Improve? Games that require patching almost immediately, if not immediately, not tested on SD, requires network connections... That's an improvement?
I want a gaming appliance. Buy game, put in, it works. No looking at specs (other than it's for console x), no worries about whether or not the patch server is still up because they went out of business or decided to stop supporting the game. There's plenty of room for improvement without breaking those primary assumptions.
Wow, we have severely different views of what an adventure game is. TTBOMK, there are no games I would consider adventure on the PSP (strongly story driven, no twitch), whereas there are a few on the DS (Hotel Dusk, Phoenix Wright, Touch Detective). I'd love to see Lucas Art style games on either of these handhelds.
Same song, different verse for your RPGs. Those aren't what I'd consider poster children for RPG. Ys, Valkyrie, Astonisha are more like it.
Optical media without a shutter in a portable? Yeah, real safe to toss those down on a table.
It's too big, with and too easily scratched to toss in a pocket and go.
The nub is not accurate enough, and continued use of the buttons cause my hand to cramp. Interestingly, the same does not happen with the DS, even though it's smaller.
Most of the games don't really handle the difference in accuracy and control layout very well. It makes the games less fun than they should be.
If you don't bother we the expansion card (and personally, I don't know anyone with it), $130. PSP doesn't come with an SD card, so you need to buy one if you want to save games, there's more expense for that there too.
If you're really wanting to play with malware, you can't trust virtualization. You don't know that that is the only problem. For example, what if there's a buffer overflow in the clipboard that propagates out to the host? Not a problem on a local machine, but in a virtual going to the host, it can be a big problem.
Also, moot for this, but some malware behaves differently under VMWare. Not out of bugs, but to help prevent analysis.
I'm more concerned about patches. I need to be able to download and burn them offline.
Considering the only way to do the content pack for the PSP is a Windows box, which I don't have at home, and never will, support for that is unlikely.
I don't give a flying flip about whether or not there's network capability in the box itself. If there's network play, have at it, if that's your thing.
Considering my attach rate for the PS2 is, lemme check... 106, I'm the target consumer for what they need. Yet they'd rather go for the network gamer that has a high preference for a small number of games? (how many games does a WoW or the average CounterStrike player do?)
It's going to depend on the game. I've bought both Longest Journey (PC) , and Dreamfall (XBox), and was fully prepared to get the third. Internet connection required? Nope, sorry, no go.
For me, direct internet connection for single player games is a total deal killer.
Basically, both Sony and Microsoft want you to use your game console for more than just games.
And that's been one of the factors in my decision to give up on this generation. Sorry, I care about games on it, anything else is a liability, or at the very least not considered.
There's already been one for Clippy, or at least the underlying technology. They were scriptable and could execute arbitrary code.
Improve? Games that require patching almost immediately, if not immediately, not tested on SD, requires network connections... That's an improvement?
I want a gaming appliance. Buy game, put in, it works. No looking at specs (other than it's for console x), no worries about whether or not the patch server is still up because they went out of business or decided to stop supporting the game. There's plenty of room for improvement without breaking those primary assumptions.
For me, it's #2.
I'm still in the last generation, and each passing misstep makes it more and more unlikely that I'll bother with *any* of the next generation.
Even more skills than you think, if you want to be correct.
I received a mail from my "bank". It screamed phish - links were to strange places, images weren't, strange mail server.
Two hours of research later, it wasn't a phish. They were using a third party provider.
Right, something like http://update-paypal-security.info/ is obviously a phish to the average user.
This from the company that resells new reprints as used because the used sells for more.
Wow, we have severely different views of what an adventure game is. TTBOMK, there are no games I would consider adventure on the PSP (strongly story driven, no twitch), whereas there are a few on the DS (Hotel Dusk, Phoenix Wright, Touch Detective). I'd love to see Lucas Art style games on either of these handhelds.
Same song, different verse for your RPGs. Those aren't what I'd consider poster children for RPG. Ys, Valkyrie, Astonisha are more like it.
With some very shaky design decisions.
Optical media without a shutter in a portable? Yeah, real safe to toss those down on a table.
It's too big, with and too easily scratched to toss in a pocket and go.
The nub is not accurate enough, and continued use of the buttons cause my hand to cramp. Interestingly, the same does not happen with the DS, even though it's smaller.
Most of the games don't really handle the difference in accuracy and control layout very well. It makes the games less fun than they should be.
If you don't bother we the expansion card (and personally, I don't know anyone with it), $130. PSP doesn't come with an SD card, so you need to buy one if you want to save games, there's more expense for that there too.
No open ports on an OS X install, so it's not a problem. When I got my Mac, first thing I did was port scan it, there was squat open.
Then I noticed the firewall wasn't even on by default at that point.
I rarely play my DS / PSP any place other than home.
They don't have a vested interest in dragging it out, it's a flat fee that's already been paid.
If you're really wanting to play with malware, you can't trust virtualization. You don't know that that is the only problem. For example, what if there's a buffer overflow in the clipboard that propagates out to the host? Not a problem on a local machine, but in a virtual going to the host, it can be a big problem.
Also, moot for this, but some malware behaves differently under VMWare. Not out of bugs, but to help prevent analysis.
This works for games too?
I'm more concerned about patches. I need to be able to download and burn them offline.
Considering the only way to do the content pack for the PSP is a Windows box, which I don't have at home, and never will, support for that is unlikely.
I don't give a flying flip about whether or not there's network capability in the box itself. If there's network play, have at it, if that's your thing.
I'm more concerned about crap like patches.
Screw VMWare, an imaged machines
Considering my attach rate for the PS2 is, lemme check... 106, I'm the target consumer for what they need. Yet they'd rather go for the network gamer that has a high preference for a small number of games? (how many games does a WoW or the average CounterStrike player do?)
And I play Lair, FFXIII, White Knight on a PS2 how?
What are you doing to support the people that want a gaming system, not a home hub, something never to be plugged into a network?
Jack should be free to say whatever he wants. He should not be allowed to lie and harrass companies in court.
He needs to be smacked down in court, and hard. If he wants to stay a self proclaimed "expert" on games, that shouldn't be blocked at all.
It's going to depend on the game. I've bought both Longest Journey (PC) , and Dreamfall (XBox), and was fully prepared to get the third. Internet connection required? Nope, sorry, no go.
For me, direct internet connection for single player games is a total deal killer.
200,000 illegal copies of Dreamfall had been downloaded before the game was even released
So, where did the original come from?
Basically, both Sony and Microsoft want you to use your game console for more than just games.
And that's been one of the factors in my decision to give up on this generation. Sorry, I care about games on it, anything else is a liability, or at the very least not considered.
I'd be extremely shocked to see Halo 3 on PS3, given the publisher.