Flash works for the purpose it's built for, for the audience it's designed for, and it works well. That's what my post said and your reply has no relevance to it.
* Large install base with very fast uptake on new versions. * Great IDE, large ecosystem of code, developers and tools. * Easy streaming of HD video to the browser. * Great communication server, video chat is an example level project. * Small file size for the plugin, support for Window, OS X and Linux.
Other then being open, what would your hodgepodge collection of technologies and tools offer over Flash?
How many of these questions would you have? Suppose you spent the time to make 1000 or 10,000. The attacker would simply have them solved by a group of humans (say using Amazon's Mechanical Turk) and put the question/answer pairs into a dictionary for automated attacks.
The City of Heroes IP and universe was basically designed to be a generic superhero universe into which you could insert your character and story. The backstory is nothing but an excuse for why the city has upteen million heroes. It's bland, derivative and IMHO not really worth the trouble of licensing.
The first thing I would do if a.kids domain was created is set up a site about evolution and natural selection targeted at improving children's understanding of these basic principals of biology.
I feel that this content is entirely "appropriate for kids". Do you think everyone would agree with that statement?
In my experience, I've always been able to use web standards and compliant hacks to get the site looking the way the client wants. I never write multiple sets of scripts; instead I rely on proven "object-sniffing" code to branch for different js implementations, or better yet use a library that abstarts browser differences for me.
I've worked with a lot of developers that have used that kind of "pragmatism" to excuse the fact that they don't want to bother learning new techniques. They always end up creating more work for the people who have to come in and clean up their code later.
I don't get why we get such a disproportionate number of Second Life stories on/.
For those who have never tried it: don't bother, it's not that cool. Unless you really enjoy 3d modelling and scripting, it offers nothing over regular text chat.
In 10 years, we'll have the network and the machines to handle everything that the Second Life guys are trying to do, and they'll be hailed as "pioneering" and "ahead of their time". But honestly, it kind of sucks.
That's hardly a fact. That content was not accessible in the game Rockstar released. It wasn't even reachable via cheat codes or easter eggs. It was only through cheat devices like Game Shark or mods in the PC version that you could see it. It was removed the gameplay, but due to technical issues involved with the QA process the files or content was left in.
That distinction will be hard to explain to the laypeople that will make up the jury in the case, but someone who's posting on "News for Nerds" should be able to grasp it.
K-12 schools perform a very valuable function for you, even if you don't have children that attend them: they give kids a place to be so they're not robbing your house.
And as a web developer that tries to make good use of ajax style techniques, this is very troubling.
I'm always seeing articles about AJAX security issues, and they always puzzle me. AJAX is just another way of sending http requests to the server from the browser. If you're able to write secure server side scripts already, then you should have no trouble writing ajax responders. How do these security aps decide that these particular http requests from the browser are "bad"?
The dual analog sticks weren't added until later. And the individual objects in Katamari have a low poly count, but taken in aggregate it's a decent number of polys. My point was that Keita made a game that relied on the controller and specs of the system it was made for, it wouldn't have worked as well on previous generation hardware. See the other comments in this thread, someone replies to me with a description of the PSP version that pretty much illustrates my point exactly (I've never played it).
Keita Takahashi is the creator of one of my favorite games ever, and I'm inclined to listen to what he has to say on game design issues. But I couldn't disagree more with this statement, seeing as how it implies that he thinks good game design is completely independent of the platform it is made for.
Keita can go and make Katamari Damacy for the original PS1 then. Oh, what's that? Can't handle the huge number of polygons in the game? Lack of dual-analog CONTROLLER makes it not nearly as fun? Yeah, that's what I thought:)
The Revolution's controller, at the very least, will allow for new gameplay elements. Whether or not this will lead to new and exciting game design is up for speculation, but it won't hurt and it's certainly not some kind of smoke screen.
If anything, they should require that the students restrict themselves only to university servers. That way they aren't liable for any third party complaints. But that would undoubtably reveal numerous holes in the university's servers, which would be embarrassing and time consuming for the university's IT department. And we all know that university IT departments spend more time avoiding work then doing it.
What I think happened: the university's IT director found out about it, realized how bad it could make him look, and convinced the Dean of Corrections that this was a bad, bad thing. Fucking Ivory Towers, that's why I'll never work in a university setting again.
http://www.tgdaily.com/mobility-features/55717-bottleneck-blamed-for-asus-transformer-shortage
some definition of popular I'm not familiar with.
Flash works for the purpose it's built for, for the audience it's designed for, and it works well. That's what my post said and your reply has no relevance to it.
Why would you want to kill Flash? Flash is great:
* Large install base with very fast uptake on new versions.
* Great IDE, large ecosystem of code, developers and tools.
* Easy streaming of HD video to the browser.
* Great communication server, video chat is an example level project.
* Small file size for the plugin, support for Window, OS X and Linux.
Other then being open, what would your hodgepodge collection of technologies and tools offer over Flash?
How many of these questions would you have? Suppose you spent the time to make 1000 or 10,000. The attacker would simply have them solved by a group of humans (say using Amazon's Mechanical Turk) and put the question/answer pairs into a dictionary for automated attacks.
I'm surprised no-one has posted this yet: don't invest in an expensive camera setup because guess what: the thieves will steal it.
They will look right into the camera before they tear it off the wall , and the police won't do a damn thing to try and find them.
If you're looking for cameras as a deterrent, a fake box is as good as an HD camera and much much cheaper.
ALL COP!
The City of Heroes IP and universe was basically designed to be a generic superhero universe into which you could insert your character and story. The backstory is nothing but an excuse for why the city has upteen million heroes. It's bland, derivative and IMHO not really worth the trouble of licensing.
Color me baffled.
The first thing I would do if a .kids domain was created is set up a site about evolution and natural selection targeted at improving children's understanding of these basic principals of biology.
I feel that this content is entirely "appropriate for kids". Do you think everyone would agree with that statement?
So who decides what goes in the .xxx domain? Who decides what is porn?
Stop burning fossil fuels.
Where's my 25 million?
Those with social skills and assholes who think that joke is the pinnacle of wit.
In my experience, I've always been able to use web standards and compliant hacks to get the site looking the way the client wants. I never write multiple sets of scripts; instead I rely on proven "object-sniffing" code to branch for different js implementations, or better yet use a library that abstarts browser differences for me.
I've worked with a lot of developers that have used that kind of "pragmatism" to excuse the fact that they don't want to bother learning new techniques. They always end up creating more work for the people who have to come in and clean up their code later.
I don't get why we get such a disproportionate number of Second Life stories on /.
For those who have never tried it: don't bother, it's not that cool. Unless you really enjoy 3d modelling and scripting, it offers nothing over regular text chat.
In 10 years, we'll have the network and the machines to handle everything that the Second Life guys are trying to do, and they'll be hailed as "pioneering" and "ahead of their time". But honestly, it kind of sucks.
That's hardly a fact. That content was not accessible in the game Rockstar released. It wasn't even reachable via cheat codes or easter eggs. It was only through cheat devices like Game Shark or mods in the PC version that you could see it. It was removed the gameplay, but due to technical issues involved with the QA process the files or content was left in.
That distinction will be hard to explain to the laypeople that will make up the jury in the case, but someone who's posting on "News for Nerds" should be able to grasp it.
without the printing costs.
Mod parent down. Link is to some bullshit young earth creationist site.
Would this allow two females to produce an offspring together? Because that would be a species changing event for humanity.
K-12 schools perform a very valuable function for you, even if you don't have children that attend them: they give kids a place to be so they're not robbing your house.
Am I the only one who read that as "non-pornagraphic" the first time?
And as a web developer that tries to make good use of ajax style techniques, this is very troubling.
I'm always seeing articles about AJAX security issues, and they always puzzle me. AJAX is just another way of sending http requests to the server from the browser. If you're able to write secure server side scripts already, then you should have no trouble writing ajax responders. How do these security aps decide that these particular http requests from the browser are "bad"?
I initially read the headline as "Humanoid Robot Serves Beer".
Oh my.
The dual analog sticks weren't added until later. And the individual objects in Katamari have a low poly count, but taken in aggregate it's a decent number of polys. My point was that Keita made a game that relied on the controller and specs of the system it was made for, it wouldn't have worked as well on previous generation hardware. See the other comments in this thread, someone replies to me with a description of the PSP version that pretty much illustrates my point exactly (I've never played it).
Keita Takahashi is the creator of one of my favorite games ever, and I'm inclined to listen to what he has to say on game design issues. But I couldn't disagree more with this statement, seeing as how it implies that he thinks good game design is completely independent of the platform it is made for.
:)
Keita can go and make Katamari Damacy for the original PS1 then. Oh, what's that? Can't handle the huge number of polygons in the game? Lack of dual-analog CONTROLLER makes it not nearly as fun? Yeah, that's what I thought
The Revolution's controller, at the very least, will allow for new gameplay elements. Whether or not this will lead to new and exciting game design is up for speculation, but it won't hurt and it's certainly not some kind of smoke screen.
If anything, they should require that the students restrict themselves only to university servers. That way they aren't liable for any third party complaints. But that would undoubtably reveal numerous holes in the university's servers, which would be embarrassing and time consuming for the university's IT department. And we all know that university IT departments spend more time avoiding work then doing it.
What I think happened: the university's IT director found out about it, realized how bad it could make him look, and convinced the Dean of Corrections that this was a bad, bad thing. Fucking Ivory Towers, that's why I'll never work in a university setting again.