I would prefer not to live in a top posting world. However, one thing that's worse than top posting is an email thread in which different people are using different quoting conventions. That gives you a conversation that's near impossible to follow.
Most people these days top post, so I follow suit. Sure, a bunch of netiquette guides written in the early 1990s rail against it, and with sound reasoning, but the vast majority of email users these days would not agree. And etiquette is, by definition, dictated by the majority.
The open sourcing of Solaris also involved Sun throwing a chunk of money at SCO. SCO were eager to take Sun's money because it bought SCO some momentary credibility, and they needed the cash.
I can't see IBM throwing money at Microsoft to open source their code, or Microsoft taking the money.
Since the money is fiat, i.e. not backed by a fixed standard in the game, have people seen monetary inflation causing price increases in the game, or has the population of players offset any growth in money?
Surely, within the context of the game, gold is about as fixed to the gold standard as can be?
IIRC the Qt3 -> Qt4 move brought about explicit double buffering of all surfaces by Qt itself.
Does anyone here know how much of the 40% save (however it is measured) comes as a result of applications no longer needing to do their own explicit buffering, in places where double buffering is desirable?
And whether there is a corresponding increase in memory used elsewhere, eg within the X server or in video memory itself?
No. Not "A starship"...HALF a starship, the half without the engines, iirc, which is somehow capable of navigating without the engines, staying in the air without wings, and not hitting the ground at terminal velocity.
I don't buy it. I'm sorry, but they introduce nothing plausible that would justify that, and yea, sure, it's fiction, but even fiction has to be internally consistent.
In the Star Wars universe, ships would typically rely on "repulsorlifts" distributed all over the underside of the craft to control altitude in a gravity field, wheras the engines are used to provide forward acceleration. There's no reliance on aerodynamic lift.
.. it's that there's no meaning of giga/mega/kilo that's solidly, universally accepted.
The whole thing is a mess of attempted redefinitions (MB, MiB, the 1.44meg floppy abomination) and context-dependent exceptions with varying degrees of acceptance.
If you really care, you should be checking the precise number of bytes.
The whole idea of the web is that any page should display on any user agent. It's the user agent's job to adapt the content to the display, not the server's.
A nice concept that doesn't actually work in the real world today.
For me, the sign of the decline of Slashdot isn't that they are posting articles on the death of Alex. It's that the readership thinks only articles about iPhones, CPUs and videogames are "news for nerds."
You can see a similar effect over in this thread. The "hurrr CFLAGS hurrr" 'nerd' crowd is here in force.
I can't see the difference between "unlocking content that's 'already there'" and "modifying content" if you need to download a patch to get it to work.
If you'd just needed to type "ABACABB" then I could see your point.
But if you have to apply a patch to unlock the "existing content" then from the user/parent point of view, you have a situation where:
1. As installed, there is no explicit sex or nudity in the game, and no way to get it to appear. 2. After downloading something from the internet and installing it, there is explicit sex in the game.
From the point of view of any end user (as opposed to a behind-the-scenes point of view, or a looking-for-an-excuse point of view), there is no difference.
The sqlite source code is clean, well documented, and you can pretty much understand the entire system by reading the one "internal structure" document followed by 10 - 15 files of source code in the right order end-to-end.
It is sad that people have to consult their freakign cell phones to recall their HOME PHONE NUMBER.
That's the point of integrating address lookup as the default way of making a connection.. the underlying number becomes almost irrelevant to the end user. Even if it's your own.
Quick, off the top of your head, what's sugardeath.net's IP address?
IANAL, but IMHO there is no legal restriction to selling a commercial, closed source application that requires MySQL as long as you don't include the MySQL application with it.
IIRC, the MySQL client library is as GPL as the server. There are exceptions for PHP (introduced when the GPL license change prompted PHP to move towards sqlite as their by-default database choice) but if you're writing an application in C++ and linking against the MySQL client libraries, you need to either use an ancient pre-GPL version, GPL distributed versions of your software, or purchase a commercial license.
Considered mounting a widescreen LCD on its side for the ultimate in height?
I would prefer not to live in a top posting world. However, one thing that's worse than top posting is an email thread in which different people are using different quoting conventions. That gives you a conversation that's near impossible to follow.
Most people these days top post, so I follow suit. Sure, a bunch of netiquette guides written in the early 1990s rail against it, and with sound reasoning, but the vast majority of email users these days would not agree. And etiquette is, by definition, dictated by the majority.
The open sourcing of Solaris also involved Sun throwing a chunk of money at SCO. SCO were eager to take Sun's money because it bought SCO some momentary credibility, and they needed the cash.
I can't see IBM throwing money at Microsoft to open source their code, or Microsoft taking the money.
IIRC the Qt3 -> Qt4 move brought about explicit double buffering of all surfaces by Qt itself.
Does anyone here know how much of the 40% save (however it is measured) comes as a result of applications no longer needing to do their own explicit buffering, in places where double buffering is desirable?
And whether there is a corresponding increase in memory used elsewhere, eg within the X server or in video memory itself?
Keep your test suites to yourself. That's a significant advantage over anyone else when it comes to maintenance of the codebase.
.. it's that there's no meaning of giga/mega/kilo that's solidly, universally accepted.
The whole thing is a mess of attempted redefinitions (MB, MiB, the 1.44meg floppy abomination) and context-dependent exceptions with varying degrees of acceptance.
If you really care, you should be checking the precise number of bytes.
(ie pass it through software which matches up tokens against a database containing other tokens) .. then how do they filter out spam?
A nice concept that doesn't actually work in the real world today.
Votes can't be verifiable after you leave the venue, or you don't have a secret ballot.
I wasn't taking a dig at Microsoft specifically. SOAP implementations across the entire industry just don't play well together.
SOAP? Interoperable? Bwahahahahahhahahahahaa.
.. then OpenGL titles are running on Irix emulation.
Your code isn't enterprise enough. I'm not usually a fan of enterprise code, but.. chocolate factory.. mmm..
In the comments from Slashdot's initial reporting of Blizzard's P2P delivery back in 2004, there are plenty of "great!" comments, but also plenty of comments from people who had a problem with Blizzard doing this.
Did you miss the Microsoft to Drop Windows 95 by Year End article back in 2001? :)
I can't see the difference between "unlocking content that's 'already there'" and "modifying content" if you need to download a patch to get it to work.
If you'd just needed to type "ABACABB" then I could see your point.
But if you have to apply a patch to unlock the "existing content" then from the user/parent point of view, you have a situation where:
1. As installed, there is no explicit sex or nudity in the game, and no way to get it to appear.
2. After downloading something from the internet and installing it, there is explicit sex in the game.
From the point of view of any end user (as opposed to a behind-the-scenes point of view, or a looking-for-an-excuse point of view), there is no difference.
The sqlite source code is clean, well documented, and you can pretty much understand the entire system by reading the one "internal structure" document followed by 10 - 15 files of source code in the right order end-to-end.
That's the point of integrating address lookup as the default way of making a connection.. the underlying number becomes almost irrelevant to the end user. Even if it's your own.
Quick, off the top of your head, what's sugardeath.net's IP address?
Maybe the US laws need to be harmonized with those in the EU.
Can we please stop calling them iPhone apps?
I don't call Google Maps a "Mac application" when it's running in Safari on OS X..