Wii is failing to live up to its potential... but that's because it truly has far more potential than the 360 or PS3 (I'm not referring to graphics, which are coming to be less and less relevant).

    24. Re:So long, "hardware gamers" by maglor_83 · · Score: 1

      Pirates of the Caribbean: Dead Man's Chest made more money than almost any other film in history.

      The linked article really drove home just how much money that movie made!
      But seriously, would you mind posting the correct one? I'm curious as to what it was now.

    25. Re:So long, "hardware gamers" by maglor_83 · · Score: 2, Insightful

      The Wii is NOT in the same class as the 360/PS3.

      Agreed. But it's still a heck of a lot better than the PS2, and most developers ignore that extra potential when writing/porting games for the PS2/Wii. Not that I can really blame them. I'm sure its a lot cheaper supporting the lowest common demoninator.
      Now I'm in Australia, and Rock Band hasn't been released here yet (I doubt it ever will be since Rock Band 2 will be out shortly anyway), so I don't really know what is lacking in the Wii version. The only thing I can think of that would make the Wii not handle a rythm game would be the low resolution making it harder to display all four players' notes clearly. Which wouldn't be the developer's fault, but if its the case, the should definitely have tried for a different UI layout.

    26. Re:So long, "hardware gamers" by ucblockhead · · Score: 1

      The success of the Wii suggests that the perhaps the sorts of games that Slashdotters and hardcore gamers think are good don't actually move consoles as well.

      --
      The cake is a pie
    27. Re:So long, "hardware gamers" by Anonymous Coward · · Score: 0

      It will if they don't come out with something new & interesting soon. Even the big titles lately have just been more of the same with, maybe, some better graphics. That doesn't cut it -- at least for me.

      people have been saying this same horseshit for 20 years now, I gather your just another young kid that doesn't get it. console and PC Games just aren't the same market, they have a little bit of crossover but in general it is a completely seperate market and there is ZERO sign of either dieing out any time soon. of the games I play on my PC not one of them would I be int he least bit interested in playing on my console and vice versa.

    28. Re:So long, "hardware gamers" by Yeef · · Score: 4, Insightful

      There's also the fact that a lot of companies dismissed the Wii at first, because it's a lot less powerful than the Xbox 360 and PS3.

      While that was certainly true for the first six months or so that the wii was out, that's hardly the problem now. A lot of companies are making games for Wii and simply not doing well (with a few exceptions). Simply put, the third parties can't figure out what Wii owners 'want.' Some people even believe that all Wii owners want is "games from Nintendo" and little else.

      It's not like they're obligated to use the Wii-mote/nunchuck for the games, they could make "classic controller required" games.

      From a business standpoint, I can see how that might make sense, but there are other factors involved. The Wii is old tech. The only thing that separates it from the other consoles is its peripherals. If you're not going to take advantage of them then working on a Wii title isn't going to feel very rewarding. Especially when you see what all your friends are doing with the HD systems. I mean, this is all conjecture, admittedly, but I'd imagine that the type of people who'd want to work in the gaming industry to begin with are naturally more into 'hardcore' games. They're not the target demographic of the Wii. It'd be like asking a director who loves action movies to do a romantic comedy. They'll do it grudgingly and turn out a rushed product that they'll be all too happy to be finished with. I don't have any experience in the industry, but my understanding is that similar positions outside of the gaming industry tend to have better pay and hours, which leads me to believe that those who do work in gaming are probably very enthusiastic about what they do. So how do you convince someone who'd rather be working on the next Gears of War to make something on the Wii? To work within the limitations of old tech (after all, these people have likely worked on the gamecube and PS2 for quite some time) on a game that they themselves have little interest in? If their heart isn't in it then it will show through in the final product. So ultimately, the people that would be best to develop for the Wii would be those that are the most interested in it's peripherals. But even then, there have been a lot of third party games that have been released for the Wii and gotten universal acclaim for their use of the wiimote and still tanked when it came to sales. In short, I think to most publishers, the Wii is just a big mystery that they have yet to figure out.

      --
      I was once a horse.
    29. Re:So long, "hardware gamers" by andy9701 · · Score: 1

      I enjoyed Ninja Gaiden DS - it's somewhat short, and not as hard as other Ninja Gaiden games, but it's pretty good. You use the stylus to control everything - movement, swing your sword, special moves, etc. It takes a bit to get used to, but it works well once you've used it for a while.

      I'm currently playing through the two Castlevania games for the DS (Dawn of Sorrow and Portrait of Ruin).

      I will give you your point, though, that overall there aren't that many games that I find interesting for the DS. The Final Fantasy IV remake looks good, as does the Chrono Trigger remake (although they are changing little for this one, so I am still on the fence about it), but other than that there isn't much on the horizon that looks good (well, the third Castlevania game too I suppose).

      I'm really hoping that Nintendo is working on some more "normal" games, and they just haven't announced them yet. All of the news from them this past week at E3 was rather depressing for the non-casual gamer, really.

    30. Re:So long, "hardware gamers" by andy9701 · · Score: 1

      As a PC Gamer who dabbles in console gaming, I'm not afraid to admit that console gaming is bigger. But I also know that the mouse/keyboard is the best way to control FPS and RTS games, so I'm not afraid of PC Gaming dying any time soon.

      While keyboard + mouse is good, it's amazing how well the Wiimote + nunchuck works for FPS's. Using the Wiimote for aiming is about the same as using a mouse - I had no problems using this system (I normally find playing FPS's on consoles hard and annoying, due to their gamepads).

      I never played Red Steel, but I've heard that the controls aren't very good for it - possibly there is a learning curve for the developers to properly use the Wiimote, but when they get it right it works very well.

    31. Re:So long, "hardware gamers" by andy9701 · · Score: 1

      Now I'm in Australia, and Rock Band hasn't been released here yet (I doubt it ever will be since Rock Band 2 will be out shortly anyway), so I don't really know what is lacking in the Wii version. The only thing I can think of that would make the Wii not handle a rythm game would be the low resolution making it harder to display all four players' notes clearly. Which wouldn't be the developer's fault, but if its the case, the should definitely have tried for a different UI layout.

      From what I've read, the main differences between the Wii and PS3/Xbox360 versions are that there is no internect connectivity nor any downloadable songs that you can purchase. The only option is to buy additional discs from a store (or whatever) containing additional songs (for something like $20-30, not sure how many songs per disc).

      A few weeks ago, my wife was talking about getting Rock Band, but since we only have a Wii it doesn't really seem worth it. It sounds like Guitar Hero: World Tour will properly support the Wii, though, so there is some hope at least.

    32. Re:So long, "hardware gamers" by Yeef · · Score: 1

      Bah, forgot to add the line breaks in there. Curse, you Slashdot!

      --
      I was once a horse.
    33. Re:So long, "hardware gamers" by Yvan256 · · Score: 4, Insightful

      You make good points, however the same arguments don't work if we replace Nintendo Wii with Nintendo DS. How are these people able to code good games on an even less powerful platform? Sure there is a few 2D games, but there's also a lot of 3D games on the DS, so I don't think that's the determining factor.

      I also doubt that most people get the pleasure on working on games they like. Seeing what comes out of EA, I would even presume that very few people work on "good games" (whatever these people like).

      And last, as a programmer myself, I think there is more challenge to work around the limitations of a system than to simply push it to its limits. I've seen popular games on the Xbox 360 and PS3, and seeing slowdowns makes me question wether the programmers even understand what gameplay is all about. I'd rather see a good-lucking game run at a constant 30 frames per second then an incredibly-looking game that keeps dropping to 15-20 fps half the time.

      If anyone is working in the field, it's quite simple: Wii owners want to play games, not look at amazing interactive slideshows. Apply graphics to the game, don't try to apply a game to your graphics routines.

    34. Re:So long, "hardware gamers" by WhatAmIDoingHere · · Score: 1, Troll

      "You don't think _any_ gamer worth his salt wouldn't crave a Playstation after watching someone play Metal Gear Solid 4, or even some good old Warhawk?"

      Been a gamer since I got my first NES, and if I wanted to sit and watch hours of cutscenes, I'd rent a movie. And I've never even heard of Warhawk. After googling it, it looks like crap. And even if it did look good, 2 games isn't worth dropping $399 + 2x$59.99 for only TWO games.

      --
      Not a Twitter sockpuppet... but I wish I was.
    35. Re:So long, "hardware gamers" by WhatAmIDoingHere · · Score: 1

      Thank you, I didn't really know where to look for those numbers so I did a quick google.

      --
      Not a Twitter sockpuppet... but I wish I was.
    36. Re:So long, "hardware gamers" by Yvan256 · · Score: 2, Interesting

      The new consoles and televisions could start making things a bit more confusing, however. Let's take StarCraft II as an example. I'd never even think of playing that on a console.

      However, all new consoles have USB ports, so it solves the keyboard+mouse problem. HD televisions solve the minimum resolution requirement problem.

      If they made Starcraft II for consoles, I'd rather buy those versions than a PC/Mac version, if only to have less headaches about configuration and minimum requirements vs graphics tweaking problems/slowdown. SC2 would be coded for a fixed hardware setup, not a multitude of CPU speeds, GPU features and RAM values.

    37. Re:So long, "hardware gamers" by Yvan256 · · Score: 1

      Indeed, the Wii is the only console I'd consider for FPS games, as long as the controls are as accurate and easy as the ones in Metroid Prime 3.

    38. Re:So long, "hardware gamers" by Dorceon · · Score: 4, Insightful

      The PS2 is far more similar to the Will than the 360.

      PS2: 300MHz MIPS CPU with no L2 cache plus vector units; 32M RAM; transform unit has reprogrammable microcode; no single pass multitexturing support; fixed function texturing and lighting.
      Wii: 729MHz PowerPC with 256K L2 cache and SIMD extensions; 88M RAM; fixed function transform unit; up to 8 textures per pass (1 texture per clock) with programmable blending.
      So yeah, completely dissimilar.

      --
      What sound do people on rollercoasters make? Hint: it's not Xbox 360.
    39. Re:So long, "hardware gamers" by Yvan256 · · Score: 1

      I should have specified "console hardware gamers".

      Almost all the Xbox 360/PS3 owners I meet only seem to be interested in the number of polygons his console can push to its brand new 50" plasma TV. And for a demo they show me games that play almost the same as games from 20 years ago, except they look sharper and with more details.

      You can only play so much Wolfeinstein 3D before getting bored.

    40. Re:So long, "hardware gamers" by Yvan256 · · Score: 1

      ... and Diablo III.

      note to self: buy more logitech mouses next time they're on sale.

    41. Re:So long, "hardware gamers" by Slisochies · · Score: 1

      I'm not afraid of PC Gaming dying any time soon.

      It will if they don't come out with something new & interesting soon. Even the big titles lately have just been more of the same with, maybe, some better graphics. That doesn't cut it -- at least for me.

      Please explain how the situation is different with consoles.

    42. Re:So long, "hardware gamers" by Josejx · · Score: 1

      You didn't mention what genres you like, but I'm still pretty impressed with the DS' library. I like turn based strategy games, on the DS, I've got Age of Empires, both Advance Wars games and Civilization Revolution.

      There's "adventure" games too. I really like the Phoenix Wright series. Professor Layton is fun, as is Hotel Dusk (really cool art style on this one).

      There are music games, like Elite Beat Agents and Guitar Hero DS.

      There's a million platformers and ports of old SNES/N64 games.

      Really, the DS' library blows all of the current generation of consoles out of the water, unless you like ultra realistic games and FPS.

    43. Re:So long, "hardware gamers" by Josejx · · Score: 1

      It's actually worse than that. There's no band "World Tour" option, which is a great feature from the PS3/X360 versions. Instead, it's a simple tiered progression, just like Guitar Hero. Lame. There's also no band customization, which is worse because even Guitar Hero 3 for Wii does that.

      It is really just a terribly lame port and a quick cash in on Harmonix's part. They really should be ashamed of the result. :p

    44. Re:So long, "hardware gamers" by Gravatron · · Score: 0

      There are 58 games rated above 80% on the ps3. The wii manages only to have 24. There is far more to play on the ps3 than most people give it credit for.

      Warhawk is like battlefield light, with more game modes and some great action. well worth it's $40 cost, $50 if you pick up the game and its two expansion packs.

    45. Re:So long, "hardware gamers" by Constantine+XVI · · Score: 1

      Storage capacity was the only thing holding back the Wii version. The Wii version of Guitar Hero III had online play, customizable players, and even (gasp) the ability to choose a stage. The only reason that Rock Band did not feature any of these, not to mention the gimped Band World Tour, was raw laziness. I can guarantee you Harmonix will not get any of my money, on any platform, until they show some effort.

      --
      "I think an etch-a-sketch with an ethernet port would beat IE7 in web standards compliance."
    46. Re:So long, "hardware gamers" by WhatAmIDoingHere · · Score: 2, Informative

      To tell you the truth, I've gotten more play time out of the 360 I purchased the week before GTA4 came out than I have gotten out of my Wii that I purchased the week it came out.

      I've been considering selling the Wii, actually.

      --
      Not a Twitter sockpuppet... but I wish I was.
    47. Re:So long, "hardware gamers" by asylumx · · Score: 1

      Consoles, specifically the Wii, have the advantage of new & cool interfaces which makes games feel like a new experience even if they are the same old game. Computers are stuck with keyboard and mouse because even if someone introduced new hardware, the games still have to support it and nobody wants to get locked in to a specific piece of hardware like that.

    48. Re:So long, "hardware gamers" by Anonymous Coward · · Score: 0

      I think it'd be easy to argue that the Wii is also not in the same class as the PS2, being several times more powerful in many areas (control, performance, standard online and storage capability). So, coming back full circle, what's your point?

    49. Re:So long, "hardware gamers" by SanityInAnarchy · · Score: 0

      If you're not going to take advantage of them then working on a Wii title isn't going to feel very rewarding.

      It will, however, be available to more people.

      And who says it has to do either? There are plenty of good, addicting games that take advantage of pretty much none of the capabilities of modern consoles. People still play Tetris.

      So how do you convince someone who'd rather be working on the next Gears of War to make something on the Wii?

      If someone would rather be working on the next Gears of War, I'm not sure I want them making stuff for the Wii. It takes someone who's actually capable of original thought, not someone who wants to turn out yet another shooter with shiny graphics.

      In short, I think to most publishers, the Wii is just a big mystery that they have yet to figure out.

      That much is true.

      --
      Don't thank God, thank a doctor!
    50. Re:So long, "hardware gamers" by n+dot+l · · Score: 4, Informative

      Bit more info:

      PS2: 300MHz MIPS CPU, no L2 cache but there's 16K of on-chip "scratch RAM" that's used to get around that limitation. 32 MB of RAM, though 1 MB is reserved for Sony's micro-kernel (or whatever). Two independent vector units. One is attached to the CPU and can either run independently or it acts as a SIMD unit for the CPU. It's actually semi-useless as an independent unit due to restrictions on how you can DMA out of it, but some developers find a good use for it. The second unit is attached to the rasterizer and is the programmable transform unit. There's an entire PS1 console in there. You can use it's CPU and everything if you like. Usually it just handles I/O (since the controllers and memory cards are physically attached to it and the actual PS2 just DMA's in/out of its memory to get data). Fixed function texturing and lighting with semi-broken blend modes. Vast amounts of fill rate. God's own DMA controller. Direct access to every memory address and register in the box (though a few are off limits).

      Wii: 729 MHz PowerPC with 256K L2 cache and SIMD extensions; 88MB of stupidly fast (or so goes my understanding - I base that on my colleagues' assertions) RAM; fixed function transform unit; up to 8 textures per pass (1 texture per clock) with programmable blending. No idea what the API is like. My best guess is it's direct access to the hardware like the PS2.

      360: Three PowerPC CPUs running at 3.2 GHz with two hardware threads each. Effective clock rate is lower since cache-misses are obscenely expensive. One SIMD vector unit per CPU. 1 MB L2 cache on each CPU. 512 MB unified memory. Blazing fast GPU with lots of fill rate, but there are restrictions on the frame buffer (as it is held in special uber-fast on-chip RAM in the GPU). Fully programmable transformation (with the ability to pull and push data to arbitrary memory locations). Fully programmable texturing and shading. Fixed-function blending. Mini OS is always running in the background. All drawing done through D3D9-like API. Dashboard can hijack your frame buffer or input (or anything, really) any time it likes to do fancy XBOX stuff.

      So yeah, completely dissimilar.

      Yup.

    51. Re:So long, "hardware gamers" by Anonymous Coward · · Score: 0

      It sounds like you only get a couple of hours a night to play anything fun.

    52. Re:So long, "hardware gamers" by chammy · · Score: 1

      There already is a really great port of Quake. It has hardware accel and pointing with the IR sensors: http://code.google.com/p/quake-gamecube/downloads/list I installed the homebrew channel via the Zelda loader and was up and playing in about 10 minutes :)

    53. Re:So long, "hardware gamers" by abstract+daddy · · Score: 0

      So it's either casual gaming on the Wii or jerking off to your PC/360/PS3's hardware? There are no other possible choices available?

    54. Re:So long, "hardware gamers" by abstract+daddy · · Score: 0

      I don't think it's fair to say that the hardcore gamers don't "want to play games" and only brag about their system.

      There are plenty of morons who refuse to play consoles because they supposedly have such inferior hardware, even if there's often little if any difference between PC and console games. I imagine that these people don't even play any games, at best they just run timedemos and stare at the pretty lights through their case window.

    55. Re:So long, "hardware gamers" by abstract+daddy · · Score: 0

      Have you actually played any games released after Wolfenstein 3D?

    56. Re:So long, "hardware gamers" by Anonymous Coward · · Score: 0

      As a Wii owner, that's exactly what I was trying to say.

      I don't want to play a game for 5 minutes, then look at a cutscene for another 5, and then play again; I want the game to unfold as I play, with as little interruption in actual gameplay as possible. It seems that a lot of popular games are just really good graphics engines with cutscenes. Hey, if somebody likes that, good for them. I don't like that, and it doesn't make me any better or any worse for it (in other words, I don't consider myself just a "casual gamer", I just want to play through a story - I want to play a game).

    57. Re:So long, "hardware gamers" by thetoadwarrior · · Score: 1

      Simply put, the third parties can't figure out what Wii owners 'want.' Some people even believe that all Wii owners want is "games from Nintendo" and little else.

      That's a load of BS because if 3rd parties are actually making those Wii games thinking people want them then they're nuts. People never wanted movie based games or another Cruisin' sequel and they certainly don't want PS2 ports which would cheaper to buy on the PS2.

      What they do want are high quality games which most 3rd parties aren't making. Capcom does make high quality games and they've made a lot of money from the Wii.

    58. Re:So long, "hardware gamers" by Yeef · · Score: 2, Interesting
      Capcom HAS been successful on the Wii, with their ports and virtual console games.

      But they've only put out two original titles made specifically for the Wii. They've done for Wii so far one (Resident Evil: Umbrella Chronicles) has sold well and one (Zack & Wiki) has not, so I'm not ready to say that they completely understand the Wii just yet. But I'd agree that Capcom is easily the most proactive of the third parties when it comes to the Wii and it's certainly paid off for them.

      If someone would rather be working on the next Gears of War, I'm not sure I want them making stuff for the Wii. It takes someone who's actually capable of original thought, not someone who wants to turn out yet another shooter with shiny graphics.

      Just to clarify, when I said "the next Gears of War" I meant the next new franchise that will becomes a hit amongst 'core' gamers, not a Gears clone. Maybe Assassin's Creed or Dead Rising would have been better examples.

      --
      I was once a horse.
    59. Re:So long, "hardware gamers" by Anonymous Coward · · Score: 1, Informative

      Actualy the 8 texture limitation isn't quite as simple as that, it's possible to do upto 20 texture lookups in a single pass. You can only reference 8 textures and 8 sets of generated texture coordinates, but in each of the 16 texture stages (plus 4 indirect texture stages) you can lookup any of the 8 textures with any of the texture co-ordinates.

      Since many texture looks can reuse the same tex cords (Such as a normal map and diffuse maps), and there is nothing to stop you creating larger (non tiling) textures that combine multiple source textures you can achieve effects equivalent to much more than the basic 8 lookups.

    60. Re:So long, "hardware gamers" by rsmith-mac · · Score: 2, Insightful

      I'd just like to add that even the Gamecube was more powerful than the PS2, so we're talking about a pretty big delta here. The PS2 is a good console, but out of the last generation consoles the developers working on multiplatform titles (e.g. Star Wars Battlefront) all found the same thing: the PS2 was the weakest of the consoles. Ithad the weakest central processor and the weakest video processor, it was already the least common denominator for the last generation. A good port from the last generation would target the Xbox (the most powerful) and then scale it down for the GC and PS2.

      Meanwhile porting a PS2 game to the Gamecube without making any changes was lazy, porting it to the Wii is downright criminal.

    61. Re:So long, "hardware gamers" by MrPerfekt · · Score: 1

      I have to say ditto on that. I'm very much a Linux/Mac person. But I have to say the 360 is pretty fantastic. I haven't played a Wii game in around 6 months, but I play CoD, GH or Forza pretty much daily.

      Besides not having very many attractive (to me) looking games, the decision to leave out HD and online play (until recently, and even then it's not unified like the 360) has definitely had an effect on me not playing it. I don't consider myself a hardcore gamer, but technical details like that are huge.

      --
      I just wasted your mod points! HA!
    62. Re:So long, "hardware gamers" by dodecalogue · · Score: 1

      Apply graphics to the game, don't try to apply a game to your graphics routines.

      THANK YOU. People are talking nonsense like "the Wii is much less powerful, old tech"... blah blah. They're the kind of people I used to know who participated in a kind of coldwar arms escalation with regards to games and systems and in the end were just no goddamn fun at all to be around. The reason Wii is top-selling is because of innovation, and games like Big Brain Academy, not brute force, and I suspect if they took a chance on more games like Electroplankton, and taking a chance on at least some part of the US market appreciating them, they'd have even more success. Especially with the versatility of the wiimote/etc.

      Also if homebrew were encouraged and somehow incorporated into the system as a little ecosystem (maybe with frequent prizes going out or contests or something), we'd be at a very cool point where amateur game-makers wouldn't have to have their dreams crushed or work against annoying obstacles. Imagination and gameplay will always win over blingy demonstrations of hardware. I'm very glad that there are others out there who can still happily play many games for the NES/SNES, yet get bored of many newer games very quickly (hint: they're boring.)

    63. Re:So long, "hardware gamers" by thetoadwarrior · · Score: 1

      That is true but RE4 was done right. It's ok to port title after all most games aren't exclsuives anymore. The problem is when it's literally the PS2 game with no real thought put into the controls.

      Super Mario Galaxy has been released. I think even RE4 feel older now if it were to be released today.

      Dead Rising is coming to the Wii and it'll be interesting to see how Capcom pulls that one off.

      I have no qualms with your choosing GoW as an example but it should be pointed out that, despite CliffyB growing up as a Nintendo fan (and appearing in Nintendo Power), their company is pretty anti-Nintendo and I bet you'd find they won't port any of their games to a Nintendo system unless absolutely necessary.

      Think about it, everyone is releasing DS games. Even Microsoft / Rare's Viva Pinata is coming to the DS yet Epic hasn't done anything on the DS despite the fact it being a huge money maker for everyone involved. To be honest I'm glad because Epic isn't a very imaginative company at all and probably needs to sell their engine just so they don't end up like Acclaim.

    64. Re:So long, "hardware gamers" by donaldm · · Score: 1

      I have never been that interested in the Metal Gear Solid series although I did actually like the original on the NES. As for Warhawk I am not that interested either. I prefer action/adventure and RPG's and it is rare that the games I like playing have many (if any) cutscenes. Why I don't buy a Wii (I can easily afford it) is that I am sick of the endless milking of a franchises such as Zelda, Metroid and Mario. Actually many games on all the consoles do this although every once in a while something good comes along. On the Wii I have yet to see one game that would make me purchase the machine (I already have a SNES, N64, Gamecube and a backwards compatible PS3). Even though I do have a PS3 I predominately play PS2 games and they do look good on my HDTV although my sons do like GTA4 which is not really my style of game.

      I live in Australia and just about all new games that are remotely any good cost between AU$100 and AU$120 although Wii games do vary from AU$90 to AU$100. This could be acceptable if the Australian dollar was weak but the AU$ is almost the same as the US$. Because of this there is no way I am going to pay AU$100 for a game (importing is the best way) and am quite happy to wait until the price drops usually within six months. One thing I have noticed is that Wii games take anything upto a year to drop in price unless the game is a real stinker.

      --
      There ain't no such thing as proprietary standards only proprietary formats. Standards are by definition open.
    65. Re:So long, "hardware gamers" by Kneo24 · · Score: 1

      Even if Epic had to, I somehow doubt they'd do it. They've stated multiple times that they would never make a Wii game.

      The reason being? They want to keep pushing the latest hardware and see what they can do with it. Apparently doing something with the old hardware is outside of their scope.

      All that tells me that they don't know how to develop an efficient game. They could port one of their older games to the Wii if they wanted to do so. It would probably sell nicely too if it was done right.

      I realize companies like this enjoy making glorified tech demos and once in a while coming out with a game that's actually good. But you know what? For whatever reason, people have always enjoyed their glorified tech demos in the past and they've sold nicely and have been lauded as an awesome experience. As I stated earlier, it probably wouldn't hurt them to port something to the Wii. A few tweaks to AI here. Optimizing the control scheme there. Perhaps a few new pieces of content. Boom, people are happy. It seems awfully short sighted to not at the very least consider it.

    66. Re:So long, "hardware gamers" by Kneo24 · · Score: 1

      I don't think you've been paying attention. Ignoring the DRM, some titles being ported from console to PC, not only do they have better graphics, there's better control schemes and extra content.

    67. Re:So long, "hardware gamers" by Kneo24 · · Score: 1

      Consoles do have inferrior hardware. What's your point? It's just not by a "little". Besides, the console hardware is designed to do specific tasks and do them well. The PC hardware is designed to do so much more than just gaming tasks, and it has to do them well.

      I suspect a lot of PC gamers are in the same boat as I am. Console games are just too easy today. Their only limitation are the crappy control schemes which is what adds any sort of challenge. I shouldn't have to be challenged by the control scheme. The game itself should be the challenged.

      As some point in console history there was a big shift from games being difficult to beat, to games being easier to beat. It probably happened at the time where games started going the 3D route.

      PC games, to some extent, have the same problem, but at least I don't have to be annoyed some crappy analog sticks. Those very same crappy analog sticks used to never bother me until I started PC gaming more.

    68. Re:So long, "hardware gamers" by LordVader717 · · Score: 1

      And World of Warcraft *ducks*

    69. Re:So long, "hardware gamers" by abstract+daddy · · Score: 0

      Consoles do have inferrior hardware.

      When the 360 was launched its hardware was better than what most PC gamers had. It's still very competitive, and there isn't a whole lot of difference between PC, 360 and PS3 games.

      Besides, the console hardware is designed to do specific tasks and do them well. The PC hardware is designed to do so much more than just gaming tasks, and it has to do them well.

      And this is something that the aforementioned idiots don't even know about. They just directly compare spec sheets.

      I suspect a lot of PC gamers are in the same boat as I am. Console games are just too easy today. Their only limitation are the crappy control schemes which is what adds any sort of challenge. I shouldn't have to be challenged by the control scheme. The game itself should be the challenged.

      All games are too easy today, and with all the cross-platform business there isn't a very distinctive difference between PC and console games.

    70. Re:So long, "hardware gamers" by Yvan256 · · Score: 1

      I've played a lot of games after Wolf-3D, of course. That was merely a comparison that almost all FPS are copies of it, even though they add more things and look a lot better, they still basically are the same game (run around and shoot stuff). Gets tired after 20 years.

    71. Re:So long, "hardware gamers" by CronoCloud · · Score: 1

      The PS2 does have the advantage over the original Xbox and Gamecube in particle effects and lighting effects. Which is why PS2 versions of multiplatform games often had lots of them, which was often noticed by reviewers. The PS2's textures and polygons might not have looked as good, but ooh look at the pretty fireworks n' lighting.

    72. Re:So long, "hardware gamers" by benhattman · · Score: 1

      I wouldn't worry about this so much because ... people will (and do) buy computer systems even when they do not intend to play games.

      Imagine a world were only console games existed, but people still overwhelming owned PCs to write documents, watch YouTube, etc.

      Someone would come along and release a game for the PC even then to tap the untouched market. In short, PC gaming will never die. It is however, the also ran to consoles now.

    73. Re:So long, "hardware gamers" by Dorceon · · Score: 1

      Particles I can see, since lots of flat shaded triangles is definitely a strength of the PS2, but lighting? Lots of GC games had better lighting than PS2 games--RE4 is the prime example.

      --
      What sound do people on rollercoasters make? Hint: it's not Xbox 360.
    74. Re:So long, "hardware gamers" by abstract+daddy · · Score: 0

      They're all first person (most of the time at least) and you shoot at stuff, but that's where the similarities end. The gameplay complexity of something like Rainbow Six Vegas makes it a completely different game than Wolf3D, Doom or Quake.

      You're either lying about playing post-Wolf3D games or you're just intentionally spouting absurd bullshit.

    75. Re:So long, "hardware gamers" by Yvan256 · · Score: 1

      Rainbow Six isn't in the same category as Wolf-3D/Quake/Doom/Unreal.

      But let's be honest: most of the "big sellers" games are usually the same games over and over again. How many games are almost the same as Rainbow Six, for example?

      I guess my complaint is that companies don't want to take risks these days, though sometimes they surprise us with things like Katamari Damacy, Locco Rocco and Pikmin.

    76. Re:So long, "hardware gamers" by petermgreen · · Score: 1

      However, all new consoles have USB ports, so it solves the keyboard+mouse problem. HD televisions solve the minimum resolution requirement problem.
      That is true, what it doesn't solve is a more fundamnental issue of typical setups.

      Consoles are typically plugged into your TV and you hold the controller in your hand, the controllers are designed arround this use and the games are designed arround the controllers.

      Pcs are typically used on a desk, the keyboard and mouse are designed arround this use and the games are designed arround the keyboard and mouse.

      So afaict for most people doing keyboard/mouse gaming on thier console would mean either making your console part of thier PC setup rather than part of thier TV setup (not impossible but would require a widescreen flatpanel and either repeated changing of cables or a KVM switch) or radically changing the furniture they use for thier TV setup.

      --
      note: i'm known as plugwash most places but i screwd up registering that here somehow in the past and now can't register
    77. Re:So long, "hardware gamers" by abstract+daddy · · Score: 0

      Rainbow Six isn't in the same category as Wolf-3D/Quake/Doom/Unreal.

      Same genre.

      But let's be honest: most of the "big sellers" games are usually the same games over and over again. How many games are almost the same as Rainbow Six, for example?

      Sure, lots of FPS games are the same, but that's hardly the same thing as saying that modern FPS games are all the same as Wolf3D.

      I guess my complaint is that companies don't want to take risks these days, though sometimes they surprise us with things like Katamari Damacy, Locco Rocco and Pikmin.

      Why do games have to be risky and offbeat? I never bothered with Katamari and Pikmin but I'm sure I'll play the shit out of Far Cry 2 and Dawn of War 2.

    78. Re:So long, "hardware gamers" by brkello · · Score: 1

      Not to nitpick, but that is only the current subscribers ;)

      --
      Support a great indie game: http://www.abaddon360.com
    79. Re:So long, "hardware gamers" by QuietObserver · · Score: 1

      Agreed. Metroid Prime 3's controls are the best FPS controls I've ever used; if only they'd made Twilight Princess take advantage of more of the Wii's unique capabilities. I've enjoyed the Wii version of Twilight Princess, but there have been many annoyances that I haven't had with Metroid Prime 3 (my only real complaint with Metroid is that I have to keep the Wiimote pointed at the screen).

    80. Re:So long, "hardware gamers" by KDR_11k · · Score: 1

      Late to the party but the downloadable content issue and probably some other things are caused by the Wii port using movie files instead of realtime graphics, they're too large to be downloaded easily and of course customization doesn't work that way.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
  3. wii is evil by Anonymous Coward · · Score: 0

    Its proven with 666,000 Wii's how much eviler could you get

  4. But the games! by MindlessAutomata · · Score: 5, Insightful

    I'm not trying to troll, not at all--I own a Wii and no other current-generation consoles.

    But where's the games! The Wii has so much potential, with its unique controller, and yet, I find so few games interested in playing.

    I don't care about top-notch graphics. If I want that, I'll play my PC. What I do want are actual quality games instead of more shovelware. Where are they?

    I wonder how many of these sales are due to people playing Wii Sports alone? I'm rather underwhelmed at the Wii's selection...

    Oh, andoOnline gaming especially is important to me, and they really dropped the ball on Super Smash Bros. Brawl--the online is terrible, something reminiscent of 56k gaming, almost, just with better graphics. I haven't played the Wii's iteration of Mario Kart, which I probably should rent, but I have a feeling it's not much better (although, feel free to enlighten me on this).

    1. Re:But the games! by PhoenixFlare · · Score: 4, Informative

      I haven't played the Wii's iteration of Mario Kart, which I probably should rent, but I have a feeling it's not much better (although, feel free to enlighten me on this).

      The online play with Mario Kart (at least for me, over wireless attached to a cable modem) is worlds better than SSBB. Almost lag-free, doesn't take 10 minutes to find enough people for a match, etc.

    2. Re:But the games! by Anonymous Coward · · Score: 1, Informative

      Re: Mario Kart's online capabilities: I own both Smash Brothers Brawl and Mario Kart, and let me assure you Mario Kart's online play is much more stable. I can rarely finish a game of Smash Brothers online before getting dropped (so much so, that I've stopped trying), whereas Mario Kart only drops out maybe once every two weeks ~10 hours of play per week (both Regional and Worldwide). And even if it does drop, the barrier to re-entry is low; i.e., back up and competing in no time.

    3. Re:But the games! by anotherone · · Score: 3, Interesting

      Mario Kart's online is flawless, actually. SSB online was doomed to failure no matter what- the tiniest bit of lag ruins the split-second timing necessary to really intense play. Mariokart doesn't need quite the same split-second timing, though.

      --
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    4. Re:But the games! by Junta · · Score: 5, Interesting

      If you think that's bad, try the PS3...

      Seriously, I have a Wii and a PS3 and I've found more interesting games for Wii than the PS3. However, some decent PS2 games have still been coming out.

      --
      XML is like violence. If it doesn't solve the problem, use more.
    5. Re:But the games! by MindlessAutomata · · Score: 1

      Then the Wii's online implementation is very flawed for gaming, as many games do require spit-second timing, particularly FPSes. Of course good coding can help overcome lag; but it does not seem that SSBB's online coding was remarkable.

    6. Re:But the games! by moderatorrater · · Score: 1

      What kind of games are you looking for? Zack and Wiki was a fairly good puzzle game, Super Mario Galaxy was a fun game, and Metroid Prime is quite good as well. Brawl is great, but you already mentioned that. Twilight Princess is also quite good. Okami is also amazing, although I only speak from secondhand experience on that one. From what I've seen, there's at least a few games out for every gamers taste, and there's certainly more to come.

    7. Re:But the games! by MindlessAutomata · · Score: 1

      Of those you mentioned, I own Brawl and Twilight Princess.

      The problem is, the games you listed have been out awhile, not that it's a very long list to begin with, and nothing great seems to be coming up over the horizon.

    8. Re:But the games! by omnicron13 · · Score: 1

      But where's the games! The Wii has so much potential, with its unique controller, and yet, I find so few games interested in playing.

      I know this borders on ridiculous, but in a way, this comforts me. I have a Wii, and I don't have a lot of time for games. I can pick up all the quality games (all six of them!), and not have to feel pressured to buy more - because there aren't really any more. Which is good, because I haven't even finished these yet.

      Of course, any company that tried this deliberately as their sales strategy would fold fast...

    9. Re:But the games! by stastuffis · · Score: 4, Informative

      If online gaming is essential to you then that's why you don't see any games worth playing. There's no question that the Wii needs to pick up the game in the online arena to attract that crowd although the 360's latest offerings seem to take a bit from both the Wii and the PS3.

      To name a few worthy games IMO:

      1. Twilight Princess
      2. Metroid Prime: Corruption
      3. Zack & Wiki
      4. No More Heroes
      5. Dragonball Z Budokai Tenkaichi 2 & 3
      6. Super Mario Galaxy
      7. Super Paper Mario
      8. Mariokart Wii (the online is much better)
      9. SSMB
      10. Boom Blox
      11. Okami (waggled port)
      12. Resident Evil 4 (waggled port)

      Of course it's a matter of opinion, but there are at least ten solid titles IMO. I own all three systems and I find myself gaming on my PC & DS more than all three combined. The PS3 library is sparse. Most 360 games offer a similar feel and Live isn't that interesting for me.

    10. Re:But the games! by Junta · · Score: 1

      I will say my chief gripe is that FPS developers have been dominating the PS3 scene too. The focus seems to be on things like Haze, Resistance, Orange Box, all this stuff. The 360 is chock full of them too. I don't mind a good FPS, but keep it an a desktop system, FPS and RTS I can't see playing any other way except with my good old mouse and keyboard.

      --
      XML is like violence. If it doesn't solve the problem, use more.
    11. Re:But the games! by keithburgun · · Score: 1

      Well that may be, but mario kart as a series has sucked for a long time, it's designed so that no matter how bad you are you can still compete. This is done by making there be 'catch up' for slower racers and of course, the INSANE items that kill the entire track. Don't bother. Play old games and PC games instead.

    12. Re:But the games! by Narishma · · Score: 2, Informative

      How did this get modded up? PS3 having no games is a myth. If I look at metacritics I see 24 Wii games with a score of 80 or more (what I consider a good game worth buying) whereas the PS3 has more than twice that number of games with a score of 80+.

      --
      Mada mada dane.
    13. Re:But the games! by Jarjarthejedi · · Score: 1

      It's not the coding, or at least not the flaws in the coding. Halo 3 has the exact same problem, there's always a tiny bit of lag, and that tiny bit of lag can throw your aim off enough to make you lose.

      --
      There are two kinds of fool One says 'This is old therefore good' Another says 'This is new therefore better'- Dean Ing
    14. Re:But the games! by jzuccaro · · Score: 2, Informative

      The online experience goes beyond racing.

      Every month or so you can play special tournaments like pushing enemies from a platform or collecting all the coins from a stage as fast as you can. You can then upload your time and see how you stand against the rest of the world, your region or your friends.

      You can also download ghost to race against. Like, for instance, the one with the world record time of a track like I did just to make a fool of myself.

    15. Re:But the games! by Exanon · · Score: 1

      I think the answer to "Where are the games?" is that there was so long ago (back in the 8-bit days actually) that game designers and companies were interested in a good design as well as the graphics.

      Think about it: Most games we see today are just repetitions of the same concept except even shinier. It's like - and I say this knowing there are really good designers out there - the industry has lost it's ability to innovate.

      Am I just a bitter veteran gamer or am I right? Please tell me I am not right!

    16. Re:But the games! by Anonymous Coward · · Score: 0

      Mario Kart Wii is done much better than smash bros as far as online play. The single player campaign as with all other mario kart titles will easily be finished in under ten hours even if you suck. But for the online play alone I would recommend it. I agree with the smash bros online experience I have had some laggy matches but a few here and there were alright. Smash bros. definately has a lot more to it than its previous versions! Also check out paper mario, it is decent and worth playing IMO.

    17. Re:But the games! by farker+haiku · · Score: 1

      I still have loads of fun playing ExciteTruck, WiiFit, and Super Mario Galaxy. I pretty much view everything else is a rental though.

      --
      Your sig(k) has been stolen. There is a puff of smoke!
    18. Re:But the games! by Josejx · · Score: 1

      In addition to the titles listed above and the ones in stastuffis' post (#24256291), I'd also recommend the Trauma Center games. As for things coming out in the future, there's actually quite a bit of interesting stuff to look forward to:

      1. Wario Land Shake
      2. Fatal Frame 4
      3. Tenchu 4
      4. Dead Rising (Wii Port from 360)
      5. Dangerous Creatures
      6. The Conduit
      7. Samba De Amigo
      8. De Blob
      9. Madworld
      10. SkateIt (Uses the WiiFit board!)
      11. SimCity Creator
      12. Spyborgs

      There's a ton more, you've just got to start looking. The announcements for new Wii games have been coming fast recently and the quality is starting to go up (finally). Interestingly, most of these are 3rd party too...

      Anyway, what I'm trying to say is that there are a *ton* of good games on the Wii, they just don't seem to get much advertising or mind share here and on gaming forums.

    19. Re:But the games! by Toonol · · Score: 1

      Then the Wii's online implementation is very flawed for gaming, as many games do require spit-second timing,

      It's not the Wii. It's inherent in internet gaming. The more precise reaction times enter into gameplay, the more that even small lag times will disrupt gameplay. First person shooters have this problem, to a degree, but fighting games are worse because timing is even more critical. How many online fighting games are out there, for any console or pc? Not many, and none of them work very well.

    20. Re:But the games! by Toonol · · Score: 4, Insightful

      If online gaming is essential to you then that's why you don't see any games worth playing. There's no question that the Wii needs to pick up the game in the online arena to attract that crowd...

      Ok, you just clarified a thought for me. I've been a bit perplexed at the criticisms of the Wii's line up. I mean, compare it to the PS3!

      But there are niches in gaming, and one niche is the FPS online multiplayer deathmatch genre. I think that group barely considers something outside of that genre as an actual game. So in their minds, the comparison is: "My 360 has Halo, Gears of War, Call of Duty, so on, and the Wii has what, Metroid and Red Steel? What a terrible lineup."

      And if the 360 or PS3 has more games that interest them, then good for them. They just need to realize that not every gamer, not even every hard-core gamer, feels the same way.

    21. Re:But the games! by Amorymeltzer · · Score: 1

      I spend most of my lunch hours (inb4 no friends) playing Wii at the nearby Nintendo store. The fun little "destroy blocks" or "play sports" things are fun for the ten minutes or less you spend on 'em, but overall they're kind of silly. I, like you, can't understand spending money on them; they remind me of those "games" that come for free with modern operating systems.

      Mario Kart, however, is, and I mean this in no uncertain terms, God's gift to man. I was a huge fan of the N64 version, and was depressed at the Gamecube game - I thought they totally killed it. On the Wii, however, it's exceptional. It takes full advantage of the greatest part of the Wii - the Wiimote. Game play is excellent and I highly recommend it. I'd almost buy the console just for that game alone.

      Other than MK and Mario Galaxy (which is astounding, I really must say) I'm shocked that other games sell. I don't get the WiiFit's appeal - I play video games to get away from working out.

      --
      I live in constant fear of the Coming of the Red Spiders.
    22. Re:But the games! by AbRASiON · · Score: 1

      Opinion is all subjective now isn't it?

      I have all 3 new consoles and my PS3 is used quite genuinely 5x more than my Wii.
      I for one enjoy single player games with a linear but good storyline, the Wii provides very very little of that for us kind of gamers.

    23. Re:But the games! by Gravatron · · Score: 1

      It's just Anti-sony FUD. No matter what sony shows, announces, etc, it's never enough. Sony's being held to this insane standard, where as MS isn't and people outright excuse nintendo for any wii short comings.

    24. Re:But the games! by Trillian_1138 · · Score: 1

      I agree with most of your list (that I've played, anyway). Twighlight Princess, Zack and Wiki, Super Mario Galaxy, Super Paper Mario, SSMB, and Resident Evil 4 are all great games. I'm also looking forward to getting Metroid Prime: Corruption, Mario Kart Wii, and Boom Blox one of these days. But I have to disagree about Okami.

      I don't know what the problem was - I read the reviews and got myself very excited about the game. I prepped myself for a Zelda-esque adventure game with a long, detailed story and pretty (if not mind-blowing) environments. I ended up returning it after playing about five hours. (Sidenote: GameStop is once again accepting returns on used games!)

      The story didn't ramp up, like Zelda's, it just dropped you in the middle after a half hour of cutscenes with obnoxious 'wahwahwah' voice overs. The graphics were actually very fuzzy on my TV (where the rest of the games I mentioned look perfectly fine). The controls and camera seemed very loose. I was very disappointed, especially after the reviews I'd read and after enjoying Twilight Princess so much, but I simply ended up strongly disliking Okami.

      Don't really have much else to add. I know that every once in a while, even if the whole rest of a 'liked games' list lines up, it's possible to disagree. I'm enjoying my Wii, really having a blast with Lego Star Wars right now, and buy few enough games that I'm satisfied looking forward to Metroid Prime, Mario Kart, Boom Blox, and others. But just wanted to weigh in on Okami, since I wanted so badly to like it.
      -Trillian

    25. Re:But the games! by HalAtWork · · Score: 1

      I think you can say that about this generation in general. Yes there have been some incredible AAA titles, but they are few and far between. It's taking longer to make games, and it's also more of a risk. That means less innovation and inspiration, and more trudging through development where the goal is to make money, I guess. When games weren't about blockbusters, it wasn't a huge deal to have a failure and people weren't so critical of experimentation. With the Wii, we may have a renaissance, but if it continues in the direction of the PS3 or 360 it will become more like the movie business is now.

    26. Re:But the games! by AmberBlackCat · · Score: 4, Insightful

      Well that may be, but mario kart as a series has sucked for a long time, it's designed so that no matter how bad you are you can still compete. This is done by making there be 'catch up' for slower racers and of course, the INSANE items that kill the entire track. Don't bother. Play old games and PC games instead.

      Some people might say they made a game a bunch of people can play together, regardless of skill level.

    27. Re:But the games! by Midnight+Thunder · · Score: 1

      Well that may be, but mario kart as a series has sucked for a long time, it's designed so that no matter how bad you are you can still compete. This is done by making there be 'catch up' for slower racers and of course, the INSANE items that kill the entire track. Don't bother. Play old games and PC games instead.

      Mario Kart is not a traditional racing game. Mario Kart is about 'cheating' to get first. So sure you can go from 1st to 12th by being hit by a blue shell or going up the race positions thanks to a speeding bullet, but that is what the game is about. If you want a pure racing game, then Mario Kart is most certainly not the game you want to be playing. I would love to see some traditional racing games for the Wii, that take advantage of the Wii Wheel, but I think we are going to have to wait a bit.

      As a side comment, one thing that is interesting to note is that most of the popular games for the Wii are actually from Nintendo. This can mean one of two things: Nintendo understands its user base well or third parties just aren't writing enough good software for the platform.

      --
      Jumpstart the tartan drive.
    28. Re:But the games! by Anonymous Coward · · Score: 0

      For what?!

      I mean, I have a PS3, it's this dull gray box that sits in the corner. It may have been black at some point but a nice layer of dust has settled onto it from lack of use. The only use it ever sees is as a DVD player.

      I for one enjoy single player games with a linear but good storyline, the Wii provides very very little of that for us kind of gamers.

      Okami, Twilight Princess, Super Mario Galaxy, Super Paper Mario, No More Heroes, need I go on? You're just not trying.

      And unlike Metal Gear Cutscene 4, those are actually fun to play and don't involve mindless cutscene watching.

    29. Re:But the games! by senigami · · Score: 1

      What, several hundred isn't enough for you? http://en.wikipedia.org/wiki/List_of_Wii_games

    30. Re:But the games! by Anonymous Coward · · Score: 0

      Mario Kart Wii is amazing. I've been playing it non-stop for months. Get it, you won't be sorry!

    31. Re:But the games! by AbRASiON · · Score: 2, Interesting

      Okami

      I do own a PS2 as well... long long played out

      Twilight Princess

      How old is this? Launch game if I recall or a month later, certainly is one of the good games I was mentioning however, no doubt about that.

      Super Mario Galaxy

      You're joking right? Brilliant, fun platformer but in no way is this a 'proper' single player linear experience with a half decent storyline - I will eventually finish it but you're clutching at straws here.

      No More Heroes

      Haven't tried it I'll be honest. I've been too busy with life / movies / TV / PS3.

      need I go on? You're just not trying.

      Yes, please go on, there's only 2 or 3 games left for the Wii which fit my criteria, you're stretching, I don't even need to try.

      And unlike Metal Gear Cutscene 4, those are actually fun to play and don't involve mindless cutscene watching.

      BZZZT sorry buddy, we're not all MGS fanboys just because we own a Sony machine.

      Let's see what I've been playing now.
      Uncharted
      GTA4
      Heavenly Sword
      Resistance Fall of man
      Ratchet and Clank (ok I admit, this too is a platformer)
      Call of Duty 4 (short but good)
      Burnout Paradise (I admit, not the linear SP type I mentioned earlier but also nothing close to this on Wii now is there?)
      Lego Star Wars
      Assassins Creed

      and if I didn't have it on my PC, I could be playing the entire contents of the Orange box, which is 3 good SP games (HL2, Ep1, Ep2)
      same with Oblivion

      Pixel Junk Monsters (incredibly addictive and fun) - again, I admit it's not a linear SP game with a good story as previously mentioned

      Also I've been lent a copy of MGS4 (I disliked the earlier ones) but this isn't so bad, it does indeed have a lot of cutscenes but it is also true as the reviews have said, that it blends cinema with gameplay very seamlessly, cinematics in games won't be the same after this.

      Ultimately, you're trying to argue the Wii is a good SP gamers machine when it's common knowledge by pretty much any gamer worth his crust that it's not it's specialty, why waste my time and other slashdot readers times? Seriously?
      Ragging on the PS3 is no longer hip and trendy, Sony have made some damned fool mistakes but the console is not in any way a useless piece of consumer electronics only good as a BD player as some fans would have you think.

      As I said, I'm an owner of all 3 systems and my PS3 by far gets the most playtime (I can't hack the noise of the 360, thank god for the new load to drive feature)

      The Wii is known for it's shovelware, if you like it or not, let's see here
      http://www.metacritic.com/games/ps3/scores/
      81 games rated above 75 for the PS3 - out of a total of 184 - not bad
      http://www.metacritic.com/games/xbox360/scores/
      167 games rated above 75 for the 360 - out of a total of 424, also not bad
      http://www.metacritic.com/games/wii/scores/
      43 games rated above 75 for the Wii - out of a total of 233 - shovelware much?

      Definitely without any doubt in my mind NOT a system an SP gamer would want to focus on, it's a good spare console but in no way a good primary machine.
      Oh and yes I do play back BD's and DVD's on my PS3 - it's quite good at it too, thanks.

    32. Re:But the games! by Draek · · Score: 1, Insightful

      Way to mischaracterize entire groups of people, dude. Sorry, but no, (most) online FPS players don't disregard anything outside the genre, they're mostly normal gamers that just enjoy playing deathmatches against other people online, and for whom the prospect of leaving that behind just to play Mario Kart is... unappealing, to say the least.

      Also, based on the number of people playing Halo alone, they're hardly a niche either. Want a niche? how about my favorite one, racing simulators: on Xbox360 you've got Forza 2, on the PS3 there's GT5: Prologue and the inevitable full version in the future, and on both consoles there are plenty of other racing games from last-gen that can be played on it. But the Wii? outside of a crappy port of a crappy Gamecube game, absolutely nothing.

      But likewise, it's not that I don't consider non-racing games, well, games, but since I value a good racing sim much more than, say, a good survival horror game, the Wii's game lineup is much less valuable to me, overall, than that of the other two consoles.

      --
      No problem is insoluble in all conceivable circumstances.
    33. Re:But the games! by Bert64 · · Score: 1

      All of these consoles have USB ports, what's stopping them from implementing support for keyboard/mouse? It would make FPS games and some other types of games far more enjoyable.

      --
      http://spamdecoy.net - free throwaway anonymous email - avoid spam!
    34. Re:But the games! by Wordplay · · Score: 1

      I really wouldn't dismiss RE4 as a waggled port. Point and shoot aiming changes the game pretty significantly.

    35. Re:But the games! by pklinken · · Score: 1

      I'm reminded of the 'Game experience may change during online play' disclaimer that a lot of FPS games carry.
      Usually it means 'You will die 5 times a minute for the first 2 months of online play'. ;)

    36. Re:But the games! by Kneo24 · · Score: 1

      That's fine up to a certain extent. I like it when the novice player can at the very least feel like they're doing decent, where they're at the level of someone who at least knows what to do, they just need to improve. However, I think it's in poor taste to severely punish the skillful. If they're really that good, they deserve to win. When you compete, there's that whole competition thing going on. You want to be better because you are, not because you suck and you got some lucky items to push you to the front.

    37. Re:But the games! by Kneo24 · · Score: 1

      Then developers would have to stop being lazy and program some decent AI for those games. We can't have that can we? You take away the challenge from those games on the console and all you have left is an experience that's pretty easy.

    38. Re:But the games! by donaldm · · Score: 1

      Think about it: Most games we see today are just repetitions of the same concept except even shinier. It's like - and I say this knowing there are really good designers out there - the industry has lost it's ability to innovate.

      I wish I could tell you you are not right but your post echo's my sentiments exactly.

      I have a BC PS3 and I find I end up playing PS2 games and worse still PS2 games that came out over a year ago. There are quite a few PS2 games that I really like that I feel this will keep me going for over a year to come. This saves me a considerable amount of money as well. My sons like GTA4 though, although this is not a game I am interested in. I am not that interested in FPS games nor am I interested in games such a Metal Gear Solid 4 since I was never a fan of the series (I did like the original Metal Gear on the NES though).

      I even have a Gamecube but only have a few IMHO good games so it has a tendency to gather dust. As for the Wii I refuse to pay for overly milked franchises and most of the other games I am not interested in. I guess I am getting jaded even though I still enjoy playing some of the old NES and SNES games under emulation so graphics is not an over-riding deal for me. I have even looked at the Xbox 360 and while I am no fan of Microsoft I cannot justify buying one since there are only a few games that I am interested in and for me to buy Microsoft I want more than a few games.

      --
      There ain't no such thing as proprietary standards only proprietary formats. Standards are by definition open.
    39. Re:But the games! by donaldm · · Score: 1

      What, several hundred isn't enough for you? http://en.wikipedia.org/wiki/List_of_Wii_games

      From the web page:

      This list currently contains 616 titles. According to this list, there are currently 266 games released in North America, 272 games released in Europe and 172 games released in Japan for the Wii.

      235 are exclusive, 12 are console exclusive and 348 are not exclusive.

      --
      There ain't no such thing as proprietary standards only proprietary formats. Standards are by definition open.
    40. Re:But the games! by LordVader717 · · Score: 1

      You did realise that the graphics were intentionally made to look like that? They applied a few filters to make it blurry and grainy like on a painting. It's an artistic tweak to the graphics.

    41. Re:But the games! by Trillian_1138 · · Score: 1

      I had thought so, and from the screenshots I saw online I thought it looked great. But on the TV I had it didn't look stylized and painting-like, it just looked out-of-focus. It's entirely possible the TV was just a tad too large, but since no other Wii games I've played have had a similar problem, I was a little disappointed.

      Again, I'm not talking about a stylistic choice, but about my eyes hurting from trying to focus on something that was just blurry, and seemed poorly done rather than an artistic choice. It may be that you're right and I should have tried it on a smaller TV, but that doesn't exactly endear the game to me.

      -Trillian

    42. Re:But the games! by HAKdragon · · Score: 1

      If a PS3 game doesn't support KBM, blame the developer. Sony has no problem allowing developers use KBM controle. (Just look at UT3) Microsoft, however, won't let developers use KBM for games. Other than the fact that they just recently included KB support for things like the Internet Channel, I have no clue regarding Nintendo's stance.

      --
      "Our opponent is an alien starship packed with atomic bombs. We have a protractor."
    43. Re:But the games! by Anonymous Coward · · Score: 0

      Yeah, completely agree.
      Nintendo's strategy this time around was mainly to find a way to sell the most consoles and peripheral parts. Every company wants to make money, but Nintendo won hands down in that regard.

      However, this means little for the consumer. They, predictably, fall for the hype and excitement, then find their Wii and all of its overpriced peripherals collecting dust (as mine was until I Twilight Hacked it and installed emulators).

      Nintendo failed by being too good at earning money from the console. It is quite inferior and sold at a profit, while the others were sold at losses with much better hardware.

      Developers just aren't interesting in putting all their energy to make top games on last-gen hardware. Most games can't be ported; they have to be reworked, both for the weaker hardware and the controller.

      Nintendo is winning in sales, but they'll soon have a huge audience of people pissed they have few quality games.

      Everyone's failed this generation (360's RRoD, poor support from Japanese companies; PS3s high cost, complicated to develop for). PS2s are still selling well. I expect we'll be seeing the next generation much sooner than expected. The companies need to start fresh. Nintendo should just stop making consoles and stick to handheld and games. They haven't been able to get developers to take them seriously for 3 generations now (last being the SNES), and have had to prop their systems up with their first party franchises.

    44. Re:But the games! by IntergalacticWalrus · · Score: 1

      No. I realize you may be joking, but in case you're not, the real reason for this warning is that since it is online they can't guarantee:
      1) that other people won't be swearing
      2) that user modifications won't have content inappropriate for the game's rating

    45. Re:But the games! by IntergalacticWalrus · · Score: 1

      But most of them are FPS games. If you aren't interested in playing an FPS on a console, the PS3 suddenly has not much more left.

    46. Re:But the games! by CronoCloud · · Score: 1

      On of the PS3's problem has been the "long legs" of the PS2, there's still new games coming out for it, and for RPG gamers in particular, there's been little reason to get a PS3 yet, since there's still PS2 RPG's coming out.

    47. Re:But the games! by Anonymous Coward · · Score: 0

      no I wasn't joking and hadn't considered these options, but since i'm insanely drunk i'll take this oppertunity to not only call you a moron, but also to tell you to fuck off :)
      ANONYMOUSLY

    48. Re:But the games! by Rycross · · Score: 1

      I'm one of the other few people that strongly disliked Okami. I managed to make it about halfway through before quitting out of boredom. For me it was a couple of things. I thought the level and world design was boring and uninspired. The treasures were often too randomly dispersed, and the rewards were too small, so tracking them back down was more of a chore than an adventure.

      Your sidekick was just completely annoying. I know comparisons to Navi are fairly apt, but OOT and Twilight Princess are much more intelligent about how you interface with your assistant. Usually they give you an audio cue and you can press the button to bring it up. In Okami, he would often pop up without any interaction and basically pause whatever you are doing. One boss fight, he popped up EVERY TIME I missed one of my attacks, and I had to run through his dialog about how I needed to use the ability I just used and missed with. Very frustrating.

      Then again, one of my biggest problems was that painting the special abilities became very monotonous using the PS2 pad. Playing it on the Wii may fix one of my biggest problems with it. If they fixed the sidekick to interrupt you less, then I wouldn't mind giving it another shot.

      And for all the ravings about the story, I didn't find it that much more imaginative than any of the Zelda games (and I'm pretty sure I got past the "big plot twist" halfway through).

      But I'm also one of those freaks who feels like "A Link to The Past" was the high-point of the Zelda series, and the newer 3d Zeldas have marked a steady decline in quality. I barely got through Twilight Princess.

    49. Re:But the games! by Tragedy4u · · Score: 1

      I've really enjoyed Mario Kart Wii, a lot and the online racing has been seamlessly good at least for myself. The Wii wheel controls really do work well for me (and boy I had my doubts). The major complaint I hear from everyone is "There aren't enough battle maps". I don't really care about that, I prefer to race anyway. My main criticism is finding your friends online is a bit of a pain, it doesn't automatically link to your Mii so well you end up writing down a randomly generated MK number for your user account and then have to email it to them and wait for them to send you theirs in return...oh well.

    50. Re:But the games! by randyest · · Score: 1

      Ultimately, you're trying to argue the Wii is a good SP gamers machine when it's common knowledge by pretty much any gamer worth his crust that it's not it's specialty, why waste my time and other slashdot readers times? Seriously?

      That's some pretty weak appeal to popularity fallacy right there. I find the wii to be a damn good SP machine, and I have so many games I want to finish that I've put a moratorium on buying new ones until I do so (Metroid, Mario Galaxy, RE4, Twilight Princess, Paper Mario, No More Heroes, Smash Bros 1p, Okami, Zak and Wiki, Boom Blox, ...) I don't think I'm all that "uncommon" since I know a dozen others like me in this respect.

      --
      everything in moderation
  5. more numbers by sayfawa · · Score: 5, Informative

    This Bloomberg article also gives the numbers for PS3 and 360s in June. 405,500 and 219,800, respectively. Which is more interesting to me. The way people talk about the hard times the PS3 is having, I was surprised that it is outselling the Xbox.

    --
    Free the Quark 3 from asymptotic confinement! Bring your charm! Don't get down! All colours and flavours welcome!
    1. Re:more numbers by Caboosian · · Score: 5, Insightful

      The June sales for the PS3 are likely due to the release of MGS4, and the MGS4/PS3 bundle. A similar effect occurred after Halo 3's release (with regards to the 360).

    2. Re:more numbers by Khaed · · Score: 1

      It has been for a few months. It'll take a while before it catches the 360 at this point, but unless Microsoft does something really impressive... the PS3 will catch it. I say this as a 360 owner who has a ton of problems with Sony.

      Honestly, while I haven't had the problem myself, the RROD is probably hurting Microsoft's new sales -- people hear about it and don't want to deal with the hassle. MS claims it's fixed, yeah, but bad publicity is still bad publicity.

    3. Re:more numbers by moderatorrater · · Score: 4, Interesting

      For the US, there are still twice as many xboxs that have been sold than ps3s. If you include Europe, it's 1.5x as many. Japan, of course, skews those numbers worldwide, but there's still a wide gulf between the xbox and ps3 in terms of how many are actually in homes. Game makers are hesitant to release games for the ps3 exclusively, even when Sony offers a lot of money for that exclusivity. Hell, even Final Fantasy 13 isn't going to be exclusive, and their main line has been exclusive to the playstation since the ps1.

      I expect that sales of the ps3 will continue to be high simply because it's a great blu ray player that gets most of the games that the xbox gets, but I doubt that they're going to sell games as fast as the xbox does and their hardware sales will fall dramatically this holiday season when a really good, relatively cheap blu-ray player comes out. The ps3 won't die or reach the levels of irrelevancy that the gamecube ever reached, but I doubt that it'll pass the 360.

    4. Re:more numbers by Anonymous Coward · · Score: 1, Informative

      You mean like FFXIII being released on the Xbox 360, the addition of Netflix for streaming movies, Rock Band 2, Gears of War 2, Fallout 3, Portal Still Alive, Resident Evil 5, Fable 2, dashboard and Live enhancements?

      With the exception of FFXIII and a later Rock Band 2 release, none of that's coming to the PS3.

      And what does Sony have? They're replacing the existing 80GB model with a new version that doesn't support PS2 games and doesn't come with a game. (Plus it loses two USB ports and all the media card slots.) So remember how it used to be you could tell the PS3s apart by HD size and nothing else? That's going away this fall.

      And that's it. Home still isn't even in beta.

      Microsoft isn't even slightly worried about Sony. They're worried sick about Nintendo, though - and this story shows why.

    5. Re:more numbers by Junta · · Score: 1

      Hell, even Final Fantasy 13 isn't going to be exclusive, and their main line has been exclusive to the playstation since the ps1.

      Not entirely, they made a cash grab with 7 and 8 PC variants. Since 7 they've been so eye-candy demanding they required the storage of Sony's offerings. n64 cartridges precluded them, Gamecube was late and with smaller disks, xbox could have probably been sufficient for 10 and 12, but they were so late to the party. 13 was almost certainly going to be exclusive due in part to BD, but the MS bag of money probably just got too big to resist. Call it a conspiracy if you will, but Square/Enix all of a sudden got a bee in their bonnet about 360 releases. It might have been the mark of market decision of an exec, if not for the changing of Star Ocean to be 360 exclusive and the PS3 last remnant to be delayed to give the 360 variant top billing. To make that sort of decision takes some money bags changing hands.

      --
      XML is like violence. If it doesn't solve the problem, use more.
    6. Re:more numbers by Jeff+DeMaagd · · Score: 1

      MS claims it's fixed, yeah, but bad publicity is still bad publicity.

      It's a long shot, but maybe people are finally getting skeptical of whatever the PR people say? When we get so many diversions, half-truths, hedged comments, weasel words if not outright lies out of PR, it's really not worth trying to puzzle through how true a statement is. Exactly how hard did MS PR try to deny there was a problem in the first place?

      I realize that Sony's is in the same camp too in terms of PR reliability.

    7. Re:more numbers by Khaed · · Score: 1

      Honestly, I'm not interested in anything you mentioned except Fable 2.

      I did find the FF13 360 announcement... well, hilarious, though. That was one of the constant cries of Sony fanboys. "We get FF13 and the 360 won't!" Then Sqeenix remembered they like money.

    8. Re:more numbers by Narishma · · Score: 1

      I agree the June sales are due to MGS4, but the PS3 has been outselling the Xbox 360 in North America in 2008, except for a month where they were neck to neck.

      --
      Mada mada dane.
    9. Re:more numbers by NullProg · · Score: 1

      Honestly, while I haven't had the problem myself, the RROD is probably hurting Microsoft's new sales -- people hear about it and don't want to deal with the hassle. MS claims it's fixed, yeah, but bad publicity is still bad publicity.
      Honestly, we know two other couples with XB360's. Both consoles have been in the shop once. One has been back to the shop three times now. People just aren't hearing about the RROD, they are experiencing it.

      Meanwhile our Super/N64/GameCube/GameBoy(s)/Wii still just work (tm). Nintendo, the investment that keeps on giving.

      Enjoy,

      --
      It's just the normal noises in here.
    10. Re:more numbers by Narishma · · Score: 1

      Of those games you cited, only Gears of War 2, Fable and the Portal expansion aren't coming to PS3. And the PS3 has exclusives of it's own like Resistance 2, Killzone 2, Little Big Planet and more.

      --
      Mada mada dane.
    11. Re:more numbers by dreamchaser · · Score: 2, Interesting

      I know many people who have gone out and bought PS3's recently to be used mostly as a BluRay player, and maybe to play the occaisional game.

    12. Re:more numbers by blind+biker · · Score: 1

      I agree the June sales are due to MGS4, but the PS3 has been outselling the Xbox 360 in North America in 2008, except for a month where they were neck to neck.

      Do you have a link to these numbers? Not disputing them, just very curious. And also, I'd like to know the worldwide numbers for 2008, if you have any source. Thanks.

      --
      "The agriculture ministry is not in charge of Gundam" - Japanese ministry official.
    13. Re:more numbers by Anonymous Coward · · Score: 0

      I'm not convinced that a lot of stats on console sales numbers are worth paying any attention to.

      I've not seen any in recent months that say the PS3 is below 10million total units sold but at Sony's E3 keynote they announced themselves that they were well on their way to selling over 10million units. I can't see any other way to read that than Sony admitting they haven't actually even hit 10mill total units yet. That's a far cry from sites like www.vgchartz.com which is claiming 14.2mill, nexgenwars seems closer to the real sales figures for each console but even then I don't know how close it is.

      I'm not sure we can really judge a consoles relative success on sales stats other than the very rough, Wii is 1st, 360 is 2nd, PS3 is 3rd.

    14. Re:more numbers by Khaed · · Score: 1

      Yeah, other than my *original* Gameboy and NES(es, plural), all of my Nintendo consoles still work sparkingly well. The only problem with the NES(es): On my first, the plug in for the ac adapter came "loose" on the inside and doesn't connect. This was after over a decade and a kind of rough life for the system that included a few falls. The second I bought used and the connectors wore out and I didn't want to fix it (this was in like 1999 -- the NES was way old by this point).

      When I said people hearing about it, I meant people who don't own a 360 already -- and thus, they hear it has issues and don't buy it, and MS loses a sale. All of this so they could save some money during R&D. (Seriously, whoever made that call needs to lose their job.)

    15. Re:more numbers by Khaed · · Score: 1

      Seconded. I have no idea where to look for numbers, outside of the occasional articles at one site or another (that, strangely, don't seem to be regular at any given site...)

    16. Re:more numbers by Khaed · · Score: 1

      The 360 has around 19.1-.3 or sold worldwide.
      The PS3 is around 15 million now.

      Citation needed.

    17. Re:more numbers by Anonymous Coward · · Score: 0

      "Their hardware sales will fall dramatically this holiday season when a really good, relatively cheap blu-ray player comes out."

      actually, the PS3 is a really cheap Blu-ray Player, and ironically, still considered the best one out there, Blu-ray is a moving target, when a new feature comes out other Blu-ray players are stuck but the PS3 is just a firmware update away from complying.

    18. Re:more numbers by Anonymous Coward · · Score: 0

      Just a little correction. Only Playstation exclusive Final Fantasy were 9,10,10-2,12.
      FF7 (first ps1 FF), FF8, FF11 were released on PC also.

    19. Re:more numbers by Bert64 · · Score: 1

      You also need to consider that the 360 was on sale for a good year or more before the PS3...

      --
      http://spamdecoy.net - free throwaway anonymous email - avoid spam!
    20. Re:more numbers by MojoStan · · Score: 1

      I agree the June sales are due to MGS4, but the PS3 has been outselling the Xbox 360 in North America in 2008, except for a month where they were neck to neck.

      Do you have a link to these numbers? Not disputing them, just very curious.

      I'm not the original poster, but NPD Group keeps track of US console sales every month and Ars Technica reports on it almost every month. Here's the 2008 monthly numbers I culled from Ars's articles (I'm not immune to typos and calculating erros):

      PS3

      • Jan: 269,000
        Feb: 281,000
        Mar: 257,000
        Apr: 187,100
        May: 208,700
        Jun: 405,500
        Approx Total: 1,608,300

      XBox 360

      • Jan: 230,000
        Feb: 255,000
        Mar: 262,000
        Apr: 188,000
        May: 187,600
        Jun: 219,800
        Approx Total: 1,342,400

      Links to the Ars articles:

      BTW, Microsoft killed Sony in December 2007 and for the entire year 2007:

      • PS3: 796,700 in December and 2.56 million in 2007
      • Xbox 360: 1.26 million in December and 4.62 million in 2007
      --
      TO START
      PRESS ANY KEY

      Where's the 'ANY' key? I see Esk, Kitarl, and Pig-Up...

    21. Re:more numbers by donaldm · · Score: 1

      I agree the June sales are due to MGS4, but the PS3 has been outselling the Xbox 360 in North America in 2008, except for a month where they were neck to neck.

      Do you have a link to these numbers? Not disputing them, just very curious. And also, I'd like to know the worldwide numbers for 2008, if you have any source. Thanks.

      I thought most people knew this site.

      --
      There ain't no such thing as proprietary standards only proprietary formats. Standards are by definition open.
    22. Re:more numbers by HAKdragon · · Score: 1

      Fallout 3 and Resident Evil 5 are both slated to come out on the PS3. Portal: Still Alive is a game I'm really on the fence about. It's basically Portal with some new puzzles. They don't add to the story at all. Nothing new with GLaDOS nor the main character from the original.

      --
      "Our opponent is an alien starship packed with atomic bombs. We have a protractor."
    23. Re:more numbers by CronoCloud · · Score: 1

      Not money bags, hats made of money.

      http://www.penny-arcade.com/comic/2000/10/23/

    24. Re:more numbers by Anonymous Coward · · Score: 0

      I'd expect the opposite.. the Xbox360 sales will fall as it will be 'dated' more quickly.. having less features than the PS3 and probably having less capacity for future game improvement.

      Quite a lot of good exclusive games for the PS3 have just come out or are about to come out.. so I can only see the sales improving in the future as both the blu-ray collection and the game collection improves.

      That said Microsoft is probably getting ready the next version of the Xbox, so they can have another lead over the ps4..
      But I'd certainly expect the PS3 to overtake the Xbox360 in worldwide sales during its lifetime.

  6. Nope by Anonymous Coward · · Score: 0

    Nope. Real devil is XBOX 360 - they sold exact 666 units.

  7. but not all of us by Anonymous Coward · · Score: 0

    are willing to camp out overnight at Wal-Mart or BestBuy based on word that they *might* be getting some consoles in.

    I can understand a shortage over the holiday season when the console was first introduced, but this is ridiculous. Doesn't Nintendo have people doing capacity planning and supply chain management and things like that?

    1. Re:but not all of us by DarkOx · · Score: 3, Interesting

      Yes, I am sure they do have people doing capacity planning. I am sure that time to market became a consideration so they did not want sit a stack a warchest of them in their warehouse, not to mention the risk had they not been big sellars, they know like all products in the electronics market demand will taper off no matter what they do in the end. Which would mean that not building out a lot more manufacturing facility might be wise, even if it means you can't sell as many units, because what will you do with it after the popularity fades?

      They are selling the units they can produce where the currency offers them the best excahnge rate so they take the most profit. Why they don't raise prices since the market will obviously bare it, I don't know, Good Will?

      --
      Repeal the 17th Amendment TODAY! Also Please Read http://www.gnu.org/philosophy/right-to-read.html
    2. Re:but not all of us by Chris+Burke · · Score: 4, Informative

      Yes, I am sure they do have people doing capacity planning. I am sure that time to market became a consideration so they did not want sit a stack a warchest of them in their warehouse, not to mention the risk had they not been big sellars, they know like all products in the electronics market demand will taper off no matter what they do in the end. Which would mean that not building out a lot more manufacturing facility might be wise, even if it means you can't sell as many units, because what will you do with it after the popularity fades?

      Nintendo started off stockpiling a warehouse full of Wiis; they had a ridiculously successful launch in terms of consoles available on day 1. When even that wasn't enough to fill the demand, they increased their manufacturing capacity by 50%. This is not a simple thing to do, either, and constitutes risk like you say. Even still, wiis are hard to find.

      It's time for people like the OP to wake up. Nintendo is not creating an artificial shortage. Nintendo is making and selling wiis as fast as it can; they have no reason not to unless you imagine Big N has a magical machine that can turn hype into money without having anything to sell. Whether you want to admit it or not, the answer is simple: The reason wiis are hard to find is because they really are selling that well. With numbers like the ones in the article, any other explanation sounds really, really stupid.

      They are selling the units they can produce where the currency offers them the best excahnge rate so they take the most profit. Why they don't raise prices since the market will obviously bare it, I don't know, Good Will?

      Well half the value proposition for the Wii is that it's cheap. Nintendo has always wanted their systems to be affordable, and isn't going to throw away that strategy/reputation any time soon. Especially in this generation -- half the strategy of getting the "casual gamer" aka the non-gamer to buy the Wii is the price, to make it seem worth taking a chance on. Far fewer people would want one if it cost more, so keeping the price low is their way of keeping demand high. That's my take anyway.

      Note that this also shows how stupid the 'artificial shortage' theory is. Why would they create an artificial shortage, and then not charge more, resulting in them making less money over time?

      --

      The enemies of Democracy are
    3. Re:but not all of us by maglor_83 · · Score: 1

      Why they don't raise prices since the market will obviously bare it, I don't know, Good Will?

      Bad publicity. Similar, but not quite the same.

  8. Get off my lawn! by Anonymous Coward · · Score: 5, Funny

    I'd rather play board games than video games

    Hi, Grandpa! What are you doing on Slashdot?

    1. Re:Get off my lawn! by Oktober+Sunset · · Score: 1

      nerd grandpas can rig up automatic alarms to chase kids from their lawns. This leaves them with a lot of time to go online and complain about these new fangled games the younguns are playing.

  9. The only reason by LameAssTheMity · · Score: 1
    The only reason that my girlfriend and I are planning on buying one is that the Fatal Frame series is being continued on the Wii.

    Fucking exclusively I might add.

    Which is annoying because its (Fatal Frame) actually how I conned her into a PS3.... Damn you interwebs and your faulty informations!

    1. Re:The only reason by Anonymous Coward · · Score: 0, Insightful

      So you've got a PS3 and a Wii. What was the problem again?

    2. Re:The only reason by PunkOfLinux · · Score: 1

      Seriously? o.o Fatal frame on wii would be pretty amazing... amazing enough to make me buy one, because the pirated ps2 copies just don't cut it. The games themselves are wonderful, but the burned discs sputter a lot. If they get semi-hd for those, i'll sell a kidney to get a wii with fatal frame. That's the worst part of the actual game for me, is that it looks grainy on my hdtv.

    3. Re:The only reason by LameAssTheMity · · Score: 1

      my girlfriend and I are planning on buying one

    4. Re:The only reason by LameAssTheMity · · Score: 1
      The Fatal Frame series is the best that I've encountered in the past few years. Sucks that their newest iteration is oldish-gen hardware only.

      I never modded my PS2 to play pirated games, it mostly serves as a dvd player these days anyways...

      not to mention that nasty cease and desist letter from our craptastic ISP regarding our bittorent use kinda put a damper on the procurement of said pirated games.

      I get all my games from Goozex now, check the link in my sig if you feel like legitimately getting games without the hassle of supporting some fascist corporation.

    5. Re:The only reason by maxume · · Score: 1

      When you buy a used game, you give the previous owner capital that he is quite likely to use to support a "fascist corporation".

      --
      Nerd rage is the funniest rage.
    6. Re:The only reason by ThePhilips · · Score: 1

      The only reason that my girlfriend and I are planning on buying one is that the Fatal Frame series is being continued on the Wii.

      F*cking exclusively I might add.

      I have impression that many 3rd parties jumping right now on Wii/DS ship because development costs are much lower. Add here greater install base and you have much better business plan. Business is business.

      --
      All hope abandon ye who enter here.
    7. Re:The only reason by LameAssTheMity · · Score: 1
      Not in the Goozex system, the capital is purely contained by the point system. While you can cash out a small portion of your points by using them to purchase a magazine subscription, this is primarily a system of managing inflation.

      In other words; unless you took the games you received and sold them to a third party, no they wont.

    8. Re:The only reason by maxume · · Score: 1

      Introducing new copies into the system lowers the cost of obtaining those games...freeing up capital for the purchase of other games.

      --
      Nerd rage is the funniest rage.
    9. Re:The only reason by LameAssTheMity · · Score: 1
      Good point.

      I'm not saying don't support the game industry by refusing to buy games, just take out the middleman who isn't giving us proper value for what our used games are worth.

      Personally, I don't purchase used games anymore. I do however buy new releases, thereby supporting the developers and the companies that invested in them, rather than the pawn broker and his corporate overlords.

    10. Re:The only reason by Eli+Gottlieb · · Score: 1

      Now why exactly do you have to convince your girlfriend before buying a system with your own money?

    11. Re:The only reason by LameAssTheMity · · Score: 1
      Because we live together and share expenses.

      Gaming can be an expensive hobby. I dare ask anyone who has a long-term relationship if they would get in 'trouble' if they went out and dropped a large amount of cash on any luxury item.

      If not, good for you. I can only hope to be in your position someday... :D

    12. Re:The only reason by maglor_83 · · Score: 1

      Fatal Frame = Project Zero for those in Europe/Australia.
      A survival horror game, and not some ten pin bowling / russian roulette hybrid, unfortunately.

    13. Re:The only reason by Eli+Gottlieb · · Score: 1

      Dude. Why aren't you married?

    14. Re:The only reason by LameAssTheMity · · Score: 1
      Because we're both still young and full of stupid mistakes. I'd rather not end up paying for the rest of my life because I rushed into a contract before we are/were ready for the possible consequences. I really think the whole idea of marriage is flawed in a sense too, it seems like the concept of marriage in this country is to "lock in" a permanent state of bliss with your partner. Which is probably why most states have different legislation regarding waiting periods before a couple gets married....

      After the ecstasy, the laundry.

    15. Re:The only reason by Eli+Gottlieb · · Score: 1

      Yeah, but you've already moved past the ecstasy and to the laundry if your Slashdot post is any indication. You might as well tell God and the state you've done it.

  10. Nintendo DS by DaveGod · · Score: 1

    Those sales are impressive, but at the bottom of the page it points out that the Nintendo DS has has sold double that.

    Regardless, the most interesting thing is that the Wii is doing so well despite Sony and MS also doing very well. Wii's share is probably, lets say, 90% new gaming market? Most of their guys weren't going to buy a PS3/360 anyway - certainly that tallys with my experience.

  11. Re:Sue the maker for anti-competitive practices by Anonymous Coward · · Score: 1, Funny

    I hate to break it to you, but there is no way that Nintendo has a monopoly on game consoles. They just now and just barely reached first place out of three.

    At some point, the manufacturer risks pissing off their own potential customers who buy their competitor's product because it's easier to get.

  12. Re:Sue the maker for anti-competitive practices by MindlessAutomata · · Score: 2, Funny

    Yes, maybe us proletarians can also take Nintendo's means of productions and stick it to those bourgeoisie Japanese businessmen!

    Obviously it's your right to a Wii console and a Cheap and Affordable Price For You! Don't let any evil, sinister Republican politician or conservative demagogue tell you otherwise, comrade!

    Barack Obama '08!!!!

  13. Grammar by ParaShoot · · Score: 5, Funny

    Shouldn't the title be "Wii Are the New US Console Leaders"?

    Thanks, I'll be here all week.

    1. Re:Grammar by RHSC · · Score: 1

      no

    2. Re:Grammar by hcetSJ · · Score: 5, Funny

      A shorter, juicier title would be: Wii Are The Champions, My Friends

      --

      This side up.
    3. Re:Grammar by Anonymous Coward · · Score: 0

      I'd have preferred "Wii Is The Champion" solely for the grammar Nazis dropping to the floor in agony as a result of it.

    4. Re:Grammar by VisceralLogic · · Score: 2, Funny

      All US Console are Belong to Wii

      --
      Stop! Dremel time!
    5. Re:Grammar by pklinken · · Score: 2, Funny

      That sounds too much like McCain (not the fries).

  14. Lifecycle? by nobodyman · · Score: 4, Interesting

    Personally I've always thought of the Wii as more of a gimmick and that this was all a fad, but after 10 million units sold it's still going strong. So that shows what I know.

    Still, I wonder if the Wii's lifecycle will be as long as the N64 and SNES. My personal experience is that my family and I really enjoyed the wii for the first few months, but now we find that we rarely play it. I tend to prefer my 360, and my daughter has gravitated to PC-based games like Webkinz and Nick Arcade. Also, while I think that Nintendo's first party titles are always pretty good, the 3rd party signal-to-noise ratio is getting worse and worse. Nintendo's E3 performance was roundly considered to be the worst of the big three -- even if you come at it from a non-hardcore perspective, they didn't outline as many exciting titles as in previous years.

    So what do you guys think? Is the Wii popularity going to stay strong over the next three years, or is there going to be a drop off?

    1. Re:Lifecycle? by thermian · · Score: 1

      We were close to selling ours after owning it for a year and rarely using it due to the poor showing of decent games.

      What saved it is some 'zombie killing on rails' game with a gun (don't know the name, I'm not the one who plays it) and Guitar hero. Now its actually being used.

      If there aren't any more really good games over the next six months we may yet traded in.

      --
      A learning experience is one of those things that say, 'You know that thing you just did? Don't do that.' - D. Adams
    2. Re:Lifecycle? by MindlessAutomata · · Score: 1

      Was the zombie killing game Resident Evil 4?

    3. Re:Lifecycle? by thermian · · Score: 1

      that's the fella. I'm almost tempted to try it, looks like fun.

      --
      A learning experience is one of those things that say, 'You know that thing you just did? Don't do that.' - D. Adams
    4. Re:Lifecycle? by MindlessAutomata · · Score: 1

      It is. I played it on the PC; I'd recommend renting it. It's probably even more fun with the Wii's controller.

    5. Re:Lifecycle? by Ihmhi · · Score: 2, Insightful

      So... what saved it was games that were available on other consoles first?

      The Wii is a platform with so much potential and its all just being squandered away.

    6. Re:Lifecycle? by thermian · · Score: 1

      True enough. That such a great piece of hardware is so impoverished in terms of games is sheer stupidity

      --
      A learning experience is one of those things that say, 'You know that thing you just did? Don't do that.' - D. Adams
    7. Re:Lifecycle? by Anonymous Coward · · Score: 0

      I'm not a console person. Don't own any of the current gen.

      For what matters, what's happening now is exactly what, more than a year ago, after looking at the sales and Microsoft's own XBox live numbers, I predicted would happen, back when XBox fans were still lording it over the "soon to fade gadget" Wii and the "expensive and who cares about BluRay" PS3.

      The Wii is now on top in every single market by any measure. The PS3 is second everywhere except in the US and the UK. For reasons that I don't understand, the XBox failed to draw in the mass market or, except in the two aforementioned markets, the gamers.

      So my prediction stands: in 3 years, we'll have Wii first, PS3 second overall (third in the US), 360 last (second in the US).

      Longer term the big question is how well will the Wii fare with the shift to HD. I wouldn't be surprised if Nintendo released a "Wii 2" that packed a bit more horsepower than the 360 or PS3 in 3 years, allowing HD, but with the money savings associated with waiting for 4 year in the technology market.

    8. Re:Lifecycle? by Anonymous Coward · · Score: 1, Informative

      Resident Evil 4 is a first-person shooter. If it's a shooter-on-rails, it's most likely actually this one:

      http://en.wikipedia.org/wiki/Resident_Evil:_The_Umbrella_Chronicles

      Which I've been meaning to pick up for ages. If only I had more free time...

    9. Re:Lifecycle? by Anonymous Coward · · Score: 0

      Actually, Capcom has produced some of the best Wii games in my opinion: Resident Evil 4, Okami and Zak & Wiki are three that I own and have enjoyed. Some of their upcoming games include Dead Rising and Mad World.

      The upcoming EA games: Tiger Woods and Skate It actually look good this time. Ubisoft's Shaun White Snowboarding also previewed well recently.

      Actually, plenty more. The third party games are mostly what I'm looking forward to.

    10. Re:Lifecycle? by Narishma · · Score: 1

      Resident Evil 4 isn't on rail. He was probably refering to Resident Evil: The Umbrella Chronicles.

      --
      Mada mada dane.
    11. Re:Lifecycle? by oGMo · · Score: 1

      Personally I've always thought of the Wii as more of a gimmick and that this was all a fad, but after 10 million units sold it's still going strong. So that shows what I know.

      Only that you don't know that fads sell a lot of things. This is the point. Furby, for instance, sold 40 million units. One of the most indicative things of the Wii's fad nature is the fact it's selling a huge number of units, add-ons, etc... and there are next to no real games, leading one to ask what people are actually doing with them. People want to own a Wii because it's been equated with "cool" or "trendy" along with artificial scarcity to make people pull the trigger with less thought when they see one.

      What's sad is that Nintendo is not using its reattained popularity to actually move the industry forward; instead it chooses to sit on its success and produce crap. With the supposed ease of development, we should be seeing tons of new games, at least a few a month. Instead, there is only braindead crap and a handful of anything worth playing.

      In the end, the Wii is doing a great job for what it was meant to do. But it was not meant for gaming; it's meant of generating hype and income.

      --

      Don't think of it as a flame---it's more like an argument that does 3d6 fire damage

    12. Re:Lifecycle? by coop247 · · Score: 1

      I'm surprised at how quickly the numbers have gone up, but the N64 (release 10 years ago) sold over 30 millions units. The Wii is basically offering the N64 experience to people who didn't get to experience it the first time, and that's great, I had a blast with it. Now I want more from my games, but there are plenty of people who don't. Considering that some of the "stigma" associated with gaming has been removed (this was not done by Nintendo, but they like to claim they did), I wouldn't be surprised if they at least doubled the N64's numbers.

      I like to compare it to the iPod, millions sold, millions sitting around virtually unused, millions used regularly by a vocal and passionate fan base.

      --
      //TODO: Insert catchy phrase
    13. Re:Lifecycle? by maglor_83 · · Score: 1

      Actually zombies + rails + gun control = Resident Evil: Umbrella Chronicles. Resident Evil 4 is zombies - rails + standard wii/nunchuck combo.
      Haven't played UC but RE4 is fantastic.

    14. Re:Lifecycle? by Anonymous Coward · · Score: 0

      it's going to stay strong...

      with the number of hardcore gamers staying relatively constant (or having a slow growth rate), the entire remainder of the population would be potential wii-purchasers.

      there is just too huge of an audience for what the wii offers for sales to slow down.

    15. Re:Lifecycle? by AbRASiON · · Score: 1

      Based purely on second hand information from me, which you'll have to assume I'm not lying (I'm not..)
      I agree with you, the majority of people I know who own a Wii do not play it often, if at all, they go back to their PS3/PC/360 within a few months and the Wii gathers dust, only to come out at christmas or easter each year because grandma likes bowling

      The majority of games are most definitely gimmicks, there are a few 'proper' games on the system but I have to wonder how many Wii's have been sold without any more games purchased for them at all? Just a Wii sports box.

      The attach rates for the system certainly seems to confirm this theory.

    16. Re:Lifecycle? by kiddygrinder · · Score: 1

      From what i saw of RE4 i don't think you actually kill the zombies, you just run at them with and empty gun and feed them your brains.... I kid! I kid!

      --
      This is a joke. I am joking. Joke joke joke.
    17. Re:Lifecycle? by snuf23 · · Score: 1

      Or alternately, House of the Dead 2 & 3.

      --
      Sometimes my arms bend back.
    18. Re:Lifecycle? by nobodyman · · Score: 1

      The attach rates for the system certainly seems to confirm this theory.

      I'd say the Wii Sports pack-in is the #1 factor behind the low attach rate, but #2 is the crappy 3rd party titles. But on the other hand, Wii Sports is the Wii "killer app" -- what if they didn't bundle it and some families bought Ninjabread Man instead, it probably wouldn't be the runaway success it is now.

    19. Re:Lifecycle? by randyest · · Score: 1

      Does it really matter which console the games were on first? Do you think a rail shooter is as fun on a 360/ps3 controller as it is on a wii "zapper" (or just the wiimote, which is effectively a lightgun)?

      --
      everything in moderation
  15. Mutually exclusive? by HalAtWork · · Score: 4, Insightful

    I'd rather play board games than video games, but the Wii Fit makes one of these tempting anyhow.

    Since when are these things mutually exclusive? You can have both, play both, and enjoy both. There are even video games based on board games and board games based on video games. Computer solitaire is popular because there are many options and rulesets that expand the games for veteran players; and for casual players, you don't have to find your deck of cards or shuffle them or pick them up, it's pretty much all automatic. You can even minimize the window and walk away a lot more easily and effectively than asking everyone to mind those cards on the table. Online board games let you find a partner right away, which allows you more opportunities to enjoy your favorite games. When board games start coming out on paper that uses electronic ink, the distinction between video games and board games will pretty much disappear.

    1. Re:Mutually exclusive? by Anonymous Coward · · Score: 0

      When board games start coming out on electronic ink, it will be interesting.

      I remember when Battle Chess came out, I think that was back in the DOS days...many of us played it for many hours. However, one big difference was sound. If it just came out on electronic paper without speakers, few would have spent so many hours at it.

      One of the reasons for the Wii's popularity is the tactile feedback. Sure, Logitech came out with tactile feedback joysticks back in...what was it, 20 years ago? But it wasn't supported in many games. The Wii remote's tactile feedback is important. I'm not sure you can get that in electronic paper.

    2. Re:Mutually exclusive? by timothy · · Score: 2, Interesting

      You're right; it was an off-the-cuff comment. At greater length: I don't usually care for video games of the kind that actually require high-end hardware to play. I did like Aztek quite a bit on the C64, though :)

      I enjoy the Scrabble-alike game on Facebook (Scrabulous) quite a bit, and before that, eScrabble (RIP). But the Wii Fit actually looks fun enough that it overcomes my natural anti-video-game skepticism.

      Cheers,

      timothy

      --
      jrnl: http://tinyurl.com/c2l8yr / foes: http://tinyurl.com/ckjno5
    3. Re:Mutually exclusive? by maglor_83 · · Score: 1

      There are even video games based on board games and board games based on video games.

      I think there's a board game version of Civilization too. Which would make it a board game based on a video game based on a board game!

    4. Re:Mutually exclusive? by HalAtWork · · Score: 1

      I agree, and that's why video games are only recently attracting such casual players. Up until recently, video games have primarily tried to please those who sought out highly immersive visceral hyper fantasies that are based on immediate action/reaction used to overcome obstacles and adversaries that the player becomes sensationally and perhaps emotionally involved with. But people can interact with video in ways that are more meaningful to those who do not see the value in what amounts to fantastic obstacle courses with surreal characters and settings. Luckily developers are now opening their imaginations and broadening the spectrum of what we can base a video game on. Similarly, new players are opening themselves up to the idea of entertainment of a different sort.

      I'm sure in the past movies, music, books, and plays were viewed as frivolous and lacking of enrichment but there are many worthwhile things to take away from any activity, it all depends on how you approach it and what you pay attention to and let your mind work on. Many talents and sciences are tied together to make video games, and a lot of it can be appreciated and can inspire you, as well as teach you if you start actually studying it. A lot of effort and inspiration goes into a video game, and you can glean, extrapolate, and experience so much of it if you manage to connect with it on that level, as well as just the enjoyment of the scenario that is being presented to you. It's a matter of finding those scenarios and pleasing a wider variety of people, and they may become inspired to create entertaining video games themselves in completely new ways.

      What is the ultimate medium that we use to share our expression with others? Well, at least video games should be considered among them, because I don't believe we will find one. You can be immersed and enjoy yourself in many different ways that have value. You can also not see the value in anything no matter how valid and fundamental it is.

      Sorry about that long winded meandering.

    5. Re:Mutually exclusive? by Midnight+Thunder · · Score: 2, Insightful

      Since when are these things mutually exclusive? You can have both, play both, and enjoy both.

      I do just that. Each type of gaming has something going for it. With friends over we sometimes sit in front of the TV and play a console game; other times we are just happy to get away from the screen (computer and TV) and just enjoy a good board game. Some board games that come to mind include 'Settlers of Catan' and Risk.

      --
      Jumpstart the tartan drive.
    6. Re:Mutually exclusive? by sapphire+wyvern · · Score: 1

      According to Sid Meier, the Civilization computer game is not based on the original Avalon Hill "Civilization" board game. Having played both, I'm very inclined to agree.

      Apparently the "Sid Meier's Civilization" board game is not that great. On the other hand, I've played the Age of Empires III board game, and it's excellent... (but not very similar to playing an RTS).

    7. Re:Mutually exclusive? by maglor_83 · · Score: 1

      You are correct. Apparently he was inspired by Risk, but it's obviously not based on it (unless you use the Hollywood "based on a true story" type definition I guess!).

    8. Re:Mutually exclusive? by kcwhitta · · Score: 1

      I'm not too sure about that: I used to play board games with a group of my friends all the time until they started playing WoW. I can't even remember the last time we played a board game anymore.

  16. It isn't that shocking... by Anonymous Coward · · Score: 0

    It's affordable (only one car payment instead of two for the competition) and it's fun -- that is, the games are fun not just pretty.

    I'm getting tired of pretty first person shooters that are all about the graphics where gameplay is clearly an afterthought.

  17. The question is, how long can they keep it up? by Red+Samurai · · Score: 0, Troll

    After the poor show at E3, I'm starting to doubt whether Nintendo can hold on to its lead for much longer. They like to think that it's the casual games selling Wiis, but the AAA titles are what the hardcore gamers want - and it's the hardcore gamers who'll decide the outcome of the console wars. The initial batch of AAA titles was pretty strong (Zelda, Mario, and SSBB, for instance), but the thing is, it takes Nintendo quite some time to churn these out - usually a few years. There's always the chance that by then, they could simply have run out of steam. The novelty hasn't worn off yet, it appears, but the Wii isn't infallible, like Reggie seems to think - if Nintendo aren't careful, their beloved Wii may indeed turn out to be just another fad. I doubt many hardcore gamers would be satisfied with a Wii alone - for games with true substance as opposed to novelty, most will go for either the PS3 or 360 in addtion to a Wii.

    1. Re:The question is, how long can they keep it up? by lattyware · · Score: 3, Insightful

      The hardcore gamers will decide? Let me break it to you, there are a lot more people out there who are looking at gaming because of the Wii than there are hardcore gamers. The console wars will soon be swung by these people. True "hardcore" gamers don't play on a console anyway, that's what PCs are for.

      --
      -- Lattyware (www.lattyware.co.uk)
    2. Re:The question is, how long can they keep it up? by Endo13 · · Score: 4, Interesting

      After the poor show at E3, I'm starting to doubt whether Nintendo can hold on to its lead for much longer. They like to think that it's the casual games selling Wiis, but the AAA titles are what the hardcore gamers want - and it's the hardcore gamers who'll decide the outcome of the console wars.

      That's the traditional mentality, and it's precisely why Playstation and Xbox are losing the sales competition this round. Hardcore gamers only determine the outcome of a war between "hardcore" consoles. Nintendo opted to tap into a whole new market, and did a very good job of it. Nintendo didn't have to put up a great show at E3 because a huge part of their target audience for the Wii are not people who would ever visit E3, or be interested in much of anything there.

      Wii is the inexpensive system with the fun controller that people buy and play 15 minutes or an hour or two at a stretch when they have a little spare time. It's the system you buy in addition to your other entertainment equipment, including your other video game systems. Whether that's a PS3, 360, or a PC is almost irrelevant. They're doing the Zelda, Mario, and Metroid games just to satisfy the fans of those franchises and keep them coming back for more. As for the rest of the "hardcore" gaming crowd, Nintendo really doesn't need them or care about them.

      In summary, the Wii is winning because it's really not in competition with the other consoles. It made a market of its own, where it really has no direct competition. In fact, I daresay the DS is more direct competition for the Wii than any other video game system.

      --
      There is no -1 Disagree mod. Slashdot.org/faq defines mod options. USE IT.
    3. Re:The question is, how long can they keep it up? by Narishma · · Score: 1

      The problem with casual gamers is that they don't buy many games (or any at all). So third party developers aren't as thrilled to make them for the Wii, despite it having sold more than the other consoles.

      --
      Mada mada dane.
    4. Re:The question is, how long can they keep it up? by demana · · Score: 2, Interesting

      Here is an interesting counter-perspective on "it's the casual games selling Wiis". http://malstrom.50webs.com/birdman.html Premise: the Wii is a disruptive technology. The goal is not simply to target casual gamers. Rather, it is to redefine the way gamers enter and evolve in the marketplace.

    5. Re:The question is, how long can they keep it up? by BenoitRen · · Score: 2, Insightful

      A couple years ago, E3 was downsized. It's no longer that important anymore. E3 is now basically a little press event, where Nintendo will mostly show and announce casual gaming stuff. The 'real stuff' will be at Tokyo Games Show and other similar shows.

      Also, hardcore gamers haven't decided the fate of the console wars anymore since the days of the PSX.

    6. Re:The question is, how long can they keep it up? by BenoitRen · · Score: 1

      The PC? It's not even a real gaming platform. Most games come out on the consoles, especially before the PSX.

    7. Re:The question is, how long can they keep it up? by maglor_83 · · Score: 4, Insightful

      After the poor show at E3, I'm starting to doubt whether Nintendo can hold on to its lead for much longer.

      Nintendo's E3 was pretty poor, but Sony and Microsoft's weren't phenomenal either.

      They like to think that it's the casual games selling Wiis, but the AAA titles are what the hardcore gamers want - and it's the hardcore gamers who'll decide the outcome of the console wars.

      You can keep telling yourself that. Microsoft know better. How many new casual games did they announce at E3? Singstar, Buzz AND Eyetoy clones I believe they were. They still need to reduce the price before there is any significant casual adoption however.

    8. Re:The question is, how long can they keep it up? by Anonymous Coward · · Score: 1, Insightful

      You are wrong on so many levels.

      Legacy: The PC has been around for a very long time with constant upgrades and is still fully backward compatible with even the earliest games.

      Library: The PC has the largest library of games compared to any console. If you think there weren't tons of games for PC before the Playstation, you are either very young or just ignorant. In fact some of the best video games ever made were released on the PC in the time before the Playstation. With PC games you can also create or download updates, modifications, total conversions or entire games, many of them for free. Free games or mods on a console? That's just laughable.

      Multiplayer: The PC had networked multiplayer games long before any console did and provided the basis for all network code and gameplay used in games today. While console gamers were still taking turns playing Super Mario or Sonic the Hedgehog, PC gamers were playing Doom and Descent together.

      Sound: The PC introduced digital sound and FM synthesis to gaming. While console gamers were listening to the simplistic triangle wave music and beeping sounds, the PC had much richer sounding FM synth and speech.

      Graphics: The PC has always been in the lead here and was responsible for introducing photorealistic graphics and 3D video games. While consoles could display a mere 16 colours simultaneously, PC gamers regularly played games using 256 or thousands of colours.

      Controls: The PC has had a lot more options for game controllers than any console. Keyboards, mice, joysticks, gamepads, flight sticks/yokes, racing wheels and many other unique controllers. While consoles only offered a digital gamepad, the PC had analogue joysticks for precision movements long before they became popular on consoles.

      The PC isn't just a gaming platform, it's a gaming platform and much more.

    9. Re:The question is, how long can they keep it up? by Anonymous Coward · · Score: 0

      True "hardcore" gamers don't play on a console anyway, that's what PCs are for.

      My incredible psychic powers tell me that you are a PC gamer, and one who considers himself "hardcore". Either that or woefully underinformed.

    10. Re:The question is, how long can they keep it up? by chammy · · Score: 1

      Mod parent up! Console gamers are just now barely teetering on the edge of the features PC gamers have had for years.

    11. Re:The question is, how long can they keep it up? by unapersson · · Score: 1

      The PC as a gaming platform is so tied to Windows that it lost me a few years ago. I still buy titles with native Linux versions, and play the occasional old game in Wine or Dos Box, but I'm not prepared to reboot into Windows to play games.

    12. Re:The question is, how long can they keep it up? by Anonymous Coward · · Score: 0

      What can be more hardcore than a platform where you can gain money from playing games ? there is nothing like Quake 3 and Starcraft competitions in the console world. PC Gaming is so hardcore some of the games have high profile competitions.

      Console gaming is for dummies.

    13. Re:The question is, how long can they keep it up? by Shadow-isoHunt · · Score: 1

      I've been feeling downsized too ever since the booth babes went away.

      --
      www.isoHunt.com
    14. Re:The question is, how long can they keep it up? by lattyware · · Score: 1

      I don't consider myself 'hardcore' actually, The reason I put it in quotes is because I think it's a stupid phrase anyway. My gaming involves the Half Life Series, TF2, Garrys Mod, etc... UT2004, Empire Earth 2, stuff like that. I don't play that much either.
      Consoles are not a good platform for FPSes. It's a fact. The controls are not suited, which is why auto-aim is all around.

      --
      -- Lattyware (www.lattyware.co.uk)
    15. Re:The question is, how long can they keep it up? by Anonymous Coward · · Score: 0

      I'm too lazy to register...yes, we have gotten to the point where people are too lazy to push some buttons on a keyboard to get what they want, so this will go through as an Anonymous Coward post.

      However, this has been my point as the whole console wars have unfurled during this generation. The PS3 and X360 are competing...with one another. The Wii is not competing with either of them and Nintendo has made it abundantly clear that they have no intention to compete with either of them. I look at this version of the console wars as similar to the US democracy of the past few years. Two candidates with little difference from one another (ooooo, exclusivity on this FPS that looks just like that FPS on the other system) and a third party candidate who is actually winning votes from the general public because of its unique nature. I own a Wii and I'm having a ball with the thing. What is more is that it is bringing my family closer together because my 3 year old son loves to watch me play Mario and Sonic and he can even joing in on the fun because the controls on Sonic are so simplistic. Instead of having to wait until they go to bed to play games, I can bust out the Wii and they can have fun right with me. My wife is playing more, too, with her MySims game, and I don't see the trends changing any time soon. The games are just fun. Not every game is fun, of course, but you can't tell me that every single game on the PS3 or X360 is fantasic, either.

      I just don't understand why folks have to come into another person's party and pee all over the parade. Saying things like, "Oh, they might be selling, but how many are being resold or never touched again?" doesn't really offer any insight but for the insecurity that fanboys are feeling that their favorite machine isn't ruling the roost. I've been a fan of Nintendo since the Super Nintendo (had an NES, but it was mostly just for Mario) and have stuck with them through the 64 and GCN and now I have a Wii. The games are fun (even if they aren't the prettiest). I also have a PS2 and an XBox and I have no regrets about my decision to skip out on the bigger, faster, louder "revolution" over there between Sony and Microsoft at this point. The games will still be pretty in a few years when the "next" gen comes along and both of these can be had on eBay for less than $100.

      Shawn aka Anonymous Coward

    16. Re:The question is, how long can they keep it up? by Chrisje · · Score: 1

      Excellent linked article. The most intelligent thing I've read about consoles in a long, long time.

      I don't have mod points, if I did I'd give 'm freely.

    17. Re:The question is, how long can they keep it up? by Anonymous Coward · · Score: 0

      If you can compete at it, there are competitions. It's the same for consoles as it is for the PC.

    18. Re:The question is, how long can they keep it up? by Anonymous Coward · · Score: 0

      So you play FPS and RTS games, the two major genres which have a distinct advantage with a mouse. How suprising. What about fighting games? Or rhythm games? There's more to gaming than shooting anything that moves, you know.

    19. Re:The question is, how long can they keep it up? by CronoCloud · · Score: 1

      Hello. You're going to have to get specific on dates there. After all the SNES came out in 1991, with 256 color graphics. There were still people using EGA then, which was one of the reasons consoles became sucessfull. And consoles in general caught up with features fast.

      You also forgot, or didn't know about the Xband devices for the Genesis and SNES The PS1's couldn't play doom over IPX, but you could use the Link Cable to link two PS1's. Not too many years later the Saturn had the NetLink.

      I do distinctly remember the Atari 5200 joysticks being analog, though it is funny that you mention how great it was the PC had them considering how much PC gamers seem to hate them now.

      And as for sound the first popular stereo sound card was the Sound Blaster 16 series which came out in 1991, AFTER the Sega Genesis and the same time frame as the SNES in the US.

    20. Re:The question is, how long can they keep it up? by CronoCloud · · Score: 1

      Why are you not getting modded up? Thank you for the insightful link.

    21. Re:The question is, how long can they keep it up? by Anonymous Coward · · Score: 0

      "Hello. You're going to have to get specific on dates there. After all the SNES came out in 1991, with 256 color graphics. There were still people using EGA then, which was one of the reasons consoles became sucessfull. And consoles in general caught up with features fast."

      Release years for various devices.

      1986: Covox Speech thing
      1987: VGA/MCGA display
      1987: Adlib
      1989: Super VGA display
      1989: Sound Blaster
      1991: Sound Blaster Pro

      I actually owned all of those devices when they came out. I still have two Covox Speech Things and the Adlib. I also have a Covox Voice Master Key, which was released sometime between the Speech Thing and the Sound Blaster.

      By 1991, most PCs were capable of 1024x768 resolution and 256 colours. For comparison, my PC in 1991 was a 486DX-33, Tseng ET4000 w/2MB VRAM, Sound Blaster Pro, 200MB hard drive, CD-ROM drive, 5.25" and 3.5" floppy drives in a full tower case. Apart from the video card, the rest of the components were pretty standard for a PC at the time. I only knew a single person who was still using EGA, but he was also still using a 286 XT and halfway dead MFM drives because he was poor (not an insult, he really was poor and I used to give him my old components as I upgraded in order to keep him somewhat up to date).

      "You also forgot, or didn't know about the Xband devices for the Genesis and SNES The PS1's couldn't play doom over IPX, but you could use the Link Cable to link two PS1's. Not too many years later the Saturn had the NetLink."

      I did know about the Xband, but it is not true networked play and is hardly worth a mention. It only allowed people to play a handful (maybe a dozen games per system) of regular 2 player games via the a phone line. It had horrible latency issues, required a subscription and became worthless after the company folded.

      "I do distinctly remember the Atari 5200 joysticks being analog, though it is funny that you mention how great it was the PC had them considering how much PC gamers seem to hate them now."

      The Atari 5200 was not a popular system. In addition, the superb Kraft joystick was available for PCs of the time.

      "And as for sound the first popular stereo sound card was the Sound Blaster 16 series which came out in 1991, AFTER the Sega Genesis and the same time frame as the SNES in the US."

      The first popular stereo sound card was definately not the SB16, it was the SB Pro. I had one and so did most PC gamers that I knew, both in real life and users from the various BBSs in the SF Bay Area.

      The Sega Genesis had nowhere near the sound quality as the Sound Blaster Pro, the Sound Blaster or even the Adlib. It had stereo, but that was it.

    22. Re:The question is, how long can they keep it up? by lattyware · · Score: 1

      I'm sorry, your point was? I said that Consoles were not a good platform for FPSes, and that I'm not "hardcore".

      --
      -- Lattyware (www.lattyware.co.uk)
    23. Re:The question is, how long can they keep it up? by Rycross · · Score: 1

      No what you said was:

      True "hardcore" gamers don't play on a console anyway, that's what PCs are for.

      Which is only true if you think gaming consists entirely of FPSs, RTSs, and MMORPGs. If you ignore huge genres of games then I guess you might have had a point. Most of my hardcore gaming friends don't have a PC which is capable of playing modern games, and do their gaming almost entirely on consoles.

      I can't say I have much of a problem with using a controller in my FPSs, though, just so long as the other players are also using controllers. As long as the playing-field is fair, I still enjoy it. I play Call of Duty 4 pretty much exclusively on XBox.

    24. Re:The question is, how long can they keep it up? by lattyware · · Score: 1

      Uh, The only people I know who consider themselves 'hardcore' play FPSs.

      --
      -- Lattyware (www.lattyware.co.uk)
    25. Re:The question is, how long can they keep it up? by randyest · · Score: 1

      No it isn't. What's the total annual payout for console tourneys? 1) you probably can't answer because no one knows about console tourneys, since 2) they're all $20 grand prizes and some schwag at the local gamestop when a new game is released. Hundreds of thousands of dollars are won in PC game tourneys each year.

      --
      everything in moderation
    26. Re:The question is, how long can they keep it up? by randyest · · Score: 1

      So then, by definition, you are not a "hardcore gamer" and have no business in this discussion. Go compile something ;)

      --
      everything in moderation
  18. Re:Sue the maker for anti-competitive practices by hairyfeet · · Score: 4, Informative

    Actually I read somewhere that they are sending most of the Wii consoles to Europe due to the falling dollar. Which makes sense,as they can get more money for the same unit by shipping there instead of the USA. Maybe when the recession is over and the dollar picks back up(if we don't end up sliding into another great depression) then we will see plenty of Wii consoles here. Until then it only makes sense to go where the money is. But that's my 02c based on what I read,YMMV

    --
    ACs don't waste your time replying, your posts are never seen by me.
  19. Re:And? by Khaed · · Score: 5, Insightful

    Nintendo is brilliant for turning their backs on the gamers that supported them for decades and designing games for grandma.

    They owe no loyalty to anyone. They're a company and they exist to make money. As it stands, they're doing that. Also, I'd say it's not really that they've turned their backs -- the games aren't much different from the goofy stuff from the N64 or GC days. They just lost a lot of third party support after the GC took such a beating by the PS2, and haven't regained that. Their inhouse games -- Mario, Zelda, Metroid -- are still good. (Actually, I liked this generation Zelda *more* than I liked any since the SNES.)

    They're also brilliant for releasing a "next gen" console with last gen hardware specs for 250.

    Yeah, how *dare* they not be just like their competitors and offer something different and affordable.

    And it works great because grandma and grandpa have no clue about how graphics or processing power can improve their gaming experience.

    Yeah because games *sucked* until this generation. Just out of curiosity -- how old are you? Anyone who has been a Nintendo fan "for decades" remembers 8-bit shit graphics.

    Means they make raw profit on every machine sold

    They don't have a choice. They're not part of a massive conglomerate that can subsidize their gaming unit until it comes out of the red -- they have to make money on hardware sales.

    Hell, even of the more regular gamers I know, they have wii's for two games only. Mario and Smash.

    Metroid, Zelda, Mario Kart? Basically the other three in the five series' that have been Nintendo staples (and some of the only games worth playing that were exclusive to Nintendo) since the N64 days? (Okay, so no Metroid then... but the other four, yes.)

    So, for third party developers, it's still better to make titles for a PS3 or 360.

    Yeah, ignoring the leader by miles -- great strategy. They should make PSP games, too, and not DS games -- right? So what if it wins?

    The reason the Wii isn't doing well with third party? They lost a lot of support over the previous two generations -- their fault, given the way they behaved toward developers in the past -- and nobody had anything big planned for the Wii. Then it took off and developers are either pushing out crap or working on something decent, or quietly praying the other two catch up.

  20. Re:And? by William+Baric · · Score: 0, Redundant

    Video games stopped being for gamers a long time ago. Now they are for teenage boys who don't want a real game but simply a pastime that makes them look "cool", who like to pretend they are gamers without actually having to play with real games. I played with a few X-Box games, and they have very little challenge. In some, like BioShock, there is simply no way to lose, you can just see what's next. How can you call something where you are sure to win "a game"? Calling those "games" interactive video entertainment instead of video games would certainly be more truthful.

    Nintendo's brilliant move was simply to stop making entertainment for teenage boys who like to pretend they are cool, and actually make entertainment for the broader audience of people who don't care about looks and who simply want some light fun with their friend. (BTW, I don't own a Wii and I don't intend to)

  21. Re:Sue the maker for anti-competitive practices by kesuki · · Score: 1, Interesting

    "They just now and just barely reached first place out of three."

    perhaps because the DS is just too popular...

    "In 2007, the Wii was the second best-selling game console (behind the Nintendo DS) in the US and Japan"

    considering they were number 2 to themselves, the numbers take on a different light.

  22. Re:Sue the maker for anti-competitive practices by jim.hansson · · Score: 4, Insightful

    free market

    I am so sick and tired of hearing that as if it was supposed to be the solution to all problems. first Nintendo has "ramped up" production more than you could demand of them, getting the whole supply chain to "ramp up" production is not easy. Second the free market is handling the demand, becuse of free market you can find them on ebay for twice as much. And in america there may be a shortage becuse of the dollar's low value but nothing is stopping you from importing from EU.

    --
    preview button, my computer does't have any preview button
  23. and you shall know him by nih · · Score: 0

    666,000
    omg Nintendo is teh beast!

    --
    I'm a rabbit startled by the headlights of life :(
  24. The number of the beast. by lattyware · · Score: 0, Redundant

    Market-tracking firm NPD Group reports that 666,000 Wii consoles were sold in the United States in June

    (Emphasis Added)

    This is solid proof that Nintendo are sponsored by the devil.

    --
    -- Lattyware (www.lattyware.co.uk)
    1. Re:The number of the beast. by Daimanta · · Score: 3, Funny

      Well, I heard that in the same timetable, Sony sold 666 PS3s.

      That's real proof that Sony is run by the devil.

      --
      Knowledge is power. Knowledge shared is power lost.
  25. Re:Sue the maker for anti-competitive practices by Anonymous Coward · · Score: 0

    Unlike PS3 and XBox 360, the Wii console is sold above cost. Nintendo has a monopoly on the wii and their distribution of it, they hardly have a monopoly on gaming consoles (in fact, given the scarcity, it's sort an anti-monopoly).

  26. Re:Sue the maker for anti-competitive practices by hardburn · · Score: 5, Insightful

    One of the underlieing assumptions of the Invisible Hand is that a rise in price will immediately bring production up to a new equilibrium. Of course, this is really an abstraction that makes the thought experiment work; in the real world, Nintendo can't immediately increase production to meet increased demand, because it takes time to build new manufacturing facilities. It's also not worthwhile to invest in new facilities to serve a short-term spike. Big investments like that have to pay off for the long haul. Since it was expected that the Wii would start making demand last spring, it wasn't worth too much effort to increase manufacturing rates. (I suspect WiiFit created a new demand spike which threw off that prediction.)

    So if they can't meet demand, the Invisible Hand says they should increase the cost. This pads their profit margin, allowing them to reinvest into building facilities to build more Wiis, and then sell later at a cheaper price when manufacturing ramps up. This is also the best strategy for retailers (even if they were a monopoly), since it pads their margins just as much. So why hasn't this happened?

    Nintendo has a long term need to maintain its brand image. If it sold the Wii at $300 or more (which is where the eBay price suggests the equilibrium price is at), it would be competing around the same price point as the XBox 360. Since the Wii is (let's face it) less powerful than the 360, many would perceive this as evil price gouging. At launch, the 360 was already considered too expensive (though many considered it cheep when the PS3's price was announced). Brand perception may be more important than a short term profit increase.

    --
    Not a typewriter
  27. You have no clue... by msauve · · Score: 0

    what a free market is about.

    Don't buy it if you don't want it. Simple as that. This is a "want," not a "need."

    --
    "National Security is the chief cause of national insecurity." - Celine's First Law
  28. Re:Sue the maker for anti-competitive practices by pokerdad · · Score: 5, Insightful

    I can't tell if you are joking or are serious, but since there are people who actually think the way you do, I will respond to your points for their sake and hope you aren't too offended if this was just sarcasm.

    What I wonder is why the free market isn't able to meet Wii console demand. Under the normal conditions the price would rise to reduce the demand until there are some units sitting on the shelves because they are too expensive, after which the manufacturer would increase the supply and lower the prices while still keeping supply-demand in equillibrium.

    There are numerous examples of products throughout the years that were both cheap and sold out. The reason the companys making them didn't raise the prices as you descibe is because this would create ill will with their customer base and likely cost them in the long run. This isn't to say however that the free market doesn't respond as you describe its just not Nintendo or the retailers who have binding agreements with Nintendo that are letting the market find the price - its places like ebay; anyone who wants a wii could have one immediately if they are willing to pay the current going rate on auction sites.

    Since none of this is happening, I suspect the monopolist manufacturer manipulates the prices and supply such that there is an artificial shortage

    While Nintendo has a "monopoly" on manufacturing wii's, its makes as much sense to call it a monopoly as it would to call Apple a monopoly for being the only one making Macs; they both are products in a larger marketplace, and customers have plenty of other choices.

    either to 1) undercut the competitors by keeping the prices too low,

    All evidence is that Nintendo is the only game manufacturer unwilling to sell hardware at a loss. This is completely contradictory to your statement. Further it is not illegal or unethical to sell a product that everyone knows has cheaper components (than its competitors) for a cheaper price.

    2) to generate hype by the perceived scarcity of the resource: "hey, if these consoles are so popular I gotta get me some" (which counts as false advertizing)

    While its not impossible that Nintendo has done this, don't you think its a bit idiotic to accuse Nintendo of purposefully creating shortages in a discussion that began with the title "Wii is the New US Console Leader". (doubly so when that now make the wii the leader in every region)

    Monopolists need to be fined or broken up!

    Sure, but what does that have to do with Nintendo?

  29. Re:Sue the maker for anti-competitive practices by RabidMoose · · Score: 5, Funny

    I'm sorry, but your $.02 is now worth only $.015

  30. Re:Sue the maker for anti-competitive practices by maxume · · Score: 2, Insightful

    The weak dollar is part of it, but what it really amounts to is that Europeans are willing to pay more for it. Use the current exchange rate and compare the Euro prices to the dollar prices. They are much higher. Europeans who are buying the Wii could buy more American entertainment (measured in nominal currency) than they are getting with the Wii, but they obviously prefer the Wii.

    --
    Nerd rage is the funniest rage.
  31. the simplicity of the Wii is attractive by Adult+film+producer · · Score: 1

    the package itself is small and convenient, the controllers are easy as hell to figure out and the games are just fun to play. Spent yesterday night drinking with friends and turned on the Wii and everybody is jumping on the balance board skiing, having a hell of a time laughing it up.. I love the thing even if the there aren't all sorts of fancy FPS type games for it.

  32. Re:And? by hardburn · · Score: 1

    The best software margins are also at the low end. It takes many millions of dollars to create a big 3D acronym-compliant game, which may end up flopping in the end. It takes one semi-decent programmer a weekend to hack up a Bejeweled clone, and there's millions of middle-aged women who will buy it. While this doesn't necessarily mean that large complex games will go away, it does mean that the major publishers are at risk of being market-corrected into something akin to a small scale .com bust. Even if they avoid a major bust, "hardcore" gamers are going to have to face the fact that the biggest gaming demographic isn't males aged 15-30.

    --
    Not a typewriter
  33. Re:Sue the maker for anti-competitive practices by maxume · · Score: 1

    Your first paragraph is incorrect. There is no such assumption. There is an assumption that a rise in price often leads to an increase in production and a new equilibrium, but there is no assumption that the increase will come, or that it will be immediate. As you go on to point out, the invisible hand is just as happy with price increases as it is with production increases.

    --
    Nerd rage is the funniest rage.
  34. Wii Is the New US Leader by hostyle · · Score: 0

    Well. It cant be hard for a computer to be better at it than Bush. And the Japanese practically run the place anyways. Good on you Wii!

    --
    Caesar si viveret, ad remum dareris.
  35. The Wii has outsold everyone... by lord_mike · · Score: 4, Insightful

    ...and yet, third party developers insist that all Wii owners are 4 year old girls, so they shove games like "Party Chef" down our throats and then complain when no one buys that garbage. Just look at what Electronic Arts has done with their "All Play" series. NCAA football 09 is an absolute abomination with no online play, phony stadiums, and graphics so bad, they make the PS2 version look like the 360! Tecmo Bowl has more advanced gameplay!

    Software developers just don't get it... they don't get what casual gaming is about... it's not about kiddie games... it's about games that you don't need to spend weeks of your life playing to get anywhere... that doesn't mean that the games should be lame... quite the opposite, since we play less often, we want our games to be more meaningful and rewarding.

    Nintendo gets it... that's why their games sell... everyone else? Not so much!

    1. Re:The Wii has outsold everyone... by lord_mike · · Score: 2, Insightful

      I'd like to add that it is extremely frustrating to see new and better releases for the PS2, an obsolete system, then there are for the Wii, and at a lower price, too!

    2. Re:The Wii has outsold everyone... by IntergalacticWalrus · · Score: 1

      "But... but... it's all Nintendo's fault that our Wii games don't sell!"

      - The entire game industry

    3. Re:The Wii has outsold everyone... by CronoCloud · · Score: 1

      I've said more than once that the PS2 is still "King of the Consoles." Which is actually hurting the PS3. I'm beginning to wish the thing would just die already, but I'm not going to be surprised if there's still new games coming out for it in 2009. Earlier this year in EGM the game of the month was a PS2 RPG, goddamn that thing will not die.

    4. Re:The Wii has outsold everyone... by petermgreen · · Score: 1

      Another thing to remember is the PSP is very similar techincally to the PS2, so a lot of PSP titles get ported accross.

      I think that is likely to mean a continuing stream of titles for the PS2 for some time.

      --
      note: i'm known as plugwash most places but i screwd up registering that here somehow in the past and now can't register
    5. Re:The Wii has outsold everyone... by AbRASiON · · Score: 2, Interesting

      How interesting, actually Nintendo's Wii games do NOT sell well, if you look in to the attach rates for the Wii they are significantly lower than both the 360 and the PS3, there's a large large quantity of Wii owners out there with either one game (Wii sports) or perhaps one more)

      The rumours and speculation across the web from the gaming press, analysis and so on, continues to go along the lines of the system could be a fad, no one will really know for another year I would think but the 360 and PS3 continue to slowly build up sales of systems AND games, meanwhile that Wii is selling like hotcakes but no games with it.

      I for one barely use mine and remain convinced it's simply the hot toy to have.
      Yes I mean toy and no I don't mean it insultingly, but my opinion is there's a large quantity being sold purely as a 'Wii sports box' rather than a video gaming ocnsole - ultimately that's all fine and dandy as long as Nintendo are making money, but some of us more serious 'hardcore' storyline or online MP gamers do have some concerns that developers will throw their efforts towards the Wii focusing on an entire different kind of game that many don't care for.

      We shall see in a year or so.

    6. Re:The Wii has outsold everyone... by MightyDrunken · · Score: 1

      How interesting, actually Nintendo's Wii games do NOT sell well, if you look in to the attach rates for the Wii they are significantly lower than both the 360 and the PS3, there's a large large quantity of Wii owners out there with either one game (Wii sports) or perhaps one more)

      Well the attach rate is lower, as expected if you believe that the Wii has had a wider appeal outside the usual young male market for computer games. But to say that Nintendo's games do not sell well is ludicrous, looking at VGChartz http://vgchartz.com/games/ best selling games for this week, out of the top ten FOUR are Nintendo games for the Wii! Last year Nintendo was the largest http://www.gamasutra.com/php-bin/news_index.php?story=15779 publisher of computer games. I think this Christmas will be an interesting time for the Wii, by then the 3rd party developers should have been able to write some good games after initially ignoring the Wii.

  36. Re:Sue the maker for anti-competitive practices by hardburn · · Score: 1

    In looking things over again, I think I was actually hinting at assumptions that often underlie examples of comparative advantage (which the Wiki page phrases as "Perfect mobility of factors of production within countries").

    However, I believe the overall argument stands. You don't immediately get new oil reserves opening up just because the price rises, and you don't immediately get more Wiis just because the demand is higher than manufacturing capacity, since "perfect mobility" rarely (if ever) exists.

    --
    Not a typewriter
  37. Nice product by nurb432 · · Score: 2, Interesting

    This time they did it with good product and beat out the competition, unlike the underhanded and illegal tricks they used to topple Atari back in the old days.

    I still don't like them a bit due to the past however.

    --
    ---- Booth was a patriot ----
    1. Re:Nice product by Dorceon · · Score: 1

      That's kinda like holding a grudge against modern Germany. The leadership behind the company at that time is no longer in charge.

      --
      What sound do people on rollercoasters make? Hint: it's not Xbox 360.
    2. Re:Nice product by nurb432 · · Score: 0, Troll

      I never forgive. So sue me.

      --
      ---- Booth was a patriot ----
    3. Re:Nice product by Anonymous Coward · · Score: 0

      But you're not anonymous!! All aboard the failtrain, toot toot!

    4. Re:Nice product by nurb432 · · Score: 1

      No, i dont hide behind the anonymous label as many do. I stand up for what i believe.

      Even when im unfairly moderated as a troll :)

      --
      ---- Booth was a patriot ----
    5. Re:Nice product by P51mus · · Score: 1

      Entertain me, what exactly did Nintendo do illegal and underhanded to topple Atari?

      I was under the impression that the gaming industry was just about dead when Nintendo came in and revitalized it. Kinda like what's happening now, except it didn't have a chance to completely die off this time.

  38. Re:And? by Von+Helmet · · Score: 1

    Nintendo is brilliant for turning their backs on the gamers that supported them for decades and designing games for grandma.

    I guess it's kinda ironic that I'm playing through Castlevania on the DS right now, huh?

  39. Re:And? by Anonymous Coward · · Score: 0

    and nobody had anything big planned for the Wii

    And that's the key. The Wii took everyone by surprise, and now, like you said, developers are scrambling to cash in. Easiest way to do that in the short turn? Churn out shovelware. Hopefully they have some better titles in the works for a long term approach.

  40. Re:Sue the maker for anti-competitive practices by Toonol · · Score: 2

    ...something deep inside me tells me that the Wii will have been a collector's item for quite a while when the US recession will finally be over.

    You have no idea what lies ahead, sorry to say that. Next up: all-out thermonuclear war in the Middle East.


    You have no more of an idea than the people you're lecturing to, so don't make claims. "Something deep inside" doesn't count as knowledge.

  41. 666,000 by Codex_of_Wisdom · · Score: 1

    Does that mean the Wii is the Anti-Christ? I can't believe I thought of that... *hits himself*

  42. Re:Sue the maker for anti-competitive practices by Yeef · · Score: 1

    considering they were number 2 to themselves, the numbers take on a different light.

    They were actually #2 to XBox 360. The article is about life-to-date sales in the U.S. and, although it's up for debate, handhelds and home consoles are generally considered two different markets.

    Anyway, I was actually surprised when Nintendo announced this at E3. I had assumed it had already happened long ago with the sorts of numbers Nintendo was hitting every month and the way the 360 sales had slowed.

    --
    I was once a horse.
  43. Re:Sue the maker for anti-competitive practices by maglor_83 · · Score: 2, Interesting

    These numbers aren't counting handhelds.
    The DS has been WAY ahead on that count since before any of the home consoles were even released. Currently around 24 million in the US according to VGChartz, though it also says the Wii is 12 million and this says 11.

  44. Re:And? by Nick+Barnes · · Score: 4, Insightful

    Nintendo is brilliant for turning their backs on the gamers that supported them for decades and designing games for grandma

    I'm one of the gamers that supported Nintendo for decades. Guess what? I don't have time to play hardcore games. I don't have an XBox or a 360, don't have a PS3 or a PS2. But I love an hour or two of Mario Kart or Wii Play or Boom Blox with my kids.

    And in fact, the game that's had most play in my house this weekend has been Goldeneye, on our N64.

    So have Nintendo turned their backs on me? Um, no. They've worked out a way to create and sell new games to me. Have they stolen back from a losing position in the last console generation, to eat Sony's and Microsoft's lunches, by redefining console gaming and finding a new and much larger group of gamers? Yes, in fact. Are you a sad loser who can't deal with the fact that Nintendo have revolutionized gaming by opening it up to this new group, people who would never have bought a console before the Wii? Well, it kind of looks that way.

  45. MODS read this please by Anonymous Coward · · Score: 0

    Why mod this guy down, so I have to click to see the post? It was at least a decent line of thought: if they can't get serious gamers, they may not survive the long haul (remember Nintendo has had it's struggles - it's the Mac of the gaming industry). Other have countered and been "Insightful", so why can't this guy at least be "interesting"? Remember, as a moderator you are to work to get the flow of the discussion going along nicely. Keep out the truely dumbass (be very careful with this), mod down a troll, and mod up insightful/funny/interesting, no matter what you think of the person (and maybe even if you don't agree). Posting AC, since the guy i am directly referencing probably still has mod points.

  46. Re:Sue the maker for anti-competitive practices by antek9 · · Score: 1

    I'm not lecturing anyone, please do read the parent's post I replied to. I was just making fun of the obviously naive statement (implicit as it may have been) that as soon as the recession would be over, everything would be good again, at least in all things Wii. I have no idea either when the economical valley will lie behind (us all, I'm in Europe, mind you, that downward curve is global after all), I'm just picking up signals (read: reading some analysts' reports) that suggest we might be in for a long, hard ride.

    Not trying to pee on someone's Wii parade at all, if that's a fitting picture (I guess not).

    --
    A World in a Grain of Sand / Heaven in a Wild Flower,
    Infinity in the Palm of your Hand / And Eternity in an Hour.
  47. Re:And? by wertigon · · Score: 1

    I mostly agree with what you said, but I disagree on one point; The old NES/SNES games did *not* suck. They were primitive, to be sure. And some of them have horrible engrish ("Go find the triforce Link to save her!"). But, I still remember how much FUN I had with Super Mario Bros when I was a kid, and I've given my ten-year-old nephews a game like Super Mario World and they've had atleast as fun with it as I have.

    Not saying that things were better back then - But, dissing a masterpiece like say, Legend of Zelda: Link to the Past or Final Fantasy 6 just because it's OLD is like dissing Hamlet, or the Illiad, or a good old fairy tale just because it's old. It may be old, but it's still good games. 'Nuff said.

    --
    systemd is not an init system. It's a GNU replacement.
  48. Wii is the leader only if you don't count PS2 by jonabbey · · Score: 2, Interesting

    The Wii is the leader in sales only if you don't count the PS2, which is still selling well every month.

    1. Re:Wii is the leader only if you don't count PS2 by randyest · · Score: 1

      What? No. The wii has outsold the ps2 pretty much since it's launch at the end of 2006. And there's no shortage of ps2's.

      --
      everything in moderation
  49. Re:Sue the maker for anti-competitive practices by Anonymous Coward · · Score: 1, Funny

    Funny, but Barack Obama is not a communist, despite what your Republican politicians and "conservative" demagogues tell you. In fact, he leans more towards the right than you think.

  50. Re:And? by Khaed · · Score: 1

    No no no, don't take "suck" from what I said. I just meant the graphics were inferior to now, thus, graphics aren't that important. It probably didn't come off as well as I intended (I couldn't resist the bit/shit rhyme), though. Zelda: LttP is still my favorite Zelda, Twilight Princess is just my favorite *since*. And I don't think anything tops Mario World as far as its sequels go.

    And I've yet to come across RPGs that I've enjoyed as much as Chrono Trigger or the goofy Earthbound.

    I meant for my graphics point to be that Nintendo didn't need to break out the OMFGMOREPOLYGONSPRETTY! to be good.

    My imagination is better than any graphics card.

    Then again, I play nethack, so I'm clearly not the target of the graphical wave.

  51. AND! by crhylove · · Score: 3, Informative

    There is a Wii emulator out already. I submitted a story last week, but as usual....

    http://www.dolphin-emu.com/

    --
    I hold very few opinions. I hold information based on observation and fact. If you wish to disagree, please use facts.
  52. Re:And? by Anonymous Coward · · Score: 0

    fucking microsoft shill.

  53. Re:Sue the maker for anti-competitive practices by Josejx · · Score: 1

    VGChartz counts Canada as part of "America", and it accounts for about 10% of the total. The VGChartz numbers are pretty close.

  54. Re:Sue the maker for anti-competitive practices by maxume · · Score: 1

    I agree that Nintendo can't raise production immediately in response to an increase in price. The point is that there is nothing about 'market' economics that would require them to (it is implied that they would, but the reason would be self interest, so other self interests are sufficient counters).

    --
    Nerd rage is the funniest rage.
  55. Games by motang · · Score: 1

    Lets just hope more and more software would start selling on the system so that third parties would make money out of it, and I just don't mean casual games but also core games.

  56. Re:you are satan by lattyware · · Score: 2, Funny

    Look at your balls, take the first one, realise it's not there, go fuck yourself for not having the balls to troll while logged in.

    --
    -- Lattyware (www.lattyware.co.uk)
  57. Re:Sue the maker for anti-competitive practices by vikstar · · Score: 3, Insightful

    if we don't end up sliding into another great depression

    Bush ran every other company he managed to the ground, I don't know why people thought he could manage an entire country.

    --
    The question of whether a computer can think is no more interesting than the question of whether a submarine can swim.
  58. Re:you are satan by Anonymous Coward · · Score: 1, Informative

    Why should I risk a karma hit just to point out your stupidity. You're just mad because numbers, in and of themselves, are meaningless. Oh and I only have one testicle anyway, so what?

  59. I'm not saying anything about MS by Junta · · Score: 1

    I don't have the console as I haven't seen a single exclusive to bother. I'm saying actually that a lot of the new games I dislike on consoles, though I wouldn't mind them on a desktop.

    --
    XML is like violence. If it doesn't solve the problem, use more.
  60. Could it be because... by Tatsh · · Score: 1
  61. Numbers mean nothing by Jacob_Bovatsek · · Score: 1

    This states the # of Wii consoles bought. Not the amount that were returned or were played for a week and never touched again. I bought my Wii about 6 months ago and have only played it a few times. Its just a novelty where my 360 is a gaming machine. There are no games for it that are fun except sports IMHO. The sensor is not even good enough to give good enough game play for what you would think.. I'm talking speed detection: theres only Fast - Medium - Slow. Take Wii-Boxing for example - wouldn't you expect hitting harder (thus getting a better workout) would give you better chance at knocking him out? But it doesn't do anything different from just laying lazily on couch and barely moving. The one person I know who plays it more than once a month just uses a gamecube controller cause its no different. People buy the Wii for the cheap price and novelty. People buy 360 and PS3 for games.

    1. Re:Numbers mean nothing by IntergalacticWalrus · · Score: 1

      This article is about SALES. NOTHING ELSE. So yes, numbers mean everything. Unlike what you somehow appear to believe, your opinion on the Wii doesn't make its sales figures any less true.

  62. Re:Sue the maker for anti-competitive practices by Gr8Apes · · Score: 1

    Interesting, as I ran across about 30 wii's in the past 2 weeks in various stores, each with 3 or more in stock. (Including used cd/record stores and Half-Price Books even).

    Maybe your local Best Buy or Fry's is sold out, but there are plenty out and about.

    --
    The cesspool just got a check and balance.
  63. Re:you are satan by SanityInAnarchy · · Score: 1

    Whoosh.

    Well, I hope. The kind of people who actually believe numerology tend to stay away from Slashdot... right?...

    --
    Don't thank God, thank a doctor!
  64. Re:Sue the maker for anti-competitive practices by ArmyOfAardvarks · · Score: 0, Flamebait

    The whole blame-Bush thing is becoming a near obsession. If you don't like him as a president, that's fine, but don't you think it's a little weird that a post about game consoles turns into how it's Bush's fault?

  65. Re:Sue the maker for anti-competitive practices by robi2106 · · Score: 1, Funny

    leaning to the right so he can take my wallet out of my back right pocket?

  66. Re:Sue the maker for anti-competitive practices by Anonymous Coward · · Score: 0

    Do you even know what half of those words mean? Because they aren't actually strung together into sensical sentences.

  67. Re:Sue the maker for anti-competitive practices by zippthorne · · Score: 0, Troll

    Yeah, but he's only "leaning to the right" because he knows he can't win if he doesn't at least have a plausible logical argument for conservative values holding voters to either vote for him, or at least not vote against him.

    It remains to be seen whether he lied to his base to get through the primaries or he's lying to the rest of us now. It should be noted that he's still sadly noncommittal in an area where commitment to something is, at the moment, more important than what that something is (energy).

    --
    Can you be Even More Awesome?!
  68. Re:Sue the maker for anti-competitive practices by thetoadwarrior · · Score: 1

    It's not a monopoly if the market is more or less evenly split and one company just happens to have a slightly larger slice. I would suggest you look the word up in the dictionary.

  69. Re:Sue the maker for anti-competitive practices by thetoadwarrior · · Score: 2, Interesting

    The Wii has been number one worldwide for awhile now but not in the US until now. Despite, what the article may say, the DS and the Wii aren't in the same market. That's like saying the Wii is actually in 5th place behind toasters.

  70. Re:Sue the maker for anti-competitive practices by Anonymous Coward · · Score: 1, Insightful

    Nope. Not weird. Life in the U.S. has been a nightmare under this regime. It's totally natural to express this.

    Granted, it's tangential to the story, but parent was referring to the current economic crisis. And, yes, you can "blame-Bush" for this grand laissez-faire experiment.

  71. Re:Sue the maker for anti-competitive practices by FinestLittleSpace · · Score: 1

    Mmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm.

    Monopoly?

    You keep using that word and you don't even know what it means.

    What a silly post. You don't even understand the free market which you hark on about.

  72. Re:Sue the maker for anti-competitive practices by NevermindPhreak · · Score: 3, Insightful

    So if they can't meet demand, the Invisible Hand says they should increase the cost. This pads their profit margin, allowing them to reinvest into building facilities to build more Wiis, and then sell later at a cheaper price when manufacturing ramps up. This is also the best strategy for retailers (even if they were a monopoly), since it pads their margins just as much. So why hasn't this happened?

    Also, another thing that would damage it's image is the fact that no video game console has ever seen an increase in price by the company making it. It would be absolutely unprecedented (at least since the age of the original NES, as i didn't check further back), and Nintendo fanboys would be howling in anger about it.

  73. Re:And? by CyberData4 · · Score: 1

    I don't do portable gaming. I'm not that addicted. No need to game when I shit, lol. Or when I travel. But good luck with that.

  74. Re:And? by CyberData4 · · Score: 1

    They owe no loyalty to anyone. They're a company and they exist to make money. As it stands, they're doing that. Also, I'd say it's not really that they've turned their backs -- the games aren't much different from the goofy stuff from the N64 or GC days. They just lost a lot of third party support after the GC took such a beating by the PS2, and haven't regained that. Their inhouse games -- Mario, Zelda, Metroid -- are still good. (Actually, I liked this generation Zelda *more* than I liked any since the SNES.)

    I wasn't being sarcastic. It was a brilliant move, period. As far as Metroid, I'm not saying it was bad. I'm just saying it wasn't a system seller from what I've heard. And I own the game. As far as Zelda, I hated it. For two reasons. First it was a goddamned GC port with mediocre motion controls tacked on. Second, hated playing as the friggin wolf.

    Yeah, how *dare* they not be just like their competitors and offer something different and affordable.

    It's not about being different. It's about selling weak hardware at a next gen price. But to each their own.

    Metroid, Zelda, Mario Kart? Basically the other three in the five series' that have been Nintendo staples (and some of the only games worth playing that were exclusive to Nintendo) since the N64 days? (Okay, so no Metroid then... but the other four, yes.)

    So wow, five whole games. Fantastic...... Zelda was trash. Metroid was good. Didn't bother with Mario Kart this time around since I dislike nintendos online setup. I'd love to see: Pilotwings, Punchout, Fzero,Donkey Kong,..etc. But hey, wii sports 2 is coming.....

    Yeah, ignoring the leader by miles -- great strategy. They should make PSP games, too, and not DS games -- right? So what if it wins?

    That's my point, they're NOT the leader for 3rd party software sales. You can sell all the consoles in the world. Doesn't mean dick to a 3rd party company if said owners of the number 1 selling system barely buy games for it.

    The reason the Wii isn't doing well with third party? They lost a lot of support over the previous two generations -- their fault, given the way they behaved toward developers in the past -- and nobody had anything big planned for the Wii. Then it took off and developers are either pushing out crap or working on something decent, or quietly praying the other two catch up.

    That, and the hardware just CAN'T do the games they'd like to make. Some devs would rather not dummy down their games to run on the weakest console. But if a wii version of a game would sell better, they should. The wii is a gamecube with motion controls. Hell, even the Xbox 1 was able to produce better looking(720p) and playing games. With the exception of SSBB. That game is great :) The thing about the wii is that its using outdated hardware. And these non-gamers don't even know it. And if it doesn't bother them, good for them. I hope they have fun. For me? I know better. Just irritates me that Nintendo is going backwards. Never seen a damned system release for the "next generation" that was weaker than the previous gen. But that's just my opinion. Cheers!

  75. Britteny Spears by Taulin · · Score: 0

    Just because someone sells a lot of something doesn't mean it's good. Look at most popular pop music today...or music in general. People just 'want' to buy 'something'. Congrats to Nintendo for selling a pretty shallow system. I own one. I like it, but its games and experience are inferior to the 360 IMO. In terms of quality, my 360 library is twice as large as my Wii's (yes, I do have duds for the 360 also...GoW one of them)

  76. Re:Sue the maker for anti-competitive practices by atraintocry · · Score: 2, Funny

    and Nintendo fanboys would be howling in anger about it

    That's exactly why they should do it. Plus, they'd get credit for engineering the world's must abundant source of clean & renewable energy. All you need is Fritos, Pikachu alarm clocks, and web forums, and the turbines practically spin themselves.

  77. Commodore 64 memories by dosun88888 · · Score: 2, Insightful

    The Wii doing well reminds me of how the C64 came into the game with vastly inferior hardware that "anyone could use" at a lower price point. I believe they sold more than any other machine at that time (maybe even now).

    Have a few fun games, make it easy enough to use, make it cheap enough and people will buy it. Those old school Tiger LED games like "soccer" and whatever else where you can't tell what's going on and random crap lights up would be a huge seller if any of the games were actually playable.

  78. Re:Sue the maker for anti-competitive practices by atraintocry · · Score: 2, Insightful

    You've put it well. I would like to add: this isn't A Corner in Wheat for heaven's sake. Nintendo has to meet the demand for new Wii systems, not the free market. There is no free market for Wiis. There is Nintendo, Nintendo's factories and the stores that carry Wiis. For the monopoly statement to have any weight at all, we'd have to be talking about a commodity.

    The OP seems to expect Nintendo to:

    1. Sell units at a loss, forcing everyone else out of the market
    2. Create artificial shortage to drive prices up, and then
    3. Keep charging the same price

    Which is dumb, even for a conspiracy theory posted on Slashdot. In fact, it's so dumb that I'm going to have to assume it's actually true.

  79. Re:you are satan by Anonymous Coward · · Score: 0

    Whoosh.

    Not really. A joke it may be, but if you see a certain sequence of numbers and immediately associate it with the "devil" then your consciousness is tainted with superstition. Even if you feel compelled to make a joke about it, you're still brining attention to and perpetuating the superstition. That's what makes him incredibly stupid, perpetuating superstition.

  80. Re:Sue the maker for anti-competitive practices by donaldm · · Score: 3, Interesting

    perhaps because the DS is just too popular.

    The DS which is a hand-held and belongs in a different category to the Wii which is a console. If you wish to compare then you need to compare the DS (75.8 million world wide) to the PSP (38.3 million world wide). Before the fan-boys start waving the flag there are few reasons why the DS leads the PSP. The first reason the DS's Nintendo brand is synonymous with gaming and the second is if you consider that most parents when choosing a hand-held for their child would chose the DS because it is cheaper and can take more punishment than the PSP.

    The Wii is actually in a category of its own since it is the only Standard Definition console out of the PS3 and Xbox 360. It is also very popular since the majority of its games cater to the casual gamer. I have had nearly every Nintendo machine since the NES and have enjoyed many games on them. What has turned me off the Wii is that the only games that are interesting to me have been milked again and again to the point were I don't want to play the latest Zelda, Metroid or Mario game. Even the graphics which should appear better then the Gamecube's (which I have) appear to have been poorly implemented and on a large screen HDTV the graphics appear to be worse.

    --
    There ain't no such thing as proprietary standards only proprietary formats. Standards are by definition open.
  81. Re:Sue the maker for anti-competitive practices by Eunuchswear · · Score: 3, Insightful

    So if they can't meet demand, the Invisible Hand says they should increase the cost.

    No, it says the can sell it for more, not that they should.

    --
    Watch this Heartland Institute video
  82. Re:you are satan by lattyware · · Score: 1

    Or... I'm just making a joke. I don't honestly believe 666 has any real significance more than 13 or 777, 888 etc.. I don't know about you, must most people naturally spot paterns and things they recognise. It's just a joke. Lighten up.

    --
    -- Lattyware (www.lattyware.co.uk)
  83. its simple really ......... by tatermonkey · · Score: 1

    Customer walks into the store and see this: Wii: $250 Xbox360: $279 $349 and $449 PS3: $399 and up The Wii makes economic sense. A casual games who knows nothing about the hardware only see price. I purchased a Wii last year and sold it 3 months later. I am a hardcore gamer and I want graphics and certian titles that arent found on the Wii. So I bought the Xbox 360 elite go big holiday bundle with Fornza 2 and Marvel Alliance.

  84. Re:you are satan by Anonymous Coward · · Score: 0

    That, my friend, is a fundamental misunderstanding of what I just said. I know it's a joke. That's obvious. The fact that you knew enough about the superstition to make a joke is the problem. I think that this particular area of human misconception, the prescription of meaning to the arbitrary, needs to be treated like a flaw of humanity. That is ignored as it ought to be.

    Making a joke about the the flaw is fine if you qualify it with the sarcasm or harshness it deserves (see my original reply as an example). But a casual joke about it just perpetuates the superstition. Thus tainting our collective unconsciousness.

    I know I'm being self-righteous and humorless. Should I lighten up: hell yes. But I needed to get this off my chest. Don't take it personally.

  85. Re:Sue the maker for anti-competitive practices by xSauronx · · Score: 2, Funny

    Hi, you must be new here; welcome to slashdot.

    --
    By and large, language is a tool for concealing the truth. -- George Carlin
  86. Well, for one.. by Junta · · Score: 1

    Games do that, *particularly* online ones, and suddenly you have rather drastic balance issues. A lot of FPS is dumbed pretty down (auto-aim like crazy) for the consoles, due to the inaccuracy of the control pads, and it would just be ludicrously easy if someone had a correctly behaved mouse doing the aiming. If they castrated the mouselook to be fair, it would be pointless too.

    --
    XML is like violence. If it doesn't solve the problem, use more.
  87. Re:Sue the maker for anti-competitive practices by Chrisje · · Score: 1

    Erm....

    USD 0.02 is now worth only USD 0.0126 compared to the Euro, and it fares worse still against the New Israeli Shekel. :-D

  88. Re:Sue the maker for anti-competitive practices by Chrisje · · Score: 3, Insightful

    The fact that in the US the units are NTSC and in Europe the units are PAL would stop you. Not because any TV/Receiver can't handle both signals, but because having a PAL system makes it mandatory to either crack it (chip) or to import PAL titles at 45-70 Euros a pop henceforth.

    Not many Americans would like to dance to that tune, now would they?

  89. Region coding by tepples · · Score: 2, Insightful

    nothing is stopping you from importing from EU.

    Other than the fact that Wii (NTSC U/C) consoles aren't sold in EU? Unlike PLAYSTATION 3, Wii games are region locked.

  90. Re:Sue the maker for anti-competitive practices by CastrTroy · · Score: 1

    Are you also discounting the 17%?? VAT? The prices the end unit that the Europeans see is a lot higher, but it has a lot of tax worked into the price that Nintendo never sees.

    --

    Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
  91. What's the alternative to set-top consoles? by tepples · · Score: 1

    While Nintendo has a "monopoly" on manufacturing wii's, its makes as much sense to call it a monopoly as it would to call Apple a monopoly for being the only one making Macs

    Just about every commodity PC maker makes PCs that are source-compatible with Mac OS X applications through a toolkit called GNUstep, an LGPL reimplementation of the OpenStep API that Apple now calls Cocoa. On the other hand, I haven't read about any commodity set-top video game player that allows video game developers to just recompile their Wii titles and make some minor fixups.

    All evidence is that Nintendo is the only game manufacturer unwilling to sell hardware at a loss.

    Why are Sony, Microsoft, and Nintendo the only game manufacturers? Why isn't there a "commodity console"?

    1. Re:What's the alternative to set-top consoles? by petermgreen · · Score: 1

      Well the alternative to the closed consoles is a PC running windows (or at a push linux but that has a much smaller selection of titles). Though even there it isn't really much of a free market as for the major components (CPU, GPU) there are only a couple of choices.

      The thing is the closed nature of consoles actually works well for games. I can buy a console game and be pretty damn sure it will work as well for me as it worked for the reviewer and with no hassle. OTOH buying a PC game requires me to do a fair bit of work researching hardware requirements and still there is the risk that it may not get on with my hardware.

      And from the software developers point of view piracy is kept far more under control, yes there are modchips but taking your console to have it's hardware modified by some small stall at a market is a much higher barrier to many people than downloading a crack for a game or copying a friends pre-cracked copy.

      that are source-compatible with Mac OS X applications through a toolkit called GNUstep, an LGPL reimplementation of the OpenStep API that Apple now calls Cocoa.
      Do you have any evidence that openstep has a high degree of compatibtility with current cocoa and that developers actually bother to recompile thier apps against it?

      --
      note: i'm known as plugwash most places but i screwd up registering that here somehow in the past and now can't register
  92. Are there any M-rated WiiWare titles? by tepples · · Score: 1

    They should seriously port Doom to the Wii.

    I see two problems with putting Doom and Doom II in WiiWare:

    First, there would be a file name extension conflict. Doom stores its data in archives called WAD, while Wii channels also store their data in archives called WAD, with a completely different format. That might be easily solved: rename the Doom archives to .iwad.

    More importantly, Doom and Doom II are rated M. There aren't any M games in Virtual Console (NTSC U/C), and I don't think there are any in WiiWare either, but I could be mistaken.

  93. Wii's drive is much smaller by tepples · · Score: 1

    From what I've read, the main differences between the Wii and PS3/Xbox360 versions are that there is no internect connectivity nor any downloadable songs that you can purchase.

    The Wii has an 0.5 GB drive, of which half appears reserved for the system software. Even Wii-compatible memory cards can't be more than 2 GB because there's no evidence that SDHC (>= 4 GB) memory cards work in a Wii. Compare this to the 20 GB drive of the Xbox 360 and the 40 GB drive of the PLAYSTATION 3.

    1. Re:Wii's drive is much smaller by andy9701 · · Score: 1

      The Wii has an 0.5 GB drive, of which half appears reserved for the system software. Even Wii-compatible memory cards can't be more than 2 GB because there's no evidence that SDHC (>= 4 GB) memory cards work in a Wii. Compare this to the 20 GB drive of the Xbox 360 and the 40 GB drive of the PLAYSTATION 3.

      While that is true, wouldn't downloadable songs that can be saved to an SD card be better than nothing? Super Smash Bros Brawl can save and read custom levels from the SD card, so I don't think that there is a technical reason why Rock Band couldn't do the same for downloaded songs.

      About how big are the downloaded songs for the PS3/Xbox360? If they are big, then I could see an argument being made that saving them to SD cards doesn't make sense. However, even at a couple of megabytes per song, you're still going to be able to fit a large number of songs per SD card.

      In any event, Nintendo really needs to get on the ball and do something about the lack of storage in the Wii. While I don't have any space issues currently, I've only had my Wii since April. I could easily see using up the 512MB easily with various save games, games from VC/WiiWare, etc.

  94. Re:Sue the maker for anti-competitive practices by maxume · · Score: 2, Informative

    I wasn't explicitly, but in the UK, it sells for the equivalent of $360 and in France it sells for the equivalent of more than $300(I used Amazon.uk for the UK but I can't find a good price for the Euro zone), both of which more than account for a 17% tax.

    --
    Nerd rage is the funniest rage.
  95. Four keyboards and four mice by tepples · · Score: 1

    All of these consoles have USB ports, what's stopping them from implementing support for keyboard/mouse?

    Because unlike PC games, console games tend to support four players on a sufficiently large monitor, either through split screen (Mario Kart, Goldeneye) or through a camera that shows all the players (Bomberman, Smash Bros.). You'd have to plug in a lot of USB hubs to fit four keyboards and four mice on one console.

    1. Re:Four keyboards and four mice by Bert64 · · Score: 1

      Not really..
      8 port USB hubs are common, giving you 8 ports, 4 mice, 4 keyboards... Not to mention apple style keyboards where the keyboard itself has a passthrough usb connector for the mouse.
      People could use a mix of keyboards and control pads depending what they feel comfortable with anyway.

      --
      http://spamdecoy.net - free throwaway anonymous email - avoid spam!
  96. Where is UGC on consoles? by tepples · · Score: 1

    If they made Starcraft II for consoles, I'd rather buy those versions than a PC/Mac version

    Even if the versions for Windows and Mac OS X have more thorough support for user-created elements?

  97. Re:Sue the maker for anti-competitive practices by rtb61 · · Score: 1

    Not only that but M$ also pump up 360 numbers by including warranty replacements and talking about units shipped rather than sold.

    --
    Chaos - everything, everywhere, everywhen
  98. Re:And? by Ren.Tamek · · Score: 1

    Nintendo is brilliant for turning their backs on the gamers that supported them for decades and designing games for grandma.

    Well, you clearly weren't one of them were you? Interesting fact: Famicom is short for 'Family Computer,' which FYI has been Nintendo's design philosophy since 1983.

    --
    "If you want a vision of the future, Winston, imagine a boot stamping on a human face forever." - George Orwell, 1984
  99. Re:And? by CronoCloud · · Score: 1

    Get a PS3, install Linux and nethack. That's what I did.

  100. Re:Nintendo Wii by Anonymous Coward · · Score: 0

    others with small penis

    Ahhh, so YOU'RE the one who writes all those penis enlargement spam emails.

  101. Re:Sue the maker for anti-competitive practices by mindstormpt · · Score: 2, Informative

    I can tell you that (AFAIK) here in Portugal we never had any shortage of Wiis, ever since it was launched. Everytime I go to a game store there's always a mountain of them.

  102. Re:you are satan by SanityInAnarchy · · Score: 1

    your consciousness is tainted with superstition. Even if you feel compelled to make a joke about it, you're still brining attention to and perpetuating the superstition.

    And what is wrong with that?

    Take George Hrab's "Religious Moron of the Week" -- is that equally stupid for "perpetuating superstition"?

    By carrying on the discussion, you've drawn even more attention to this "superstition" -- and the fact that it is a superstition -- than existed before. Good job! You're not only a hypocrite, you're (by your own definition) an "incredibly stupid" hypocrite!

    --
    Don't thank God, thank a doctor!
  103. I saw this coming by TheCastro · · Score: 1

    Look, everyone is complaining about Nintendo like they did Xbox during the last generation. I knew they would come out on top for two reasons, one the low price point, and two the appeal across generations. I work at Target and several old people - seniors - are buying Wiis. WiiFits, and other games like the Wii Play. They say their grandkids have them and they played with them enjoy it and want it for themselves and their families. Nintendo really did invent something amazing here, even if the shovelware is starting to pile up....

  104. Copy prevention by tepples · · Score: 1

    Super Smash Bros Brawl can save and read custom levels from the SD card, so I don't think that there is a technical reason why Rock Band couldn't do the same for downloaded songs.

    You're supposed to share copies of custom Brawl stages on the Internet. You're not supposed to do the same for downloaded Rock Band songs. That's one of the reasons that you can't copy the save file of a WFC game to an SD card.

  105. I just got mine.. by Anonymous Coward · · Score: 0

    Dam all you bastards buying them out every time I try to get one!

    I got mine on ebay..there's a lot left

  106. Daily Builds.... by crhylove · · Score: 1

    Of the new Wii/Gamecube emulator are available here:

    http://www.nyleveia.com/nevada/release/

    If you are on Windows, and don't want to compile source code.....

    --
    I hold very few opinions. I hold information based on observation and fact. If you wish to disagree, please use facts.
  107. Consoles == all vanilla all the time by tepples · · Score: 1

    Well the alternative to the closed consoles is a PC running windows

    The problem with PC gaming is cost: Not enough games designed for a PC running Windows will allow two to four players to connect controllers and play on a single PC + TV.

    The thing is the closed nature of consoles actually works well for games.

    Yeah, if you like to play all vanilla all the time. My cousin, on the other hand, prefers to experiment with modded games sometimes. The problem with console gaming is the overall lack of support for user-created elements. There are a few console games designed to be modded, such as RPG Maker 2, but not nearly to the extent as on Windows.

  108. Anyone can play. by LibraryPerson · · Score: 1

    The Wii can be played and enjoyed by anyone. I took the console to my parents and had my 80-year-old dad enjoy bowling and golf, and even my technophobic husband enjoys some of the games and sports. Of course, the "hard core" gamers in our family still remind us of the power of their Xbox 360s, but they still seem to be enjoying Prince of Persia, Madden, and Zelda on the Wii. I don't have time to sit for hours trying to get those delicate thumb controls perfect. I have a life. With the Wii I can enjoy the strategy of the game more because the controller is less frustrating. It is selling because there is something anyone can play.

  109. Re:Sue the maker for anti-competitive practices by hkmwbz · · Score: 1

    Weird as a Bush discussion may be (I also found it odd), is it not true that he has run every company he has managed into the ground? :)

    --
    Clever signature text goes here.
  110. Re:Sue the maker for anti-competitive practices by AvitarX · · Score: 1

    Well, he successfully managed to turn tax dollars into $.50 or so when he ran the Rangers.

    But successfully suckling government teat is a skill that bolstered the franchise. Unfortunately for him there was no world government teat to suck, or perhaps invading Iraq for oil could have paid off.

    --
    Wow, sent an e-mail as suggested when clicking on "use classic" banner, and got a fast response that addressed my msg
  111. Re:Sue the maker for anti-competitive practices by MeanderingMind · · Score: 1

    Worldwide Nintendo passed them ages ago. It's just that in the US specifically, where the 360 is strongest, they had yet to.

    I suppose the constrained US supply is partially responsible.

    --
    Thunderclone: ONE MAN ENTERS! TWO MEN LEAVE! ONE MAN ENTERS! TWO MEN LEAVE!
  112. Re:Sue the maker for anti-competitive practices by MeanderingMind · · Score: 1

    4/5ths of the country thinks he's screwed everything up. We can expect some portion of that group to have a more deeply seated belief, and some portion of that group to live in their parent's basement posting to Slashdot.

    For the record, I blame Mr. Rogers for all the world's ills.

    --
    Thunderclone: ONE MAN ENTERS! TWO MEN LEAVE! ONE MAN ENTERS! TWO MEN LEAVE!
  113. Re:Sue the maker for anti-competitive practices by ookaze · · Score: 1

    The DS which is a hand-held and belongs in a different category to the Wii which is a console.

    They're in a different category but both are consoles. The DS is a handheld console and the Wii is a home console.

    If you wish to compare then you need to compare the DS (75.8 million world wide) to the PSP (38.3 million world wide). Before the fan-boys start waving the flag there are few reasons why the DS leads the PSP. The first reason the DS's Nintendo brand is synonymous with gaming and the second is if you consider that most parents when choosing a hand-held for their child would chose the DS because it is cheaper and can take more punishment than the PSP.

    It's obvious you are the fanboy. So you're telling us Playstation and Sony is not synonymous with gaming?
    After the Playstation and PS2 success?
    Either you're ignorant, or you're part of the fanboys that said at DS and PSP launch, that PSP would destroy the DS. Every reporter in the industry said Nintendo was in panic mode when they released the DS.
    The true reason why the DS is destroying the PSP is because of Nintendo's games. The DS and PSP hardware totals were pretty much equal, until Nintendo released it's new IP like Nintendogs or Brain Training. That's when DS pulled forward and never looked back.
    The hardware can give a false idea of the big picture, as software wise, the DS is destroying the PSP competition even more.
    PSP software sales are really poor compared to the DS software sales.

    The Wii is actually in a category of its own since it is the only Standard Definition console out of the PS3 and Xbox 360. It is also very popular since the majority of its games cater to the casual gamer.

    The reason why the Wii is very popular is not the one you gave. It's far more sophisticated than this nonsense.
    Exactly like your nonsense about the DS. You read like a blinded fanboy actually.

    I have had nearly every Nintendo machine since the NES and have enjoyed many games on them. What has turned me off the Wii is that the only games that are interesting to me have been milked again and again to the point were I don't want to play the latest Zelda, Metroid or Mario game. Even the graphics which should appear better then the Gamecube's (which I have) appear to have been poorly implemented and on a large screen HDTV the graphics appear to be worse.

    The graphics of the Wii appear very good on my large screen (55") HDTV, but whatever.
    You're a perfect example of someone that can't understand what Nintendo is doing, and you're the proof that if Nintendo had counted on gamers like you, the Wii would be dead. You say yourself that you're jaded and don't want to play their games.
    Don't worry, they understood that in the Gamecube era, when you and your fellow gamers didn't buy their more powerful console.
    So they found other customers. Fair enough.

  114. Re:Sue the maker for anti-competitive practices by ookaze · · Score: 1

    Of course, what you say doesn't make any sense, as North America is the strongest Wii market, meaning where it sold and is selling the most.
    What you say looks even more ignorant when you learn that the sales of the Wii are breaking record left and right in non-holiday months. The current sales of the Wii in NA are what you usually see in holidays months for other consoles.
    The Wii is selling faster than any home consoles in history, and they're producing more Wii than the PS2 ever produced every months.
    So these rumours are pure BS, surely spawn by the competition. But they're ineffective: the Wii still claim the most consoles sold in nearly every country around the world for this generation of consoles... with one year disadvantage against the XBox 360.
    And NA is XB360 strongest market too.
    Quite impressive.

  115. I bought it and nothing else by Is0m0rph · · Score: 1

    My wife played bowling at a party and had to have one. We finally found one on the shelf and bought it with an extra controller. That was about a year ago. Still have not found anything else worth buying on it and we rarely turn it on now.

  116. Re:Sue the maker for anti-competitive practices by Anonymous Coward · · Score: 0
    *Puts on flame resistant clothing*
    • So Bush is responsible for the housing bubble that collapsed? I thought for sure that irresponsible buyers and less than diligent lenders would be at fault but I guess you can pass the blame to the president.
    • Outsourcing must be Bush's fault as well. All these jobs going over seas couldn't be the result of strict environmental regulations and high wages resulting in lower cost to produce in another country.
    • Fuel cost are controlled by the president too? Couldn't be at least partially related to increasing demand in developing countries or investors predicting cost and trying to make a buck in trades?

    I'll agree most that the Iraq war is an expensive mistake. If we had the intel reports to warrant going to war, why didn't we share it with the UN and convince the world that it was the right thing to do? At a minimum we could have given a map to UN inspectors.

    The economic situation is the result of many different factors but go on blaming the president for them all if it makes you feel better.

    *Removes flame resistant clothing*

    Back to topic, I am glad to say that I was able to purchase both the DS and Wii for my daughter. The Wii took a bit more searching as it was a Christmas gift and the DS was a middle of the year birthday gift when demand didn't seem quite as high. I'm also glad to see that we haven't had a clear console winner from the start. Each system offers something to their audience and will have a positive influence on future consoles.

    Mij

  117. I'll get there eventually by xycadium · · Score: 1

    This last dec I bought a gamecube (brand new at Target, which was the last one they had)! I'm always a few consoles behind. It saves me money that way. Also, by the time I do buy a console that's been around for several years, I have a huge selection of titles to buy at discount prices. I'm thinking I'll get my WII around 2011 or so. :) Next, I'm buying a PS2! Oh, and I finally got myself a gameboy advance about a month ago!

  118. Get off my lawn! Consoles predate PCs. by Anonymous Coward · · Score: 0

    Kids these days. While your PC was definitely top of the line for 1991, the vast majority of PCs out there were still running MS-DOS on 286s and 386s. Your perception is therefore a bit skewed in saying that most PCs could display 1024*768 AND 256 colors at that time. I have an IBM PS/2 server from roughly the same era that could display one or the other on Windows and OS/2, but certainly not both! Only a top-of-the-line monitor and top-of-the-line video card would do that in Windows 3.0, which I presume you had.

    You also are either a latecomer to video games or (more likely) too young to remember video games from the late 70s / early 80s. I'll illustrate:

    The Atari 2600 came out in 1977. The original IBM PC came out in 1981. PCs were the absolute LAUGHING STOCK for video games at the time with their (at best) CGA graphics. The Atari 2600, even with its measly 128 bytes (yes bytes) of RAM, had no problems displaying far more colors than any PC until the mid- to late-1980s. By that point in time, the NES came out, and everyone was playing that. It made far more sense to spend $200 to $250 for an Atari 2600 or NES than it did to spend the (obviously) thousands that you had to spend on your PC at the time.

    PC games did not really become mainstream until the late 80s at the earliest. Prior to that, nearly everyone was playing on their Atari, NES, Commodore 64, Colecovision, Apple ][, Intellivision, Pong, etc. Yes some of those are technically computers, but you (and others in this thread) seem more focused on PCs, as in x86s or IBM-compatibles.

    Now if you (and others) had stated computers instead of PCs, then perhaps your points would have more merit.