Wordpress is the most popular web publishing platform and, IMHO one of the worst implemented pieces software. Last time I looked their coding practices were ancient (even by PHP standards). I know that popular stuff attracts crappy coders, but it's so crappy that it either will force you to write crap or frustrate you so much that you don't even care.
The wordpress phenomenon never ceases to amaze me. I know it's nothing special, cause there's probably tons of crap in proprietary closed-source software that's even more popular - but then at least you can't see it.
The only fix is a rewrite and they won't do it because it would break compatibility. (Or something?)
DISCLAIMER: This post may be based on outdated knowledge. Maybe wordpress is state-of-the-art now with their shiny, perfect codebase.
Most importantly the 8ms figure that most manufacturers state is the G2G time, meaning the time it takes for a pixel to change colour from grey to another shade of grey. It's doesn't directly translate to response time. I don't know about others but I see a lot of blur on my 8ms monitor when playing games at 60fps (when a large area of the screen refreshes). It was a lot less noticeable when I had a GPU which was mostly capable of ~30fps.
BTW The constant V-Sync problems that are plaguing today's games are ludicrous. You thought that they would've fixed this by now. But instead the whole pipeline gets more parallel, everything's being deferred and it's harder to maintain smooth motion.
There are a lot of desicions to be made when there is no superior solution - only different ones, which will affect future develeopment in distinct ways. And somebody has to make them arbitrarily.
Fair point. As far as I remember most of Id games were OpenGL first. And one counter example disproves the point. If OpenGL could perform well with "something as dynamic as a video game" few years ago then I doubt that it regressed by now.
But everything is possible in the software world.
If we're talking API, not implementation then look at all the mobile OpenGL ES stuff (who uses fixed function pipeline nowadays?).
As far as the implementation is concerned - I don't know about windows. But the OpenGL that comes with nvidia binary linux blob is quite good.
In the end it all comes down to the GPU manufacturers - do they care enough to implement the specs properly. I don't think that the API is so poorly designed that this design would prevent OpenGL from driving games. It's just a little more than an interface to shaders (contrary to DirectX BTW).
Since when a huge multinational corporation has a conscience?
The purpose of this order is so that apple informs its customers that samsung did not infringe. If you look at it this way then it really doesn't matter if anybody at apple believes it or not.
I think that your logic is a bit flawed here. If you charged $.50 for every download and it was the price (not a voluntary donation) then the stats would be different.
IMHO You can't compare free (as in beer) software (whose author accepts donations) to paid (but reasonably) entertainment.
If you cannot obtain something legally without paying that brings another set of incentives to the table.
I just played with it for a while and it feels way much more snappier and responsive. The application start perceivably faster. That is the thing that nobody benchmarks, but it could be benchmarked with a clever approach.
That's why everybody says MacOS is so fast - because it *feels* snappier not because 10GB files copies faster. That's what the developers should strive for, not a win in some synthetic "how long does it take to do X" benchmarks.
BTW In my definition responsiveness, loosely, is the time between taking an action and receiving feedback.
DISCLAIMER: I am a hardcore linux user and occasional window 7 user.
I would go with KDE, it's kind of similar (but way more powerful) to Windows in many ways. With a bit of tweaking (ie. double-click) you could make it pretty cosy for ex-MS users.
KDE is very polished now, no show-stopping or other annoying bugs. Personally - I use Arch, but thats not viable for someone who is not a power user.
You should search for a distro that has KDE by default (as the main DE), because offshoots like kubuntu have pretty poor integration and many features are broken. Taking this into consideration I think that OpenSuse would be a good choice.
Will they also translate all the libs, the docs, the books out there?
IMHO This makes JS even less accessible and seriously increases the confusion factor.
(8000 * 8000)/(1920 * 1080) =~ 30
So it's more like 30 bluray players at 1080p, not 40.
Even if we assume double the 8K (8192x4320) it is still around the 35 figure.
"But it's documented" ®
You forgot about this:
assert("hello" == 0); will succeed, but
assert("1" == 0); and assert("1hello" == 0); will fail.
Starting to see a pattern here?
Wordpress is the most popular web publishing platform and, IMHO one of the worst implemented pieces software. Last time I looked their coding practices were ancient (even by PHP standards). I know that popular stuff attracts crappy coders, but it's so crappy that it either will force you to write crap or frustrate you so much that you don't even care.
The wordpress phenomenon never ceases to amaze me. I know it's nothing special, cause there's probably tons of crap in proprietary closed-source software that's even more popular - but then at least you can't see it.
The only fix is a rewrite and they won't do it because it would break compatibility. (Or something?)
DISCLAIMER: This post may be based on outdated knowledge. Maybe wordpress is state-of-the-art now with their shiny, perfect codebase.
Most importantly the 8ms figure that most manufacturers state is the G2G time, meaning the time it takes for a pixel to change colour from grey to another shade of grey. It's doesn't directly translate to response time. I don't know about others but I see a lot of blur on my 8ms monitor when playing games at 60fps (when a large area of the screen refreshes). It was a lot less noticeable when I had a GPU which was mostly capable of ~30fps.
BTW The constant V-Sync problems that are plaguing today's games are ludicrous. You thought that they would've fixed this by now. But instead the whole pipeline gets more parallel, everything's being deferred and it's harder to maintain smooth motion.
Exactly, there is no democracy on this scale.
There are a lot of desicions to be made when there is no superior solution - only different ones, which will affect future develeopment in distinct ways. And somebody has to make them arbitrarily.
Some people just cannot understand that.
Fair point. As far as I remember most of Id games were OpenGL first. And one counter example disproves the point. If OpenGL could perform well with "something as dynamic as a video game" few years ago then I doubt that it regressed by now.
But everything is possible in the software world.
If we're talking API, not implementation then look at all the mobile OpenGL ES stuff (who uses fixed function pipeline nowadays?).
As far as the implementation is concerned - I don't know about windows. But the OpenGL that comes with nvidia binary linux blob is quite good.
In the end it all comes down to the GPU manufacturers - do they care enough to implement the specs properly. I don't think that the API is so poorly designed that this design would prevent OpenGL from driving games. It's just a little more than an interface to shaders (contrary to DirectX BTW).
ROFL. Did you live on an island for the past 10 years?
Just to name a few.
Nobody mentioned redmine?
Combine it with git via ssh, set it up on a cheap VPS or your local box with forwarded ports and be done with it.
Since when a huge multinational corporation has a conscience?
The purpose of this order is so that apple informs its customers that samsung did not infringe. If you look at it this way then it really doesn't matter if anybody at apple believes it or not.
That's very good to know. It's about time this editor gets a decent look (the old incarnations were ugly to say the least).
In other news - I can see people misusing the inline editing feature. Tons of bugs and user frustration commencing in 3...2...1...
I think that your logic is a bit flawed here. If you charged $.50 for every download and it was the price (not a voluntary donation) then the stats would be different.
IMHO You can't compare free (as in beer) software (whose author accepts donations) to paid (but reasonably) entertainment.
If you cannot obtain something legally without paying that brings another set of incentives to the table.
There's a simple solution. "Certified owner" badge next to the review. Dealextreme does it so why shouldn't others?
I just played with it for a while and it feels way much more snappier and responsive. The application start perceivably faster. That is the thing that nobody benchmarks, but it could be benchmarked with a clever approach.
That's why everybody says MacOS is so fast - because it *feels* snappier not because 10GB files copies faster. That's what the developers should strive for, not a win in some synthetic "how long does it take to do X" benchmarks.
BTW In my definition responsiveness, loosely, is the time between taking an action and receiving feedback.
DISCLAIMER: I am a hardcore linux user and occasional window 7 user.
I would go with KDE, it's kind of similar (but way more powerful) to Windows in many ways. With a bit of tweaking (ie. double-click) you could make it pretty cosy for ex-MS users.
KDE is very polished now, no show-stopping or other annoying bugs. Personally - I use Arch, but thats not viable for someone who is not a power user.
You should search for a distro that has KDE by default (as the main DE), because offshoots like kubuntu have pretty poor integration and many features are broken. Taking this into consideration I think that OpenSuse would be a good choice.
This is the most idiotic idea I've ever saw.
Will they also translate all the libs, the docs, the books out there?
IMHO This makes JS even less accessible and seriously increases the confusion factor.
Power gamers? Maybe you meant hardcore gamers - that I can understand. Power gamers (analogy to power users) probably build their own gaming rigs.
This should be modded funny or I my world view has just been shattered.
One word of advice: "Classic Menu Style" for the launcher will help keep things much more traditional.
Yes, because default Windows launcher still looks the same... *sigh*
Even Microsoft finally embraced the idea that the "Classic" launcher is not the most productive design.
Actually, I don't think so, because the "Master C&C" can change constantly and still maintain the connectivity.
And whats the moral?
There will be always someone trying to screw you no matter what distribution or business model. Well, nothing new here.
PS This case is interesting in itself but I don't buy the hype, too much generalization.
Let's just add inline asm to JavaScript and we're good to go.
It's just feels wrong to watch the growing fragmentation in browser-based web technologies.
Or smplayer for that matter. IMHO the best GUI frontend to mplayer. I prefer it over VLC. It works on windows too.
Terminal *windows*? I switched to yakuake long ago and using a terminal *window* feels so awkward now.
I even find myself repeateadly pressing F12 and wondering why nothing pops out when occasionaly using Windows.
I always thought that is something that the media player should take care of (like smplayer, you can even turn this off) not the DE.