The Dark Side of Digital Distribution
An anonymous reader writes "Game journalist Stuart Campbell has written an incisive piece on how the digital distribution model users have grown to know and love over the past several years still has some major problems that go beyond even the DRM dilemma. He provides an example of an app developer using very shady update techniques to screw over people who have legitimately purchased their app. Touch Racing Nitro, a retro racing game, launched to moderate success. After tinkering with price points to get the game to show up on the top download charts, the developers finally made it free for a period of four months. 'Then the sting came along. About a week ago (at time of writing), the game received an "update," which came with just four words of description – "Now Touch Racing Free!" As the game was already free, users could have been forgiven for thinking this wasn't much of a change. But in fact, the app thousands of them had paid up to £5 for had effectively just been stolen. Two of the game's three racing modes were now locked away behind IAP paywalls, and the entire game was disfigured with ruinous in-game advertising, which required yet another payment to remove.'"
So what s the DRM dilemma? Whether to just not buy DRM products or whether to burn down the houses of those who make them?
come to the cloud, updates are free, automatic and easy
I have a legitimately paid for Android phone, provided by my employer. Because it is provided by my employer, I do not intend to be buying music, or video rentals, or downloads.
Yet, Android forced through a MarketPlace update that makes me agree to all kinds of User Agreements for those services, which I do not intend to use. Therefore, I do not intend to agree.
Therefore, I can't use Marketplace again to update my phone.
Therefore, my paid-for phone is now becoming less and less useful.
Well, except for one thing. As long as I don't update Marketplace, none of the *other* malicious updates make it through.
*grin* Google being evil has protected me from others being evil.
Correct Horse Battery Staple: 72 bits of entropy. Enter "Correct H" into google. When it generates the phrase, that's
I guess there might be a case for misrepresentation, though I'll wager the licensing agreement allows the company to do whatever they like.
The real solution here is, of course, not to pay these guys. Don't play their stupid game. If their stunt loses them customers, they're not likely to try it again.
The world's burning. Moped Jesus spotted on I50. Details at 11.
yeah, I know, I'm stupid for bringing this up, but it's exactly what Sony did with OtherOS, you paid for certain functionalities but the seller changes it's mind and screws you over..
What the developer did in this case seems illegal to me from a consumerlaw standpoint.. But these things are stuff why I rather just have the old physical discs/carts..
There was something on Slashdot a few years ago about people buying a service, then having to pay more to disable advertising.
I'd dump them without a second through. Cut your losses and move one.
I'd probably warn others as well as prospective future clients, by going to /. and other sites and writing about the craptivation of the game.
A feeling of having made the same mistake before: Deja Foobar
In response to the underhanded update, users take to the ratings system with a vengeance and downmod the developer into oblivion. Thus, the app ecosystem sees shady behavior as 'damage' and 'routes' around it.
"Here Lies Philip J. Fry, named for his uncle, to carry on his spirit"
i noticed it a while ago that the price points were way to low to be sustainable. Not only were they low, but users expected unlimited updates for their $.99 game. and not just bug fixes, but new functionality. it worked for a while as the iOS installed base exploded but as growth slows down expect the return to version numbers.
it already started with "HD" versions of games and apps. separate iphone and ipad versions. sure you can run the iphone version on the ipad but it looks like crap.
next is the return to version numbers
cool racing game
next year is version 2 with new features and new IAP
and a new version every year and dropping compatibility with new iOS versions after a year or so
if it were in the US
"Let's assume that "2MM" is the Spanish way of writing "2 million". If 96% of those were free downloads, that means that a whopping 80,000 people who paid money for Touch Racing have just been screwed. If we assume an arbitrary but reasonable average price of £1.19 (the second-lowest App Store price tier at the time most of the sales were made, though the app has cost at least twice that much for most of its life), that's just short of £100,000 that Bravo have extracted from consumers for what is in effect a "Lite" demo version of the game."
They will get in trouble and have to revert it. They aren't the first to try such a thing, as shitty as it is.
Oh yeah. Delete the app. If you don't like it post change, don't use it. I mean I think it's a foolish move but it's their game. You are just buying a license to it.
Thalasar
A couple years back (or maybe just a year), an "update" came out for WipEout HD on the PS3. The game cost $15 to buy, but the update added video advertisements to the loading screens of each race. Aside from being annoying, they drastically increased load times in order to force you to actually watch the ad. While not as bad as actually crippling the game as in this case, that event really soured me to the concept of digital distribution.
Really, the only company I trust with digital distribution these days is GOG, who don't use DRM in any of their games. Yeah, they pulled that weird "shutdown" stunt a while back, but to my mind it only proved their value--nobody was unable to play their games during the outage (except for those few people who hadn't gotten around to downloading them yet).
If you can't convince them, convict them.
I have a Xbox 360 and a Sony PS3. The day that Sony released the PS3 'upgrade' that removed the 'Other OS' feature was the day I stopped updating my PS3.
Since then I have purchased titles exclusively for Xbox 360. The PS3 is only used for blu-ray movie titles only now.
It's in the terms of sale from the article that Itunes has a no refund policy. It's also true for Barnes and Noble. I've been reluctant to purchase any apps and now that seems wise whereas before I was just being cheap.
It isn't just games. When I purchase a DVD for home use, it comes with advertising that I can't skip. Why is that? I already paid for the movie, I shouldn't have to pay again by being forced to watch ads.
This is one reason why I rarely update anything on my Android tablet. I have a number of kids' games on there which never had many privileges when I installed them, so there's little security worry (plus it's only connected to my WLAN). What could "Draw by Numbers" possibly need to update to work better? The only "upgrade" I expect is them to remove pictures. My 3 year old is thrilled with the 10 or 20 different things she can draw on there, and that probably is limiting sales.
I only upgrade OS items now and disable the automatic upgrade checking for everything else. I'm sure I'll hear about why that's bad here. I think years of free and truly beneficial MS updates have confused a lot of us into thinking that an upgrade actually means what the word is defined to mean. Much like "gender" replaced "sex" I think the true meaning of the word "upgrade" is being replaced by something. Something not good.
Just my $0.55 (US inflation, 1774-2008, for $0.02)
From the latest version of PocketCloud Remote Free (RDP/VNC client for iPxxx):
What's New in Version 2.2.134
We noticed we had mistakenly enabled multiple computer support on a previous release.
This free version of PocketCloud has always been limited to 1 computer as documented on the app description.
We apologize for the inconvenience and ask for your understanding.
We are discounting PocketCloud Pro 40% to ease the migration for our power users who need to access multiple computers.
Mission: To provide products that consume time and energy as entertainingly as permitted by the laws of thermodynamics.
This is not the sample case that proves the evils of digital distribution.
This is a minor inconvenience, at best. Since the app had been free for many months already, there were probably few of the original purchasers still playing the game. If they were, the vast majority had probably already received more than enough value from their dollar.
Claiming that those original purchasers have been screwed out of $150,000 is as absurd as saying that software companies lose full value for every game that is pirated.
It's not an industry problem that jacka** sellers and buyers exist. Magazines may change format/content after you subscribe, a book or movie you buy may suck. Just because you don't get what you expected doesn't mean the distribution method is to blame. It means you picked a bad seller! Beware who you do business with!
There are a number of clear solutions to this issue, they all just require better flexibility on Apple's part or new consumer protection laws (or better enforcement of existing ones). Cases like these involve carefully tiptoeing around the fine line between update and upgrade; you download an update, but instead receive a downgrade.
i always refer to them as 'trivial distractions'
A purchase is an investment in the credibility of the seller.
There are so many ways a seller can screw over a purchaser, that's why letters of credit were invented.
If you're purchasing something (effectively) that you have no idea how it works, from someone you don't know, and you give them (by update) the authority to make changes at will...well, to suggest that you are trusting is an understatement.
We've become so habituated to this model, we've forgotten that in the same way that Darwinism works by death, capitalism works by failure. For people to realize a seller can be identified as unscrupulous, a number of people have to get screwed.
-Styopa
I've purchased apps that eventually spin off into a "new version" which is practically identical to the original. Forced to "rebuy" to get future updates. I find this practice to be akin to bait and switch. Whats a 99 cent app purchaser to do? I understand that I got significantly more value than the original price paid but it's not my fault you didn't price your app properly.
Customers dumping products and companies that do things like this is what traditionally kept them in check. The underlying problem seems to be not that merchants have started using these underhanded tactics - that's been something merchants have always tried for centuries - but rather that the customer base accepts it. Gripes perhaps, but predominantly accepts it.
When is the last time you heard the word "boycott"? Particularly when it comes to digital media, consumption has become so convenient that large swaths of the customer base will put up with it. And thus it continues. Peoples' standards are more lax today than they used to be, and the standards of customers overall have the moral uprightness of a bowl of yogurt. Remember when stores used to thank you for your patronage, rather than just your business? That was in the fifties. They would be glad you stopped by and considered making a purchase, and were eager to build a relationship with their potential customers. Nowadays, it's 30-minute seating limits and Restrooms For Customers Only. How nice.
With the internet facilitating so much free communication (well, for the moment at least) and social co-ordination, there's even less of an excuse for people to be accepting this kind of treatment. Boycotts are even easier to organize than they were in the Seventies, and when people still don't manage it you really have to wonder about the acceptance level of the People. It seems they'll take quite a bit. That also accounts for much of our political situation in the U.S., by the way. If people wouldn't tolerate it, let alone enable it, it couldn't perpetuate.
It's less a matter of, "Et tu, Brute?" and more one of the People collectively forgetting their life skills. And getting consistently shorn for it.
The Wolfpack Project: BitCoin + Crowdfunding = Political Accountability
This is not a technical issue. This is an issue of unfair trade practices.
Knowledge is how to play a game, intelligence is how to win, wisdom is knowing what game to play.
So, create a model where anyone can write a program for your system. Thus making it impossible for most developers to do it full time. Then those developers act shady. Shocking.
Before updating any program, always check the release notes, and make sure to see others feedback. I bought a game called "Catan" for my iPod Touch that they did something similar to what the app in the article did, except instead of making it free, the update removed the scenario it came with, and made it paid DLC instead. Additionally, they changed the orientation of the game from portrait to landscape, so you have to use both hands to play. I always check to see what has changed before I download any updates, and this is one that I'm not updating. Thankfully Apple doesn't auto-update apps.
Taking guns away from the 99% gives the 1% 100% of the power.
I'm pretty sure that in at least Sweden, this would be illegal?
There are two consumer laws that I think applies:
* An item that is sold must have the features advertised, of course
* An item that "breaks" (i.e. no longer being able to do what it was advertised to do) within three years from the date of purchased, despite being handled "normally", must at least be repaired (or refunded etc) free of charge.
I would think that a software being crippled after the purchase would fall into both or at least one of these categories? I was prepared to return my 360 copy of Deus Ex: HR if they would have introduced those advertisement that the PC version got.
And if it is legal, I'd say then the problem is with the laws, not digital distribution.
If enough people complain, I'm Google'll fine SOME reason the game broke the EULA, pull the app & refund the customers.
And whats the moral?
There will be always someone trying to screw you no matter what distribution or business model. Well, nothing new here.
PS This case is interesting in itself but I don't buy the hype, too much generalization.
In response to the underhanded update, users take to the ratings system with a vengeance and downmod the developer into oblivion. Thus, the app ecosystem sees shady behavior as 'damage' and 'routes' around it.
Citation please?
Or is this just how you would like to see the free market work, because you believe in the free market, with no evidence of it actually working that way?
The Future of Human Evolution: Autonomy
The dark side of Touch Racing Nitro. This is the second article on slashdot in two days with a greatly overgeneralized title. Just because one developer is an a$$hole, doesn't mean the whole industry has this evil dark side we need to fear.
Never say never. Ah!! I did it again!
As a Linux user and abuser for the last 14 years (regularly... irregularly before that), digital distribution has been very good to me.
Bait and switch is not a new concept. It's a long-time, er, tradition in retail and other businesses. Bait and switch schemes are fraud and should be treated as such, and such publishers should be shunned by the community at large if not prosecuted.
--
BMO
Not much stays around long.
I've got two different Mac App Store apps that have broken wrt upgrading:
One, a "falling sands" game, suddenly requires OS X Lion for no particular reason. This app will no longer update.
Another, a space shooter, was apparently recompiled to require a graphics accelerator. My mac mini has Intel integrated graphics, so the now-upgraded app simply fails to run.
Let's talk about SOE (Sony) who did almost this exact thing with one of their major releases.
The money has to come from somewhere, the people behind this have their bills also...
This happened to me some years ago with "OneClickDVDCopyPro". After buying the software for $40 (or something like that) there was an 'update' after which you had to pay a monthly subscription. And of course no way to go back.
So F U C K T H E M, and dont buy their stuff. Please no one buy OneClickDVDCopy shit because they screw their customers.
What does this have to do with digital distribution?
The description sounds either like a classic case of fraud or abysmal business pratices.
Ergo: Sue the vendor into next wednesday or mod them into next wednesday, spread the word and never buy a product from them again.
Stuff like this has happened way before digital distribution - although I have to admit, the naughtyness in this one does have exceptional qualities.
We suffer more in our imagination than in reality. - Seneca
Here is how it is different.
I sell you a book, car, TV, shirt, power drill. You pay a fair price for it.
Then with an update, I remove your book from your reader, limit your car to driving 30mph, your TV to only working with bluray content so you can't use your DVD's any more, remove the pocket from your shirt, and limit your power drill to using phillips head bits so you have to buy a nother drill for star, hex, and flat head bits.
You can't do those things. But with digitial updates, not only can you do it, it is happening already.
Sure you can, at least with TVs. Remember the Broadcast Flag? http://en.wikipedia.org/wiki/Broadcast_flag -- It's already been used to remove value from devices purchased like that, by NBC on 18 May 2008.
Similarly, HDCP, which is pretty much in all new televisions, DVD players, BLU-Ray players and so on http://en.wikipedia.org/wiki/High-bandwidth_Digital_Content_Protection -- has a revocation feature which would permit rendering those devices useless as well.
Game systems with modchips and pay-per-view systems with programmable paycards have similarly been remotely disabled. While technically more grey-market, if you consider third party content not being permitted onto a physical device, which is perfectly legal, denying network access to these devices when they are not being used for circumvention purposes definitely also falls under making the hardware less useful after I've already purchased it.
Similarly, Amazon has already revoked ownership of books -- ironically, George Orwell's "1984" and "Animal Farm" -- from on the Kindle; there's no reason to believe they couldn't revoke anything, including the books which persuaded you to buy the Kindle in the first place (if they weren't the Orwell books already revoked).
I'll stop after this last example, but there are many others...
iPhone carrier locking. U.S. Law requires that a carrier unlock a cell phone from the original carrier in the event of contract buy-out, or normal time-based termination, at the request of the customer who wants the device unlocked. Yet you can not get the iPhone unlocked by requesting an unlock code. The reason? The code for the unlock is not known to the carrier, nor is it even known, or recratable, by Apple; it lives only on a secure server in the factory in China, and not all of them have been stored. Why? The code is a combination of the IMEI of the device, and the flash chip serial number for the baseband flash, and a secret key known only to that server, and that information is not exposed in such a way that it's even physically possible for someone to give you an unlock code.
Like the HDCP key revocation, Amazon key revocation, or the broadcast bit, it's a submarine attack on a device which you purchased in good faith.
So basically, your argument that physical artifacts don't suffer from this problem is BS.
-- Terry
Android Market, iTunes, Microsoft Market (if/when it ever happens) all suffer from risky updates. that's why I don't put many apps on my phone.
most of them are pretty shit anyway. at the end of the day, as with anything marketed by profiteering companies and individuals, you get what you pay for. period.
So, the guy let you use his product for four months without charge.
How exactly is that screwing you over??
My god, all the "DRM is EVIL" twits need to go crawl back into their mothers' basements and back to watching Star Trek marathons.
The reality is that there is no model by which software engineers can earn a market living under DRM unless they go work for someone else (who can manage the help desk). We are under absolutely no obligation to work for a pittance, nor are we under any obligation to work for someone else. If you don't like that, then PLEASE stop stealing our work and go harrass someone else.
Back in the 1.x version it was working marvel to directly connect to VMware virtual machines.
Then came some 2.0 update screwing up the only functionnality we were using.
No way to revert back...
GREAT...
Commercial licenses are typically far to complex to comprehend for the typical user. So either get a lawyer or accept to get screwed. If you don't like that, use free (as speech) software. Those typically have simpler licenses which are near impossible to break for the average user.
I knew that the iPhone, in order to be in compliant with federal law, had to give me an unlock code after the contract expired. I had a reasonable expectation that they would comply with this law, until the end of the second year after the first iPhones release, at which point it became obvious they had shot themselves in the foot.
I could either have no TV or one with the broadcast bit. I had a reasonable expectation that my television would not have the broadcast bit enabled at any point in the future due to their compliance with FCC rules in effect at the time of the purchase.
The DRM in these things are not the things themselves, they are incidental to them. Yes, this could be the basis of a class action lawsuit in these cases.
I paid for those atoms, they will damn well do what I tell them to.
-- Terry
Unless you wrote it yourself. And even then if it becomes popular there's some asshole with a patent on "buttons in a computer application" waiting to take it away from you.
I'm trying to teach myself to set people on fire with my mind... Is it hot in here?