Sometimes, but then again that's retail price v a commodity price. Compare the price of silver jewelry to kitchen knifes for a comparison. Also a good kitchen knife as a significant content of rare (expensive) metals as well.
When has FOSS enforcement ever been nasty? I don't think anyones ever gone for statutory damages, or even for damages, but it's almost always settled informally with distribution being stopped, or the problem being fixed. Nobody has lost serious dough to a GPL licenses unless they were being bull-nosed about it.
IF they are extremely worried they could set up something where a person wanted to put an app into the store would pay the FSF 50-100 dollars to verify compliance.
Actually I think I'd build and Arduino project on a helium min-blimp that would drift across the continental U.S, after telling everyone me dream in life was to make a flight in one of those weather balloon plus lawn chair devices.
Algorithms are unpatentable. All the current patents are about the application of a particular algorithm to a particular application.
A singular value disposition is just math. You may no patent a natural law., but a singular value disposition using variable names related to dating is patent #6,734,568.
It's pretty inane, and this usually any software patent is.
Now compared to rockets. The idea of thrust is not patentable, just as the idea of a singular value disposition is not patentable.
Now a particular instantiation of thrust say using ion beams of a particular metal alloy isn't exactly obvious even if you know about the general idea of thrust. Give any rocket scientist the general idea of thrust or even ion beam thrust, and it's not particularly obvious to anyone that this particular alloy has exceptional qualities.
However knowing the general idea of a singular value disposition, any software engineer worth his wage can quickly figure out how to map to to data with variable names related to dating into that algorithm.
10-15 MB of credit card numbers and names, is more than enough to do serious damage to your customers. A bit of feel-good isn't worth the risk if the data is critical or sensitive.
I will buy windows games, but I won't buy ones that aren't compatible with wine. Targeting wine (avoiding the newest.net) might also be an option for some of those small companies.
Porting is sub-optimal, and nobody does it.
If you want to target the Mac and linux market, you start with a cross-platform development tools, where the cost of porting is often just setting up a CMake profile and running the compiler and running a beta to find the weird bugs that can show up.
For games where the total cost of development is 500,000, and the cost of porting might be 5000 when designed with cross-platform tools.
It's good to be a big fish in a small pond. However if your a big fish in a big lake, that margin makes less sense to go after. The DRM of steam makes it harder to gain acceptance. Indie game developers have had a lot of success going after the mac and linux markets with minimal or non-existent copy-protection.
"From all these indignities, such as the very beasts of the field would not endure, you can deliver yourselves if you try, not by taking action, but merely by willing to be free. Resolve to serve no more, and you are at once freed. I do not ask that you place hands upon the tyrant to topple him over, but simply that you support him no longer; then you will behold him, like a great Colossus whose pedestal has been pulled away, fall of his own weight and break in pieces."
Discourse on Voluntary Servitude
The Discours sur la servitude volontaire
of
ÉTIENNE DE LA BOÉTIE,
But does DRM stop piracy? Does it even significantly slow it down? Most games are cracked on or before the day of release, just making DRM a problem that paying customers have to deal with.
Nope, it just restricts fair use, and is a giant thorn in the collective crotch of consumers.
You don't have to give up the material to make a stand. What's stopping you from going to a library, buying a paper and ink copy or borrowing from someone who did? You can still buy the books you want, and by doing so you create enough demand that publishers can't pull out of the paper and ink business.
3. CD's are DRM free, and easily ripped. Other DRM'd optical formats never gained any traction, and the few copy protection schemes on CD's are easily bypassed, as well as being frowned on by retailers due to higher return rates.
The product is the hardware. That's not just the feeling, thats the reality. Various software licenses might be packaged into a device, but they sell the hardware under warranty. Warranties on hardware apply to defects in materials and workmanship, the bits in memory simply aren't relevant until proven otherwise, and even then it bits in memory can destroy hardware, that itself is a defect in materials or workmanship.
If the hardware doesn't provide some sort of serial interface by which you can load code onto a bricked phone, there's something deficient in the hardware.
Even when you brick the phone, there's usually nothing wrong with the hardware, (no defects of materials or workmanship) thus no claim you could make under warranty.
It doesn't matter if they actually collect it. Sales tax is a privilege tax on the business for doing business. The business is "liable" weather or not they actually collect anything from the buyer.
A Sandbox is basically protected memory. A sand-boxed thread can only write and read within it's protected memory and file system space except calls to necessary services and API's.
This sort of thing is available via UAC or SELinux, but it can be difficult to setup. You can also put a file jail around every program. The chromium engine also puts jails around every service and thread, and renders every page in a new thread.
Sometimes, but then again that's retail price v a commodity price. Compare the price of silver jewelry to kitchen knifes for a comparison. Also a good kitchen knife as a significant content of rare (expensive) metals as well.
When has FOSS enforcement ever been nasty? I don't think anyones ever gone for statutory damages, or even for damages, but it's almost always settled informally with distribution being stopped, or the problem being fixed. Nobody has lost serious dough to a GPL licenses unless they were being bull-nosed about it. IF they are extremely worried they could set up something where a person wanted to put an app into the store would pay the FSF 50-100 dollars to verify compliance.
Actually I think I'd build and Arduino project on a helium min-blimp that would drift across the continental U.S, after telling everyone me dream in life was to make a flight in one of those weather balloon plus lawn chair devices.
Algorithms are unpatentable. All the current patents are about the application of a particular algorithm to a particular application.
A singular value disposition is just math. You may no patent a natural law., but a singular value disposition using variable names related to dating is patent #6,734,568.
It's pretty inane, and this usually any software patent is.
Now compared to rockets. The idea of thrust is not patentable, just as the idea of a singular value disposition is not patentable.
Now a particular instantiation of thrust say using ion beams of a particular metal alloy isn't exactly obvious even if you know about the general idea of thrust. Give any rocket scientist the general idea of thrust or even ion beam thrust, and it's not particularly obvious to anyone that this particular alloy has exceptional qualities.
However knowing the general idea of a singular value disposition, any software engineer worth his wage can quickly figure out how to map to to data with variable names related to dating into that algorithm.
10-15 MB of credit card numbers and names, is more than enough to do serious damage to your customers. A bit of feel-good isn't worth the risk if the data is critical or sensitive.
I will buy windows games, but I won't buy ones that aren't compatible with wine. Targeting wine (avoiding the newest .net) might also be an option for some of those small companies.
Porting is sub-optimal, and nobody does it. If you want to target the Mac and linux market, you start with a cross-platform development tools, where the cost of porting is often just setting up a CMake profile and running the compiler and running a beta to find the weird bugs that can show up. For games where the total cost of development is 500,000, and the cost of porting might be 5000 when designed with cross-platform tools.
Yes, a potential audience of 30 million people is irrelevant.
It's good to be a big fish in a small pond. However if your a big fish in a big lake, that margin makes less sense to go after. The DRM of steam makes it harder to gain acceptance. Indie game developers have had a lot of success going after the mac and linux markets with minimal or non-existent copy-protection.
They all dropped any attempt to do so 5 years ago.
require open source apps to include a file called package-source.tar.gz. Problem solved.
The author of a work doesn't need a license to innovate or re-release it under a different licenses.
"From all these indignities, such as the very beasts of the field would not endure, you can deliver yourselves if you try, not by taking action, but merely by willing to be free. Resolve to serve no more, and you are at once freed. I do not ask that you place hands upon the tyrant to topple him over, but simply that you support him no longer; then you will behold him, like a great Colossus whose pedestal has been pulled away, fall of his own weight and break in pieces."
Discourse on Voluntary Servitude The Discours sur la servitude volontaire of ÉTIENNE DE LA BOÉTIE,
Steam on Linux? *Shivers*
But does DRM stop piracy? Does it even significantly slow it down? Most games are cracked on or before the day of release, just making DRM a problem that paying customers have to deal with.
Nope, it just restricts fair use, and is a giant thorn in the collective crotch of consumers.
You don't have to give up the material to make a stand. What's stopping you from going to a library, buying a paper and ink copy or borrowing from someone who did? You can still buy the books you want, and by doing so you create enough demand that publishers can't pull out of the paper and ink business.
3. CD's are DRM free, and easily ripped. Other DRM'd optical formats never gained any traction, and the few copy protection schemes on CD's are easily bypassed, as well as being frowned on by retailers due to higher return rates.
You generally don't hire an admin to take care of your home desktop install. And even then there's suspend which only takes up a few watts of power.
The product is the hardware. That's not just the feeling, thats the reality. Various software licenses might be packaged into a device, but they sell the hardware under warranty. Warranties on hardware apply to defects in materials and workmanship, the bits in memory simply aren't relevant until proven otherwise, and even then it bits in memory can destroy hardware, that itself is a defect in materials or workmanship.
People can say anything, but it doesn't make it true.
If the hardware doesn't provide some sort of serial interface by which you can load code onto a bricked phone, there's something deficient in the hardware.
Even when you brick the phone, there's usually nothing wrong with the hardware, (no defects of materials or workmanship) thus no claim you could make under warranty.
It doesn't matter if they actually collect it. Sales tax is a privilege tax on the business for doing business. The business is "liable" weather or not they actually collect anything from the buyer.
A Sandbox is basically protected memory. A sand-boxed thread can only write and read within it's protected memory and file system space except calls to necessary services and API's.
This sort of thing is available via UAC or SELinux, but it can be difficult to setup. You can also put a file jail around every program. The chromium engine also puts jails around every service and thread, and renders every page in a new thread.