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User: elfkicker

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  1. Re:I don't understand terabytes.... on Interview with Brewster Kahle · · Score: 1

    Funniest thing I've read in months. Thank you, sir.

  2. Re:Illegal on Written Tests for Interviews? · · Score: 2

    That's completely false. There are certain laws pertaining to psych, medical or drug testing (permitted with restrictions), but not about simply measuring your skills.

  3. Re:But we only need to use half our brain... on Size Does Matter... But Only in Women · · Score: 1

    I know you're just kidding, but exactly the opposite is true in many cases. The male brain actually works much harder to process language and emotional data than the female. The female brain doesn't need to expend as much energy on it. Now you can make all kinds of guesses on what that means in regard to intelligence, but you probably about as unqualified as I am.

    For my money's worth, I say women know us men better than we know them.

  4. Re:the big question for me is on Government Web Sites Are Not for the Incumbents · · Score: 1

    Fair enough, I was only being current. It wasn't a jab.

  5. Re:Forget partisanship -- how about some content? on Government Web Sites Are Not for the Incumbents · · Score: 4, Informative

    Open Secrets is a great place to find the kind of info you're looking for. Even just a peak here is very revealing.

  6. Re:the big question for me is on Government Web Sites Are Not for the Incumbents · · Score: 3, Funny

    Sure. You're telling me that Bush and the Republican party pay for trips in Air Force One that are basically for party affairs and endorsements? Riiiight.

  7. Re:Debian is rock solid but the install ... on Two Reviews of Debian 3.0 · · Score: 1

    Same thing I always thought about Debians users bringing up aptget. You're on Slashdot and bitching about evangelism? +5 Funny

  8. Re:Amiga Error on Gnarly Error Messages · · Score: 1

    Dunno if you all had it, but the used to be a Prevue Guide channel on my local cable network which was run on Amigas. You always see these errors pop up on it.

  9. Re:Simple answer: Don't on Web Application UI Guidelines? · · Score: 3, Interesting

    Agreed.

    I've been playing around with Mozilla's XUL a bit which overcomes alot of these problems. It's got a fairly good widget set and I'm sure we'll see it improve quickly. I'm not sure I'd want to invest in a whole intranet worth of XUL, but it might be good for some smaller applications if you can get your users using Moz. I wonder if anyone's thought of doing an IE plugin for XUL apps... prolly not much demand for it, but I hope that changes.

  10. Re:Amber Plan on Using Technology to Find Missing Children? · · Score: 1

    Yes, the Amber Plan is also known as the Amber Alert. You've been so helpful. Really.

  11. Re:Amber Plan on Using Technology to Find Missing Children? · · Score: 1

    Sorry, that should read "Amber Plan".

  12. Amber Plan on Using Technology to Find Missing Children? · · Score: 5, Informative

    I'm not sure what the requisites are for the program, but you should check out the Abmer Plan. It's a national alert system using highway signs, media announcements, and I believe even AOL is issueing alerts for opted in members. It's designed for rapid announcements in the first hours and days of a kidnapping, but it might be helpful, especially if you get information on where she might be.

  13. Re:only 67M? on Music Industry Pays $67M Fine For Price Fixing · · Score: 1

    Agreed. Start here.

  14. Re:i live in new jersey.. on The First Automotive Easter Egg? · · Score: 1

    He lives in Oregon. So you ask, "Do they have black people in Oregon?" Funny you ask... 1.6% of the poulation in Oregon is black, as opposed to New Jersey's 13.6. I bet this guy hasn't seen many black people driving anything.

    Still, if you're spending $30k+ on a car, you're a yuppie. I don't care what race you are.

  15. Re:An adequate sum on Slashback: Encumbrance, Silence, Internalization · · Score: 1

    haha... oops, I misread that "no money" part. Move on folks, nothing to see here...

  16. Re:An adequate sum on Slashback: Encumbrance, Silence, Internalization · · Score: 1

    I think a suitcase full of nothing might be more appropriate in this case.

  17. Re:'Forgot' to mention Linux on the box? on UT2003 Gone Gold, Ships with Linux Support · · Score: 1

    So much for that +5 funny, eh?

  18. Re:UnrealEd support too ? on UT2003 Gone Gold, Ships with Linux Support · · Score: 1
    I wouldn't expect them to be doing much of the tools side for Linux. Ofcourse, I do believe there is a Linux version of Maya out there. Here's a list of the tolls they are releasing for the Windows version from Mark Rein:

    1. Maya Personal Learning Edition from Alias|Wavefront - a special version of the professional-strength 3D content creation tool used by top game designers and major Hollywood studios along with a special plug-in created by our friends Secret Level Inc. that provides seamless integration between the game's engine and Maya.

    2. The Karma Authoring Tool (KAT) that allows you to set up character joint constraints for use with MathEngine's Karma real-time physics system which is incorporated into UT2003.

    3. UPaint - a 3D painting application that lets you paint directly on the games' characters in 3D and also provides face projection which allows you to paste your face over the game's characters.

    4. The Unreal Editor 3.0 - the latest version of the main tool we used to build all of the UT2003 levels.

    5. The UnrealScript Real Time Debugger lets mod authors trace through their code like never before. This is the kind of tool that professional developers rely on to ship the best possible code.

    6. A fully working Karma-enhanced vehicle and a test level to drive it around it. This will give mod maker a head start on how to do cool vehicle-based mods with our technology.

    Future enhancements:

    We're going to be releasing a free server-only stand-alone version of the game for our friends who want to run servers without buying the full game. This should be ready about the same time the game shows up in stores or perhaps a little earlier.

    We plan to ship UDE, the Unreal Development Environment, which is a full-featured UnrealScript editor and compiler interface that will make life easier for mod makers.

    We're going to work with Discreet to provide a customized version of Gmax, a free scaled-down version of 3D Studio Max, with an importer/exporter for the UT2003. The editor already provides support for the full version of 3D Studio Max as it imports the ASE format directly.

  19. Re:Just what I want... on UT2003 Gone Gold, Ships with Linux Support · · Score: 1

    The documentation on the engine and game are really good too, and improving. This game is going to more mods than I'd ever wish to play. Hope they do a freezetag.

    Just take a look at America's Army, same engine, completely different game. For those of you who haven't tried AA, I definately recommend it for a realstic armyops game.

  20. Re:Linux support.. on UT2003 Gone Gold, Ships with Linux Support · · Score: 1

    Thats why you have to play in a clan. That way you can really get your tactics down and face some real cooridinated compention. Check out the site in my sig. There's a few clans recruiting already in the forums.

  21. Re:formkeys on Passport vs. Plan 9 · · Score: 1

    hi

  22. Re:Really? Show me the numbers. on Danish Goal: 50% of Electricity from Wind · · Score: 2

    They're actually dressing up cell phone towers as trees here in the nicer suburban areas of New York. While, I must say that it's nicer than some grey metal monster, they certainly aren't fooling anyone either...

    Take a look.

  23. Re:My goal: use 50% less electricity BINGO on Danish Goal: 50% of Electricity from Wind · · Score: 1

    [what ever happened to that?].

    Christ man, haven't you watched the news?! Maybe you've heard of Enron? Go read.

  24. Re:DOOM 3 will use P2P System? on DOOM 3 will use P2P System? · · Score: 1

    No. Game latency would increase in P2P. While you might have a lower ping to your peers, the gamestate itself would be lagged. It's much faster to have 50 clients communicating with a single host than to have 50 peers computing and pssing on info in some twisted way. Especially since YOU CAN'T TRUST THE CLIENT. EVER.

    Id had it right with Quake3 and the network code was solid. What they lacked was a central server with maintained game state for all games. It not theoretically hard to do, it's just very expensive and a bitch to maintain. Blizzard (haven't played but have heard the stories) and Westwood do this, but do it poorly because they haven't found a way to make money off the SERVICE of providing a centralized server. Sony understands that people are willing to pay a subscription to have it done right. I can't wait to see how Planetside works out for them.

    I'd be surprised that you need to buy network based games in 5 years. It will all be subscription. There's no technical advantage to p2p games and there's no profit advantage to the company when they wise up and realize that network games are really a pay-to-play service and not a box you sell on a self.

  25. Re:DOOM 3 will use P2P System? on DOOM 3 will use P2P System? · · Score: 3

    Every client has the ability to be a server, but most games are definately implemented as vanilla client/server. And for games which use a universal ladder/auth (ie Westwood games) the do communicate through a central server to maintain state, prevent cheats, keep ranks, etc.

    The crossover to real P2P is when all connected clients are also acting as servers to eachother concurrently. Of course the problem with that it introduces massive opportunities for cheats and DoS exploits. It's also hard to maintain a reasonable amount of latency.

    IMHO, games are best done through a state maintaining central server(s).