I knew it was imaginary property just like my Steam purchases, or any other digital purchases I have made. But that doesn't mean I will have to deny myself the option to get it if I like it. And then be angry with a company and never deal with them again if they stop supporting something before a time I could think to be reasonable.
I'm not sure if I can blame Elop about this. Nokia announced that they were closing the NGAGE market and replacing it with the OVI market in October 2009, it was mentioned there was going to be a migration process and that by October 2010 the NGAGE website was going to be closed and purchases transferred to the new system. Elop started as the CEO for Nokia in September 2010 and by that date Nokia had enough time to prepare a migration process. The fact that they never worked out a transfer process and all purchases were lost on March 2011 when the authentication server was shut down seems to be a decision made before Elop took charge. The thing is that I lost the games I bought on 2008 and 2009 for my Nokia N95 and I stopped buying anything from Nokia since that date.
Not the same thing. Microsoft allowed the users to make backup copies and save them forever. All backups of the Nokia games were useless as the restore option doesn't reinstall software.
Everybody here is always talking about the Microsoft deal or how good was the hardware Nokia made. But something that is never mentioned is how Nokia closed a digital store that because of their DRM implementation, denied customers of their legitimate purchases. These are the kind of things that usually causes boycotts, for example a few guys get the message that Rock Band will stop working on the iPhone, and everybody in the world is talking about it. Nokia cut access to 52 games, and nobody cared. Well, I lost 21 purchases that day so I care. Obviously if nobody cared for what Nokia did, that only could mean that they didn't had a big following. I was a Nokia fan, but now I won't give them a cent. For me Nokia didn't had a future no matter what choice of operating system they took.
If you read the summary of the article, you can deduce that a computer on your own subnet needs to be already infected before your machine can be infected.
I don't remember which version of Windows had the message: "We have detected you are trying to install Netscape, so we are going to make this process difficult". And I have always installed Netscape/Mozilla in Windows.
What the majority believes may be wrong some times.
This is a well-known let's say 'urban legend', refuted several times throughout history but which keeps coming back
He said that once upon a time, the majority of the population believed the Earth was flat. He never said that time was the Middle Ages. Now you are just assuming things.
- Don't have a problem with Google Updater. Does it not work on your system or does it consume too many resources?
Google Updater runs as a service, that has no visible setting to disable, calls home and install whatever is flagged as an update with the default settings Google wants. You are giving Google full administrator access to a computer and if some other company ever though of doing that, there would be uproar.
They announced in July that downloads would include an installer, and that such installer was going to include "offers for other software" (i.e. Ads) https://upload.cnet.com/8301-21_5-20084419-9978525.html?part=rss&tag=feed&subj=DownloadProductReview The next time I downloaded something I noticed such thing and decided to stop downloading anything from Cnet (and I guess a lot of people did too), so I think this is hardly something to be called "they got caught" as it was in the plain view of everybody.
Well the previous password manager allowed to get a list of all your saved passwords, and even sort them alphabetically. Now it only shows passwords by domain and requires you to type the master password to display each one, every single time. This was helpful to keep track of duplicated passwords reused on more than one site, either to fix them or update them. Now they have made password management difficult. Another thing they removed is the ability to set when to expire history. People have different preferences, some would like their history to expire after 1 day, others may like to keep history for 30000 days, now it is internally decided by Mozilla when will your history expires. Taking away choices is not a good practice. And like you commented, there is some kind of phobia now to put things in dialog boxes, it has to either be on a bar or a tab. Seamonkey was a browser/suite used by a small group of people (less than 0.2% of the market share?), that chose to use Seamonkey specifically for how it worked, and how it looked. Making this random changes will make people to continue using older vulnerable versions or finally change to a popular browser.
Your worldwide enjoyment link says that it contains content from SME, who has blocked it in my country on copyright grounds. So it seems it isn't really Worldwide.
On 2008 they released their online game store called NGAGE 2.0, but a year later they announced they were closing it. They shut down the activation servers earlier this year making it impossible to reinstall anything you legally bought from them. A lot of people usually complain about DRM, well Nokia did the worst use of it by locking out customers from their purchases. If their fate after the Microsoft deal is horrible, they may actually deserve it.
There are different opinions about Symbian here, some people want it to die, others feel sorry for its future, however my opinion is that Nokia had more issues that their operating system.
After using an N-Gage QD for several years, when it was announced the service was going to be replaced by a new platform, I looked into their new N-Series phones to replace mine.
Originally it was told that the N93 was going to support the N-Gage platform, but in the end, it didn't, I feel sorry for those who chose that model. 1) Nokia for years was unable to make their own software to work on their own phone.
I chose to buy an N95 8GB, I bought the American version because it used the same 3G band that it is used in my country, however the N-Gage software wasn't 100% compatible with the firmware of my phone and some buttons didn't worked well. It took several months for Nokia to release a new firmware yet the European version of the phone had its own version of the firmware with those bugs fixed long before. Something similar happened with the silver N95. 2) Even though all the phones were very similar, Nokia was alienating its customers by providing updates only to a certain group of people.
After that firmware update, Nokia forgot about my phone, all software updates were for the newer N96 and then the N97 3) Nokia was unable to keep old and new customers satisfied by providing them an improved experience every year, regardless of how old was their phone.
Two years later, the new N-Gage platform failed just like the original, and was replaced by the OVI store that included more software than just games. I used it too and once after purchasing one game it failed to install, I tried several times and then I got the message that I exceeded the number of installations and that I had to contact support. They took like 4 months to answer my ticket. I even wrote to The Consumerist, but they didn't care either. 4) Worst support ever.
Eventually they announced that the N-Gage service was gone for good, making it impossible to re-activate purchased games after reformatting the phone (or a firmware reload/upgrade) which I had to, so I have lost forever the 21 games I bought. 5) DRM at its worst, yet nobody anywhere talk about what Nokia did.
I don't know how Nokia can do worse with their services, the Microsoft deal looks like an improvement.
(PD: I was never able to use a N900, because they didn't release the phone with a 3G band I could use.)
Why most of the people commenting on this thread lack vision or are so obtuse?
"spending half your fingers holding the thing? Crappy sound or at best stereo headphone speaker sound? 3-5 inch screens?"
"donotwant tag desired! We love to play our games on our consoles, with a huge TV"
"playing a game on a big screen with a decent sound system seems like a much more enjoyable experience than tiny, unhandy controls and shitty sound."
What would limit a 2020s super powered mobile device to be connected through HDMI (or something newer) to a 7680 x 4320 52 inch screen and then use 4 additional wireless controllers to turn this hand-held into a complete 4-player console?
I knew it was imaginary property just like my Steam purchases, or any other digital purchases I have made. But that doesn't mean I will have to deny myself the option to get it if I like it. And then be angry with a company and never deal with them again if they stop supporting something before a time I could think to be reasonable.
I'm not sure if I can blame Elop about this.
Nokia announced that they were closing the NGAGE market and replacing it with the OVI market in October 2009, it was mentioned there was going to be a migration process and that by October 2010 the NGAGE website was going to be closed and purchases transferred to the new system. Elop started as the CEO for Nokia in September 2010 and by that date Nokia had enough time to prepare a migration process. The fact that they never worked out a transfer process and all purchases were lost on March 2011 when the authentication server was shut down seems to be a decision made before Elop took charge.
The thing is that I lost the games I bought on 2008 and 2009 for my Nokia N95 and I stopped buying anything from Nokia since that date.
21 Months ago Nokia announced that my digital purchases were no longer available for me to use. This is why I never cared for the N9.
Not the same thing. Microsoft allowed the users to make backup copies and save them forever. All backups of the Nokia games were useless as the restore option doesn't reinstall software.
Nokia is the company that closed a digital store and revoked the access to all purchases to their customers. Death is an appropriate fate for them.
Everybody here is always talking about the Microsoft deal or how good was the hardware Nokia made.
But something that is never mentioned is how Nokia closed a digital store that because of their DRM implementation, denied customers of their legitimate purchases.
These are the kind of things that usually causes boycotts, for example a few guys get the message that Rock Band will stop working on the iPhone, and everybody in the world is talking about it. Nokia cut access to 52 games, and nobody cared. Well, I lost 21 purchases that day so I care.
Obviously if nobody cared for what Nokia did, that only could mean that they didn't had a big following. I was a Nokia fan, but now I won't give them a cent.
For me Nokia didn't had a future no matter what choice of operating system they took.
If you read the summary of the article, you can deduce that a computer on your own subnet needs to be already infected before your machine can be infected.
I don't remember which version of Windows had the message: "We have detected you are trying to install Netscape, so we are going to make this process difficult". And I have always installed Netscape/Mozilla in Windows.
What the majority believes may be wrong some times.
This is a well-known let's say 'urban legend', refuted several times throughout history but which keeps coming back
He said that once upon a time, the majority of the population believed the Earth was flat. He never said that time was the Middle Ages. Now you are just assuming things.
- Don't have a problem with Google Updater. Does it not work on your system or does it consume too many resources?
Google Updater runs as a service, that has no visible setting to disable, calls home and install whatever is flagged as an update with the default settings Google wants. You are giving Google full administrator access to a computer and if some other company ever though of doing that, there would be uproar.
"And from the outside you *look* just like you are tapping your window as none of the graphics can be seen. "
They accidentally a verb.
They announced in July that downloads would include an installer, and that such installer was going to include "offers for other software" (i.e. Ads)
https://upload.cnet.com/8301-21_5-20084419-9978525.html?part=rss&tag=feed&subj=DownloadProductReview
The next time I downloaded something I noticed such thing and decided to stop downloading anything from Cnet (and I guess a lot of people did too), so I think this is hardly something to be called "they got caught" as it was in the plain view of everybody.
It was released on 2005, and I don't know why it is difficult for you to find it.
http://www.amazon.com/Quake-4-Pc/dp/B0009Q1IE2/ref=sr_1_1?ie=UTF8&qid=1321467944&sr=8-1
http://store.steampowered.com/app/2210/
Don't buy Nokia. Worst Customer support. They don't care to provide any service.
Well the previous password manager allowed to get a list of all your saved passwords, and even sort them alphabetically.
Now it only shows passwords by domain and requires you to type the master password to display each one, every single time.
This was helpful to keep track of duplicated passwords reused on more than one site, either to fix them or update them. Now they have made password management difficult.
Another thing they removed is the ability to set when to expire history. People have different preferences, some would like their history to expire after 1 day, others may like to keep history for 30000 days, now it is internally decided by Mozilla when will your history expires.
Taking away choices is not a good practice.
And like you commented, there is some kind of phobia now to put things in dialog boxes, it has to either be on a bar or a tab.
Seamonkey was a browser/suite used by a small group of people (less than 0.2% of the market share?), that chose to use Seamonkey specifically for how it worked, and how it looked. Making this random changes will make people to continue using older vulnerable versions or finally change to a popular browser.
But with version 2.1 they removed functionality that was working fine on version 2.0.x. Developers don't care and won't restore things.
Who wants to look at some little 4" (or even 7-10") screen and use wierdo controls.
Probably you will be able to connect your mobile gaming device to a 47" screen and use a wireless 14 button controller. So, you will care
Thanks!
Your worldwide enjoyment link says that it contains content from SME, who has blocked it in my country on copyright grounds. So it seems it isn't really Worldwide.
> Um, how many thieves ring doorbells?
The ones checking a house and expecting nobody to answer.
If they do get and answer they usually pose as a delivery, interview, survey or just leave.
On 2008 they released their online game store called NGAGE 2.0, but a year later they announced they were closing it. They shut down the activation servers earlier this year making it impossible to reinstall anything you legally bought from them. A lot of people usually complain about DRM, well Nokia did the worst use of it by locking out customers from their purchases. If their fate after the Microsoft deal is horrible, they may actually deserve it.
There are different opinions about Symbian here, some people want it to die, others feel sorry for its future, however my opinion is that Nokia had more issues that their operating system.
After using an N-Gage QD for several years, when it was announced the service was going to be replaced by a new platform, I looked into their new N-Series phones to replace mine.
Originally it was told that the N93 was going to support the N-Gage platform, but in the end, it didn't, I feel sorry for those who chose that model.
1) Nokia for years was unable to make their own software to work on their own phone.
I chose to buy an N95 8GB, I bought the American version because it used the same 3G band that it is used in my country, however the N-Gage software wasn't 100% compatible with the firmware of my phone and some buttons didn't worked well. It took several months for Nokia to release a new firmware yet the European version of the phone had its own version of the firmware with those bugs fixed long before. Something similar happened with the silver N95.
2) Even though all the phones were very similar, Nokia was alienating its customers by providing updates only to a certain group of people.
After that firmware update, Nokia forgot about my phone, all software updates were for the newer N96 and then the N97
3) Nokia was unable to keep old and new customers satisfied by providing them an improved experience every year, regardless of how old was their phone.
Two years later, the new N-Gage platform failed just like the original, and was replaced by the OVI store that included more software than just games. I used it too and once after purchasing one game it failed to install, I tried several times and then I got the message that I exceeded the number of installations and that I had to contact support. They took like 4 months to answer my ticket. I even wrote to The Consumerist, but they didn't care either.
4) Worst support ever.
Eventually they announced that the N-Gage service was gone for good, making it impossible to re-activate purchased games after reformatting the phone (or a firmware reload/upgrade) which I had to, so I have lost forever the 21 games I bought.
5) DRM at its worst, yet nobody anywhere talk about what Nokia did.
I don't know how Nokia can do worse with their services, the Microsoft deal looks like an improvement.
(PD: I was never able to use a N900, because they didn't release the phone with a 3G band I could use.)
Since the beginning of time... probably even before that.
"spending half your fingers holding the thing? Crappy sound or at best stereo headphone speaker sound? 3-5 inch screens?"
"donotwant tag desired! We love to play our games on our consoles, with a huge TV"
"playing a game on a big screen with a decent sound system seems like a much more enjoyable experience than tiny, unhandy controls and shitty sound."
What would limit a 2020s super powered mobile device to be connected through HDMI (or something newer) to a 7680 x 4320 52 inch screen and then use 4 additional wireless controllers to turn this hand-held into a complete 4-player console?