What exactly is that privilege I have? That my chance to die earlier are higher? That my chance to die at a workplace related accident are higher? What exactly is that privilege everyone talks about?
Funny enough, this attitude back in the 80s made the pandemic possible in the first place. Had we put a lid on it when it was still possible, AIDS would today be a problem of Africa, i.e. another one we ignore in the western world.
Lies cannot prevail in the long term against the truth, unless the lies are augmented by censorship, paid shilling, astroturfing, imposter and actual laws mandating prosecution for speech and holding certain opinions.
One word answer: Religion.
Many words answer: "If you work hard, you too can become rich".
Dude, have you been playing any games lately? Yes, you have to lay off EA, Ubi and Blizzard like they do developers, but there has NEVER in the history of gaming been a larger, more open market for independent game developers that offer great games without any DRM bull.
Forget about the big studios. They're a lost case and probably won't shit out anything worthwhile anymore. They can't take no risk, they will offer nothing interesting. What they do is to give last year's turd a new shine, slap the current year onto the title so there is actually a noticeable difference to what they sold you last year, sell it to you for 60 bucks, sell you the 0-day DLC for another 30 (that you need to finish the game at all) and milk the rest from you with microtransactions. Forget them, they're a lost case.
But aside of those studios there is a very large amount of small game makers, usually with only a handful of games to their name (if that) that sell you absolute gems for maybe 20 or 30 bucks. Without DRM, microtransactions or any other bullshit.
Of course they have less money at their disposal for advertising. Their money is in the game.
We started judging games by the hours it takes to play through them, is it any kind of wonder that game studios try to maximize the hours it takes to play through them?
The problem is that many modern games have zero replay value. After you've seen the game and its story once, there is very little incentive to do it again. You already know how it unfolds. If you're the achiever type you can try to slaughter a billion (insert animal here) or find all hidden masks of Ujawuja in the cave but for the normal, non-OCD player, being done with the story means being done with the game.
Ownership doesn't. Liability does. There's a reason rental cars that you have to return in working conditions or else the person working at the desk will have you pay for it last longer than scooters that the automatic return station accepts as long as it can somehow still read the ID, independent of the state the scooter is in.
As long as I have it in my possession, I can manipulate it to do my bidding. It might not be easy for everyone, but that doesn't mean that I cannot do it.
Job perks can save you a LOT of money in the long run. We have a near-unlimited training fund, no restrictions on internet use, a very relaxed dress code (as long as it covers what I don't want to see on anyone but a person I love very much I'm happy), very flexible working hours (no meetings permitting) and a few things more.
The pay is quite a bit below market, and we still have zero problem getting talented people. At some point, money stops being interesting.
That of the open plan office: People walking about, doors slamming every now and then, phones ringing and a constant buzz of people yakking. We should definitely test how this improves your concentration, since management thinks it must be the best kind of environment.
Go and fuck a chick in Swaziland. Just don't do it in her ass and you should be all right.
This does not answer the question. Please answer the question.
In my experience, they all compete. The difference is that a man will charge at you, a woman will backstab you.
I'm still not sure which one I prefer.
What exactly is that privilege I have? That my chance to die earlier are higher? That my chance to die at a workplace related accident are higher? What exactly is that privilege everyone talks about?
Yoda, you are drunk. Go get some sleep.
Like what, Polio?
Funny enough, this attitude back in the 80s made the pandemic possible in the first place. Had we put a lid on it when it was still possible, AIDS would today be a problem of Africa, i.e. another one we ignore in the western world.
They don't need it anymore. They got something better.
I was neither. I play Arma and KSP, but I doubt either counts.
Out with what?
Knowing Tim and how "innovative" and "courageous" he is, it's quite likely that it's gonna blow, all right...
Lies cannot prevail in the long term against the truth, unless the lies are augmented by censorship, paid shilling, astroturfing, imposter and actual laws mandating prosecution for speech and holding certain opinions.
One word answer: Religion.
Many words answer: "If you work hard, you too can become rich".
Dude, have you been playing any games lately? Yes, you have to lay off EA, Ubi and Blizzard like they do developers, but there has NEVER in the history of gaming been a larger, more open market for independent game developers that offer great games without any DRM bull.
Forget about the big studios. They're a lost case and probably won't shit out anything worthwhile anymore. They can't take no risk, they will offer nothing interesting. What they do is to give last year's turd a new shine, slap the current year onto the title so there is actually a noticeable difference to what they sold you last year, sell it to you for 60 bucks, sell you the 0-day DLC for another 30 (that you need to finish the game at all) and milk the rest from you with microtransactions. Forget them, they're a lost case.
But aside of those studios there is a very large amount of small game makers, usually with only a handful of games to their name (if that) that sell you absolute gems for maybe 20 or 30 bucks. Without DRM, microtransactions or any other bullshit.
Of course they have less money at their disposal for advertising. Their money is in the game.
We started judging games by the hours it takes to play through them, is it any kind of wonder that game studios try to maximize the hours it takes to play through them?
The problem is that many modern games have zero replay value. After you've seen the game and its story once, there is very little incentive to do it again. You already know how it unfolds. If you're the achiever type you can try to slaughter a billion (insert animal here) or find all hidden masks of Ujawuja in the cave but for the normal, non-OCD player, being done with the story means being done with the game.
In other words, people don't care about whether it's theirs, what they care about is whether they have to pay for a replacement.
You treat your apartment like this? Or the rental car?
You probably lose a lot of money on deposits, right?
Ownership doesn't. Liability does. There's a reason rental cars that you have to return in working conditions or else the person working at the desk will have you pay for it last longer than scooters that the automatic return station accepts as long as it can somehow still read the ID, independent of the state the scooter is in.
As long as I have it in my possession, I can manipulate it to do my bidding. It might not be easy for everyone, but that doesn't mean that I cannot do it.
Ok, so it's no sequel but a part of a series of superhero movies. Anyway. Can you name a movie, please?
Funny enough, I kinda did do just that. Workers are a CISO's best sensor network, can't buy a better one.
Job perks can save you a LOT of money in the long run. We have a near-unlimited training fund, no restrictions on internet use, a very relaxed dress code (as long as it covers what I don't want to see on anyone but a person I love very much I'm happy), very flexible working hours (no meetings permitting) and a few things more.
The pay is quite a bit below market, and we still have zero problem getting talented people. At some point, money stops being interesting.
Dear boss, I found something new
More of money, less of you.
The difference is that this was two incidences over a decade. Today you get that a magnitude larger before the evening news are even being invented.
No, but it is pretty trivial to lobotomize them.
That of the open plan office: People walking about, doors slamming every now and then, phones ringing and a constant buzz of people yakking. We should definitely test how this improves your concentration, since management thinks it must be the best kind of environment.