A data cap is not going to solve the problem of your neutral carrier selectively reading and discarding your data.
See, an always-on connection is ALWAYS sending data. A zero bit is data just as much as a one bit. A "data cap" is really just charging you for all the one bits that get sent over the line. It does not reduce the amount of data and it has no effect on how fast others send and receive their data -- that's bound by the equipment on Roger's racks. A data cap is just a way for an ISP to reach around and pull money from your front pcket while they're pounding you from behind.
"ISO C" is the name of the internationally-recognized standard C programming language. It replaced K&R C as the de facto and de jure standard development language on many computers decades ago.
In the United States of America, a national standards body called the American National Standards Institute (ANSi), the local member of the International Standards Organization (ISO), ratified and adopted "ISO C" as the de jure standard. That's the way the ISO works: a standard is developed in cooperation with various international bodies, then each national standards body ratifies and proclaims it the local de jure standard. So, for those who are illiterate or ignorant enough to not understand how the tools they claim to use work, "ANSI C" is a local rebranding of "ISO C" for those parochial Americans who have an aversion to anything Forn.
To claim ignorance of this is to proclaim your own ignorance. Hand in your geek credentials at the door and don't let it hit you on the way out.
There is a school of superrealists in the visual arts. Some people like that. The aim is to use manual methods to depict a view similar to what a mechanical camera can capture. It takes and displays a great deal of technical skill to achieve a good superrealist painting.
The true art in an art form, however, lies in the ability to capture the essence of a subject. This is not to say that a superrealist painting is not capable of capturing the essence of a subject (far from it). What it means is that I can stand in awe of a minimalist depiction of a subject that manages to convey the true essence and admire the genius it takes to create that piece. It does not necessarily look real, but it's good art. I think the ability to appreciate the true art in an art form comes with maturity in the viewer.
I believe the same holds true for video games. There is a school of thought that believes superrealist presentation (graphics, sound) are the pinnacle of the art. I think as the gaming audience matures (as a whole, I'm not talking individuals here) an appreciation for the true art form behind interactive games will emerge, and more schools of design will establish as fully valid. Minimalist works like Tetris or Angry Birds will be broadly accepted as brilliant games.
Then again, you will always be able to find matadors on black velvet and poker-playing dogs in any genre.
The irony is that every argument I hear is that it doesn't work like Windows. The bigger the Linux fanboi the complainer is, the more he complains it doesn't work like his beloved Windows.
Here's the news: Windows is not the best UI out there. It was crap when it first came out, it morphed into something (mostly) usable but so ubiquitous that formerly computer-illiterate people learned it out of necessity. It still, in all of its incarnations, has many usability flaws and is in fact lacking in discoverability and presentation. I know this, because i have from time to time had to use the Windows interface to accomplish a task, and inevitably have to find a gutu somewhere who can tell which command-line or odd keyboard+mouse combination I need to do something useful.
I use Unity every day for my work. It has a couple of flaws I would like to see addressed, but by and large it works just fine. It gives me more precious screen real estate (and even with a dual-monitor setup that is a precious commodity) but by-and-large it just gets out of the way and leaves me to do what I want to do, not what the OS UI designers want.
So, Linux fanboids, work against nature and try to open your minds a bit.
When Linux 2.0 release june, 9 1996 was the first stable complete workable versatile version.
As of January, 25 1999 Linux 2.2, many new distro was available to average user.
January, 4 2001 Linux 2.4 introduced many device changes. There are still so much embeded devices running the 2.4 kernel.
Decembre, 17 2003 Linux 2.6 stabilized and enhanced changes from 2.4, introduced the fully able IPv6 stack.
May 2011, Linux 3.0 is delivered to celebrate the year of the Linux Desktop.
That's because LDS is for "the community" -- the self-appointed cabal of technocrats involved in KDE and Gnome, not for the great unwashed masses of mundanes who use computers every day as if they were just tools or a means to an end.
As long as the theme park is intelligently designed I don't have a problem with it, but its creators need to be careful that it does not evolve into something they did not intend.
I've check a number of websites, and one thing that stands out consistently is that the most impressive sites seem to be programmed in Ruby.
I don't know if it's because the language allows more impressive stuff to be developed or because the best developers choose it, but if I were to develop web back ends (I don't) I would choose to learn Ruby of PhP or any of those other web server scripting languages.
A whole lot of stuff tumbled off my desk, including the artificial eyes stuffed into the deer skull I keep on a shelf. The floor was bouncing up and down and there was one particularly loud crack about 10 seconds in. The whole even lasted about 25-30 seconds. Some people evacuated, but most people just prairie dogged and asked what was happening, then went back to work.
We get a quake like that every 10 years or so in the area, and a lot of smaller ones more frequently.
Feh, gerroff my lawn.
I remember having a fast 1200 bps connection. It was just soo much better than the 300 bps connection for anything, although I could use the same acoustic coupler for either the fast or slow networking.
If your definition of ARM chip is a chip made by ARM, then yeah the A4 is not an ARM chip because such an imaginary beast does not exist. Otherwise, Apple's A4 is an ARM chip just like Qualcomm's, TI's, Marvell's, Samsung's, and so on are all ARM chips.
Try googling for "yarn stash" or "fabric stash." These people have had centuries of established practice. There is an entire industry dedicated to catering to the guilt these people have.
The clever entrepreneur will look at tech stash hoarders and see opportunitie$.
A data cap is not going to solve the problem of your neutral carrier selectively reading and discarding your data. See, an always-on connection is ALWAYS sending data. A zero bit is data just as much as a one bit. A "data cap" is really just charging you for all the one bits that get sent over the line. It does not reduce the amount of data and it has no effect on how fast others send and receive their data -- that's bound by the equipment on Roger's racks. A data cap is just a way for an ISP to reach around and pull money from your front pcket while they're pounding you from behind.
"ISO C" is the name of the internationally-recognized standard C programming language. It replaced K&R C as the de facto and de jure standard development language on many computers decades ago.
In the United States of America, a national standards body called the American National Standards Institute (ANSi), the local member of the International Standards Organization (ISO), ratified and adopted "ISO C" as the de jure standard. That's the way the ISO works: a standard is developed in cooperation with various international bodies, then each national standards body ratifies and proclaims it the local de jure standard. So, for those who are illiterate or ignorant enough to not understand how the tools they claim to use work, "ANSI C" is a local rebranding of "ISO C" for those parochial Americans who have an aversion to anything Forn.
To claim ignorance of this is to proclaim your own ignorance. Hand in your geek credentials at the door and don't let it hit you on the way out.
In these "recovered" tapes, does The Doctor give instructions to not blink? Don't even blink? Blink and you're dead?
All change is bad. Nothing must change. Everything should stay frozen the way it was when you were $(age_of_stasis).
There is a school of superrealists in the visual arts. Some people like that. The aim is to use manual methods to depict a view similar to what a mechanical camera can capture. It takes and displays a great deal of technical skill to achieve a good superrealist painting.
The true art in an art form, however, lies in the ability to capture the essence of a subject. This is not to say that a superrealist painting is not capable of capturing the essence of a subject (far from it). What it means is that I can stand in awe of a minimalist depiction of a subject that manages to convey the true essence and admire the genius it takes to create that piece. It does not necessarily look real, but it's good art. I think the ability to appreciate the true art in an art form comes with maturity in the viewer.
I believe the same holds true for video games. There is a school of thought that believes superrealist presentation (graphics, sound) are the pinnacle of the art. I think as the gaming audience matures (as a whole, I'm not talking individuals here) an appreciation for the true art form behind interactive games will emerge, and more schools of design will establish as fully valid. Minimalist works like Tetris or Angry Birds will be broadly accepted as brilliant games.
Then again, you will always be able to find matadors on black velvet and poker-playing dogs in any genre.
I'm marking this as "not a bug -- works for me."
I hear a lot about how bad Unity is.
The irony is that every argument I hear is that it doesn't work like Windows. The bigger the Linux fanboi the complainer is, the more he complains it doesn't work like his beloved Windows.
Here's the news: Windows is not the best UI out there. It was crap when it first came out, it morphed into something (mostly) usable but so ubiquitous that formerly computer-illiterate people learned it out of necessity. It still, in all of its incarnations, has many usability flaws and is in fact lacking in discoverability and presentation. I know this, because i have from time to time had to use the Windows interface to accomplish a task, and inevitably have to find a gutu somewhere who can tell which command-line or odd keyboard+mouse combination I need to do something useful.
I use Unity every day for my work. It has a couple of flaws I would like to see addressed, but by and large it works just fine. It gives me more precious screen real estate (and even with a dual-monitor setup that is a precious commodity) but by-and-large it just gets out of the way and leaves me to do what I want to do, not what the OS UI designers want.
So, Linux fanboids, work against nature and try to open your minds a bit.
When Linux 2.0 release june, 9 1996 was the first stable complete workable versatile version.
As of January, 25 1999 Linux 2.2, many new distro was available to average user.
January, 4 2001 Linux 2.4 introduced many device changes. There are still so much embeded devices running the 2.4 kernel.
Decembre, 17 2003 Linux 2.6 stabilized and enhanced changes from 2.4, introduced the fully able IPv6 stack.
May 2011, Linux 3.0 is delivered to celebrate the year of the Linux Desktop.
Bring back the battery-of-the-month club and you'll get me back in the door.
That's because LDS is for "the community" -- the self-appointed cabal of technocrats involved in KDE and Gnome, not for the great unwashed masses of mundanes who use computers every day as if they were just tools or a means to an end.
... that the floggings will continue until morale improves.
Meh, I'd rather not be put down in my sleep like an ailing pet, thanks.
Me, I'd rather go quietly in my sleep like my grandfather, not kicking and screaming like his passengers.
Don't bother. They only read the email messages they've written themselves.
A picture (GUI) is worth a thousand words. Why use a thousand words when one or two CLI words will do?
It's quite possible that a touch screen with fully haptic feedback could replace a keyboard, assuming:
(1) the screen is built in to the desktop and canted at about a 15 degree angle from the horizontal,
(2) the screen is at least 18 inches wide, and
(3) the person using it does not have any serious typing to do
otherwise fatigue will set in very fast, and long-term stress injuries are almost a sure thing.
If all you want to do is tweet, message, aolspeak, or write crappy web journal articles, a haptic touchscreen virtual keyboard is probably sufficient.
As long as the theme park is intelligently designed I don't have a problem with it, but its creators need to be careful that it does not evolve into something they did not intend.
I've check a number of websites, and one thing that stands out consistently is that the most impressive sites seem to be programmed in Ruby. I don't know if it's because the language allows more impressive stuff to be developed or because the best developers choose it, but if I were to develop web back ends (I don't) I would choose to learn Ruby of PhP or any of those other web server scripting languages.
A whole lot of stuff tumbled off my desk, including the artificial eyes stuffed into the deer skull I keep on a shelf. The floor was bouncing up and down and there was one particularly loud crack about 10 seconds in. The whole even lasted about 25-30 seconds. Some people evacuated, but most people just prairie dogged and asked what was happening, then went back to work.
We get a quake like that every 10 years or so in the area, and a lot of smaller ones more frequently.
blip... blip... blip.... bzzzzt.
Single malt whiskey, and only single malt whiskey.
Feh, gerroff my lawn. I remember having a fast 1200 bps connection. It was just soo much better than the 300 bps connection for anything, although I could use the same acoustic coupler for either the fast or slow networking.
ARM has not forged silicon in a very long time.
If your definition of ARM chip is a chip made by ARM, then yeah the A4 is not an ARM chip because such an imaginary beast does not exist. Otherwise, Apple's A4 is an ARM chip just like Qualcomm's, TI's, Marvell's, Samsung's, and so on are all ARM chips.
That article says the A4 is an ARM chip. You might want to reconsider your conclusion.
Try googling for "yarn stash" or "fabric stash." These people have had centuries of established practice. There is an entire industry dedicated to catering to the guilt these people have.
The clever entrepreneur will look at tech stash hoarders and see opportunitie$.
NASA will make us suddenly realize we're floating in space but we're naked?