> This is the second story recently that gives me second thoughts about flying Northwest. Fact: Every singly time (yes, literally, every time) I have flown with NorthWest, they have managed to send my luggage somewhere other than my destination. I don't need anything else to give me second thoughts about flying with them...
> 1994 video games running poorly on 2002 hardware! Some of the games supported by Mame date back as far as 1975. Which is more than can be said for some/. readers...
> Heh, spammers are people too, you know What on Earth gives you that idea?
Re:Not only the first Necro-cosmonaut
on
First Man To Mars?
·
· Score: 2
I like the fact that you responded to my sig. I like the response itself. I really like the fact that someone moderated your response as "Insightful":-)
> I'm so fucking lame. 36 years old and I still laugh at poo-poo jokes Things will soon change - I'm 38, so I laughed at your joke about poo-poo jokes.
Wesley was probably THE most annoying SF character ever, even if Wil himself actually demonstrated that he can be a passable actor. And then for him to say "I want what's best for Star Trek and the Trekkies" - we're Trekers, not Trekkies.
Re:Not only the first Necro-cosmonaut
on
First Man To Mars?
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· Score: 3, Funny
> Puns should be illegal. If puns are outlawed, only outlaws will carry puns...
Re:They should send Bill Gates to Mars
on
First Man To Mars?
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· Score: 2
> As long as the spacecraft systems are based on Windows! No - we really want him to get there...:)
> From my understanding, the Quake III engine currently licenses for significantly ($250,000 USD) more than that Either your understanding is incorrect, or you've misrepresented it. Unfortunatly, most of the posters here assumed you were correct. An overview of the license model can be found at id's website. It's actually a $250,000 gaurentee against 5% of wholesales. (You get much more than the license for that of course - you get all of id's developers for a day long Q&A session too). Alternatively, non-GPL projects can license Quake or Quake 2 for a flat fee of $10,000.
> They don't get the lump sum of 250K, but let them take a nice 10%-20% of every game published, and they'll be alright. That isn't what id do. The Q3 license is based on a $250,000 against 5% of royalties. So they take 5% of the game, with a MINIMUM of $250,000. Remember, Carmack has a collection of exotic cars to feed (and more power to him!)
> Perhaps a very cheap non GPL license on Quake 3 Such as the $10,000 non-GPL license for Quake & Quake2? I expect to see the same treatment for Q3 when Carmack & co. deem that to be the right thing to do.
According the id's website, the license for Q3 is based on:
For a single title license, we charge a $250,000 guarantee against a 5% royalty of the wholesale price for the title.
Now, IANAL, but that reads to me as 5% of the wholesale price (i.e. per unit royalties), with a minimum of $250,000 paid up front. So they're gaurenteed the lump and, if your games is a success, they get royalties too.
Of course, you can also license Quake/Q2 for non-GPL projects for a flat fee of $10,000
(Oh, and the link doesn't work properly since/. is modifying the anchor tag. But at least it gets to the right page.)
> , why on earth would they GPL it? Same reason they GPL'd Doom, Quake, Quake 2. Basically, not only is Carmack one of the best programmers on the face of the planet, he's also a really great guy.
> WHy doesn't carmack stick to what he is good at. Because he's made a load of cash from doing "what he's good at", and is now enjoying that cash. He started Armadillo primarily because he thought it would be cool, not to make money out of it. If he makes money out of it too, then that'll be cool. But mostly, he's just a boy playing with his toys. He doesn't need to finish Doom 3 - the guy could retire today and never worry about having to feed himself. But I suspect he'll finish D3 - "when it's done", because he still enjoys that too.
> This is the second story recently that gives me second thoughts about flying Northwest.
Fact: Every singly time (yes, literally, every time) I have flown with NorthWest, they have managed to send my luggage somewhere other than my destination. I don't need anything else to give me second thoughts about flying with them...
> 1994 video games running poorly on 2002 hardware! /. readers...
Some of the games supported by Mame date back as far as 1975. Which is more than can be said for some
> If my machine crashes, I have to start all over?
No, you just restore from your backups. You do DO backups, don't you?
> Heh, spammers are people too, you know
What on Earth gives you that idea?
I like the fact that you responded to my sig. :-)
I like the response itself.
I really like the fact that someone moderated your response as "Insightful"
> I'm so fucking lame. 36 years old and I still laugh at poo-poo jokes
Things will soon change - I'm 38, so I laughed at your joke about poo-poo jokes.
> If you're going to make one illegal, beter make the rest illegal too.
Once again, in certain jurisdictions they are.
But at least if you turn the volume down Kathy looks great!
> It's about time talking on phones when driving was made illegal.
There are jurisdictions where it is.
...Wil need to update his FAQ?
Will you be in any of the movies?
I sure will. Look for me in Star Trek X (Star Trek OSX.1, if youre a Mac user) .
Wesley was probably THE most annoying SF character ever, even if Wil himself actually demonstrated that he can be a passable actor. And then for him to say "I want what's best for Star Trek and the Trekkies" - we're Trekers, not Trekkies.
> Puns should be illegal.
If puns are outlawed, only outlaws will carry puns...
> As long as the spacecraft systems are based on Windows! :)
No - we really want him to get there...
> From my understanding, the Quake III engine currently licenses for significantly ($250,000 USD) more than that
Either your understanding is incorrect, or you've misrepresented it. Unfortunatly, most of the posters here assumed you were correct. An overview of the license model can be found at id's website. It's actually a $250,000 gaurentee against 5% of wholesales. (You get much more than the license for that of course - you get all of id's developers for a day long Q&A session too). Alternatively, non-GPL projects can license Quake or Quake 2 for a flat fee of $10,000.
> They don't get the lump sum of 250K, but let them take a nice 10%-20% of every game published, and they'll be alright.
That isn't what id do. The Q3 license is based on a $250,000 against 5% of royalties. So they take 5% of the game, with a MINIMUM of $250,000. Remember, Carmack has a collection of exotic cars to feed (and more power to him!)
> Perhaps a very cheap non GPL license on Quake 3
Such as the $10,000 non-GPL license for Quake & Quake2? I expect to see the same treatment for Q3 when Carmack & co. deem that to be the right thing to do.
According the id's website, the license for Q3 is based on:
/. is modifying the anchor tag. But at least it gets to the right page.)
For a single title license, we charge a $250,000 guarantee against a 5% royalty of the wholesale price for the title.
Now, IANAL, but that reads to me as 5% of the wholesale price (i.e. per unit royalties), with a minimum of $250,000 paid up front. So they're gaurenteed the lump and, if your games is a success, they get royalties too.
Of course, you can also license Quake/Q2 for non-GPL projects for a flat fee of $10,000
(Oh, and the link doesn't work properly since
> , why on earth would they GPL it?
Same reason they GPL'd Doom, Quake, Quake 2.
Basically, not only is Carmack one of the best programmers on the face of the planet, he's also a really great guy.
> But, a basic BSP+PVS engine that supports Q3 maps and shaders CAN and HAS been developed in a weekend
And what are your license terms?
> These repeating stories are almost as bad as those blasted X10 camera ads.
At least some of the X10 ads have cute chicks in them...
> WHy doesn't carmack stick to what he is good at.
Because he's made a load of cash from doing "what he's good at", and is now enjoying that cash. He started Armadillo primarily because he thought it would be cool, not to make money out of it. If he makes money out of it too, then that'll be cool. But mostly, he's just a boy playing with his toys. He doesn't need to finish Doom 3 - the guy could retire today and never worry about having to feed himself. But I suspect he'll finish D3 - "when it's done", because he still enjoys that too.
> clever troll
Isn't that an oxymoron?
> I thought it was 85.7%
That figure is only quoted by 12.8% of sources...
I was a JOKE.
What does this have to do with the fact that I enjoy skydiving?