I think they would rather have the 20+ billion ISK that they could have sold that cargo for, but sure i bet they are satisfied that they ruined someones day.
I know i would be.
TBH you may want to check it out again, they just added the Eve Gate something like facebook (spacebook) for pilots and corps. I dont find it very useful but lots of other people like it.
It might seem that way but its just not the case. In real life I dont even pirate software, music, books, or movies. In fact I make a rather big deal about being open source and recognizing patent and copyright holders rights.
Seeing how easy it would be for me to do these things, based on your assertion, I would go ahead and do it since thats the sort of thing I would have no issues doing in game.
I play the bad guy in game because its fun, and people who run into me enjoy it too. Sure not all but more than you might think. The pleasure I get is from the combat, the role play, not the suffering of the person on the other end. I do find it amusing when someone gets upset or offended that I shot them, because they seem to think that doing so is immoral in the context of a game.
If pvp were a form of cheating then I would hand in hand agree with you, but its not, pvp is part of the mechanic for the game as well as a core feature. What I do in character is no different than people who play FPS's and toss grenades at each other.
2) This is hard to test because I win more fights than I lose. However EVE is an abstraction and just pixles so as long as I see explosions and get a good rush from a fight, I really dont mind losing. I do enjoy winning that goes without saying but losing a good fight gives as much of a rush so I leave happy.
In this fight I had overloaded all my guns and taken out most of his drones, but he had 3 warrior's left and I had no web. I died while he was at about 10-15% structure. We spent a good hour talking after the fight about what we did and how we did it, his comment after was summed up as "you taught me to respect destroyers"
I was fighting 2 Assault frigs, they were trying to push me through a gate, while i was trying to split them up. I made an error and rather than jumping through when one did, i stayed and tried to kill the harpy but was too far out of range, so i could not bring my damage to bare. He was at low shields when i exploded. Had i been able to hold on 1-2 seconds more I might have won.
3) Thats BS and you know it. I dont steal, pirate, or kill people in real life. My character is just that its a persona that I adopt when i enter the game. I am able, as a well adjusted and mature person, to separate fantasy from reality all in the name of entertainment. Also EVE is just as casual as you want it to be, it all depends on who and how you play.
bwahhahaha
Thanks, glad i can be part of the dark nasty underbelly of the game. People like me are what help give EVE its gritty flavor. It also has nothing to do with being a bully its all about profit.
When I play im looking for fun, a challenge and more than anything else a profit. If stealing yours is simpler than making my own then i go for it.
Also dont think for a moment that i dont enjoy losing a fight just as much as i like winning it. Some of my best moments in EVE have been losses, along with some amazing wins.
Last point... how one chooses to behave in a game does not reflect their real life.
What are the money sinks in EVE? What prevents hyperinflation and everyone having the best gear?
I do, along with all my friends and every other PVPer.
You want nice stuff, and I will be more than happy to take, steal, ransom, and shoot you for it.
This might shock you but in my off time from piracy in eve, I enjoy doing logistics and cleaning our corporate hanger so things are in their proper place and its clean...
I am ashamed:(
because unlike the rest of the masses most EVE players can read:)
In all seriousness those of us who play love this game, we devourer every post, every news item, and every little bit of drama relating to eve we can find.
Its honestly hard to explain unless your part of it, this game (lol yeah i know its a game) becomes part of your life. I have now visited about 15 of my corpmates around the world just so we could hang out and have a beer. Im not sure your going to find that kind of interpersonal relationship in any other game.
Real life always comes first in out little group, but when its game time we take things seriously. Strangely enough that is how we get our lolz and fun.
So yeah thats about it, awesome game, awesome people, literacy and being scifi geeks and all.
Aye, as a long time eve player I am very excited to see this expansion hit. We got some really interesting sneak peaks while at Fanfest.
Wormholes will open up all sorts of new industry, exploration, piracy, and small gang combat. IMO CCP has show its genius once again by creating an interesting game mechanic that actually encourages small gangs and smaller scale combat. All while leaving plenty of space for large territorial alliances to fight each other in perpetuity.
You should have tried leaving safe empire space. Lots of stuff happening around the universe away from the main mission hubs.
I think they would rather have the 20+ billion ISK that they could have sold that cargo for, but sure i bet they are satisfied that they ruined someones day. I know i would be.
Verone (CEO of Veto) is doing commentary again this year.
TBH you may want to check it out again, they just added the Eve Gate something like facebook (spacebook) for pilots and corps. I dont find it very useful but lots of other people like it.
It might seem that way but its just not the case. In real life I dont even pirate software, music, books, or movies. In fact I make a rather big deal about being open source and recognizing patent and copyright holders rights.
Seeing how easy it would be for me to do these things, based on your assertion, I would go ahead and do it since thats the sort of thing I would have no issues doing in game.
I play the bad guy in game because its fun, and people who run into me enjoy it too. Sure not all but more than you might think. The pleasure I get is from the combat, the role play, not the suffering of the person on the other end. I do find it amusing when someone gets upset or offended that I shot them, because they seem to think that doing so is immoral in the context of a game.
If pvp were a form of cheating then I would hand in hand agree with you, but its not, pvp is part of the mechanic for the game as well as a core feature. What I do in character is no different than people who play FPS's and toss grenades at each other.
1) ok
2) This is hard to test because I win more fights than I lose. However EVE is an abstraction and just pixles so as long as I see explosions and get a good rush from a fight, I really dont mind losing. I do enjoy winning that goes without saying but losing a good fight gives as much of a rush so I leave happy.
http://veto.griefwatch.net/?p=details&kill=37140
In this fight I had overloaded all my guns and taken out most of his drones, but he had 3 warrior's left and I had no web. I died while he was at about 10-15% structure. We spent a good hour talking after the fight about what we did and how we did it, his comment after was summed up as "you taught me to respect destroyers"
http://veto.griefwatch.net/?p=details&kill=37124
I was fighting 2 Assault frigs, they were trying to push me through a gate, while i was trying to split them up. I made an error and rather than jumping through when one did, i stayed and tried to kill the harpy but was too far out of range, so i could not bring my damage to bare. He was at low shields when i exploded. Had i been able to hold on 1-2 seconds more I might have won.
3) Thats BS and you know it. I dont steal, pirate, or kill people in real life. My character is just that its a persona that I adopt when i enter the game. I am able, as a well adjusted and mature person, to separate fantasy from reality all in the name of entertainment. Also EVE is just as casual as you want it to be, it all depends on who and how you play.
bwahhahaha Thanks, glad i can be part of the dark nasty underbelly of the game. People like me are what help give EVE its gritty flavor. It also has nothing to do with being a bully its all about profit. When I play im looking for fun, a challenge and more than anything else a profit. If stealing yours is simpler than making my own then i go for it. Also dont think for a moment that i dont enjoy losing a fight just as much as i like winning it. Some of my best moments in EVE have been losses, along with some amazing wins. Last point... how one chooses to behave in a game does not reflect their real life.
What are the money sinks in EVE? What prevents hyperinflation and everyone having the best gear?
I do, along with all my friends and every other PVPer. You want nice stuff, and I will be more than happy to take, steal, ransom, and shoot you for it.
This might shock you but in my off time from piracy in eve, I enjoy doing logistics and cleaning our corporate hanger so things are in their proper place and its clean... I am ashamed :(
because unlike the rest of the masses most EVE players can read :)
In all seriousness those of us who play love this game, we devourer every post, every news item, and every little bit of drama relating to eve we can find.
Its honestly hard to explain unless your part of it, this game (lol yeah i know its a game) becomes part of your life. I have now visited about 15 of my corpmates around the world just so we could hang out and have a beer. Im not sure your going to find that kind of interpersonal relationship in any other game.
Real life always comes first in out little group, but when its game time we take things seriously. Strangely enough that is how we get our lolz and fun.
So yeah thats about it, awesome game, awesome people, literacy and being scifi geeks and all.
Aye, as a long time eve player I am very excited to see this expansion hit. We got some really interesting sneak peaks while at Fanfest. Wormholes will open up all sorts of new industry, exploration, piracy, and small gang combat. IMO CCP has show its genius once again by creating an interesting game mechanic that actually encourages small gangs and smaller scale combat. All while leaving plenty of space for large territorial alliances to fight each other in perpetuity.