No, Apple users ARE advocating it since they pay for them. We are always getting a snootfull about how you can make much more money by making ios apps.
Oh its a lot better, a simple easy visual design interface. You can make layouts for different aspects and resolutions and when your app starts just check which layout to load.
"...the underlying assumption that these things don't exist is simply untrue."
You didn't supply proof of this claim.
You link to development packages, which proves nothing, since nobody has said there wasn't development packages for these things - obviously there are since there are millions of apps. But people asked for for something easy and quick like basic.
(and i did supply a link for Basic for Android in another post)
Well, almost, it depends on what the OP wants, if its actually to sit and noodle in Basic on an Android device, well, can't help you there.
But if its developing something quickly and easily on the PC in a language which is pretty much like basic, then you can, you can buy the inexpensive "Basic4android"
It has its own designer, which looks much like the visual basic one: You chose what element you want to add, say a button, you drag it on the screen until it has the right size, enter new text in it etc.
You program in a basic like language, with auto complete and runtime debugger. When you develop you can either run it in the Google Android emulator on the PC, or test it right on your connected device.
Your code is converted from this basic code to Java source, which is then compiled to native bytecode with Googles standard tools. Its a signed apk you could sell on the Google Market and the apk runs on Android 1.6 and up to 4 - on phone or tablet (Of course if you have need some of the new Android core functions in say 3.0, that will limit compatibility, but that is your choice)
Compile time libraries support most of what you need in a simple fashion (and new libraries are coming all the time, and if you had the skills you could write your own), but you can already access things like Admob, Multitouch, GPS, Bluetooth, SMS, Camera, Webservices, XML,JSON, SQL, POP3, TCP, FTP, Text to speech, OpenGl etc - (that's not an exhaustive list, just some things I remember)
So you can write something big or complicated, or just whip up something very specific in a few moments, then it it looks like something like this:
If File.Exists(File.DirDefaultExternal,"mytestfile.txt")=False then
Msgbox("Hey, the file is not there","Information") End if
"Most adults, I'd say way north of 90%, can have their vision corrected to 20/20, "
You may say that but it would be bullshit.
Second of all, its not as if i'm blind - they just have bad design, accept it kid its not smart to place a lot of stuff on the screen when it can't be read.
I don't agree on the QA - make a system which will handle that - you could increase the font size on tooltips for instance something like 5000% before it wouldn't fit on the screen, and then they could add scroll bars.
"When you're designing the UI, if you only have to worry about one font size, everything is really, really easy. You don't need to worry about labels being positioned correctly so that the text works right at all sizes. You just need to place it, see that it looks right, then move on"
Except you missed the fucking point: IT DOESN'T LOOK RIGHT. IT'S FUCKING UNREADABLE.
Because lazy assholes like you can't be bothered to do anything make up excuses.
"The vast, vast majority of the text doesn't involve a word wrapping window. Some does, and that's probably no problem to upsize/downsize, "
Such as the Codex, the quest log, the map...
"In the game, just looking at the normal UI right now, I see text used in the following places:
"- Player names & guild names"
Could be much bigger if the player wanted it. And in tooltip which could be a lot bigger.
"- Level - Name & Title"
I don't know what you refer to, the players own or? But in a tooltip
"- Quickbar Shortcuts - Quickbar Quantities"
Tooltip. And also less urgent, stats on items are more important.
"- Quickbar Page Numbers - Time"
Tool tip - and time should also be in 24 hour.
"- Hover-over tooltip header & description"
A tooltip could be HUGE and take up 80% of the screen if the user wanted.
"For each of these _just on this screen_, you'd need to check:"
No you don't, because thats just an excuse not to do it - just add it, and if something scales out of view, well the its better than not having it
"don't harm the experience for users."
Don't say users - its the USER who suffers, the rest don't.
You work for bio ware don't you? Well, by not adding this you are losing money. If you are lucky its just me, or perhaps there is a reason wow still has millions of subscribers.
So not only didn't you try swtor, you didn't try wow either, eh?
"World of Warcraft is based on a fantasy world where you can participate in it as time goes by. SWTOR is a world based on YOU. "
So is Wow - yes, if you stay away for long enough (and we are talking real world years) yes there will be progression without but (and so presumably here will in swtor) but the whole point is that YOU the player get to meet all the leaders, all the leadersin the world get to know you and your name. In swtor you are NOT going to meet Vader, or Skywalker, Princess Leia or hang out with Yoda.
With 20/20 vision and their nose pressed against the screen - as an adult I can apparently get lost - their interface is composed of a font so tiny that I can't read most of it which is a bit of a problem even though quests are spoken, you still need to read stuff... this is where the kids butt in and say you can adjust the chat font size - and I have to compose myself and point out, ITS THE WHOLE DAMN INTERFACE - tooltips, skill trees, subtitles, their 'codex' (and no, you can't just change resolution, they make sure to scale it so it remains at the same visual size regardless of actual resolution)
You'd think in this day and age the technology to adjust font size wouldn't be totally unheard of? Apparently Biowares programmers feel this is to abstract a concept, or perhaps they only want kids to enter their hallowed halls. The rest can bugger of back to WoW.
So move along. Go play with your toys.
No, Apple users ARE advocating it since they pay for them.
We are always getting a snootfull about how you can make much more money by making ios apps.
They ignored people who weren't paying them - that seems like a bad business move... oh wait.
Oh its a lot better, a simple easy visual design interface. You can make layouts for different aspects and resolutions and when your app starts just check which layout to load.
"...the underlying assumption that these things don't exist is simply untrue."
You didn't supply proof of this claim.
You link to development packages, which proves nothing, since nobody has said there wasn't development packages for these things - obviously there are since there are millions of apps. But people asked for for something easy and quick like basic.
(and i did supply a link for Basic for Android in another post)
Don't be a fool. People who want BASIC as a programming language CAN'T PROGRAM
Well, almost, it depends on what the OP wants, if its actually to sit and noodle in Basic on an Android device, well, can't help you there.
But if its developing something quickly and easily on the PC in a language which is pretty much like basic, then you can, you can buy the inexpensive "Basic4android"
It has its own designer, which looks much like the visual basic one: You chose what element you want to add, say a button, you drag it on the screen until it has the right size, enter new text in it etc.
You program in a basic like language, with auto complete and runtime debugger. When you develop you can either run it in the Google Android emulator on the PC, or test it right on your connected device.
Your code is converted from this basic code to Java source, which is then compiled to native bytecode with Googles standard tools. Its a signed apk you could sell on the Google Market and the apk runs on Android 1.6 and up to 4 - on phone or tablet (Of course if you have need some of the new Android core functions in say 3.0, that will limit compatibility, but that is your choice)
Compile time libraries support most of what you need in a simple fashion (and new libraries are coming all the time, and if you had the skills you could write your own), but you can already access things like Admob, Multitouch, GPS, Bluetooth, SMS, Camera, Webservices, XML,JSON, SQL, POP3, TCP, FTP, Text to speech, OpenGl etc - (that's not an exhaustive list, just some things I remember)
So you can write something big or complicated, or just whip up something very specific in a few moments, then it it looks like something like this:
Or
Here is their example of how to make Hello World in Android (in 2 minutes) http://www.youtube.com/watch?v=p4wh0IksOfg
Or read more here http://www.basic4android.com/
No, I don't work for them, don't know them personally, and don't get a cut of anything - Just a satisfied customer :)
... are people who "own" them - otherwise people know its a sham.
Face it, you don't need to keep everything you ever thought about watching again - you are not going to do it anyway. Just delete some files ;)
"Plenty of thin set-top box clients play mkvs already. "
Yeah, but no PC editor support mkvs, only mp4 (and no, mkvmerge being able to split an mkv is not editing)
"Most adults, I'd say way north of 90%, can have their vision corrected to 20/20, "
You may say that but it would be bullshit.
Second of all, its not as if i'm blind - they just have bad design, accept it kid its not smart to place a lot of stuff on the screen when it can't be read.
You get it Luckyo, thanks for your contribution.
I don't agree on the QA - make a system which will handle that - you could increase the font size on tooltips for instance something like 5000% before it wouldn't fit on the screen, and then they could add scroll bars.
Indeed, and if they added tooltips for the UI text as well, that would solve that.
"When you're designing the UI, if you only have to worry about one font size, everything is really, really easy. You don't need to worry about labels being positioned correctly so that the text works right at all sizes. You just need to place it, see that it looks right, then move on"
Except you missed the fucking point: IT DOESN'T LOOK RIGHT. IT'S FUCKING UNREADABLE.
Because lazy assholes like you can't be bothered to do anything make up excuses.
"The vast, vast majority of the text doesn't involve a word wrapping window. Some does, and that's probably no problem to upsize/downsize, "
Such as the Codex, the quest log, the map...
"In the game, just looking at the normal UI right now, I see text used in the following places:
"- Player names & guild names"
Could be much bigger if the player wanted it. And in tooltip which could be a lot bigger.
"- Level
- Name & Title"
I don't know what you refer to, the players own or? But in a tooltip
"- Quickbar Shortcuts
- Quickbar Quantities"
Tooltip. And also less urgent, stats on items are more important.
"- Quickbar Page Numbers
- Time"
Tool tip - and time should also be in 24 hour.
"- Hover-over tooltip header & description"
A tooltip could be HUGE and take up 80% of the screen if the user wanted.
"For each of these _just on this screen_, you'd need to check:"
No you don't, because thats just an excuse not to do it - just add it, and if something scales out of view, well the its better than not having it
"don't harm the experience for users."
Don't say users - its the USER who suffers, the rest don't.
You work for bio ware don't you? Well, by not adding this you are losing money. If you are lucky its just me, or perhaps there is a reason wow still has millions of subscribers.
"UI Scaling and Mods are something Bioware Stated would come after launch."
Aha. Do you have a source for that? How when would that be?
After all 3 years is "after launch"
"Wow, you just missed the whole point of the game."
Which is? To look and listen to people talking? That's a movie. In a game you do things yourself.
"I'd have thought that it being produced by Bioware would have been a clue as to how it would play.."
Why would the words "bio" and "ware" tell you anything?
Oh, you mean if people have tried other gems from them, as everybody on the planet naturally have... oh wait, no they don't.
You must only have played the original one - they've added a great deal of different quest types.
"Seriously? It's "Largely unexplored"?"
Yes, because nobody has written about it, go do that if you care so much (remember to write how the interface is unreadable)
"You can downplay the effect that the conversations and story have all you want, "
I listen to other sources of sound, I can't listen to their waffling on as well, so its skip skip skip - so they have no effect.
So not only didn't you try swtor, you didn't try wow either, eh?
"World of Warcraft is based on a fantasy world where you can participate in it as time goes by. SWTOR is a world based on YOU. "
So is Wow - yes, if you stay away for long enough (and we are talking real world years) yes there will be progression without but (and so presumably here will in swtor) but the whole point is that YOU the player get to meet all the leaders, all the leadersin the world get to know you and your name.
In swtor you are NOT going to meet Vader, or Skywalker, Princess Leia or hang out with Yoda.
With 20/20 vision and their nose pressed against the screen - as an adult I can apparently get lost - their interface is composed of a font so tiny that I can't read most of it which is a bit of a problem even though quests are spoken, you still need to read stuff... this is where the kids butt in and say you can adjust the chat font size - and I have to compose myself and point out, ITS THE WHOLE DAMN INTERFACE - tooltips, skill trees, subtitles, their 'codex' (and no, you can't just change resolution, they make sure to scale it so it remains at the same visual size regardless of actual resolution)
You'd think in this day and age the technology to adjust font size wouldn't be totally unheard of? Apparently Biowares programmers feel this is to abstract a concept, or perhaps they only want kids to enter their hallowed halls. The rest can bugger of back to WoW.
Well ok then.
Laws which are teaching millions of young people to lie. Good work foolish politician people.
There is a "war" on drugs because there are too many inhuman assholes like you in society who cares about nobody but themselves.