I'm not sure that it makes any sense to 'hit' a new game within two years of something as big as WoW. It just doesn't make sense to steal profits from yourself and your own investment by starting a new project (that will likely appeal to some or most of the same target audience) while an existing product is selling so well. This is particularly true in the subscription model that WoW uses, where customers continue to pay over time - very different to the one-off income model of earlier games.
For another example, look at Nintendo Wii. Nintendo didn't bother coming out with new colours, new advancements, or even new marketing as sales remained consistently dominant worldwide for years after release. Save the new products and gimmicks for when things start to slide - it makes far more business sense.
I assume you are talking about the Matrix game, because likening the situation to the movie is somewhat off base. There is a difference between several self-contained parts combining to form a series, and them cutting you off halfway through a fight sequence to say "pay again next time for the exciting denouement". I felt there was very little self-contained about Golden Sun.. and it wasn't a particularly long game at that.
Xenosaga etc I didn't buy from the outset, but at least it was made clear from the outset what it was people were purchasing - one part of a larger whole. I don't really have an issue with that - it is then up to the consumer to decide whether or not to buy. Me, I decided against it. But I'm perfectly happy for others to have bought it. The issue I had with Golden Sun was its total lack of notification regarding the segmented nature of the game, on the box, in the manual, or anywhere else pre-purchase.
Talking about the price I paid is missing the point. I could have paid $20 - I would still have balked at the surprising notion of having to pay 3-4 times that to own the 'complete' game I was led to believe I had purchased.
(yes, i know i could have gotten this information on the internet etc. beforehand - i was younger at the time, and the point remains, i shouldn't have had to)
Enjoy the DS version!
I enjoyed the first one too - and then it ended. Suddenly. With little warning. And an implicit instruction to go buy #2.
I was under the impression I had bought a game - a full game - for my A$60. I sold it on as soon as it became apparent I may have to end up paying several hundred for an RPG on a handheld - good though it was.
CC thieves are thieves. They don't point a gun at you, but the end result is the same thing.
Jesus. I know which I'd prefer.
Thanks for that.. "software mongrel" has to be my favourite new insult!
I'm not sure that it makes any sense to 'hit' a new game within two years of something as big as WoW. It just doesn't make sense to steal profits from yourself and your own investment by starting a new project (that will likely appeal to some or most of the same target audience) while an existing product is selling so well. This is particularly true in the subscription model that WoW uses, where customers continue to pay over time - very different to the one-off income model of earlier games. For another example, look at Nintendo Wii. Nintendo didn't bother coming out with new colours, new advancements, or even new marketing as sales remained consistently dominant worldwide for years after release. Save the new products and gimmicks for when things start to slide - it makes far more business sense.
[citation needed] [citation needed] [citation needed]
I read the title of your post, and thought you were talking about Michael Jackson..
On the other hand, she has more than one mother..
I assume you are talking about the Matrix game, because likening the situation to the movie is somewhat off base. There is a difference between several self-contained parts combining to form a series, and them cutting you off halfway through a fight sequence to say "pay again next time for the exciting denouement". I felt there was very little self-contained about Golden Sun.. and it wasn't a particularly long game at that. Xenosaga etc I didn't buy from the outset, but at least it was made clear from the outset what it was people were purchasing - one part of a larger whole. I don't really have an issue with that - it is then up to the consumer to decide whether or not to buy. Me, I decided against it. But I'm perfectly happy for others to have bought it. The issue I had with Golden Sun was its total lack of notification regarding the segmented nature of the game, on the box, in the manual, or anywhere else pre-purchase. Talking about the price I paid is missing the point. I could have paid $20 - I would still have balked at the surprising notion of having to pay 3-4 times that to own the 'complete' game I was led to believe I had purchased. (yes, i know i could have gotten this information on the internet etc. beforehand - i was younger at the time, and the point remains, i shouldn't have had to) Enjoy the DS version!
I enjoyed the first one too - and then it ended. Suddenly. With little warning. And an implicit instruction to go buy #2. I was under the impression I had bought a game - a full game - for my A$60. I sold it on as soon as it became apparent I may have to end up paying several hundred for an RPG on a handheld - good though it was.