Just don't step on your micro-usb connector. Never broken an Apple one but I've gone through many (non-cheapo) micro-USBs from stepping on them accidentally.
Micro-USB isn't reversable, and has more limits on how much it can transmit. There's also no easy way to make adapters for micro-usb to 30-pin for all those accessories out there with the 30-pins, as the 30-pins have dedicated video and audio analogue channels in them.
Well, great story except this has happened with nearly every iPhone that's been released, and just about every digital camera out there but the best SLRs.
You'd think people who consider themselves smart would realize that pointing the camera AT THE SUN might not get you the best photo.
Sure, at high speeds. But there's a difference between being hit by a car at 80 km/h and being hit at 20 km/h. The second one shouldn't kill you, but could without a helmet.
Are there places in the world where helmets are required by adults? Seems to be most are requiring it under the age of 18, which makes sense as the skull is still forming at young ages (more susceptible to concussion) and young kids will fall more often when learning and when trying stupid stunts.
Yay another "Jobs wouldn't do this!" when clearly, he had done it several times. Remember the "sorry for reducing the iPhone by $200 two months after release" apology letter from Jobs? No? Or the mobile me fiasco?
But never mind, they're only approaching a trillion dollar valuation, they're totally a dying company with no future, right?
The whole evangelization of tech is sick. "My multi-billion dollar corporation is better than your multi-billion dollar corporation" and "WWSJD" are really getting tired, and starting to hurt society in the same way religious zealotry does.
Not just dying, dead! Right?
Honestly though, it doesn't matter how much money you have, you can't just launch a competitor to Google Maps, with ten years plus of experience and probably millions of labour hours of work and expect it to be just as good. They should have just had the Apple app as an installable alternative until they got all the feedback they needed to be ready for primetime.
Lesson is, all the money in the world can't buy you more time.
It's a sad fact that anyone who's convinced themselves that a certain demographic are mindless sheep, has managed to turn themselves into mindless sheep by thinking that way. If you can't imagine someone else can see things different than you and have a different experience, you've become the non-thinking assumption-making person that you think other people are.
I think what people don't seem to get about marketing is that it's just the start of a conversation with the public, not the end. No one decides what phone they want due to marketing, they do it based on anecdotal and personal experience. Apple is good at managing experiences. For example, if an iOS app crashes, you just land on the Home screen. Yes, you probably know it was a crash or error of some sort, but you can just relaunch the app and get back to what you were doing and you probably forget eventually. On Android, you get a crash error with highly technical sounding junk in the message, and you need to dismiss the message to continue on. Guess which one I remember far more negatively? The technobabbley junk.. and I'm a technical person. If I wasn't I'm sure the experience would be ten times more negative. Managing experiences manages the expectations and impression of a device.
And yeah, I have an iPhone 4 and was nicely surprised that iOS 6 actually runs better than 5.1 did. So no, no iPhone 5 for me, at least not until LTE arrives locally, then I'll assess it again. I'm not seriously considering Android at this point (though I own several of them for software development & testing purposes) as my main phone because one of my most important uses of my iPhone at the moment is general podcasts and iTunes U course podcasts, and gaming. The Android selection for gaming is still rather lacking, IMO.
While this has been true in the last couple years, I must say I've been pleasantly surprised to find iOS 6 faster on the iPhone 4 than 5.1 was. Sure takes me back.. back to the days an OS X or iOS upgrade was actually a speed enhancement too. Hoping those days are back.
And the reason they will is because Google will have a replacement app for maps by then. The Apple maps suck, but its not the end of the world. If they did something like remove compatibility with Gmail or something, THAT would be the end of the world.
Yes, they do, it's where the Backspace key is on a PC. To get the same function as a 'delete' key, if you've got a "short" Mac keyboard, hold Fn+Delete, same thing. The "long" (PC style) Mac keyboards have the PC-style delete key.
Not necessarily. Was common in Canada in the 40s/50s too, granted my father was older than most fathers of people around my age (early 30s now) but "dear" was a word he used very frequently when referring to things that are too highly priced.
QR codes on TV is dumb. If you don't know what a QR code is, don't use one.
They can be great for conferences, giving people additional data in locations that are remote or don't have enough print space for data (I know many state parks that post QR codes at points of interest for more data), giving access to emergent data, tracking which location someone used a QR code (can build a referral code into one so you know which flyer/ad/bus stop/production run was used), on products to link direct to support videos, and so on.
Because market share is not all there is. It's how they use the device.
Some number that have been released this year -- 60% of traffic from mobile devices are Safari/iOS. 70% of American Android users don't know how to turn on their Wifi, and only 7% of Android users have ICS or higher installed, meaning the vast majority of users are a couple OSes behind. Android users don't buy many apps, the percentage who do are way, way lower than in iOS.
The huge numbers of Android users include an awful lot of people who use their phone as... a phone. And, a large number of them have phones so slow they probably can't run very many games anyways.
Also, keep in mind "market share" estimates tend to be limited to the US only, where iPhone was limited to just AT&T for a long time. In the UK and Canada, Blackberry still dominates and relegates Android to third-party status, and iPhones are available on nearly every carrier and always have.
Android isn't as big as it might seem, especially if you're a fan of the platform. In Android there's not just device and OS fragmentation, but fragmentation of use -- a lot of different people use it differently. On iOS (and BlackBerry), the use pattern tends to be more consistent.
Right, but your missing many key components of having a sustainable gaming audience. For one, its been demonstrated recently many Android owners don't use very many apps, most of them barely ever use the web browser and a significant number don't even know they have a web browser. As Android is the "low cost"/"low end" solution for many, it's just a phone to them, and they're a significant chunk of the "userbase".
The gamer demographic of the userbase, however, tend to be power-users. They've rooted their system, know everything about it, and there's no doubt many of them are pirating the games they play because they know how. It's not like iOS where general-audience games do extremely well and the hardcore games are successful, but a slight niche when compared to other games. In iOS the average "gamer" doesn't know how to jailbreak, or pirate -- they probably don't even know it's possible.
I do wish OUYA all the luck, but I'm concerned Android will drag them down over time. After years of Google's dilly-dallying I'd say the ecosystem is ripe for a new open source competitor to sneak in, like Tizen or one of the others in development.
Oh, so I can call my subscription to Netflix a tax now? Woohoo!
Just don't step on your micro-usb connector. Never broken an Apple one but I've gone through many (non-cheapo) micro-USBs from stepping on them accidentally.
Micro-USB isn't reversable, and has more limits on how much it can transmit. There's also no easy way to make adapters for micro-usb to 30-pin for all those accessories out there with the 30-pins, as the 30-pins have dedicated video and audio analogue channels in them.
The irony of posting this story here is pretty self-evident. Wonder what the Android fundamentalists have to say about this?
Well, great story except this has happened with nearly every iPhone that's been released, and just about every digital camera out there but the best SLRs. You'd think people who consider themselves smart would realize that pointing the camera AT THE SUN might not get you the best photo.
Sure, at high speeds. But there's a difference between being hit by a car at 80 km/h and being hit at 20 km/h. The second one shouldn't kill you, but could without a helmet.
Are there places in the world where helmets are required by adults? Seems to be most are requiring it under the age of 18, which makes sense as the skull is still forming at young ages (more susceptible to concussion) and young kids will fall more often when learning and when trying stupid stunts.
Yay another "Jobs wouldn't do this!" when clearly, he had done it several times. Remember the "sorry for reducing the iPhone by $200 two months after release" apology letter from Jobs? No? Or the mobile me fiasco? But never mind, they're only approaching a trillion dollar valuation, they're totally a dying company with no future, right? The whole evangelization of tech is sick. "My multi-billion dollar corporation is better than your multi-billion dollar corporation" and "WWSJD" are really getting tired, and starting to hurt society in the same way religious zealotry does.
Not just dying, dead! Right? Honestly though, it doesn't matter how much money you have, you can't just launch a competitor to Google Maps, with ten years plus of experience and probably millions of labour hours of work and expect it to be just as good. They should have just had the Apple app as an installable alternative until they got all the feedback they needed to be ready for primetime. Lesson is, all the money in the world can't buy you more time.
It's a sad fact that anyone who's convinced themselves that a certain demographic are mindless sheep, has managed to turn themselves into mindless sheep by thinking that way. If you can't imagine someone else can see things different than you and have a different experience, you've become the non-thinking assumption-making person that you think other people are. I think what people don't seem to get about marketing is that it's just the start of a conversation with the public, not the end. No one decides what phone they want due to marketing, they do it based on anecdotal and personal experience. Apple is good at managing experiences. For example, if an iOS app crashes, you just land on the Home screen. Yes, you probably know it was a crash or error of some sort, but you can just relaunch the app and get back to what you were doing and you probably forget eventually. On Android, you get a crash error with highly technical sounding junk in the message, and you need to dismiss the message to continue on. Guess which one I remember far more negatively? The technobabbley junk.. and I'm a technical person. If I wasn't I'm sure the experience would be ten times more negative. Managing experiences manages the expectations and impression of a device. And yeah, I have an iPhone 4 and was nicely surprised that iOS 6 actually runs better than 5.1 did. So no, no iPhone 5 for me, at least not until LTE arrives locally, then I'll assess it again. I'm not seriously considering Android at this point (though I own several of them for software development & testing purposes) as my main phone because one of my most important uses of my iPhone at the moment is general podcasts and iTunes U course podcasts, and gaming. The Android selection for gaming is still rather lacking, IMO.
While this has been true in the last couple years, I must say I've been pleasantly surprised to find iOS 6 faster on the iPhone 4 than 5.1 was. Sure takes me back.. back to the days an OS X or iOS upgrade was actually a speed enhancement too. Hoping those days are back.
And the reason they will is because Google will have a replacement app for maps by then. The Apple maps suck, but its not the end of the world. If they did something like remove compatibility with Gmail or something, THAT would be the end of the world.
Yes, they do, it's where the Backspace key is on a PC. To get the same function as a 'delete' key, if you've got a "short" Mac keyboard, hold Fn+Delete, same thing. The "long" (PC style) Mac keyboards have the PC-style delete key.
Not necessarily. Was common in Canada in the 40s/50s too, granted my father was older than most fathers of people around my age (early 30s now) but "dear" was a word he used very frequently when referring to things that are too highly priced.
Kinda hard, considering the iPhone doesn't even have NFC on it.
QR codes on TV is dumb. If you don't know what a QR code is, don't use one. They can be great for conferences, giving people additional data in locations that are remote or don't have enough print space for data (I know many state parks that post QR codes at points of interest for more data), giving access to emergent data, tracking which location someone used a QR code (can build a referral code into one so you know which flyer/ad/bus stop/production run was used), on products to link direct to support videos, and so on.
The printed schedule won't tell you your bus is late, or any other emergent data.
Because market share is not all there is. It's how they use the device. Some number that have been released this year -- 60% of traffic from mobile devices are Safari/iOS. 70% of American Android users don't know how to turn on their Wifi, and only 7% of Android users have ICS or higher installed, meaning the vast majority of users are a couple OSes behind. Android users don't buy many apps, the percentage who do are way, way lower than in iOS. The huge numbers of Android users include an awful lot of people who use their phone as... a phone. And, a large number of them have phones so slow they probably can't run very many games anyways. Also, keep in mind "market share" estimates tend to be limited to the US only, where iPhone was limited to just AT&T for a long time. In the UK and Canada, Blackberry still dominates and relegates Android to third-party status, and iPhones are available on nearly every carrier and always have. Android isn't as big as it might seem, especially if you're a fan of the platform. In Android there's not just device and OS fragmentation, but fragmentation of use -- a lot of different people use it differently. On iOS (and BlackBerry), the use pattern tends to be more consistent.
Right, but your missing many key components of having a sustainable gaming audience. For one, its been demonstrated recently many Android owners don't use very many apps, most of them barely ever use the web browser and a significant number don't even know they have a web browser. As Android is the "low cost"/"low end" solution for many, it's just a phone to them, and they're a significant chunk of the "userbase". The gamer demographic of the userbase, however, tend to be power-users. They've rooted their system, know everything about it, and there's no doubt many of them are pirating the games they play because they know how. It's not like iOS where general-audience games do extremely well and the hardcore games are successful, but a slight niche when compared to other games. In iOS the average "gamer" doesn't know how to jailbreak, or pirate -- they probably don't even know it's possible. I do wish OUYA all the luck, but I'm concerned Android will drag them down over time. After years of Google's dilly-dallying I'd say the ecosystem is ripe for a new open source competitor to sneak in, like Tizen or one of the others in development.