The actual full GearScore mod also polls a players statistics and will tell you how many (up to 5) kills they have on every other raid boss.
So it'll tell you if that specific character has, say, cleared Ulduar, ToGC, ICC, RS 5 times or more in 25man raid setting, and RS 4 tmes, or whatever they've done.
While they could be playing their partner/friends account, it doesn't say, sure.
That they're some top raid leader's love interest who gets consistantly carried is also true, but neither of these is likely, so it's a good indicator, better than them just having a high GS.
Of course, there can still be someone with 1k less GS and no raiding statists showing for that character who has done them on an alt and knows the fights, and can do it in a superior fashion to the first guy, this, also, is unlikely.
GS is good when you don't know anything else about a person. It's profiling, pure and simple. With nothing else to go on, you take the guy for the role with the higher GS, and you're that much more likely to suceed.
But yeah, It'd rock if there was some new mechanic, like, say, 'MVP' ratings.
Every time a raid finishes, everyone in the raid choses the MVP. That affects those players MVP scores in some algorithmic weighting of how many raiders voted for them (it'd have to be at least, say, 1/5th of the raid to carry any weight) and adds to their overall.
Then, you use that in place of GS, I'm all for it.:)
Hehe, I used a mate at work's steam account to install Borderlands on 2 computers at my house, and coop played over LAN. All while my mate played his original copy online.
I later bought my own copies, however Steam allowed me (through breaking the rules, sure) to try the full game in coop (LAN only) mode just fine.
If I wanted I could have never bought the game and still be playing it on LAN without ever have paying for it.
Any new game I want to buy I can download to both machines, go to offline mode, and test out coop before buying another copy, and I can use my mates Steam account to try out any game's he's bought before buying them myself.
Not saying you should do this, or that it's legal, but it's both as legal and possible as the afformentioned 1 copy LAN parties were.
Not reccomending you do it, but
The lockout is there purely to stop the elites from getting the top gear, then farming the raids out and charging others for a run through (and the loot) meaning that a) you have to earn your own loot, and b) the top end hardcore raiders don't get to gear up quite so fast.
Basically it narrows the gap, which makes the game more fun for all.
Same as how only one random a day gives you 2 frosties, etc.
In the end it discourages the culture of douchebags.
As much as I'd like to be able to create my own stuff in WoW, I don't want to look at every other person's created stuff, or waste bandwidth on downloading their meshes and textures when I could be using it for blizzard's professionally created ones.
Sure second life has a lot of good digital artists, but it has a lot more bad ones, and one of the things that makes blizzard's games so damn good is how polished they are. Letting anyone create stuff would totally destroy that.
Someone mod this guy up 'funny'
I'm sure the 'giving blizzard money for their cards, a much bigger moneysink, instead of their software' was intentional.
Simply coming up with an implementable plan doesn't justify that. In the business world you don't come out to the public with just an idea, but with a complete solution. The fact they opened it up for discussion on the forums before they implemented it is as good as can be expected, and better than either not opening it up for discussion, or simply coming out with the concept (if they had have done that the drama would still be going on).
Besides, the implementation, while flawed, still had a lot of good points to be credited to it.
Please never let second life corrupt WoW.
And they're redoing how raid lockouts work for Cata, and applying those changes to ICC and RS with the 4.01 patch, these changes will make it easier for raid groups, allowing a player to go with a different raid group for every boss over a single week, potentially. It will make picking up pugs to fill raids, or breaking a 25 man raid whort a few people into 2 10 mans for an evening then back to 25 later, and so on. So, yeah, they are playing attention, and improving things, accross the board.
If all the EU posters are like you I can see why GC doesn't post much on those forums.
4.01 will be out before too long, rest assured that if Prot Pallies are broken, they'll be fixed, but I suspect you'll realise you're just wrong:)
Yeah, it's almost like game designers have skipped the research and added in levelling just to screw with the players.
You need to find some old school game (pre D&D, at least, not sure how much further back you'd have to go) and find yourself a game without all this boring levelling crap.
That's a harsh take.
Blizzard innovated ways to get more out of the engine for the same experience.
Not allowing free flying gained a number of benefits:
The paths people took from point A to point B were more realistic to the average person
The flow of movement could be factored into quests and items of interest
It lent a mor enatural feel of immersion to the game, where you followed roads, paths, etc
Characters weren't so all-powerful they could fly anywhere
They could creativly remove a lot of the terrain that a player would never see from the places they could get to - backs of buildings, tops of trees, etc, etc, which allowed them to put more detail into what players could see without requiring top end expensive machines
I could probably go on.
When Burning Crusades came out they figured that a) players were 'more powerful' at level 70, so flying wasn't so unrealistic, b) computers were more powerful, so they could do full terrain, c) They'd explored most of what could be done with the ground limits, and could now focus on other gameplay aspects with flight, etc, and so they bought in flying.
Apparently it worked out, and computers are getting even more powerful on average, so they're bringing in flying (still only at high levels) to cataclysm. It just keeps on expanding the experience, without losing the good parts of the experience (no flight and it's mechanics and effect on levelling 1-60)
They continue to build and expand on what they've done, keeping the good, and fixing the bad. I played CoH, flying was cool, but that was all it really had, the terrain was 90% boxes and so boring, the textures and graphics lackluster, the quests, storyline, boring. The mechanics of playing were poor. And they've done how much to improve on this? Their big new thing was to add villians, which was almost zero affect on any of the problems it had.
But yeah, WoW almost certainly looked at all the other games out there (and not just other MMOs) and took the best of them to build with. And thank god they did, it's resulted in the best MMO out there (as an entire experience). They'd be stupid not to start with the best of what exists.
I hope some other company does the same, and comes in and takes the best of WoW and other games, and builds an even better MMO, I'll go play it instead.
Meanwhile, however, Blizzard has been continuing to take the best, improve on it, and relase it as expansions, and that's why I still play WoW.
With cross realm battlegrounds, there'll be at least hundreds of people going in, especially with new skills and new gear to test out.
Also, battlegrounds give EXP now, but even with that aside, I'm sure our top arena killers will be L85 within 2 days of cata coming out, if not sooner.
That is a bad point, I believe. Tetris is a solo game. WoW is a social one.
If you drop out of any social environment for 6 months, relationships will disintergrate. Be it Wow, Facebook, and particularly Real Life
It's not a clever or devious or manipulative attempt of WoW, it's one of the core tennants of any social game, which means all MMOs, Social Networking sites, and real life itself.
To use a real life example of this: Many people go to family gatherings only once or twice a year - christmas/thanksgiving/etc, and spend this time to "catch up" with everyone else... The "hard-core" Ralatives (usually your parents) will try to get you to spend more time "with the family" and be more involved, and offer incentives and rewards (or at least a lack of guilt) if you do so. Those who decide to be "more involved" usually work twice as hard till they catch up, spending time with their neices and nephews, etc, untill they're up to par with their other relatives in... you see where this is going, I'll stop now.
I play Wow, but I started on twitch based FPS and loved them all. Doom, Hexen, ROTT, Quake, UT.
But when it started getting into crap (imo) like team fortress I realised that for team play with specific roles, etc, WoW does it so much better.
Unfortunatly I moved to the other side of the planet, but if I was still near my friends (or even in the same timezone) We'd probably still be running LAN parties with the classic FPSs
Nah, you raid with a guild that matches the time you want to play. If you don't you're retarded (and I was retarded, which is why I ended up quitting for a large chunk of time, not making the same mistake this time round)
Raiding is nothing like grinding. Grinding is something that basically anyone can do. it takes no skill, no coordination, and gives no sense of achievment.
Raiding (assuming you do it right) is a combination of skill, practice, effort and working as part of a team, and can feel very satisfying as you suceed.
Sure it's still not for everyone, some can't work as a team, or don't have the skill, or just don't want to learn/try, or just don't like videogames, and that's fine, but games like this weren't designed for people like that, so go find something that is, be it tetris, animal crossing, scrabble, bunji jumping, white water rafting, chess, painting... the list goes on...
I started with MUDs, moved on to lan parties, played UO, a little EQ, a half a dozen others I won't bother naming, WoW is the only one I've gotten more than a year of enjoyment out of, and it continues to deliver.
Not saying you're wrong, I'm sure for some there's nostalgia and other factors that make going back to the roots more enjoyable, but it's not the case for me.
Then again, I can now get nostalgic about vanilla WoW, most current WoW players don't remember 40 man raids, let alone Molten Core raiding, or BRS raiding, and the game was very different back then.
"I miss the good old days where there was no battlegrounds/cross-server stuff, and we'd have a grand old time at Tarren Mill/Crossroads" type stuff.
Hehe, I wrote/recoded a mud about 10-12 years ago, quit it a couple of years later, and last I checked (a year or so ago) it was still up and running.
Good muds never die!
I started in beta, and played well into Burning Crusades, but at that point I had a family, full time job, and was pushing the envelope in hardcore raiding leading 40man raids (for the non-mmo people, that means trying to organise and manage 40 other people from all over the world via voice chat to achieve what most considered the toughest of tasks)
I was getting burned out, my wife was barely playing anymore, so I just up and quit, I'd play web games like kdice and some civilizarion over the lan with the wife, but that was about it.
Last christmas my brother-in-law remembered we 'played WoW' and bought us teh WotLK exapnsion... Well, had to at least give it a look, so now we're still playing again, however not 'hard-core' and it's still fun. Prolly be buying the next cataclysm patch (unless the brother-in-law gets it for us this christmas lol)
Then again, my step daughter played (and still would, but college taking up much of her time) but - as I just mentioned - she's at college and living on campus, so that's more free time, and it's really just a matter of managing priorities.
And even further, if you have better things to do, you're best to go do them. I just find $15 (times 2) a month is cheaper than going to the movies every weekend, and many other more expensive activities - going out to dinner, etc, and managable entertainment, economically.
No, they should make it easier for them and make them available online.
Of course, there'd need to be a signup for the account to access them, with triple password secure login, and to keep it secure, the login would only be valid for a single ip's data.
So the process would be:
Register to get ip details
wait for registration confirmation
log in to system
provide authentication of your login
match captcha
get details
registration gets deleted - one time use only
That would be the process to collect each ip's details.
Of course, a written request for each ip would also be required.
If they don't like the process then they could be mailed.
Each ip's details individually mailed again, of course, CoD.
And to ensure they're protected, they would have to be first class registered mail signature required.
I mean sure, if you legally have to provide them, fine, but you still need to ensure the security of the information.
It could be argued that it is reasonably prudent to think that something you can collect freely, and make available to others and charge for the convenience. Also reasonably prudent to think that looking through pretty things with binoculars is fine.
For the former, you could pick wildflowers and sell them, or collect cans for recyling, or many other similar-seeming (on one level or another) activities. For the second, literal bird watching, views from tops of buildings, etc...
Not that I think either is or should be legal necessarily, but inject the right amount of naivety, and it's viable.
Just being argumentative/devil's advocate.
One thing I do firmly believe, however, is that noone should be expected to be the legal definition of a "Reasonably Prudent Person" which is, as I understand it:
The model of all legal behavior. This person does everything in moderation, follows the community ethic, and always exercises due care.
(correct me if I am wrong)
That sounds more like the expectations of someone living in... well, I won't name countries or regimes, but you get the idea. It also requires that person to be completly familiar and understanding fo the "community ethic" which is possibly even worse that requiring them to be well versed in the applicable laws.
RTFA, for crying out loud.
She didn't "not realise it was illegal". She didn't realise the files were being shared at all.
At least, that is the reason for the current state of the case
Truthfulness is for the jury to decide, but it didn't seem like that claim was being contested, although the article didn't go into it.
To further this: These employees can always go work somewhere else. And should this not be encouraged?
Just imagine if everyone working for the MAFIAA decided to work somewhere else, and noone wanted to take their places due to these kinds of troubles. That would be a rather large 'win' don't you think?
Sure it's highly unlikely, but as an extension of the cause and effect I think it merely justifies the actions.
I heard of some folks that thought that some Tea was worth the deaths of over 500,000 people...
Not trying to troll with my oversimplification, just pointing out that some people feel their beliefs are worth fighting for.
On this issue, I'm not informed enough to have a strong enough opinion to take any sort of drastic action, but there are many who do, and while many disagree, it's not uncomon or even unusual for people to take action for their beliefs of their rights that others consider 'heavy handed'.
No, don't send them anthrax, that wouldn't be just naughty, but flat-out wrong.
I think they just need a cookie.
However: cookies don't fit in envelopes, so just send them some flour/sugar in the envelopes, perhaps a note saying 'would you have preferred anthrax?' and they can figure the rest out themselves.
...That might be interesting...
(Yeah, this is a joke, I'm pretty sure even doing that would be illegal, so please don't mod me Insightful or Informative. Funny is OK; so is Troll)
It's all about how you process the HDR.
It's very easy to make the colours pop, but that's more of a saturation increasethat is made possible by HRD that the base of HDR itself. You can do the same saturation enhancement to a regular photo, it just doesn't look as (arguably) good.
In the atricle's video, they show the 'more realistic' part - and that is where the real benefit is for 'regular' photography. The video of the guy (and the opening video) also have contrast enhanced, another option of HDR processing, which gives the images a gritty look.
The 'unrealness' created when you pump both the contrast and the saturation gives an effect I quite like, but I think it would be of more use for "what the drugged out guy is seeing" type effects, or selectivly masking it to "the alien/aura" look of specific individuals/objects.
I think this could be used quite effectively my movie makers, and could just as easily be abused by them.
[insert comparison to use and abuse of 3D here]
The actual full GearScore mod also polls a players statistics and will tell you how many (up to 5) kills they have on every other raid boss. :)
So it'll tell you if that specific character has, say, cleared Ulduar, ToGC, ICC, RS 5 times or more in 25man raid setting, and RS 4 tmes, or whatever they've done.
While they could be playing their partner/friends account, it doesn't say, sure.
That they're some top raid leader's love interest who gets consistantly carried is also true, but neither of these is likely, so it's a good indicator, better than them just having a high GS.
Of course, there can still be someone with 1k less GS and no raiding statists showing for that character who has done them on an alt and knows the fights, and can do it in a superior fashion to the first guy, this, also, is unlikely.
GS is good when you don't know anything else about a person. It's profiling, pure and simple. With nothing else to go on, you take the guy for the role with the higher GS, and you're that much more likely to suceed.
But yeah, It'd rock if there was some new mechanic, like, say, 'MVP' ratings.
Every time a raid finishes, everyone in the raid choses the MVP. That affects those players MVP scores in some algorithmic weighting of how many raiders voted for them (it'd have to be at least, say, 1/5th of the raid to carry any weight) and adds to their overall.
Then, you use that in place of GS, I'm all for it.
I just deleted my page long reply. Instead I'll just post myself (and whoever else) a reminder/warning:
Don't feed the trolls
They're not built in yet due to time management priorities (feature creep prevention).
I thought GhostCrawler made that pretty clear?
Hehe, I used a mate at work's steam account to install Borderlands on 2 computers at my house, and coop played over LAN. All while my mate played his original copy online.
I later bought my own copies, however Steam allowed me (through breaking the rules, sure) to try the full game in coop (LAN only) mode just fine.
If I wanted I could have never bought the game and still be playing it on LAN without ever have paying for it.
Any new game I want to buy I can download to both machines, go to offline mode, and test out coop before buying another copy, and I can use my mates Steam account to try out any game's he's bought before buying them myself.
Not saying you should do this, or that it's legal, but it's both as legal and possible as the afformentioned 1 copy LAN parties were. Not reccomending you do it, but
The lockout is there purely to stop the elites from getting the top gear, then farming the raids out and charging others for a run through (and the loot) meaning that a) you have to earn your own loot, and b) the top end hardcore raiders don't get to gear up quite so fast.
Basically it narrows the gap, which makes the game more fun for all.
Same as how only one random a day gives you 2 frosties, etc.
In the end it discourages the culture of douchebags.
As much as I'd like to be able to create my own stuff in WoW, I don't want to look at every other person's created stuff, or waste bandwidth on downloading their meshes and textures when I could be using it for blizzard's professionally created ones.
Sure second life has a lot of good digital artists, but it has a lot more bad ones, and one of the things that makes blizzard's games so damn good is how polished they are. Letting anyone create stuff would totally destroy that.
Someone mod this guy up 'funny'
I'm sure the 'giving blizzard money for their cards, a much bigger moneysink, instead of their software' was intentional.
Simply coming up with an implementable plan doesn't justify that. In the business world you don't come out to the public with just an idea, but with a complete solution. The fact they opened it up for discussion on the forums before they implemented it is as good as can be expected, and better than either not opening it up for discussion, or simply coming out with the concept (if they had have done that the drama would still be going on).
Besides, the implementation, while flawed, still had a lot of good points to be credited to it.
Please never let second life corrupt WoW.
And they're redoing how raid lockouts work for Cata, and applying those changes to ICC and RS with the 4.01 patch, these changes will make it easier for raid groups, allowing a player to go with a different raid group for every boss over a single week, potentially. It will make picking up pugs to fill raids, or breaking a 25 man raid whort a few people into 2 10 mans for an evening then back to 25 later, and so on. So, yeah, they are playing attention, and improving things, accross the board.
If all the EU posters are like you I can see why GC doesn't post much on those forums. :)
4.01 will be out before too long, rest assured that if Prot Pallies are broken, they'll be fixed, but I suspect you'll realise you're just wrong
Yeah, it's almost like game designers have skipped the research and added in levelling just to screw with the players.
You need to find some old school game (pre D&D, at least, not sure how much further back you'd have to go) and find yourself a game without all this boring levelling crap.
Blizzard innovated ways to get more out of the engine for the same experience.
Not allowing free flying gained a number of benefits:
I could probably go on.
When Burning Crusades came out they figured that a) players were 'more powerful' at level 70, so flying wasn't so unrealistic, b) computers were more powerful, so they could do full terrain, c) They'd explored most of what could be done with the ground limits, and could now focus on other gameplay aspects with flight, etc, and so they bought in flying.
Apparently it worked out, and computers are getting even more powerful on average, so they're bringing in flying (still only at high levels) to cataclysm. It just keeps on expanding the experience, without losing the good parts of the experience (no flight and it's mechanics and effect on levelling 1-60)
They continue to build and expand on what they've done, keeping the good, and fixing the bad.
I played CoH, flying was cool, but that was all it really had, the terrain was 90% boxes and so boring, the textures and graphics lackluster, the quests, storyline, boring. The mechanics of playing were poor. And they've done how much to improve on this? Their big new thing was to add villians, which was almost zero affect on any of the problems it had.
But yeah, WoW almost certainly looked at all the other games out there (and not just other MMOs) and took the best of them to build with. And thank god they did, it's resulted in the best MMO out there (as an entire experience). They'd be stupid not to start with the best of what exists.
I hope some other company does the same, and comes in and takes the best of WoW and other games, and builds an even better MMO, I'll go play it instead.
Meanwhile, however, Blizzard has been continuing to take the best, improve on it, and relase it as expansions, and that's why I still play WoW.
With cross realm battlegrounds, there'll be at least hundreds of people going in, especially with new skills and new gear to test out.
Also, battlegrounds give EXP now, but even with that aside, I'm sure our top arena killers will be L85 within 2 days of cata coming out, if not sooner.
That is a bad point, I believe. Tetris is a solo game. WoW is a social one. ... you see where this is going, I'll stop now.
If you drop out of any social environment for 6 months, relationships will disintergrate. Be it Wow, Facebook, and particularly Real Life
It's not a clever or devious or manipulative attempt of WoW, it's one of the core tennants of any social game, which means all MMOs, Social Networking sites, and real life itself.
To use a real life example of this: Many people go to family gatherings only once or twice a year - christmas/thanksgiving/etc, and spend this time to "catch up" with everyone else... The "hard-core" Ralatives (usually your parents) will try to get you to spend more time "with the family" and be more involved, and offer incentives and rewards (or at least a lack of guilt) if you do so. Those who decide to be "more involved" usually work twice as hard till they catch up, spending time with their neices and nephews, etc, untill they're up to par with their other relatives in
I play Wow, but I started on twitch based FPS and loved them all. Doom, Hexen, ROTT, Quake, UT.
But when it started getting into crap (imo) like team fortress I realised that for team play with specific roles, etc, WoW does it so much better.
Unfortunatly I moved to the other side of the planet, but if I was still near my friends (or even in the same timezone) We'd probably still be running LAN parties with the classic FPSs
Nah, you raid with a guild that matches the time you want to play. If you don't you're retarded (and I was retarded, which is why I ended up quitting for a large chunk of time, not making the same mistake this time round)
Raiding is nothing like grinding. Grinding is something that basically anyone can do. it takes no skill, no coordination, and gives no sense of achievment.
Raiding (assuming you do it right) is a combination of skill, practice, effort and working as part of a team, and can feel very satisfying as you suceed.
Sure it's still not for everyone, some can't work as a team, or don't have the skill, or just don't want to learn/try, or just don't like videogames, and that's fine, but games like this weren't designed for people like that, so go find something that is, be it tetris, animal crossing, scrabble, bunji jumping, white water rafting, chess, painting... the list goes on...
I started with MUDs, moved on to lan parties, played UO, a little EQ, a half a dozen others I won't bother naming, WoW is the only one I've gotten more than a year of enjoyment out of, and it continues to deliver.
Not saying you're wrong, I'm sure for some there's nostalgia and other factors that make going back to the roots more enjoyable, but it's not the case for me.
Then again, I can now get nostalgic about vanilla WoW, most current WoW players don't remember 40 man raids, let alone Molten Core raiding, or BRS raiding, and the game was very different back then.
"I miss the good old days where there was no battlegrounds/cross-server stuff, and we'd have a grand old time at Tarren Mill/Crossroads" type stuff.
Hehe, I wrote/recoded a mud about 10-12 years ago, quit it a couple of years later, and last I checked (a year or so ago) it was still up and running.
Good muds never die!
I started in beta, and played well into Burning Crusades, but at that point I had a family, full time job, and was pushing the envelope in hardcore raiding leading 40man raids (for the non-mmo people, that means trying to organise and manage 40 other people from all over the world via voice chat to achieve what most considered the toughest of tasks)
I was getting burned out, my wife was barely playing anymore, so I just up and quit, I'd play web games like kdice and some civilizarion over the lan with the wife, but that was about it.
Last christmas my brother-in-law remembered we 'played WoW' and bought us teh WotLK exapnsion... Well, had to at least give it a look, so now we're still playing again, however not 'hard-core' and it's still fun. Prolly be buying the next cataclysm patch (unless the brother-in-law gets it for us this christmas lol)
Then again, my step daughter played (and still would, but college taking up much of her time) but - as I just mentioned - she's at college and living on campus, so that's more free time, and it's really just a matter of managing priorities.
And even further, if you have better things to do, you're best to go do them. I just find $15 (times 2) a month is cheaper than going to the movies every weekend, and many other more expensive activities - going out to dinner, etc, and managable entertainment, economically.
Of course, there'd need to be a signup for the account to access them, with triple password secure login, and to keep it secure, the login would only be valid for a single ip's data.
So the process would be:
That would be the process to collect each ip's details.
Of course, a written request for each ip would also be required.
If they don't like the process then they could be mailed.
Each ip's details individually mailed again, of course, CoD.
And to ensure they're protected, they would have to be first class registered mail signature required.
I mean sure, if you legally have to provide them, fine, but you still need to ensure the security of the information.
For the former, you could pick wildflowers and sell them, or collect cans for recyling, or many other similar-seeming (on one level or another) activities.
For the second, literal bird watching, views from tops of buildings, etc...
Not that I think either is or should be legal necessarily, but inject the right amount of naivety, and it's viable.
Just being argumentative/devil's advocate.
One thing I do firmly believe, however, is that noone should be expected to be the legal definition of a "Reasonably Prudent Person" which is, as I understand it:
(correct me if I am wrong)
That sounds more like the expectations of someone living in... well, I won't name countries or regimes, but you get the idea. It also requires that person to be completly familiar and understanding fo the "community ethic" which is possibly even worse that requiring them to be well versed in the applicable laws.
RTFA, for crying out loud.
She didn't "not realise it was illegal". She didn't realise the files were being shared at all.
At least, that is the reason for the current state of the case
Truthfulness is for the jury to decide, but it didn't seem like that claim was being contested, although the article didn't go into it.
To further this: These employees can always go work somewhere else. And should this not be encouraged?
Just imagine if everyone working for the MAFIAA decided to work somewhere else, and noone wanted to take their places due to these kinds of troubles. That would be a rather large 'win' don't you think?
Sure it's highly unlikely, but as an extension of the cause and effect I think it merely justifies the actions.
I heard of some folks that thought that some Tea was worth the deaths of over 500,000 people...
Not trying to troll with my oversimplification, just pointing out that some people feel their beliefs are worth fighting for.
On this issue, I'm not informed enough to have a strong enough opinion to take any sort of drastic action, but there are many who do, and while many disagree, it's not uncomon or even unusual for people to take action for their beliefs of their rights that others consider 'heavy handed'.
No, don't send them anthrax, that wouldn't be just naughty, but flat-out wrong.
...That might be interesting...
I think they just need a cookie.
However: cookies don't fit in envelopes, so just send them some flour/sugar in the envelopes, perhaps a note saying 'would you have preferred anthrax?' and they can figure the rest out themselves.
(Yeah, this is a joke, I'm pretty sure even doing that would be illegal, so please don't mod me Insightful or Informative. Funny is OK; so is Troll)
It's all about how you process the HDR.
It's very easy to make the colours pop, but that's more of a saturation increasethat is made possible by HRD that the base of HDR itself. You can do the same saturation enhancement to a regular photo, it just doesn't look as (arguably) good.
In the atricle's video, they show the 'more realistic' part - and that is where the real benefit is for 'regular' photography. The video of the guy (and the opening video) also have contrast enhanced, another option of HDR processing, which gives the images a gritty look.
The 'unrealness' created when you pump both the contrast and the saturation gives an effect I quite like, but I think it would be of more use for "what the drugged out guy is seeing" type effects, or selectivly masking it to "the alien/aura" look of specific individuals/objects.
I think this could be used quite effectively my movie makers, and could just as easily be abused by them.
[insert comparison to use and abuse of 3D here]